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Topic: Mortal Online = darkfall + mourning? (Read 142686 times)
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DLRiley
Terracotta Army
Posts: 1982
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Did the developers of darkfall come out of vacation yet?
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Malakili
Terracotta Army
Posts: 10596
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Did the developers of darkfall come out of vacation yet?
What do you mean? From after release? Apparently their have been several major patches, and another big one that expands the naval game is coming this week, so I hear.
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DLRiley
Terracotta Army
Posts: 1982
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Did the developers of darkfall come out of vacation yet?
What do you mean? From after release? Apparently their have been several major patches, and another big one that expands the naval game is coming this week, so I hear. aww the last time i trolllllled the game developers were off on "extended" vacation after the NA servers were annouced. Holy shit they managed to release patches? Off to troll the darkfall forums.
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Falconeer
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Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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I don't know how many miracle patches would Mortal need to become a real game. So far, and I tried it firsthand, and I am sorry for this cause I really wanted it to be good, it's like the poor techdemo of a clunky 2001 indie game. I'll keep checking it after every major update/build, but thing is what is considered a milestone from an indie developer perspective, is often absolutely jackshit from a gamer one.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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It is 3 minutes after I entered that dungeon that I decided I was not going to launch the game again without a good 12-18 months of patching.
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Mrbloodworth
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Posts: 15148
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It is 3 minutes after I entered that dungeon that I decided I was not going to launch the game again without a good 12-18 months of patching.
Explain? If you care to. Looked good, if only for the set pieces.
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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Oh, honestly I watched only the first few minutes of the video and didn't see any set pieces. Only got that boring feeling I got when I went in myself and I just wrote my couple-of-months old memories without thinking. If the 12-18 months of patching has been compressed to 3 then it's all good. I'll try and check Mortal again this week.
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Mrbloodworth
Terracotta Army
Posts: 15148
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When I say set pieces, I refer to the geometry of the "cave" elements ETC...
The thing was clearly empty of anything else.
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ashrik
Terracotta Army
Posts: 631
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I feel as if that describes the majority of this game.
Does anyone here who shelled out the money still play it? I'm not sure I can be assed to redownload the client
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Thrawn
Terracotta Army
Posts: 3089
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I feel as if that describes the majority of this game.
Does anyone here who shelled out the money still play it? I'm not sure I can be assed to redownload the client
Necro go! It still hasn't launched.  I pre-ordered, but then got my money back around September last year. But I still check up on it occasionaly to point and laugh. Currently they are busy banning people in the beta found cheating/using exploits etc...
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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Draegan
Terracotta Army
Posts: 10043
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Does a month and a few days constitute a necro or is it a bump?
And if not, when does bumping a thread become a necro? What's the definitive point in time?
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Thrawn
Terracotta Army
Posts: 3089
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Does a month and a few days constitute a necro or is it a bump?
And if not, when does bumping a thread become a necro? What's the definitive point in time?
I'd consider it a bump myself, but I figured I'd post necro just to save someone inevitability calling it that. 
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« Last Edit: January 08, 2010, 10:51:20 AM by Thrawn »
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"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
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tmp
Terracotta Army
Posts: 4257
POW! Right in the Kisser!
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Perhaps it could be considered necro because the subject is hardly alive..?
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Mrbloodworth
Terracotta Army
Posts: 15148
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Rather interesting combat video.and another.I can see what they are going for, and i like the idea of more realistic pace of taunts, jabs, dodges and looking for tells ... much like watching a real sword fight. But I can't see the action oriented crowed understanding this combat system. The FOV and motion blur are a bit overkill for me though. Just to make sure trippy knows.
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« Last Edit: January 14, 2010, 09:19:41 AM by Mrbloodworth »
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Tarami
Terracotta Army
Posts: 1980
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Looks a lot like Mount & Blade, but glitchier. The former is a compliment, the latter less so.
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- I'm giving you this one for free. - Nothing's free in the waterworld.
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Malakili
Terracotta Army
Posts: 10596
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Looks a lot like Mount & Blade, but glitchier. The former is a compliment, the latter less so.
Well, I think that kind of sums up everything I've seen/heard about Mortal Online, good ideas, shitty implementation. At least thats better than a lot of MMOs I guess, in which they have both shitty ideas AND shitty implementation. Still though, I have to suggest, anyone who is interested in Mortal Online legitimately should check out Darkfall instead. I know it is sort of the red-headed stepchild of F13, and noone likes to say nice things about it, but its actually good at what it does, has over a year of post-launch development at this point, and continues to improve. I'm not playing it anymore, as I've been sort of phasing out most of my MMO play lately, but I have to admit, it was a lot better than I thought it would be going in even.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Still though, I have to suggest, anyone who is interested in Mortal Online legitimately should check out Darkfall instead. Don't like syphilis? TRY HERPES INSTEAD!
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Malakili
Terracotta Army
Posts: 10596
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Still though, I have to suggest, anyone who is interested in Mortal Online legitimately should check out Darkfall instead. Don't like syphilis? TRY HERPES INSTEAD! Ah yes, I see my point stands with Darkfall being one of our favorite games to hate.
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Hate is too strong a word. Disdain, disrespect, ridicule... those are more proper.
Don't defend Darkfall. Neither its developers nor the game itself deserve the effort.
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Malakili
Terracotta Army
Posts: 10596
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Hate is too strong a word. Disdain, disrespect, ridicule... those are more proper.
Don't defend Darkfall. Neither its developers nor the game itself deserve the effort.
Hey a company puts out a game that is aimed at a small audience and actually gives that audience what they want instead of going the same route as every other MMO title that has come out in the last 5 years, lets shit on them because we aren't part of that audience. The game isn't nearly so bad as most people make it out to be. There are some problems, don't get me wrong, but its actually a lot better than most of the crap that comes out, in my opinion.
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Shatter
Terracotta Army
Posts: 1407
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People still botting their way through Darkfall skill ups?
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Malakili
Terracotta Army
Posts: 10596
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People still botting their way through Darkfall skill ups?
Probably?
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DaZog
Terracotta Army
Posts: 46
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Wow, that combat footage is just what I envisioned MO would be.. naked jousters. Riveting, really 
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HaemishM
Staff Emeritus
Posts: 42666
the Confederate flag underneath the stone in my class ring
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Hey a company puts out a game that is aimed at a small audience and actually gives that audience what they want instead of going the same route as every other MMO title that has come out in the last 5 years, lets shit on them because we aren't part of that audience.
The game isn't nearly so bad as most people make it out to be. There are some problems, don't get me wrong, but its actually a lot better than most of the crap that comes out, in my opinion.
It is a bug-infested fuckpool of idiotic design decisions, absentee skilling and a set of devs with at best questionable motives and practices. Great, 300 of the world's most arrogant assgoblins have chosen this game because they can griefhump each other to death while using hacks to steal each other's boats. At least it keeps these cockgobblers out of other MMOG's. I applaud Darkfall's place in the MMOG market as the hive of the worst cumbuckets and assgoblins.
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pxib
Terracotta Army
Posts: 4701
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I can see what they are going for, and i like the idea of more realistic pace of taunts, jabs, dodges and looking for tells ... much like watching a real sword fight. But I can't see the action oriented crowed understanding this combat system. This is why I can't enjoy FPS. All I see here is circle-strafing and bunny hopping in the cramped "I'm wearing a box on my head" first-person view. Real sword fights might have looked like this, I can't be sure, but the exciting cinematic ones I know and love typically do not. Viewed from afar (even as far as 3rd person over-the-shoulder) this would look as idiotic as any other MMO PvP... pehaps more. Naked jousting indeed. Go check out any modern single player game with melee combat, the recent Prince of Persia series for example, then watch those Mortal videos again. Summersaults, spinning dodges, and wild parries may be goofy and "unrealistic", but they're fun. I prefer God of War to Mount & Blade, though. Your mileage may vary.
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if at last you do succeed, never try again
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ashrik
Terracotta Army
Posts: 631
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The combat still looks pretty awful and unweildy. As if everyone just got out of a frozen pool of water and still can't really feel their limbs, so everything jerks and ambulates oddly.
Although both games are still patching pretty often and adding loads of new stuff, Darkfall is just a more complete game than this is and Mortal has a long while to catch up to at-launch Darkfall. It'll be weird if it actually launches this month, but I don't think it's such a big deal to the small group of people who like this and support it as is.
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Draegan
Terracotta Army
Posts: 10043
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I've tinkering with the idea of trying Darkfall out over the last month. Unfortunately that means I would have to use money to do so. That's not going to happen.
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Redgiant
Terracotta Army
Posts: 304
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That's not fair. Just this year we passed Mississippi Darkfail to become 41st in the prevention of rickets.
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A FUCKING COMPANY IS AT STEAK
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Malakili
Terracotta Army
Posts: 10596
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I've tinkering with the idea of trying Darkfall out over the last month. Unfortunately that means I would have to use money to do so. That's not going to happen.
I think this is the biggest thing holding Darkfall back actually. While there are a lot of people who simply don't want that kind of game, the lack of a trial of some sort for people who are actually interested is a problem, especially considering the bad press the game has had for a variety of things that aren't even gameplay related that might keep people away (The game has been out for a year and people still think of it as vapourware, people think only griefers play it, and so forth). I think there is a goodly number of people they could win over if they were willing to give a week or 2 free trial, though I also understand they are trying to prevent the use of trial accounts as ways to alter the landscape of the game.
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DLRiley
Terracotta Army
Posts: 1982
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A game as bare bones as darkfall could be made for half the money they ended up spending on development, free to play and supported entirely by cash shop. They would not only make twice the amount of money they are making now but with 3 times the playerbase.
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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Yeah, but a pure hardcore PvP game based around item shops makes me feel really, really icky. There's always going to be some tool with more money, and therefore will be stronger.
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Draegan
Terracotta Army
Posts: 10043
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Curiosity killed my wallet last night and I ended up buying the game. I feel ashamed. I played the game for hours last night and it's not as terrible as I thought. I didn't get ganked once. I picked up a human character and I saw a bunch of people running around killing goblins. So I'm just looting and making money and exploring.
Not as bad as I thought. Which is something. The animations are 100% better than I remember them being a year ago. (They still arn't good though)
It's a different experience, I havn't played a sandbox game in a while that wasn't EVE. My only issue is that movement is fucking slow and looting shit is a fucking nightmare.
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Malakili
Terracotta Army
Posts: 10596
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It's a different experience, I havn't played a sandbox game in a while that wasn't EVE. My only issue is that movement is fucking slow and looting shit is a fucking nightmare.
You should be able to get your hands on a mount fairly easily. Use your herbalism skill a bunch and you'll eventually get steed grass, which you can use to get a mount. I'd suggest joining these guys: http://forums.darkfallonline.com/showthread.php?t=219187 , its similar toEVE University, but for Darkfall. Yes, the looting mechanics are a bit annoying, especially because you can't have your weapon out, but it actually gets easier, and the reason it is like that is so someone can just loot a dead body mid-battle in PvP with one or two keystrokes, so at least there is a reason for it. Anyway, interested to hear what you think.
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Draegan
Terracotta Army
Posts: 10043
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Well I played a bunch of hours last night. I was following this guide about how to go about your first 30-40 hours of gameplay. I linked part 1. It's not a bad game. It didn't scare me off right away. I liked the forced first person view. The graphics are fine I suppose. One thing I hated was loading up spells. I'm shooting magic missiles and then I switch to melee then going back to my staff to cast missiles again is two key strokes. First to switch to my staff, a second to load up a spell. It's irritating. Keybinds 1-3 are melee, ranged, and staff weapons. 4,5,6 are spells. Am I missing an easier way to queue spells? I think I am. So right now I'm running around killing goblins and I dig the openness of it after playing WOW for the last week having a laundry list of things to do as far as quests or xp bars to fill. It's not a better way of doing things as I enjoy both, it's just a nice change of pace. I like the combat, which is a nice change of pace again, and it's engaging though simple. Archery is going to take a while to get used to. I don't know how long I'll play the game. Perhaps I'll join a guild or clan or whatever. I can't play this hardcore or anything so I don't know how excepting people are we casual players. I also spent a ton of time making a human female character. I don't know how much of a mistake that is. We'll see, I might start hating my race or the fact I'm a chick. I hate having to start over so I'll look up some things today and see if I made a shitty/good decision. Perhaps the population is really low, but I haven't gotten camped or ganked yet. So that's a plus to the newbie experience. We'll see if I get the paralysis by the openness of the game soon or if the game gets boring after farming goblins. Not sure what else I can add right now. Any tips or tricks that aren't obvious? Edit: How do you know what buffs/debuffs you have on you? I havn't seen that yet.
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« Last Edit: January 19, 2010, 07:45:14 AM by Draegan »
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