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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  Game Design/Development  |  Topic: Sim City Source code (The OG) - GPL'd and set loose. 0 Members and 1 Guest are viewing this topic.
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Author Topic: Sim City Source code (The OG) - GPL'd and set loose.  (Read 2800 times)
Mrbloodworth
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on: January 22, 2008, 11:07:32 AM


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Yegolev
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Reply #1 on: January 23, 2008, 11:45:05 AM

Those technical bits scare me.  Can I just reinstall SimCity 2000?

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Mrbloodworth
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Posts: 15148


Reply #2 on: January 23, 2008, 01:57:47 PM

Nope. But i'm sure someone will use the source code to make some version of...well, something. The game comes well before the era of WYSIWYG development tools. heh.

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MaceVanHoffen
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Posts: 527


Reply #3 on: January 23, 2008, 02:45:06 PM

I've wanted to mod SimCity for a long time.  Man, did I ever waste time on those games.

It's a pretty nicely done codebase.  I can't say I really care for TcL/Tk, but oh well.  Getting everything setup under Ubuntu was a breeze.  I figure I'll try and do some simple tasks, like adding new types of buildings or roads or whatever, then start really ripping the thing apart.
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