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Topic: 11/20 Mass Effect (Xbox 360) (Read 78099 times)
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geldonyetich2
Terracotta Army
Posts: 811
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Excessive waving around (without relation to when you last took as hot) could also have to do with a low accuracy score and lack of crouching. Crouching is the important think - the Sniper Rifle (and just about any other gun) is much easier to aim when you're crouched (ideally behind cover).
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Riggswolfe
Terracotta Army
Posts: 8046
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A Sentinel or Biotic (for Singularity fun) with Assault Rifle sounds like good choices to me. Having lousy durability becomes less of an issue after you get really good at using cover.
Well, my fem shep was a sentinel. I got the AR bonus talent and never used it once. I like the sentinel because you have a mix of all skills. However it has downsides: No adrenalin burtst or immunity. To my knowledge all other classes have one or the other, or both in the case of the soldier. No armor to speak of other than light. Still...sentinel seems an awesome general use class. I found the combats with my sentinel were almost absurdly easy in late game except against large numbers of enemies. Cooldown was my biggest issue. Vanguard with electronics is looking interesting right now. I wouldn't be able to decrypt on my own but I could do almost everything else, and electronics adds to shields if I remember right which can only help my cause.
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"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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lesion
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Excessive waving around (without relation to when you last took as hot) could also have to do with a low accuracy score
Bingo. A rifle with high base accuracy (one type has lower accuracy for a lackluster damage boost) modded for even more should stop all swaying a couple of seconds after you zoom.
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Well, now I'm 22 hours in and have only done one of the main story planet missions :P
Playing a Vanguard/Shock Trooper with Ashley sniping and Tali there to open boxes and hack Geth Rocket Bastards. Finding it much easier than my first partial playthrough. It was very exciting to find the last damn Keeper to scan - as someone mentioned, the one I missed was at the docking bay.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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Phildo
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I beat the game, completing most of the side quests as a soldier in roughly 22 hours. Used Tali and Liara most of the time. Once she learns singularity, combat is a joke. Guys just float over to where you can pick them off safely.
Also, did anyone else have two of the women come up and make you choose between them? Ashley almost knocked Liara out.
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Murgos
Terracotta Army
Posts: 7474
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I'm at 22 hours and still have 2 main quest line planets to go, at least, Feros and the one that opens up later.
My team hit level 30 last night and is going strong. Using Ashley and Tani. They don't have a lot of witty banter but Ashley pretty much one shots anything out in the open and Tani lays on the floor dying while I flush everything out of cover. I still probably get 80% of the kills though, the advanced Spectre assault rifles just do craploads of damage (+60% with proper mods!!!) 2 or 3 hits is enough to drop most things.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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geldonyetich2
Terracotta Army
Posts: 811
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Also, did anyone else have two of the women come up and make you choose between them? Ashley almost knocked Liara out. This being a Bioware game, I think that's when you're supposed to talk them into a three-way.
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Velorath
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Also, did anyone else have two of the women come up and make you choose between them? Ashley almost knocked Liara out. This being a Bioware game, I think that's when you're supposed to talk them into a three-way. "Don't you know what it means to become an orgy guy? It changes everything. I'd have to dress different. I'd have to act different. I'd have to grow a moustache and get all kinds of robes and lotions and I'd need a new bedspread and new curtains I'd have to get thick carpeting and weirdo lighting. I'd have to get new friends. I'd have to get orgy friends."
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Khaldun
Terracotta Army
Posts: 15189
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I was assuming that the asshole renegade option is the natural Ashley-romancing option.
Do the female Shepherds get a chance to romance one of the men?
I'm finding that sniper makes later stuff absurdly easy as long as you have some kind of close up weapon trained for times where sniper just won't cut it. On the final approach to the Council Room, I was blowing away almost everything with my infiltrator-sniper before it even had a chance to bug the party, including the Geth Turrets.
Finished my first Paragon go-round. Time for a Renegade.
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lesion
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Do the female Shepherds get a chance to romance one of the men? Females get Carth Kaidan.
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Phildo
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Are the elevators in the Citadel playing Feliz Navidad?
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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I'm kinda pissed that if you do one of the citadel quests before talking to the consort you lose out on getting an item that unlocks a Prothean artifact on one of the planets.
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Khaldun
Terracotta Army
Posts: 15189
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Do the female Shepherds get a chance to romance one of the men? Females get Carth Kaidan. Shoot. I was thinking Wrex. C'mon! It's got alien sexx already, after all.
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Mazakiel
Terracotta Army
Posts: 904
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Finally beat it earlier. Took me a decent amount of time, because I explored pretty much everything I could. Except for anything involving the Mako, I loved every moment of it. I'll definitely play it again, but I'll probably wait a bit to see what downloadable content shows up. I've got lots of other games to occupy myself with in the mean time.
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Khaldun
Terracotta Army
Posts: 15189
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High marks for the pace and excitement from Ilos onward, btw.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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High marks for the pace and excitement from Ilos onward, btw.
Yes. That ending was superb. It definitely made me forget I endured Assassins Creed horrible ending and made me want to play through again to see what alternate stuff shows up with being a renegade.
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Riggswolfe
Terracotta Army
Posts: 8046
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I'm about halfway through on my vanguard character. For some reason it's not as fun as I thought it would be. I am playing with a stupid party setup for my character so combat is a pain. (I'm trying to unlock my last two ally achievements, which means I have to have Tali and Liara in my party, so I have almost zero firepower.)
I'm finding that if you're lazy and let the computer level up characters Garrus is about 10X as useful for decryption and electronics than Tali is. The computer tends to spread her skill points out to much.
I'm thinking that Vanguard won't end up being my main character after all, as in, the one I play in ME2. I'll probably go with a sentinel or make a second soldier but with lift as a bonus talent this time out.
Soldiers really are a ton of fun as far as running and gunning go, but they can't really do anything else.
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"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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I'm not entirely clear on how the new game+ system works for a second time through. It says you keep your skills but does that mean I keep my maxed out assault rifle or are all the points refunded since the new class might not even be able to use assault rifles? My main question is if I want to play as a renegade the second time through do I need to max out intimidate right now or do you eventually get to a level where you can't spend any more points because they are all maxed out?
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Riggswolfe
Terracotta Army
Posts: 8046
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I'm not entirely clear on how the new game+ system works for a second time through. It says you keep your skills but does that mean I keep my maxed out assault rifle or are all the points refunded since the new class might not even be able to use assault rifles? My main question is if I want to play as a renegade the second time through do I need to max out intimidate right now or do you eventually get to a level where you can't spend any more points because they are all maxed out?
When you start a new game you can choose to use an existing career. This is your character you played before. Something interesting I discovered is that it makes several different saves of the character, one for each time you beat the game with him. So, I have two versions of my first soldier character for instance. Your game+ character will have all the skills, money, omni-gel, and items (including items equipped on NPCs) of your old character. You do not get to change class, background, or appearance. All paragon/renegade points reset, although charm and/or intimidate does not. So you could concievably play a Renegade character with maxed out charm. Also, I have recently discovered it is perfectly possibly to max out charm and/or intimidate without spending a single talent point if you are willing to do multiple playthroughs of your character since you get automatic points for becoming a spectre and achieving certain levels in paragon or renegade.
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"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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Oh, I was hoping to go a different class but with a maxed out, rich, well equipped character and annihilate everything in my path. Damn.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Infiltrator + commando can get a little crazy with the pistol/sniper damage when you factor in mods. What's also nice is having access to Spectre gear as soon as you can afford it (if you got completionist on your first play through)h.
I recently ran into what I'd consider a quest bug. Warning, minor spoiler.
I get the quest to go into the hot labs. I get the quest to get the toxin cure. This can lead to secret labs access. I get finish the hot labs section. I get back to the survivor area and they attack me on Benezia's orders. Everyone is cleaned out. The toxin cure quest is grayed out and it said I access the secret labs area so the guards are on to me.
HUH? I wonder if it would have said something about that if I just finished the hot labs or if I could do the toxin quest and then do the hot labs. But that would likely cut off the secret way into the uhh.. secret labs. Previous play through I saved the hot labs until the end.
Reminds me of another quest bug (more like bad timing):
Do the quest to help Dr. Michel with her blackmailer. Find out about Banes. Talk to Armstrong about Banes. Armstrong says to talk to Amiral Kohoku about Banes. Well, Banes isn't there because I just told him about his dead marines (kicks off Cerebus quests). OOPS. Dead end, nothing else comes from the Banes stuff.
Having a lot of fun with hardcore. Rachni spit at this difficulty. Not fun!
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« Last Edit: December 03, 2007, 07:04:57 PM by Rasix »
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-Rasix
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Kohoku quest mishap
Happened to me too. But, they actually explain it. Kohoku dies shortly after you mention to him that his men are dead.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Kohoku quest mishap
Happened to me too. But, they actually explain it. Kohoku dies shortly after you mention to him that his men are dead. Yah, but at least his corpse should have told me something about Banes instead of giving me the last part of the Cerberus quest. Ohh well, something to do on my inevitable third play through. This game is going to get more completions out of me than Vampire. God I wish this game was a MMO sans suck (yah, I know the suck comes with).
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-Rasix
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Riggswolfe
Terracotta Army
Posts: 8046
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HUH? I wonder if it would have said something about that if I just finished the hot labs or if I could do the toxin quest and then do the hot labs. But that would likely cut off the secret way into the uhh.. secret labs. Previous play through I saved the hot labs until the end.
I've done it both ways. As near as I can tell going and doing the cure first is better for paragon points but other than that there is not alot of difference other than having to kill a bunch of security guys or being able to avoid them. Reminds me of another quest bug (more like bad timing):
Do the quest to help Dr. Michel with her blackmailer. Find out about Banes. Talk to Armstrong about Banes. Armstrong says to talk to Amiral Kohoku about Banes. Well, Banes isn't there because I just told him about his dead marines (kicks off Cerebus quests). OOPS. Dead end, nothing else comes from the Banes stuff.
Having a lot of fun with hardcore. Rachni spit at this difficulty. Not fun!
As near as I can tell there is nothing to find out about Banes. He's dead. The only point of that whole sidequest is to go to Kohoku and kick off the Cerebrus stuff. If you do the marine portion you can ask him again and he says something like "yeah, he was dead, those marines who were killed found his body." And yes, hardcore is fun. I haven't done insanity yet.
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"We live in a country, where John Lennon takes six bullets in the chest, Yoko Ono was standing right next to him and not one fucking bullet! Explain that to me! Explain that to me, God! Explain it to me, God!" - Denis Leary summing up my feelings about the nature of the universe.
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stray
Terracotta Army
Posts: 16818
has an iMac.
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Is this one of those Bioware games that basically sucks on most gameplay levels, but somehow, still wins you over because of the love story?
Be honest now.
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Rasix
Moderator
Posts: 15024
I am the harbinger of your doom!
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Is this one of those Bioware games that basically sucks on most gameplay levels, but somehow, still wins you over because of the love story?
Be honest now.
Not really. The combat system works well when it works (95% of the time). The cover mechanic adds a lot. The character advancement and weapon diversity is well done. The exploration aspects are generally fun. They've perfected the cinematic experience in this one. It's just epic in every sense of the word, hard to explain more than you're thrust into the middle of a grand ole space opera. It just has some bad design decisions IMO. The main one being the use of the Mako. If it wasn't tied so heavily to the exploration, it'd just be like the starship turret parts in KOTOR. And I've seen the combat glitch out a few times. It's not prevalent enough though that I'd consider it a problem. And I've only noticed it on hardcore, which leads me to believe the added difficulties were kind of tacked on. I've played through 2 times and am planning on a third. It doesn't help that the achievements in this one are absolutely perfect.
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-Rasix
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geldonyetich2
Terracotta Army
Posts: 811
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For me, it was the other way around. Wins you over on the gameplay level, and the love story was just an annoying distraction.
Get those naked polygons with the clever camera angles out of my face. I've Geth to shoot.
(Granted, the riveting story with fairly likable characters made shooting Geth all the sweeter.)
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Murgos
Terracotta Army
Posts: 7474
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I guess I'm in the minority but I don't have a problem with the Mako parts at all. I enjoy offroading around the planets looking for stuff and the occasional Geth ambush.
I'd like to see Mass Effect 2 expand on the concept though and make it more of a fully fledged subgame.
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"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
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Phildo
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I liked the Mako also, except for the occasional part where you get stuck in super-rocky terrain and it takes you forever to get out.
I absolutely hated the love plot here. In fact, most of the interaction with the NPCs on your ship were pretty bland. "I think you're special, too." Seriously? That's what a galaxy-saving badass says? It's so fucking PC! It's like they hired Danielle Steele to write the romance-specific dialog. It makes me stabby.
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Miasma
Terracotta Army
Posts: 5283
Stopgap Measure
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Some of the charm dialogue interactions are also a bit painful. Possible minor spoiler of a small subquest... Criminal syndicate boss: I've spent a lifetime clawing my way up through this pirate and slave focused organization and now I'm finally on top thanks to you killing my rivals, awesome. Shepard: You should give all that up and go legit.Criminal syndicate boss: What? After I finally achieved absolute power, never! Shepard: Oh come on, it would make you feel all warm and fuzzy I bet.Criminal syndicate boss: You know what you're right, I'll just tell all the lackeys behind me they're laid off and get a nice waitressing job somewhere, thanks for showing me a better way  . You should get out of my hidden planetary lair though, they might not be as understanding as me.
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« Last Edit: December 04, 2007, 04:26:37 PM by Miasma »
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Yeah, sometimes the charm dialogue was brutal. They might as well have put "Charming Statement" in some places just because it was such a bullshit line. I can't wait to do the intimidate side of things.
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geldonyetich2
Terracotta Army
Posts: 811
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The charm dialogue makes more sense if you consider that your aw3s0me st4tz are r0xx0ring the state of reality. More problematic is that a lot of the game goes like this:
Dialogue problem presents itself. Option 1: Non-Solution. Your character lacks intimidation or charm to overcome problem. Conflict occurs. Option 2: Solution via Charm. Conflict resolved. Option 3: Solution via Intimidation. Conflict resolved.
Aside from using a different one-liner, edgy or peacenik, the result is the same. In just about every situation, you have either the Charm or Intimidation solution available. The problem is that it's a very transparent if-branch.
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stray
Terracotta Army
Posts: 16818
has an iMac.
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It's not D20, is it?
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geldonyetich2
Terracotta Army
Posts: 811
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Totally new system. It's actually more Gears of War emulated action than RPG.
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Velorath
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The charm dialogue makes more sense if you consider that your aw3s0me st4tz are r0xx0ring the state of reality. More problematic is that a lot of the game goes like this:
Dialogue problem presents itself. Option 1: Non-Solution. Your character lacks intimidation or charm to overcome problem. Conflict occurs. Option 2: Solution via Charm. Conflict resolved. Option 3: Solution via Intimidation. Conflict resolved.
Aside from using a different one-liner, edgy or peacenik, the result is the same. In just about every situation, you have either the Charm or Intimidation solution available. The problem is that it's a very transparent if-branch.
Yeah, the option to go Paragon or Renegade seems to be more for RP purposes rather than having any actual effect on the gameplay or story (which ending you get hinges entirely on a decision you make near the very end of the game). It's just best to stick with one or the other because once you've got the meter close to filled it unlocks the highest levels of charm or intimidate (which can slightly change the confrontation you have with the last boss, not that it makes much a of a difference in the end).
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