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Author Topic: Street Fighter IV  (Read 144498 times)
Margalis
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Reply #210 on: October 26, 2007, 07:59:15 PM

That is the key question, should they try to capture the magic of SF2 or should they just make another SF game?

I'd prefer the former, but that won't happen without major changes. I like the Smash comparison: Smash is a fighting game that captured a new, much wider market and did have a sense of newness about it. I'm not saying I want SF4 to play like Smash, just that to do what Smash did it would have to be a significant gameplay departure.

Also I would point out that Smash plays 2D and has projectiles.

Most SF fans are self-selected and want SF4 to play exactly like SF3 with minor tweaks and a different roster. In way it makes sense, they want more of the classic gameplay. For my money I already have a bunch of 2D fighters that play pretty much the same, I'd prefer a much larger departure.

SF3 was an utter failure that didn't capture the imagination of anyone and was an also-ran from day 1. I'd rather not see that happen again.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
HAMMER FRENZY
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Reply #211 on: October 26, 2007, 08:31:45 PM

Margelis: You think that people didn't just make up all the combos in GG or how to set up the best combo with Jenei-Gin? That is exactly what I am getting at, ALL THE HIGH LEVEL SHIT GETS FIGURED OUT. It was exactly the same In GG as SF, you observed all the RC and Fortress defense and  when you accidentally hit multiple buttons at the same time RC's would go off, people naturally hit RC's at points in their combos, they saw it messed with shit and crazy combos were made. You make it sound like all this stuff is completely impossible to do and that is BS.

It is funny that you bring up CPS 1 chain cause that is another advanced thing that most people didn't know. besides you and I almost no one here even knows how it works or what to use it for. I knew many people playing SF in the WW, Champ and Hyper days and played with many good players, and saw the vast difference in execution and advanced techniques and set ups used by good players.

On that scrub shit, really, I talked about the fire ball traps and stuff mostly because I personally don't like them. I see it is how the game played and it was a part of the game I didn't like. I played through it fine but I didn't like that certain matches broke down to that, especially as a Blanka/ Honda player. Getting vert balls and splash helped, as well as forward moving jumping fierce with Honda in ST, but I still thought that it was not fun when the game got to that.

What is really funny is you saying I am scrub cause I don't think fire ball traps are fun or interesting and then you bitch about execution and roman cancels and long combos.
Especially with that Alpha 2 comment. that game was all about random high level CC bullshit. CC in Alpha 2 are in now way friendly for new players.

We can play any of those games any time you want. I also have XBL and hyper fighting (which plays terribly) and we can play online 3rd strike of CVS2 or whatever. I have all the online stuff for XBL. It all plays like crap. I also play a lot of KOF so we can do that to. Come the 30th we can do some VF5 as well.   

My Genesis games... LET ME SHOW YOU THEM!
Margalis
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Reply #212 on: October 26, 2007, 08:42:28 PM

Margelis:

Yes, what is it HUMMER FRONZY?

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Megrim
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Reply #213 on: October 26, 2007, 09:03:50 PM

Margelis:

Yes, what is it HUMMER FRONZY?

Hahahaha, nice. I choked on my sandwich.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
BigBlack
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Reply #214 on: October 27, 2007, 12:03:28 AM

Quote from: Margalis
I'm sure there are eye-stab junkies, that doesn't mean "Eye Stabber 2" is a great game.

Simple truth.
Hoax
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Reply #215 on: October 27, 2007, 08:28:05 AM

Margelis:

Yes, what is it HUMMER FRONZY?

Hahahaha, nice. I choked on my sandwich.

I've only been sticking around this thread waiting for somebody to get grief tittled.  Its gotta happen sooner or later.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
HAMMER FRENZY
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Reply #216 on: October 29, 2007, 10:16:45 AM

Anyway, are there any things you guys would actually like to see in SF4? Do you think the game should take place way in the future, so the characters we know are old? OR should it take place right after SF3? What kinda stuff from other fighting games would you like to see in SF?

My Genesis games... LET ME SHOW YOU THEM!
WindupAtheist
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Reply #217 on: October 29, 2007, 05:19:40 PM

I want there to be a boxer character that comes off well.  Balrog always moved and punched in ways that suggested the artists had never seen a boxing match, and Dudley was a silly Rolls Royce driving ponce.

Oh, and if you finish the game as Sagat, he should finally get his real win and redemption over Ryu.  Sagat always gets fucked.

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
BigBlack
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Reply #218 on: October 29, 2007, 08:54:50 PM

Multiple versions of each character, with ability variants.  If there's one thing I enjoyed about MUGEN, it was playing around with all the interesting characters people came up with that were variants on existing ones - Angel Ryu, Dark Chun Li, Strider Hien, Fallen Balrog, God Vega, etc. -- sort of the direction Smash Brothers Melee went, where you could play Fox or Falco, Captain Falcon or Gannondorf, Marth or Roy (the other 'copy characters' were kind of crap), with familiar yet different playstyles.
HAMMER FRENZY
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Reply #219 on: October 30, 2007, 05:29:27 AM

I really would love a good boxing character, but I really did like Rog and Dudely a lot too.

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Ookii
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Reply #220 on: November 06, 2007, 02:56:47 PM

Do we have seperate SF2 HD thread?  I hate reopening old threads filled with custom combo hate.

Hammer have you seen this yet?

http://blog.capcom.com/archives/544

You live for this stuff.

HAMMER FRENZY
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Reply #221 on: November 07, 2007, 09:11:33 AM

Yeah I saw that, it was really interesting. I didn't post it cause I didn't know if anyone would be interested.

My Genesis games... LET ME SHOW YOU THEM!
HAMMER FRENZY
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Reply #222 on: November 20, 2007, 08:10:45 AM

New updates for SSFTHDR.

http://blog.capcom.com/archives/558

It sounds like Sirlin is  making some good decisions. I love the fake fireball idea. I hope it is really tricky( like it is easy to fall for) and that it has some quick recovery for some nasty mix ups. I freaking love Ryu and this change will really help him out with Dhalsim and ass happy Honda's.

For some more interesting Honda stuff, in case any of you fellows play Honda, there is some pretty interesting stuff at SRK in the STHD thread about possible changes for Honda that sound pretty interesting.

Here's hoping Blanka gets his HF vertical ball back...Or god forbid...It hit mid... ACK!

My Genesis games... LET ME SHOW YOU THEM!
Cory Jacobs
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Reply #223 on: November 20, 2007, 08:14:58 AM

sir... sir... sir... stop

hammer kno 2 much fighter street game  ACK!

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Margalis
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Reply #224 on: November 20, 2007, 05:32:58 PM

I'm proud to say I started the Honda ball rolling.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
HAMMER FRENZY
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Reply #225 on: November 21, 2007, 12:29:11 PM

Margalis: Hell yeah. He needs something to get out of FB traps and the jumping Fierce isn't cutting it. Also, it is totally trye what Choi said about down,back being what keeps him usable. Getting him out of having charged headbutt or sumo splash or stored oichi is the opponents game plan, and it is the Honda players main concern.

My Genesis games... LET ME SHOW YOU THEM!
Margalis
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Reply #226 on: November 21, 2007, 06:14:20 PM

I think you mean Chen(sor), not Choi. Honda has always been a pet peeve of mine because his game is so one dimensional against so many opponents.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Velorath
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Reply #227 on: December 06, 2007, 12:16:46 AM

First Screenshot and info unveiled on 1up.  Hands-on impressions and gameplay details to come in the Jan. issue of EGM (reaching stores sometime within the next several days). 

Also... 2D.
schild
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Reply #228 on: December 06, 2007, 12:17:23 AM

I just came. A lot.
schild
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Reply #229 on: December 06, 2007, 12:18:52 AM



Quote
Though the screenshot doesn't answer this question outright, we can confirm that the game's graphics are polygonal but the gameplay is strictly 2D. There will be new moves, locations, and gameplay features, while the standard six button control scheme remains. Ryu and Ken return along with Chun-Li and Dhalsim, but beyond that the character roster is a mystery. And then there's the issue of what platform(s) the game will end up on, which at this point Capcom is keeping close to its chest (if you search 1UP's database, you'll find listings for arcade, PlayStation 3 and Xbox 360 versions, but those are just guesses based on the graphical quality).

Meh. I'm shameless and 1up.com's hosting sucks.

EDIT: LET'S TALK PREVIEWS

How the fuck could they call the system a GUESS if they've fucking played it. The moment the magazine hits stands it's all going to be on the net anyway. Jesus. Paper is dead. Get over yourselves. That's all I wanted to say.
« Last Edit: December 06, 2007, 12:21:53 AM by schild »
Margalis
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Reply #230 on: December 06, 2007, 12:30:22 AM

Something about the art is really off. His face looks Native American and his legs are way too bulbous.

He looks look the Hulk. His pants are too small.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
Trippy
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Reply #231 on: December 06, 2007, 12:33:13 AM

I very much doubt that's the actual in-game character model.
schild
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Reply #232 on: December 06, 2007, 12:34:35 AM

It's got to be a mock up. He looks placed on that scenery. I wouldn't be surprised if it's not far off. I happy to f'ing love it.
Velorath
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Reply #233 on: December 06, 2007, 12:37:59 AM

How the fuck could they call the system a GUESS if they've fucking played it.

They might have played an Arcade version of it, but don't know yet if it's going to 360 or PS3.  That's about all I can think of.
schild
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Reply #234 on: December 06, 2007, 12:39:25 AM

There's pictures of the capcom blog with controllers photoshopped out. They forgot one of the PS3 controllers on the table in one of the pictures.

They know what system it is.
Velorath
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Reply #235 on: December 06, 2007, 12:44:09 AM

There's pictures of the capcom blog with controllers photoshopped out. They forgot one of the PS3 controllers on the table in one of the pictures.

They know what system it is.

Then I guess they're just being dicks.  EGM subscribers should be getting their copies soon.  The magazine won't even get the chance to hit stands first, before everything gets leaked.
schild
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Reply #236 on: December 06, 2007, 12:45:37 AM

I should get mine in a few days.
Trippy
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Reply #237 on: December 06, 2007, 01:13:17 AM

It's got to be a mock up. He looks placed on that scenery. I wouldn't be surprised if it's not far off. I happy to f'ing love it.
The amount of curved surfaces on Ryu (the only flat polygon is his left heel) makes me believe that's a prerendered model or simply drawn artwork rather than the model that will be rendered in real-time.
schild
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Reply #238 on: December 06, 2007, 01:14:46 AM

Eh? Virtua Fighter 5 looks about that good. There's just a nice filter on this. Much like the new Valkyrie game in Japan.

Basically, completely plausible.

Also, his Gi is polygon-tastic.
stray
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Reply #239 on: December 06, 2007, 01:25:15 AM

Looks like E Honda in a Ryu getup. Or at least... Piston Honda.
HAMMER FRENZY
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Reply #240 on: December 06, 2007, 08:32:25 AM

Ha this looks nice.

Schild: Remember our "Dimps might do this game" conversation, which you said "no way" to? I told your silly ass that I smelled Dimps all over this...

My Genesis games... LET ME SHOW YOU THEM!
schild
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Reply #241 on: December 06, 2007, 08:35:50 AM

Kotaku is the only place reporting Dimps.

Others are reporting internal capcom team with the Onimusha director.
HAMMER FRENZY
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Reply #242 on: December 06, 2007, 08:44:54 AM

I heard that as well, but man the teaser video looked like Rumble Fish...(blue move cancel dash and everything) No Shit. And Dimps and Capcom are cool with each other to boot. I wouldn't be surprised in the least if it was a "internal Capcom team" consisting of the entire Dimps RF team.. Ja. 

My Genesis games... LET ME SHOW YOU THEM!
Teleku
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Reply #243 on: December 06, 2007, 09:27:01 AM

Quote
I want there to be a boxer character that comes off well.
Quote
Looks like E Honda in a Ryu getup. Or at least... Piston Honda.
Hey!  I just had this great idea for SF4....

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Hoax
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Reply #244 on: December 06, 2007, 11:31:19 AM

That picture proves this could look really cool, the backround looks nifty.  But Ryu looks dumb, the feet are huge, the legs aren't quite right and the face isn't right either.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
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