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Author Topic: Street Fighter IV  (Read 144190 times)
schild
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Reply #70 on: October 18, 2007, 01:22:39 PM

Nintendo owns Killer Instinct.
Microsoft owns Rare.
Rare owns nothing. And makes mediocre games.

Shame really. I wanna see a next-gen orchid. Surely her tits will be perfect squares.
HAMMER FRENZY
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Reply #71 on: October 18, 2007, 01:24:57 PM

Man everyone is waiting for Rare to do something with that. Really though, KI2 and Gold were so wonky that it may never happen.

My Genesis games... LET ME SHOW YOU THEM!
Velorath
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Reply #72 on: October 18, 2007, 01:37:05 PM

Nintendo owns Killer Instinct.
Microsoft owns Rare.
Rare owns nothing. And makes mediocre games.

Shame really. I wanna see a next-gen orchid. Surely her tits will be perfect squares.

Well, then I'd like to see Nintendo do another Killer Instinct (just so long as they don't go crazy with the waggle controls), which is ok since Viva Pinata is about the best Rare seems capable of these days anyway.

Edit:  And actually, now that I think about it, how come Nintendo has never released an Arcade version of Smash Bros.?  That would seem to have the potential to draw people into the arcades.
« Last Edit: October 18, 2007, 01:43:45 PM by Velorath »
Yegolev
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Reply #73 on: October 18, 2007, 02:40:56 PM

Well, then I'd like to see Nintendo do another Killer Instinct

- waggle
- chibi
- no online, or friend codes, which may be the same thing

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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HAMMER FRENZY
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Reply #74 on: October 18, 2007, 03:05:19 PM

Rare can still make games for Nintendo systems so they can still make another KI. It is just not likely, Also, Rare still owns KI if I remember correctly. They kept much of their intellectual property IE Conker, (which came out on Xbox)  Banjo, (whom was removed from (Diddy Kong Racing on the DS, along with Conker) Perfect Dark and KI. Recently, Rare was asked if they would make another KI and they didn't say never, they just said not at the moment, so I think they still won that ish... Also they still own Mr. Pants...Can't forget Mr. Pants....Am I the only one who bought that? I don't think it released here....
« Last Edit: October 18, 2007, 03:10:57 PM by HAMMER FRENZY »

My Genesis games... LET ME SHOW YOU THEM!
schild
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Reply #75 on: October 18, 2007, 03:16:18 PM



First in game SFIIHD pic.

Hot.
schild
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Reply #76 on: October 18, 2007, 03:24:41 PM

Rare can still make games for Nintendo systems so they can still make another KI. It is just not likely, Also, Rare still owns KI if I remember correctly. They kept much of their intellectual property IE Conker, (which came out on Xbox)  Banjo, (whom was removed from (Diddy Kong Racing on the DS, along with Conker) Perfect Dark and KI. Recently, Rare was asked if they would make another KI and they didn't say never, they just said not at the moment, so I think they still won that ish... Also they still own Mr. Pants...Can't forget Mr. Pants....Am I the only one who bought that? I don't think it released here....

What the hell are you talking about? Rare is a Microsoft Games Studio. It is first party. Microsoft OWNS them.

Also: Owner     (REGISTRANT) Nintendo of America Inc. CORPORATION WASHINGTON 4820 - 150th Avenue N.E. Redmond WASHINGTON 98052

So, uh, anything else?
HAMMER FRENZY
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Reply #77 on: October 18, 2007, 03:25:08 PM

Yeah I saw that...Why are Ryu's feet off the screen.... undecided Looks kinda plain..I was hoping more interface prettiness. Oh well, I will still buy it.

Schild: Viva Pinata DS?Huh

And yes, Rare still owns Some of the stuff they did while with Nintendo.  Again. Conker, Banjo, Perfect Dark, Jet Force, KI
http://www.joystiq.com/2007/06/26/rare-squashes-killer-instinct-3-rumor-that-we-didnt-know-exist/

Quit being a dick. They still own Sabrewulf, which was part of KI. They can still make KI. Anywhere.
« Last Edit: October 18, 2007, 03:30:49 PM by HAMMER FRENZY »

My Genesis games... LET ME SHOW YOU THEM!
schild
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Reply #78 on: October 18, 2007, 03:25:53 PM

Yeah I saw that...Why are Ryu's feet off the screen.... undecided Looks kinda plain..I was hoping more interface prettiness. Oh well, I will still buy it.

UI is most certainly placeholder. Now read my post above this one.
Velorath
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Reply #79 on: October 18, 2007, 03:30:24 PM

Rare can still make games for Nintendo systems so they can still make another KI. It is just not likely, Also, Rare still owns KI if I remember correctly. They kept much of their intellectual property IE Conker, (which came out on Xbox)  Banjo, (whom was removed from (Diddy Kong Racing on the DS, along with Conker) Perfect Dark and KI. Recently, Rare was asked if they would make another KI and they didn't say never, they just said not at the moment, so I think they still won that ish... Also they still own Mr. Pants...Can't forget Mr. Pants....Am I the only one who bought that? I don't think it released here....

What the hell are you talking about? Rare is a Microsoft Games Studio. It is first party. Microsoft OWNS them.

Also: Owner     (REGISTRANT) Nintendo of America Inc. CORPORATION WASHINGTON 4820 - 150th Avenue N.E. Redmond WASHINGTON 98052

So, uh, anything else?

MS has Rare doing a Viva Pinata game for the DS (of course MS doesn't have it's own horse in the handheld race yet), so there is an insignificantly small possibility they could work something out if they really wanted to.
schild
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Reply #80 on: October 18, 2007, 03:33:51 PM

Yeah I saw that...Why are Ryu's feet off the screen.... undecided Looks kinda plain..I was hoping more interface prettiness. Oh well, I will still buy it.

Schild: Viva Pinata DS?Huh

And yes, Rare still owns Some of the stuff they did while with Nintendo.  Again. Conker, Banjo, Perfect Dark, Jet Force, KI
http://www.joystiq.com/2007/06/26/rare-squashes-killer-instinct-3-rumor-that-we-didnt-know-exist/

Quit being a dick. They still own Sabrewulf, which was part of KI. They can still make KI. Anywhere.

You just quoted joystiq?

herro

they'd have to license it from Nintendo to publish it IN AMERICA, WHERE WE ARE. Who cares if they own it on the island they inhabit?

Quote
so there is an insignificantly small possibility they could work something out if they really wanted to.

i like this phrasing.

Also, you said it, Microsoft has no stake in handhelds and the DS stuff is pure money grab. Just like Every Single Third Party Wii Game. Which is interested, because no one gives a shit about Viva Pinata >_>
Ookii
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Reply #81 on: October 18, 2007, 03:37:26 PM

I would like to note that I agree with Hammer that the SFII screenshot looks plain, maybe it's better in motion.

This is also the worst thread ever, keep arguing!

Velorath
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Reply #82 on: October 18, 2007, 03:47:37 PM

This is also the worst thread ever, keep arguing!

Clearly you haven't spent enough time in the Politics forum.  Or read any thread with SWG in the title.
schild
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Reply #83 on: October 18, 2007, 04:03:13 PM

Quote
This is also the worst thread ever, keep arguing!

Naysayer.
HAMMER FRENZY
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Reply #84 on: October 18, 2007, 04:04:33 PM

http://tess2.uspto.gov/bin/showfield?f=doc&state=o278qe.2.11

Note the "dead"
And the "canceled"

Rare owns the rights to all their games.  rolleyes

My Genesis games... LET ME SHOW YOU THEM!
Margalis
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Reply #85 on: October 18, 2007, 04:15:35 PM

SF2:HD is just redrawn at higher res, so that is what it looks like: SF2 at higher res.

His feet are off the screen maybe because to support widescreen they are doing some sort of screen panning thing.

vampirehipi23: I would enjoy a book written by a monkey and turned into a movie rather than this.
WindupAtheist
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Reply #86 on: October 18, 2007, 09:07:11 PM

Killer Instinct will forever have a special place in my heart.  I met friends playing that game online (via Xband modem) who I'm still close with to this day.  I had a record of 212-64.  It would have been higher if that stupid 'random select' feature hadn't kept me from being TJ Combo all the time.

And why AREN'T there online fighting games?  Lag?  I was playing Killer Instinct on an SNES with a dial-up modem and it basically worked all right.  The level of performance wouldn't have been up to snuff for tournaments or anything, but this was like 1996.  There's this thing called broadband now.

"You're just a dick who quotes himself in his sig."  --  Schild
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HAMMER FRENZY
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Reply #87 on: October 18, 2007, 09:55:38 PM

Margelis: His feet are off the screen cause the camera pans up as player jump. (Confirmed by David Sirlin)

Wind Up: Yeah the X Band stuff was great,Weaponlord played really well on that too. At the time that was a peer to peer style connection, so it worked good back then, now with XBL and PSN they connect to servers and all that crap. I am surprised that there has been no good fighting game net-coding. Other than GGPO of course.

On another note.

Ponder from SRK (shoryuken.com) actually wrote his own net-coding service called GGPO, it is seriously fucking awesome. It really IS lagless fighting game net coding. Right now it supports SF Alpha 2 and some other stuff. there was talk that maybe Backbone would license it from Ponder but that was a no go, look it up, try it out, it is really good, then post at capcom's forum so they can get that shit in there. 

My Genesis games... LET ME SHOW YOU THEM!
Azazel
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Reply #88 on: October 19, 2007, 12:48:19 AM

SF2:HD is just redrawn at higher res, so that is what it looks like: SF2 at higher res.

His feet are off the screen maybe because to support widescreen they are doing some sort of screen panning thing.

Look at the ovals in the background next to/behind Ryu. Aren't they supposed to be circles?




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stray
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Reply #89 on: October 19, 2007, 03:17:17 AM

And why AREN'T there online fighting games?  Lag?  I was playing Killer Instinct on an SNES with a dial-up modem and it basically worked all right.  The level of performance wouldn't have been up to snuff for tournaments or anything, but this was like 1996.  There's this thing called broadband now.

There are online fighting games. SF, MK, DOA, Tekken. But broadband still isn't enough for some of the 3D titles. Just a few milliseconds of lag can make you lose. Hell, I suspect that SFIIHD Remix (the screeny above) is just about the limit, and that's still 2D. It's more demanding than you think.
bhodi
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No lie.


Reply #90 on: October 19, 2007, 07:06:51 AM

That screeny looks like street fighter 2 with updated graphics. Pass. How can you get so riled up?
schild
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Reply #91 on: October 19, 2007, 07:07:45 AM

That screeny looks like street fighter 2 with updated graphics. Pass. How can you get so riled up?

Because Super Street Fighter 2 is one of the best games ever made?
cmlancas
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Reply #92 on: October 19, 2007, 07:59:35 AM

This thread needs some Trammel.

I'd play SFIV, simply because it is SFIV and my friends will be playing it. I'd say I have a few friends who are schild/hammer hardcore when it comes to fighting games and I agree with what hammer said earlier about a community forming out of nothing. My friends and I used to play Soul Calibur II competitively and we consistently got our asses whipped by these two guys who were some of the best in Florida. But we had a really, really good time because we all played it together. I really think that is all you need, generally, to have a lot of fun with a fighting game.

Carry on.

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Mrbloodworth
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Reply #93 on: October 19, 2007, 08:03:30 AM

Nintendo owns Killer Instinct.
Microsoft owns Rare.
Rare owns nothing. And makes mediocre games.

Shame really. I wanna see a next-gen orchid. Surely her tits will be perfect squares.

Didn't rare make conkers bad fur day? Thats a great IP right there, lol..good fun.

The best fighting game ever was on Sega with that 32x attachments, i just don't recall its name (It was a long night last night), but you could choose parts and armor for different parts of your body that would then open up other moves...
« Last Edit: October 19, 2007, 08:06:17 AM by Mrbloodworth »

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HAMMER FRENZY
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Reply #94 on: October 19, 2007, 08:59:49 AM

Bhodi: Super Turbo is arguably one of if not the best 2d fighting games ever made. It is very balanced and very deep and sees heavy competition to this day. At high level play there was some silliness with top tier characters and their dominance over the rest of the cast, as well as certain moves and combos etc that characters had in previous titles that would have been awesome to have in that version (Hyper Fighting Blanka Vertical Ball I am looking at you.) SO with the re-release of the game with all new sprites, the game is also getting an overall re-balance to the character list, by actual good players. It should be interesting. Fighting game enthusiasts are excited to see such a great game get an update, cause if it works it will breath new life into an already overbearingly awesome game.

Cmlancas: Yeah, building a community of players for a game is freaking cool. I think that the community aspect of fighting games is probably what I like so much about them, that and the skill that the competition breeds makes for some awesome fights.

PS: Schild sucks at fighting games. ZING!   tongue

Bloodworth:I think you are talking about Cosmic Carnage. I was a big VF player on the 32x, it was a solid port.

Schild: Super Street Fighter 2 was not one of the best fighting games ever made. Super Turbo was. Don't get them mixed up.



« Last Edit: October 19, 2007, 09:02:38 AM by HAMMER FRENZY »

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Ookii
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Reply #95 on: October 19, 2007, 09:07:34 AM

Why isn't anyone talking about Shaq Fu yet? Clay Fighter? Primal Rage?

stray
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Reply #96 on: October 19, 2007, 09:12:11 AM

Eternal Champions
HAMMER FRENZY
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Reply #97 on: October 19, 2007, 09:20:19 AM

Why isn't anyone talking about Shaq Fu yet? Clay Fighter? Primal Rage?

You seem to live to derail and annoy, but I will hit on two of those.

I actually played Primal Rage, if that game would have had more time in the oven and maybe a couple of sequels, it could have become a pretty good fighting game. It was alright for fun as it was, but there as an amazing amount of BS in that game. It looked damn cool for its time though. I used Vertigo and Talon.

If they wouldhave released the sequel it would have been fun I think, the whole story was something like the monsters could no longer fight each other, so they had a human representative fight for them and the human can morph into the monster as a special and fight like that...that may have been fun...

I was actually into Clay Fighter only cause it was so silly and it was a fun party fighting game. I played it a lot on the SNES and have the tournament edition and the Blockbuster Exclusive Tournament Edition 63 and 1/3 laying around somewhere. It was fun for shits and giggles. I thought the 64 version, Clay Fighter 63 1/3 was funny as hell, it made fun of fighting game stuff like combos and junk, as your combos got higher, they had increasingly funnier names for them., like lame combo and stupid combo, higher ones were called little girlie combos. Ja....Classic.

http://www.youtube.com/watch?v=eo3buC2MJkQ

Last, Eternal Champions was the bomb. ESPECIALLY the Sega CD version. That game was HUGE. All kinds of characters and it played pretty decently. Fun stuff. That game had some fucking insane combos. I used Rax and Larson, I dabbled with Xavier. Man Xavier could do some insane shit with the teleporting and freezing shit. He was fun. It sucks that series got the ax. There as an interview with Michael Lanthem who was on the design team, (I always wonder what happened to this guy, he helped on VF also, but did a fighting game for Activision on the Genesis called Tongue of the Fat Man, Later Renamed Mondu's Fight Palace, This is when I heard about it, Then released as Slaughter Sport. It was kinda lame, but it played. I still have it laying around...) and Sega of Japan, (Eternal Champions was made in the States) kinda cock blocked the sequel that was supposed to be on the Saturn cause it was gonna compete with VF 2 or some shit.. The interview was interesting. The relationship between the Japanese dev teams and the US dev team was freaking weird.
« Last Edit: October 19, 2007, 09:55:20 AM by HAMMER FRENZY »

My Genesis games... LET ME SHOW YOU THEM!
Mrbloodworth
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Reply #98 on: October 19, 2007, 09:24:31 AM


Bloodworth:I think you are talking about Cosmic Carnage. I was a big VF player on the 32x, it was a solid port.


Thats the one. Best fighting game ever.


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Morfiend
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Reply #99 on: October 19, 2007, 10:21:02 AM

stray
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Reply #100 on: October 19, 2007, 10:23:03 AM

Did someone say something bad? What was that for?
Hoax
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l33t kiddie


Reply #101 on: October 19, 2007, 11:39:09 AM

Street Fighter will never be as fun as Powerstone. There I said it.

QFT

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HAMMER FRENZY
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Reply #102 on: October 19, 2007, 11:43:48 AM

Yeah, I thought that Powerstone comment was stupid, but to each his own... rolleyes

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Velorath
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Reply #103 on: October 19, 2007, 12:14:16 PM

Why isn't anyone talking about Shaq Fu yet? Clay Fighter? Primal Rage?

You left out Teenage Mutant Ninja Turtles: Tournament Fighters.
HAMMER FRENZY
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Reply #104 on: October 19, 2007, 12:17:48 PM

There is still a dedicated, albeit terribly small scene for TMNT:TF (for the SNES) They are almost all east coast players, they have a thread at SRK and a bunch of tourny/match vids on youtube. The SNES TMNT:TF was pretty good and fun.

My Genesis games... LET ME SHOW YOU THEM!
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