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Topic: Team Fortress 2 (Read 180349 times)
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Zetleft
Terracotta Army
Posts: 792
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Broke down and bought it the other day.... game refused to run. Updating the video drivers only worsened the problem. I hope to join you guys soon if I don't throw this damn computer through the window.
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Grublet
Terracotta Army
Posts: 76
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In the game properties add -w (width) -h (height) and put in your native resolution numbers. The game should load then you'll be able to change things to what you like.
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AcidCat
Terracotta Army
Posts: 919
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I can't remember the last time I've sucked so bad at a FPS ... but it's also been a long time since I've played one this addictive. It's amazing how no one class feels even slightly overpowered, they all take their own kind of skill.
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trias_e
Terracotta Army
Posts: 1296
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Pyro's a bit underpowered I'd say.
Spy is just too much fun. I suck so bad with the scout it's just horrid.
This is a good server to play on.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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The Pyro would be about 30000 times better if they tripled the length of the flame from the flamethrower. It's like try to burn someone with a fucking bic lighter.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Yegolev
Moderator
Posts: 24440
2/10 WOULD NOT INGEST
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I did some damage with the demoman back on the 21st. Not so much at short range, of course, but turrets went boom. I'm at the beach now, Fripp Island SC, and I can't wait to get back for some TF2.
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Why am I homeless? Why do all you motherfuckers need homes is the real question. They called it The Prayer, its answer was law Mommy come back 'cause the water's all gone
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schild
Administrator
Posts: 60345
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This may very well be the best multiplayer game I've ever played. UT2k7 has some goddamn competition. Having played this, it's worth $50 alone.
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Fabricated
Moderator
Posts: 8978
~Living the Dream~
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The perfect simplicity of it with the great map design and the just staggering amount of style clenches it. I don't know if I've seen a better animated/textured/designed set of characters than the ones from TF2. It's like playing some sort of twisted Pixar movie.
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"The world is populated in the main by people who should not exist." - George Bernard Shaw
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Zetleft
Terracotta Army
Posts: 792
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In the game properties add -w (width) -h (height) and put in your native resolution numbers. The game should load then you'll be able to change things to what you like.
Oh just me I've done about every launch property imaginable. Regular HL2 won't even run now. Re-downloading the whole thing and if that doesn't work I'm just gonna reinstall windows... it's times like this I wonder why I haven't just broke down and bought a console. Update some magical correct order of installing motherboard drivers, another version of my video card drivers and my sound drivers again fixed my problem. I think I installed my video card drivers around 4 or 5 times before getting it to work. Had a hell of time playing on the f13 server last night even if I was stuck on the wrong side for most of the night.
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« Last Edit: September 23, 2007, 11:26:08 AM by Zetleft »
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angry.bob
Terracotta Army
Posts: 5442
We're no strangers to love. You know the rules and so do I.
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The shit's unplayable on both my wife's and my machines. THey really need to fix whatever the fuck is causing the sound loop lockup. And by fix I don't even mean adding a bunch of shit in some initialization file. That was okay 10 years ago. Nowadays they need to make it so steam fixes it for you without having to even do anything.
So is there a fix yet? Everything is the latest version already driver wise.
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Wovon man nicht sprechen kann, darüber muß man schweigen.
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eldaec
Terracotta Army
Posts: 11841
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99% of the time I disguise myself as a spy or scout. Both sides expect you to be a dumb motherfucker as either class.
Disguising as a spy will stop working once people learn2play. Problem is that you're shown as an undisguised spy, leading everyone around you to think " why the fuck is has that fucking roach not chosen a disguise?". In the meantime, it's great, because if someone catches you decloaking, instead of thinking " soliders don't decloak, KILL THE FUCKING ROACH", they think " huh, yeah, a spy, they decloak all the time, also I was dropped on my head as a child and so I'm not concerned that he isn't disguised". Moral of the story, shoot at undisguised roaches - for they are not the good sort of cockroach.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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schild
Administrator
Posts: 60345
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What the regular spy disguise should look like to the other team is a randomly facemasked disguised spy. That would be MONEYZ.
That said, turrets, still overpowered. Mostly ONLY noticeable on 2fort.
Btw, when the mani_admin plugin gets released for TF2, we're going to be giving people powers. Please play with [f13] in your name so you're identifiable and made useful. And for those people with above a 200 ping, you're going to be autokicked. Apologies. It's not your fault you're in Botswana. Maybe it is though. Game is unplayable at that point anyway.
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Trippy
Administrator
Posts: 23620
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Why autokick? That's lame.
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schild
Administrator
Posts: 60345
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Why autokick? That's lame. Valve's netcode does this weird shit to compensate for players. If they're at around 150-300 ping, you'll see them IN GAME stuttering like made. Everyone else will be moving regularly but the guy with lag will be a single frame jittering accross the screen. They're so easily identifiable, that it actually brings the game down a bit. I'd say probably 90% of the CS and ZS and GMod servers autokick above 250, but really, with TF2, anything above 150 is suicide anyway. Hopefully UT2k7 will compensate for lag a different way.
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Zetor
Terracotta Army
Posts: 3269
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Yeah, I noticed that, also. I played on a few US servers to play with guildies, and it was freakin' impossible to hit stuff. Of course I can always play on the euro servers with sub-100 pings, but it still sucks...
-- Z.
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schild
Administrator
Posts: 60345
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Yea, it's not a personal thing, it's just a bad way to handle lag. :( Shame, really.
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Trippy
Administrator
Posts: 23620
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Why autokick? That's lame. Valve's netcode does this weird shit to compensate for players. If they're at around 150-300 ping, you'll see them IN GAME stuttering like made. Everyone else will be moving regularly but the guy with lag will be a single frame jittering accross the screen. They're so easily identifiable, that it actually brings the game down a bit. I'd say probably 90% of the CS and ZS and GMod servers autokick above 250, but really, with TF2, anything above 150 is suicide anyway. I don't remember seeing that in CS: Source. Is this a change they made in the last couple of years? Basically if you set it autokick at 200ms I'm not going to be able to play on the server if I ever get the game.
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schild
Administrator
Posts: 60345
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Why autokick? That's lame. Valve's netcode does this weird shit to compensate for players. If they're at around 150-300 ping, you'll see them IN GAME stuttering like made. Everyone else will be moving regularly but the guy with lag will be a single frame jittering accross the screen. They're so easily identifiable, that it actually brings the game down a bit. I'd say probably 90% of the CS and ZS and GMod servers autokick above 250, but really, with TF2, anything above 150 is suicide anyway. I don't remember seeing that in CS: Source. Is this a change they made in the last couple of years? Basically if you set it autokick at 200ms I'm not going to be able to play on the server if I ever get the game. There is absolutely no way you will have a ping higher than 200. Yoru had a 19 ping at one point.
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bhodi
Moderator
Posts: 6817
No lie.
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I need help guys. Please. At this point, I suppose I should get a TF2 icon.
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Trippy
Administrator
Posts: 23620
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You don't know my connection. I don't have any Source games to test this on at the moment but I'm almost positive that my ping will go above 200ms at times. I'm at the maximum possible distance for regular ADSL which means my bandwidth is a piddly 384 kbps. If my machine or any of my many machines on my network are downloading anything at the same time my ping will jump up. That's just the way it is.
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schild
Administrator
Posts: 60345
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My favorite ZS server upgraded to 1.07 thereby ruining the game. So, yea, that's that. Edit: 384kbps? Jesus. Edit 2: The f13 community has played a combined total of 427.9 hours of TF2 since it came out Tuesday at 00:45PST.
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« Last Edit: September 23, 2007, 06:52:57 AM by schild »
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trias_e
Terracotta Army
Posts: 1296
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I thought I was bad with my 22 hours. Thanks to you guys for making my addiction look tame.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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I'm in bumfuck NJ, and I manage to hover near 100ms.
Also, I'm in a condo, without a direct line to the box outside, so my connection is somewhat borderline to begin with.
Have hope, Trippy.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Grublet
Terracotta Army
Posts: 76
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Where is the server physically located?
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bhodi
Moderator
Posts: 6817
No lie.
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Arizona.
Here's the infobits from my connection here in VA... traditionally, a lot of networks are named based on the closest physical airport code. Consider it a hard and fast rule. You can trace the path based on this.
I live near Dulles Airport (iad, #7, #6). The big latency jumps are #8->#9 is going across the country, from dca (Regan National airport, VA) to iah (George Bush, Houston TX) and then bounces to above.net which I assume is in AZ. The rest is data-center specific routing which doesn't add any real delay.
6 so-4-0-0.mpr1.iad2.us.above.net (64.125.30.118) 11.221 ms 4.144 ms 5.210 ms 7 so-4-0-0.mpr2.iad1.us.above.net (64.125.29.133) 7.756 ms 8.032 ms 8.091 ms 8 so-6-0-0.cr2.dca2.us.above.net (64.125.27.210) 8.209 ms 8.279 ms 8.336 ms 9 so-1-0-0.mpr3.iah1.us.above.net (64.125.28.50) 47.580 ms 43.983 ms 46.483 ms 10 64.125.25.10.available.above.net (64.125.25.10) 86.456 ms 86.729 ms 86.780 ms 11 available.above.net (64.124.147.30) 86.892 ms 86.957 ms 87.013 ms 12 ip-208-109-112-137.ip.secureserver.net (208.109.112.137) 83.940 ms 86.644 ms 86.706 ms 13 ip-208-109-112-161.ip.secureserver.net (208.109.112.161) 89.224 ms 89.103 ms 89.277 ms 14 ip-208-109-113-157.ip.secureserver.net (208.109.113.157) 89.393 ms 85.826 ms 85.067 ms 15 ip-208-109-113-170.ip.secureserver.net (208.109.113.170) 85.036 ms 83.210 ms 83.269 ms 16 ip-72-167-40-67.ip.secureserver.net (72.167.40.67) 85.943 ms 86.196 ms 86.253 ms
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« Last Edit: September 23, 2007, 04:47:02 PM by bhodi »
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Falwell
Terracotta Army
Posts: 619
Ghetto Gear Solid: Raiden
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Yep, the server is solid. I'm playing from NE Indiana and I hover around 60 - 70 ping without fail.
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Big Gulp
Terracotta Army
Posts: 3275
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Yep, the server is solid. I'm playing from NE Indiana and I hover around 60 - 70 ping without fail.
I can attest to this. Getting around 60 ping from SE Michigan.
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pxib
Terracotta Army
Posts: 4701
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Well after their most recent patch I've managed to play the end of a game for two minutes without crashing, which is actually nice.
Then it's just WOOP WOOP WOOP as soon as it changes maps.
EDIT: Oh wait, guess not. This time it crashed in 12 seconds. Last time in about 35.
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« Last Edit: September 23, 2007, 12:16:46 PM by pxib »
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if at last you do succeed, never try again
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angry.bob
Terracotta Army
Posts: 5442
We're no strangers to love. You know the rules and so do I.
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Well after their most recent patch I've managed to play the end of a game for two minutes without crashing, which is actually nice.
Then it's just WOOP WOOP WOOP as soon as it changes maps.
EDIT: Oh wait, guess not. This time it crashed in 12 seconds. Last time in about 35.
Did you set it up to kick down to DX 8.1 on initialization? I did it this morning and played all day without a single lock-up.
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Wovon man nicht sprechen kann, darüber muß man schweigen.
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Azazel
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That said, turrets, still overpowered. Mostly ONLY noticeable on 2fort.
Btw, when the mani_admin plugin gets released for TF2, we're going to be giving people powers. Please play with [f13] in your name so you're identifiable and made useful. And for those people with above a 200 ping, you're going to be autokicked. Apologies. It's not your fault you're in Botswana. Maybe it is though. Game is unplayable at that point anyway.
I'm so fucking over that 2Fort map already. As for the ping thing, I've always got over 200 ping and have not had a bit of trouble with the f13 server. Do I seem to be stuttering to you? Because it's smooth for me... and I have had no trouble getting a decent number of kills. Oh yeah, where do I change my name ingame? I haven't played a Valve MPFPS in ages, and ~ doesn't bring up le console.
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Morfiend
Terracotta Army
Posts: 6009
wants a greif tittle
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I dont get much over 26 ping. I like the server.
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pxib
Terracotta Army
Posts: 4701
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Well if I set it to directx 7.0, set all the graphics to minimum, turn off the sound, and play at 800x600... it only crashes every 15 minutes.
The game's playable, and the cartoon character style doesn't suffer much from the lower graphics nor, I think, do my lousy FPS skills suffer anything with the sound off. WOW I am bad at this game. I believe I got two kills once. Ever. It keeps congratulating me for getting close to my top team of a couple minutes.
I feel patronized.
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if at last you do succeed, never try again
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Quinton
Terracotta Army
Posts: 3332
is saving up his raid points for a fancy board title
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The perfect simplicity of it with the great map design and the just staggering amount of style clenches it. I don't know if I've seen a better animated/textured/designed set of characters than the ones from TF2. It's like playing some sort of twisted Pixar movie.
The style really sold it for me. Various friends were spewing about it, I watched the trailers on the orangebox site, and immediately broke down and bought it. Haven't played a FPS in ages, I suck pretty badly, but damn if it isn't a lot of fun. - Q
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squirrel
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Well even though I suck at FPS games I've just purchased the Orange box and am dloading as I write. Looks too much fun to pass up and I need something to play on the PC until halloween anyway. See you soon I guess.
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Speaking of marketing, we're out of milk.
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taolurker
Terracotta Army
Posts: 1460
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The perfect simplicity of it with the great map design and the just staggering amount of style clenches it. I don't know if I've seen a better animated/textured/designed set of characters than the ones from TF2. It's like playing some sort of twisted Pixar movie.
The style really sold it for me. Various friends were spewing about it, I watched the trailers on the orangebox site, and immediately broke down and bought it. Haven't played a FPS in ages, I suck pretty badly, but damn if it isn't a lot of fun. - Q This is the major factor keeping me from having interest in this... I have no desire to look like a Pixar character, I also don't want to play versus (or with) a bunch of Xbox people, and I certainly don't think this game encourages skill with it giving different health amounts to the different classes. Stupid design, combined with crappy release, and it costing money to even try. PASS When the "orange box" and ET:QW are next to one another in box form, I honestly can't even fathom spending $50 on another crappy HL2 episode that I beat in 4 hours and a Pixar FPS kiddy game. Come play ET:QW or get schild to get a server for that, because this game is not a true FPS in comparison. This is not the TFC you were looking for... Move Along
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I used to write for extinct gaming sites details available here (unused blog about page)
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