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Topic: Team Fortress 2 (Read 183351 times)
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taolurker
Terracotta Army
Posts: 1460
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TF2 updated when I opened steam, and now all the servers won't let me connect with the message:
The server is running an older protocol.
Very cool.... NOT!
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I used to write for extinct gaming sites details available here (unused blog about page)
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schild
Administrator
Posts: 60345
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We're already updating.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Is there any interest for some more highly competitive gameplay? I would be interested in Scrimming against F13 once a week on either ours or one of the f13 servers. I would really like to mess around against some real competition...as fun as it is, pug's getting raped can get a little old.
something like a 7 on 7 or 10 on 10 ...
So, who is up for some organized killin?
I'm going to throw out a tenative date/time of Sunday at 8pm EST
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« Last Edit: October 26, 2007, 07:22:23 AM by Slayerik »
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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bhodi
Moderator
Posts: 6817
No lie.
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Do we *have* 7 active players on at Sunday 8, EST? I can probably make it, that's a good time for me.
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MrHat
Terracotta Army
Posts: 7432
Out of the frying pan, into the fire.
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I don't like the added performance pressure of scrims.
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schild
Administrator
Posts: 60345
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Shutup Hat. We'll do this and love it. With spies like us, who needs medics? Slayerik, we get Freshfruit.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Shutup Hat. We'll do this and love it. With spies like us, who needs medics? Slayerik, we get Freshfruit.
Ok then, we get mkvenner :)
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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Do we *have* 7 active players on at Sunday 8, EST? I can probably make it, that's a good time for me.
Well, this is plenty of warning for you to get 7+ players :) You could even add something in steam saying it is a scheduled event and whatnot. Either way, it will be fun and a nice change.
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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I'd be in for this, as long as you don't kick people with 300+ ping. I can play a medic or engineer with that much lag just fine.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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WayAbvPar
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I will happily play as the handicap to the better team to even things out.
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When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM
Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood
Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
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Ookii
Staff Emeritus
Posts: 2676
is actually Trippy
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I'd be in for this, as long as you don't kick people with 300+ ping. I can play a medic or engineer with that much lag just fine.
Do you play on our servers? They autokick above 200ms now, if you give me your SteamID (the number) I can add you to the exception list.
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Phildo
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I can play too, but I don't think I qualify as "more highly competitive"
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Prospero
Terracotta Army
Posts: 1473
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I'd be down for some organized butt kicking, but not this Sunday.
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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I can play too, but I don't think I qualify as "more highly competitive"
Hell, the MNM crew is just some fuckers who played MMOs starting with Shadowbane through WoW We are by no means an FPS clan. Some of us can scrap well though.
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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trias_e
Terracotta Army
Posts: 1296
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If I get some redbull (vodka optional) and focus I can play pretty well. I'd definitely like to do some competitive scrimmaging or whatnot. Could be fun.
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schild
Administrator
Posts: 60345
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I'm gonna make a new thread about Sunday.
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Samwise
Moderator
Posts: 19243
sentient yeast infection
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Do "competitive" TF2 games involve all the same fake gaywad scrub rules that "competitive" TFC games do? Or has that not migrated over yet?
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Slayerik
Terracotta Army
Posts: 4868
Victim: Sirius Maximus
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IMO, standard rules...
The only other thing that to me would be cool is....9 vrs 9 , 1 of each class only.
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"I have more qualifications than Jesus and earn more than this whole board put together. My ego is huge and my modesty non-existant." -Ironwood
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bhodi
Moderator
Posts: 6817
No lie.
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I just kind of read it as a game where, you know, everyone works out what they are doing ahead of time... we're going to likely get rolled, but it'll be fun without the engineers building teleporters to their sentry.
"My sentry and I will be down guarding the flag room, along with the pyro on D" "I'll be medic on the heavy" "I'll be heavy, going offense" "I'll be spying, and I'll follow cloaked right ahead of you guys to disable any sentries, co-ordinating over voicechat"
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« Last Edit: October 26, 2007, 12:16:10 PM by bhodi »
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SnakeCharmer
Terracotta Army
Posts: 3807
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I can play too, but I don't think I qualify as "more highly competitive"
Heh. That's me. I can function just fine as the obligatory meatshield to run into a blind area to die and yell over VOIP "hai guyz they are in here!"
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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I'd be in for this, as long as you don't kick people with 300+ ping. I can play a medic or engineer with that much lag just fine.
Do you play on our servers? They autokick above 200ms now, if you give me your SteamID (the number) I can add you to the exception list. Steam id sent, check your messages.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Ookii
Staff Emeritus
Posts: 2676
is actually Trippy
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I'd be in for this, as long as you don't kick people with 300+ ping. I can play a medic or engineer with that much lag just fine.
Do you play on our servers? They autokick above 200ms now, if you give me your SteamID (the number) I can add you to the exception list. Steam id sent, check your messages. Received sir. In the future you might want to upgrade from 56k.
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Megrim
Terracotta Army
Posts: 2512
Whenever an opponent discards a card, Megrim deals 2 damage to that player.
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I'd be in for this, as long as you don't kick people with 300+ ping. I can play a medic or engineer with that much lag just fine.
Do you play on our servers? They autokick above 200ms now, if you give me your SteamID (the number) I can add you to the exception list. Steam id sent, check your messages. Received sir. In the future you might want to upgrade from 56k. lol, that's not 56k - that's playing from Australia.
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One must bow to offer aid to a fallen man - The Tao of Shinsei.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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Alright.
So how do you play a Spy? How do you cloak? Is the backstab crit for all classes or has a max dmg only? Finding it very inconsistent.
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bhodi
Moderator
Posts: 6817
No lie.
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how to play a spy:
select 4 to choose a disguise ... pick spy, engineer, pyro, or soldier, sniper, whatever class you want. Be aware if you pick solider/heavy/demoman you will run slower (that character's speed) while in costume. Note this doesn't work in reverse; you don't get a speed boost as a scout (and observant enemies will notice you are moving too slow to be a real scout). It takes about 2 seconds to switch disguises, and during that time you have grey smoke around you (cloaked or not, so be careful). You can do this while cloaked.
You use right mouse button to cloak. Click to turn on, click to turn off. You can notice your little avatar in the lower left corner if you want to see how visibile you are. It takes about 2 seconds to fully cloak and uncloak. You've got about 10 seconds of cloak time, you can see it by your model wristwatch or the bar on the lower right. It slowly refills.
Cloak to get past the main combat areas and come in from behind. Take an alternate entrance if possible. Be aware that people can see you as a shimmer in the air if they are close enough (about pyro flame range, maybe a tiny bit more) and can also bump into you.
Backstabs are a 180 degree arc behind people and will kill in one hit (you can almost backstab from the side, basically). You cannot backstab while cloaked -- you must uncloak.
You can tell you're lined up for a backstab because you will reverse the knife handle for a downward stroke -- however, this is NOT necessary to get a backstab off -- you can run up to them and, if you time it right, any normal 'slash' from your knife can trigger a backstab as long as it hits them from the rear half.
Your primary job is to kill sentries, teleporter entrances (this one is easy and it really helps your team), snipers, and heavy/medic combos. Snipers and heavies are easy prey -- in the heavy/medic combo, go for the heavy -- the medic often moves around too much and you can easily miss your backstab. You can kill him, re-cloak and run off before the medic can even switch weapons.
Only go for one backstab chance (unless you are killing up a line). When someone turns to face you / you are discovered, switch to your revolver. It does a lot of damage, and your knife does pitiful damage from the front. Learn to use the 'q' key to switch to previous weapon quickly, between the knife and the gun. Once you swing your knife, your disguise is dropped.
Sapping does damage over time to sentries and cannot be done while cloaked. Sapping does not break your disguise. You can continually reapply the sap as long as you are in melee range of the sentry. This will ultimately kill the sentry, as long as you can stay alive (good engineers will try and kill you fast and THEN repair the sentry -- often times you end up trading your life for the sentry going down. That's why, If you're after a sentry, try and run in right before your teammates to sap the sentry. This disables it and often a solider will just lob a rocket or two and it goes down. You can also sap, switch to revolver, and shoot it twice. Tapping can be tough or very easy depending on the engineer and his position. It takes two wrenches to remove a sap (one to stop the DoT, one to remove the sap) and two more to repair it to full health. If you go for the engineer, you'd better be fast, since the sentry will track you after you kill him -- get behind the engineer, sap, switch to knife with q, then backstab the engineer. This can be tricky to pull off.
Use 'b' to re-disguise as your previous character. Do NOT do this unless you are completely unobserved, since you will have a grey cloud appear around you that can be seen by all.
There are tricks, but you can basically act like one of them -- kill a sniper, assume a sniper disguise, wait for someone else to run by, kill them. Beware staying in one place for too long, since the guy you killed will come to find you.
Sometimes being a spy is tough if they are alert/good players/small maps with one entrance. Spy isn't really for beginners, but it is fun to play.
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« Last Edit: October 27, 2007, 12:02:17 PM by bhodi »
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Spy also sucks when they are people who will randomly shoot anyone.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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schild
Administrator
Posts: 60345
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If you start firing immediately after the sap. It takes 3 shots.
The hardest part about being a spy is pretending you're actuall the class you're dressed up as.
Easy: Pyro - they die a lot and kill a lot. You can be anywhere, just act like you're a complete noob and everyone will assume you are one. And since their chic at the moment, your odds of running into someone with the same name is... low.ube
Sniper - They stand still a lot and on most stages, their near the spawn point or the entrance from there. Getting behind the sniper and uncloaking is key, because their almost always zoomed it.
Start with those.
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Trippy
Administrator
Posts: 23628
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If you start firing immediately after the sap. It takes 3 shots.
The hardest part about being a spy is pretending you're actuall the class you're dressed up as.
Easy: Pyro - they die a lot and kill a lot. You can be anywhere, just act like you're a complete noob and everyone will assume you are one. And since their chic at the moment, your odds of running into someone with the same name is... low.ube
A "non-twitchy" Pyro on D is a suspicious Pyro. On D, Pyro's are expected to Spy check and if they aren't firing off their weapon at their teammates or even at nothing it's a dead giveaway. If you are trailing behind a group that's attacking your CP/base it's okay if you aren't firing as a Pyro. Sniper - They stand still a lot and on most stages, their near the spawn point or the entrance from there. Getting behind the sniper and uncloaking is key, because their almost always zoomed it.
Sniper is a good disguise if you can manage to get that far behind enemy lines without some twitchy Engineer (or worse Pyro) shooting at you. Medic is another class that's usually bad to disguise as since people expect you to be healing them even if they aren't wounded so that you can build up your uber charge. If there are a lot of enemy Medics running around, though, it can work. If you take a teleporter as a Spy don't cloak or try to disguise as an enemy class until the teleporter trail wears off. If you are playing 2fort, make sure you are fully cloaked while still behind the cover in the battlements before jumping off. It's fun picking off Spies who haven't fully cloaked as they jump off. I'm sure some of them are thinking "OMIGOD HAXOR" when they die. Edit: Pyros are a Spy's worst nightmare. If you see an enemy Pyro heading towards you assume he's going to flame you as a Spy check so cloak and get the heck out of there.
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« Last Edit: October 27, 2007, 05:27:51 PM by Trippy »
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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Excellent advice and tutorial. Thank ye.
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Strazos
Greetings from the Slave Coast
Posts: 15542
The World's Worst Game: Curry or Covid
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Yes, I love sniping spies who think they are slick. Especially the ones who jump off the battlements in 2fort while disguised.
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Fear the Backstab! "Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion "Hell is other people." -Sartre
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Triforcer
Terracotta Army
Posts: 4663
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Something that has more situational use than people think is the friendly disguise. On a place like the 2fort sewers, I often enter as a soldier. When I peek around the corner and me and another person see each other, I immediately pull back, cloak, and then run by the guy that is on the other side. If you did this in an enemy uniform, they'd know you were a spy and back way up. If they think you are a soldier and that the problem is in front of them, much easier to dodge and backstab.
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All life begins with Nu and ends with Nu. This is the truth! This is my belief! At least for now...
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squirrel
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On my crappy cell browser so can't quote but Triforcer's idea/tactic above is smart - I never thought of that but I can see it working awesomely. As a blue soldier any red player is expecting a certain threat profile that a spy can totally exploit. Thanks - gonna try that. And yes I've filed yet another "doh, why didn't I think of that".
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Speaking of marketing, we're out of milk.
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Der Helm
Terracotta Army
Posts: 4025
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How'd you do that ? I thought you could just disguise in enemy colours.
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"I've been done enough around here..."- Signe
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schild
Administrator
Posts: 60345
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There is no friendly disguise. If there was, shittttttttttttt that would be awesome. Snipers and scouts scatter when a pyro appears.
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Trippy
Administrator
Posts: 23628
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How'd you do that ? I thought you could just disguise in enemy colours.
Press - on the disguise screen. It says it right on the screen though a lot of people miss it. It's easier if you make up keybinds for all that stuff, though. I use the numpad to quickly switch between 6 enemy classes and 3 friendly ones as a Spy. There is no friendly disguise. If there was, shittttttttttttt that would be awesome. Snipers and scouts scatter when a pyro appears.
Huh?
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