Welcome, Guest. Please login or register.
June 21, 2025, 04:20:08 AM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Tabula Rasa, now with no FUN! 0 Members and 2 Guests are viewing this topic.
Pages: 1 ... 5 6 [7] 8 9 ... 38 Go Down Print
Author Topic: Tabula Rasa, now with no FUN!  (Read 514493 times)
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #210 on: September 13, 2007, 03:53:14 PM

Hey now, not all of us AOL users from that time were idiots.  Some of us actually took the time to learn how to fucking behave.

The pay-per-hour days were definitely a filter of their own sort even though I'll concede the AOL idiocy was pervasive enough it justified many blanked domain bans. (And got worse when the hourly rate was dropped.)  It should be an axiom that the more accessible something is, the worse it is guaranteed to be.   It's worked for everything so far.

The past cannot be changed. The future is yet within your power.
sam, an eggplant
Terracotta Army
Posts: 1518


Reply #211 on: September 13, 2007, 04:10:17 PM

And then AOL subscribers got access to Usenet...
I remember that day clearly, it destroyed a community that had taken years to build in a single day. Post volumes instantly sextupled, then increased logarithmically over the next week. Imagine opening up the sunday times and seeing the ORLY owl or shamans bitching about warlocks. Truly, it was a sad day.
Xanthippe
Terracotta Army
Posts: 4779


Reply #212 on: September 13, 2007, 04:40:17 PM

I guess I'm thinking back to a time earlier than most of you.  Yes, I realize that idiots are ubiquitous.  In the early, pre-internet online computer world, most people I ran into were either engineers, computer scientists, or students in those fields.  I found that it was far easier to find intelligent conversation than it is now that the PC with an internet connection is far more commonplace.  If you have a different opinion, perhaps our experiences were different.  I just know that the first time I heard the general chat channel in WoW or when I stumbled into VN that I was saddened for the state of humanity. 
Yup, back when the Internet was "non-commerical" places like Usenet were populated with University people and people from tech companies who were part of the early backbone. And then AOL subscribers got access to Usenet...


How far are you going back?  Recall the war between alt.tasteless and rec.pet.cats?  The many and various newsgroups that were made for no purpose than griefing?  There was plenty of asstard-ry.

Trippy
Administrator
Posts: 23657


Reply #213 on: September 13, 2007, 05:16:15 PM

Yup, back when the Internet was "non-commerical" places like Usenet were populated with University people and people from tech companies who were part of the early backbone. And then AOL subscribers got access to Usenet...
How far are you going back?  Recall the war between alt.tasteless and rec.pet.cats?  The many and various newsgroups that were made for no purpose than griefing?  There was plenty of asstard-ry.
86 or so is when I first started posting regularly. Things weren't quite so bad back then.
schild
Administrator
Posts: 60350


WWW
Reply #214 on: September 13, 2007, 05:21:22 PM

I loved usenet in the 80s. I wish I knew of a war between alt.tasteless and rec.pet.cats. Sounds like a good time.
Johny Cee
Terracotta Army
Posts: 3454


Reply #215 on: September 13, 2007, 06:08:17 PM

Sigh....

The things I missed because I didn't have internet until I went to college in '94.   cry
Xanthippe
Terracotta Army
Posts: 4779


Reply #216 on: September 13, 2007, 06:14:31 PM

I loved usenet in the 80s. I wish I knew of a war between alt.tasteless and rec.pet.cats. Sounds like a good time.

Someone crossposted to both groups how to cook a cat, which led to a rather spectacular flame war.  The two groups probably couldn't have been more different.
schild
Administrator
Posts: 60350


WWW
Reply #217 on: September 13, 2007, 06:18:20 PM

I definitely want an archive of that.
Der Helm
Terracotta Army
Posts: 4025


Reply #218 on: September 13, 2007, 08:58:36 PM

I definitely want an archive of that.
Me too, google was no help so far, just pointed me to a Wired article from 1994 that I could not find as  well  0.0 DPS

"I've been done enough around here..."- Signe
bhodi
Moderator
Posts: 6817

No lie.


Reply #219 on: September 13, 2007, 08:59:45 PM

The many and various newsgroups that were made for no purpose than griefing?  There was plenty of asstard-ry.
alt.wesley.crusher.die.die.die?
Trippy
Administrator
Posts: 23657


Reply #220 on: September 13, 2007, 09:20:18 PM

alt.swedish.chef.bork.bork.bork came first, I believe.
Samwise
Moderator
Posts: 19321

sentient yeast infection


WWW
Reply #221 on: September 13, 2007, 11:31:59 PM

I have fond memories of alt.barney.dinosaur.die.die.die.
Surlyboi
Terracotta Army
Posts: 10966

eat a bag of dicks


Reply #222 on: September 14, 2007, 12:42:37 AM

alt.fan.lemurs

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
pxib
Terracotta Army
Posts: 4701


Reply #223 on: September 14, 2007, 02:46:09 AM

alt.fan.o.j.simpson.run.faster
alt.fan.o.j.simpson.gas.chamber

if at last you do succeed, never try again
lesion
Moderator
Posts: 783


Reply #224 on: September 16, 2007, 06:35:42 AM

« Last Edit: September 16, 2007, 06:39:50 AM by we are lesion »

steam|a grue \[T]/
BigBlack
Terracotta Army
Posts: 179


Reply #225 on: September 16, 2007, 05:35:16 PM

Watching the frontpage video showing the first 20 minutes of gameplay probably saved me 50 dollars.  Thanks for that.

Oddly enough, looking at the video I'm absolutely bowled over that they didn't go first-person with this.  The style of gameplay, and the greater emphasis on PvE rather than PvP, mean this would probably be less latency-intensive than Planetside (feel free to jump in and correct me if I'm wrong on this), and PlanetSide does just fine.

If this were actually an FPS -- or at least did a decent job at adapting FPS gameplay to online play, a-la either PlanetSide or Neocron, I'd buy in a heartbeat.

All I can hope for now is that it's a flop, causing them to NGE the hell out of it early on because they have little to lose, and maybe a few years from now I've got an interesting game to play.
« Last Edit: September 16, 2007, 05:38:32 PM by BigBlack »
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #226 on: September 17, 2007, 07:24:03 AM

Watching the frontpage video showing the first 20 minutes of gameplay probably saved me 50 dollars.  Thanks for that.

Oddly enough, looking at the video I'm absolutely bowled over that they didn't go first-person with this.  The style of gameplay, and the greater emphasis on PvE rather than PvP, mean this would probably be less latency-intensive than Planetside (feel free to jump in and correct me if I'm wrong on this), and PlanetSide does just fine.

If this were actually an FPS -- or at least did a decent job at adapting FPS gameplay to online play, a-la either PlanetSide or Neocron, I'd buy in a heartbeat.

All I can hope for now is that it's a flop, causing them to NGE the hell out of it early on because they have little to lose, and maybe a few years from now I've got an interesting game to play.

Their first mistake was making the game so PVE centric. Half ass games can get by for a while if their PVP is solid. The game might have at least got more than a 5 minute try by me if the promise of pwning noobs was in my future. Pwning foozles? Not so much.


"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Secundo
Terracotta Army
Posts: 84


Reply #227 on: September 19, 2007, 02:23:07 PM

It wants to be a free game but even then I wouldnt play. But maybe a bunch of poor kids would. It's not bad, just uninteresting.

"Klingons do not allow themselves to be probed" -Mr Worf
Furiously
Terracotta Army
Posts: 7199


WWW
Reply #228 on: September 19, 2007, 05:53:46 PM

I seem to recall a lot of talk about focusing on the "fun" in this game in a Richard Garriot interview...

I'm starting to think he doesn't know what fun is.

Nebu
Terracotta Army
Posts: 17613


Reply #229 on: September 19, 2007, 07:00:25 PM

I'm starting to think he doesn't know what fun is.

Welcome to the world of MMO design prerequisites.

"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Simond
Terracotta Army
Posts: 6742


Reply #230 on: September 20, 2007, 03:33:21 AM

Can we take it as read yet that most of the MMOG pioneers had no idea whatsoever what they were doing and just got very lucky, or do we need to wait for WAR to launch first?

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #231 on: September 20, 2007, 04:10:26 AM

Most of them have pretty much said that, so I thought it was a given already. 

The past cannot be changed. The future is yet within your power.
Mandrel
Terracotta Army
Posts: 131


WWW
Reply #232 on: September 20, 2007, 11:22:35 AM

Lord British in SPAAAACE!

http://www.koreatimes.co.kr/www/news/biz/2007/09/123_10317.html

Publicity stunt, or do you think he has actual interest in research?
schild
Administrator
Posts: 60350


WWW
Reply #233 on: September 20, 2007, 11:24:52 AM

Publicity. British doesn't have interests, only delusions.
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #234 on: September 20, 2007, 11:33:22 AM

Dude, his dad was an astronaut. Of course he wants to go into space. Then again, who wouldn't? It'd be a blast.
LK
Terracotta Army
Posts: 4268


Reply #235 on: September 20, 2007, 04:17:22 PM

Dude, his dad was an astronaut. Of course he wants to go into space. Then again, who wouldn't? It'd be a blast.

I'm more worried that going into space might result in a blast than being one.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Grublet
Terracotta Army
Posts: 76


Reply #236 on: September 20, 2007, 08:00:34 PM

Publicity. British doesn't have interests, only delusions.

And a rat tail.
Sky
Terracotta Army
Posts: 32117

I love my TV an' hug my TV an' call it 'George'.


Reply #237 on: September 21, 2007, 06:49:24 AM

Can we take it as read yet that most of the MMOG pioneers had no idea whatsoever what they were doing and just got very lucky, or do we need to wait for WAR to launch first?
That's the case with most successful people. Very few replicate their success. Besides, Garriot gets something of a pass because he didn't just get lucky once. He made a bunch of great games before UO came along. Making fun of his rat-tail and modern delusions is all good internet anonymous fun, but the man has done more for gaming than anyone saying such crap.

You stay classy, anonymous internet insulter.
Signe
Terracotta Army
Posts: 18942

Muse.


Reply #238 on: September 21, 2007, 08:14:58 AM

I had a cousin who was born with a tail.  It wasn't a rat's tail, though.  I guess it was some sort of strange ancient human tail.  I never saw it but I remember everyone whispering about it.  Every time I asked to see it, someone shouted at me.   undecided

My Sig Image: hath rid itself of this mortal coil.
LK
Terracotta Army
Posts: 4268


Reply #239 on: September 21, 2007, 09:24:30 AM

I had a cousin who was born with a tail.  It wasn't a rat's tail, though.  I guess it was some sort of strange ancient human tail.  I never saw it but I remember everyone whispering about it.  Every time I asked to see it, someone shouted at me.   undecided

There are entire online communities that would probably be envious of your cousin.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
Grublet
Terracotta Army
Posts: 76


Reply #240 on: September 21, 2007, 03:55:58 PM

For anyone that cares...

Tabula Rasa is not going to segregate US and Eurotrash in the live game. Methinks they are worried about server population.
cmlancas
Terracotta Army
Posts: 2511


Reply #241 on: September 21, 2007, 07:51:11 PM

Uhm. What the hell?

f13 Street Cred of the week:
I can't promise anything other than trauma and tragedy. -- schild
cloudy97
Terracotta Army
Posts: 20


Reply #242 on: September 22, 2007, 03:49:05 PM

For anyone that cares...

Tabula Rasa is not going to segregate US and Eurotrash in the live game. Methinks they are worried about server population.
I don't follow. Why would letting players choose what continent [timezone] they prefer to play have impact on server population?

What's with releasing a Euro client anyway? Is it about subscription fees (15 Euro > 15 USD)?
Venkman
Terracotta Army
Posts: 11536


Reply #243 on: September 22, 2007, 07:30:51 PM

NC is a global company. Why wouldn't they want to launch in more than just one territory, particularly when so many other games have too?

As to the server population, I think it's more a matter of density. If EU players were separate from US players, and both markets decline, both groups experience a lessening amount of players, lessening amount of instanced public zones, lessening amount of PUG potential, lessening amount of examples that other people like the game too. It then becomes a self-fulfilling prophecy, the reason for server merges and bad press. Obviously if a decline is going to happen, it will anyway. But this lets them stem the tide somewhat if it does.
Grublet
Terracotta Army
Posts: 76


Reply #244 on: September 22, 2007, 07:44:40 PM

NC is a global company. Why wouldn't they want to launch in more than just one territory, particularly when so many other games have too?

As to the server population, I think it's more a matter of density. If EU players were separate from US players, and both markets decline, both groups experience a lessening amount of players, lessening amount of instanced public zones, lessening amount of PUG potential, lessening amount of examples that other people like the game too. It then becomes a self-fulfilling prophecy, the reason for server merges and bad press. Obviously if a decline is going to happen, it will anyway. But this lets them stem the tide somewhat if it does.

Darniaq explains well. That's what I meant. He smart. Me not so much.
Pages: 1 ... 5 6 [7] 8 9 ... 38 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Tabula Rasa, now with no FUN!  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC