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Author Topic: Unreal Tournament 3/2k7  (Read 10041 times)
schild
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on: August 29, 2007, 06:02:40 AM

My god. It's full of stars.

I'm going to play the ever-loving shit out of this. I'm glad it comes at the tail-end of the season. I just bout keeled over when I saw the stasis field.
Moaner
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Reply #1 on: August 29, 2007, 06:53:08 AM

I wish I wouldn't have watched that.

I have to decide whether I'm going to upgrade my PC this fall or play this on PS3 until next summer and then upgrade.  Between this and TF2 though it's going to be extremely difficult not to drop $1k on a new computer though.

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Miasma
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Reply #2 on: August 29, 2007, 07:09:42 AM

I thought unreal fans hated vehicles?
schild
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Reply #3 on: August 29, 2007, 07:14:17 AM

I thought unreal fans hated vehicles?

Vehicles aren't the only thing in the game. Even in matches where there are tons of vehicles, I'll still hoof it and use a rocketlauncher or something. But that defensive vehicle is an entirely different beast. And the spider vehicle they showed seems more like a mech. Mechs aren't vehicles. I mean, TECHNICALLY, you ride them. But they play completely differently. Also, holy shit it's gorgeous and smooth.
bhodi
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Reply #4 on: August 29, 2007, 07:17:36 AM

Vehicles are fucking awesome. Any game is made better by the inclusion of vehicles. Mechs are fucking awesome too. Any game is made better by the inclusion of mechs.
schild
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Reply #5 on: August 29, 2007, 07:19:40 AM

Vehicles are fucking awesome. Any game is made better by vehicles.

That is a stupid, stupid thing to say.
bhodi
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No lie.


Reply #6 on: August 29, 2007, 07:31:06 AM

I said it before, last time this came up, and I'm sticking to it. I just have this thing for vehicles.
schild
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Reply #7 on: August 29, 2007, 07:35:53 AM

I said it before, last time this came up, and I'm sticking to it. I just have this thing for vehicles.
You were wrong then. This isn't about "sticking to it." This is about just being flat out wrong. Go play Counterstrike or Timesplitters and explain how they'd be better with vehicles.
bhodi
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Reply #8 on: August 29, 2007, 07:38:13 AM

Don't you remember the APC in counterstrike? Didn't work very well, but it still added a bunch of fun to the gameplay. There's nothing like crashing into the room and all spilling out of the vehicle... I think it was a shame it didn't get added into many of the maps.

I've never played timesplitters.
schild
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Reply #9 on: August 29, 2007, 07:39:05 AM

Don't you remember the APC in counterstrike? Didn't work very well, but it still added a bunch of fun to the gameplay. There's nothing like crashing into the room and all spilling out of the vehicle...

I truly hope you never set foot in any sort of decision making meeting about the design of an FPS.
Yegolev
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Reply #10 on: August 29, 2007, 07:53:54 AM

I've never played timesplitters.

He's got you there.  I only played the second one.  That's why I now have a deathly fear of red hands with smiley faces on them.

I'd also suggest Bioshock would not be better with vehicles, nor Thief: The Dark Project, nor Phantom Dust, nor Eternal Darkness.  Maybe you just mean traditional FPSes, in which case I might agree with a few exceptions.  Some games should have either skipped the vehicles or done them properly.

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schild
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Reply #11 on: August 29, 2007, 07:56:08 AM

Hell, with BF2 out and Warhawk and CoD4 on the way - and the existence of Halo - you could say that all vehicles do is make the games in the genre even harder to tell apart.

Oh, let's not forget Enemy Territory.

Adding vehicles to an FPS is the new "WWII as a setting."
bhodi
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Reply #12 on: August 29, 2007, 09:00:31 AM

I haven't played bioshock, phantom dust, eternal darkness, but half-life added vehicles well. Riddick director's cut was great with the added mech/suit stuff; Thief I admit may be difficult to add vehicles into, so I'm willing to revise -- Any multiplayer FPS with CTF/deathmatch/team gameplay is better with the inclusion of vehicles ;)

You probably didn't like the assualt maps either. The fact is that I find deatmatch / team deathmatch boring as hell and vehicles tend to spice it up a bit by requiring different tactics.
« Last Edit: August 29, 2007, 09:02:14 AM by bhodi »
schild
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Reply #13 on: August 29, 2007, 09:04:59 AM

Wrong. I fucking loved Assault. I was an assault whore.

Onslaught bored me to tears.
bhodi
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Reply #14 on: August 29, 2007, 09:08:27 AM

That's probably because it featured vehicles, you vehicle hater. I hope you have to walk everywhere from now on. On foot. And stuff.
Yegolev
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Reply #15 on: August 29, 2007, 09:56:08 AM

Ha, my unspoken example of "Some games should have either skipped the vehicles or done them properly." was Half-Life 2.

Escape from Butcher Bay was fucking awesome no matter how you sliced it.  The mech was a gold nugget amongst a pile of precious metals.

NO FUCKING IN THE COURTYARD

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MrHat
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Reply #16 on: August 29, 2007, 10:22:53 AM

This is co-releasing PC/PS3 right?
Shavnir
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Reply #17 on: August 29, 2007, 10:32:08 AM

Oh god I'm going to have to buy a PS3 or a new video card (and possibly more RAM...they released baseline / reccomended specs on this yet?)
Yegolev
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Reply #18 on: August 29, 2007, 10:45:26 AM

PS3 is more economical than a PC upgrade.  From experience.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
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murdoc
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Reply #19 on: August 29, 2007, 10:49:20 AM

Does the PS3 have a keyboard and mouse?

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
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Reply #20 on: August 29, 2007, 10:52:57 AM

It has USB slots, so the question should be "Do you have a keyboard and mouse?" or "Does this game support keyboard and mouse?"  Of course, I'm no advocate of traditional FPS on console, I'm just talking about the economics here.  I spent $900 on upgrading my PC this past February and I don't feel like it was a great investment.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Rasix
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Reply #21 on: August 29, 2007, 10:53:42 AM

Yah, I imagine the UT scene is a bit too competitive to go up against PC users if you're using thumbsticks.

I liked Onslaught a great deal.  Didn't care much for any other mode.  I never did play retail, however.  Buying competitive FPS games for me just leads to disappointment.

-Rasix
murdoc
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Reply #22 on: August 29, 2007, 10:56:07 AM

..."Does this game support keyboard and mouse?" 

That's more what I meant to ask. I don't have a problem with FPS on a controller, but many here do and you can't argue that K/M is a better control for FPS.

Have you tried the internet? It's made out of millions of people missing the point of everything and then getting angry about it
Nebu
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Reply #23 on: August 29, 2007, 11:07:32 AM

I am apparently hard to impress.  It looks ok, but being vehicle-centric is a bit of a turn off for me.  I've always preferred infantry games. My big question is: Do they have a version where jumping around like a moron on crack negatively affects your aim?  If not, then I've lost hope in all FPS games.
« Last Edit: August 29, 2007, 11:12:53 AM by Nebu »

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Chenghiz
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Reply #24 on: August 29, 2007, 11:36:58 AM

I am apparently hard to impress.  It looks ok, but being vehicle-centric is a bit of a turn off for me.  I've always preferred infantry games. My big question is: Do they have a version where jumping around like a moron on crack negatively affects your aim?  If not, then I've lost hope in all FPS games.

UT has never been about realism. It's the epitome of 'jump the hell around and spam crazy looking weapons at each other in wild arenas' FPS play.
Shavnir
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Reply #25 on: August 29, 2007, 12:10:17 PM

It has USB slots, so the question should be "Do you have a keyboard and mouse?" or "Does this game support keyboard and mouse?"  Of course, I'm no advocate of traditional FPS on console, I'm just talking about the economics here.  I spent $900 on upgrading my PC this past February and I don't feel like it was a great investment.

Ugh I'd have to get a USB adaptor for my keyboard.  and I was really just thinking of going up a generation or two in video cards.
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Reply #26 on: August 29, 2007, 12:22:56 PM

Man, that statis field looks rad. LOL MATRIX BOX

The Unreal Engine has always ran fantastically well on any PC I've owned, and I'm sure I won't run into any issues with this - even though I'd still like to try it on my PS3.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

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MrHat
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Reply #27 on: August 29, 2007, 12:40:23 PM

So that stasis thing effects everything coming in?  If that's the case, that's pretty neat, but doesn't do anything except make people wait outside the box for you to emerge, since whatever you fire in there is just going to go slow as well.
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Reply #28 on: August 29, 2007, 12:45:37 PM

That video is shit hot.

Moaner
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Reply #29 on: August 29, 2007, 01:02:18 PM

Does the PS3 have a keyboard and mouse?

The PS3 version does indeed support mouse and keyboard.  Look here.  It's locked at 30fps though.

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Nebu
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Reply #30 on: August 29, 2007, 01:15:58 PM

UT has never been about realism. It's the epitome of 'jump the hell around and spam crazy looking weapons at each other in wild arenas' FPS play.

BF1942 is the only FPS that I've played where circle strafing wasn't rewarded and I quit playing that when everyone learned that they could dolphin dive.  I also agree with your assessment... which is one of the contributing reasons for my lack of interest.   

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Trippy
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Reply #31 on: August 29, 2007, 04:12:11 PM

UT has never been about realism. It's the epitome of 'jump the hell around and spam crazy looking weapons at each other in wild arenas' FPS play.
BF1942 is the only FPS that I've played where circle strafing wasn't rewarded and I quit playing that when everyone learned that they could dolphin dive.  I also agree with your assessment... which is one of the contributing reasons for my lack of interest.   
The Rainbow 6 series of games punished you severely for that sort of thing. Heck you couldn't even really move and fire at the same time if you wanted to hit anything at a distance. It's been a while but I believe America's Army is that way as well.
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Reply #32 on: August 29, 2007, 07:59:15 PM

AA has its own variety of gameplay and balance problems.

I'm generally a fan of Good Shooters; time period, vehicles, whatever.

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Samwise
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Reply #33 on: August 29, 2007, 08:34:09 PM

There are a lot of games with vehicles that I hate.  I could take 'em or leave 'em in HL2.  But the jeep maps in CS were awesome.  And all of the basic vehicles in UT are similarly awesome.  I mean:



How does it get any better than a dune buggy with retractable blood-encrusted scythe blades?  OH WAIT IT DOESN'T.
HaemishM
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Reply #34 on: August 30, 2007, 08:47:04 AM

I gotta agree with Samwise on this. Vehicles make shooters better, especially when they are the fat bags of awesome that was UT2k4's vehicles.

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