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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Duke Nukem Forever?!? 0 Members and 1 Guest are viewing this topic.
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Author Topic: Duke Nukem Forever?!?  (Read 99904 times)
Shrike
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Reply #105 on: September 06, 2010, 10:40:10 AM

Interestingly enough, these are problems that the 360 version of Borderlands does not suffer from (other than 'that guy' leaving trade windows open forever).

Just sayin'...
Sir T
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Reply #106 on: September 06, 2010, 11:04:02 AM

Try setting up call forwarding on a router and Editing the sound options in a textfile on a 360.

Just saying.

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Shrike
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Reply #107 on: September 06, 2010, 12:56:53 PM

Don't have to.

Compared to PC Borderlands, coop play on the 360 is about as seamless as you can get--other than your fellow idiots not accepting party invites or forever poking at the inventory during gameplay.

I've never had too much trouble with the PC version, but there have been a few router issues and some reconnection hassles if one of us crashes. I do have the Steam version, however. Still, it's not quite as slick as the 360/Live! implementation.
tgr
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Reply #108 on: September 06, 2010, 01:19:55 PM

...And that's supposed to be what, a problem with PCs?

I haven't played borderlands, but I remember their older games like HL: blue shift etc being good, so I was hoping they'd make duke nukem (of all games) a high quality game. That article made me worry about the quality of the end product that we'll see.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Zzulo
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Reply #109 on: September 06, 2010, 02:41:28 PM

Blue Shift was terrible

Opposing Force was okay, though
Mrbloodworth
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Reply #110 on: September 08, 2010, 06:12:37 AM

This can't be the same game.

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Azazel
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Reply #111 on: September 08, 2010, 02:47:19 PM

Interestingly enough, these are problems that the 360 version of Borderlands does not suffer from (other than 'that guy' leaving trade windows open forever).

Just sayin'...


I own BL on PC, but play it on 360. The dog's breakfast they made of MP on the PC version is one reason, and the fact that specs were too high to run on my wife's machine is the other. My point is that "the PC is our primary development platform" line they fed us was bull and shit, and of course it's going to be massively console-centric in it's design. - Particularly coming from Gearbox/2k. This isn't Valve we're talking about, or even EA with a BF title.


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Samwise
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Reply #112 on: September 08, 2010, 04:01:02 PM

Borderlands was a shitty and boring game independent of its technical problems.  I liked Opposing Force, and made it through Blue Shift (although I agree it wasn't as good), but after Borderlands I don't expect anything good to come from Gearbox.
Azazel
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Reply #113 on: September 08, 2010, 10:43:29 PM

No, Borderlands is a lot of fun. The 360 version also doesn't have any technical problems that I've run into, but you're welcome to not like it. Personal opinions and all that.
 Ohhhhh, I see.

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Goreschach
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Reply #114 on: September 09, 2010, 01:15:31 AM

None of this really matters too much. According to Pitchford and the ex 3DR guys working on it now, the PC version was around 95% complete when Gearbox bought the IP. For around a year after 3DR 'stopped production', work continued out of the homes of the Triptych guys, who composed some of the main people at 3DR.
tgr
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Reply #115 on: September 09, 2010, 01:32:36 AM

Well, it's still the last few percent of the game that makes or breaks it, and there's been too many games lately that I've felt has been let down by those very last few percent. I'm still not daring to be too optimistic, but this is a game I really want to be good.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Goreschach
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Reply #116 on: September 09, 2010, 01:35:41 AM

Always bet on Duke.
Malakili
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Reply #117 on: September 09, 2010, 04:40:16 AM

Well, it's still the last few percent of the game that makes or breaks it, and there's been too many games lately that I've felt has been let down by those very last few percent. I'm still not daring to be too optimistic, but this is a game I really want to be good.

Frankly, I'll settle for a slightly updated Duke 3d with a new graphics engine.  I don't really see why it needs to be anything more than that.
Ironwood
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Reply #118 on: September 09, 2010, 05:04:35 AM

Yeah.  That'll justify the time involved.

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Malakili
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Reply #119 on: September 09, 2010, 05:06:51 AM

Yeah.  That'll justify the time involved.

 awesome, for real


Unless this game cures cancer it doesn't justify the time involved.  I'm personally going to be surprised if it isn't more or less a complete mess.
HaemishM
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Reply #120 on: September 09, 2010, 08:16:27 AM

Nothing in this universe will justify the time spent on this fucking game. Making it enjoyable is the least they can do.

Samwise
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Reply #121 on: September 09, 2010, 10:11:12 AM

There's a difference between time elapsed and time "spent".  I'm pretty sure whatever work was done before Gearbox took over has been entirely dumped as obsolete (since it would have been built on engines that are at least several years old at this point) and will have no bearing on the final product.
Lakov_Sanite
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Reply #122 on: September 09, 2010, 10:28:47 AM

They could release a turd in a box for all it means to me. Seriously who fucking cares about the time involved besides the developers? I doubt any of us lost sleep or had quality of life issues because goddamned duke nukem didn't ship on time. So even if they release a sub-par game it's still ok with me, probably won't play it though.

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Malakili
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Reply #123 on: September 09, 2010, 10:30:44 AM

They could release a turd in a box for all it means to me. Seriously who fucking cares about the time involved besides the developers? I doubt any of us lost sleep or had quality of life issues because goddamned duke nukem didn't ship on time. So even if they release a sub-par game it's still ok with me, probably won't play it though.

Ok, you *could* make this argument for ANY video game, but that doesn't mean I still hope certain games are decent.  I liked Duke 3d a lot, and if they can capture that kind of goofy action hero thing again in a video game, I'll buy it and enjoy it, so I hope they do.
Ironwood
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Reply #124 on: September 09, 2010, 10:49:52 AM

I clearly need more green.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Rendakor
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Reply #125 on: September 09, 2010, 10:56:49 AM

If this game ever actually releases, it will have surpassed my expectations.

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dusematic
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Reply #126 on: September 09, 2010, 11:08:46 AM

George Broussard.  What an incompetent fuck.
tgr
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Reply #127 on: October 04, 2010, 03:00:10 AM

More duke footage: http://www.youtube.com/watch?v=0-97N6jNKb4

I seriously dislike how each and every damn video of games are made on a console these days, though.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Tarami
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Reply #128 on: October 04, 2010, 03:50:02 AM

I think I'm 15 years too old for this shit. At least.

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Malakili
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Reply #129 on: October 04, 2010, 04:49:58 AM


Did I seriously just watch some guy controlling Duke Nukem draw a cock on a white board?
tgr
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Reply #130 on: October 04, 2010, 05:42:46 AM

You watched a guy draw a BADLY drawn cock on a whiteboard, but yes. Which is why I'm hoping that it won't be a complete suckfest.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
Ironwood
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Reply #131 on: October 04, 2010, 06:19:02 AM

The professionalism on show there was astounding.

 Ohhhhh, I see.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
NiX
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Reply #132 on: October 04, 2010, 06:28:14 AM

And the gaming industry should be taken seriously why?

Anyway, that's the same demo from PAX. If we go a year without seeing anything else, it starts again.
tgr
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Reply #133 on: October 04, 2010, 06:37:34 AM

Actually, I saw nothing wrong there. In fact, I think more should think of games as something fun, instead of just RAWR RAWR SRS BZNZ. Kind of like CCP, only without all the hilariously obvious bugs.

Cyno's lit, bridge is up, but one pilot won't be jumping home.
KallDrexx
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Reply #134 on: October 04, 2010, 06:54:52 AM

I have a feeling they are going to completely overuse the jokes for that game inside the game, where it becomes obnoxious.  I started feeling like it was over-used just from that video.
Malakili
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Reply #135 on: October 04, 2010, 06:59:59 AM

In fact, I think more should think of games as something fun, instead of just RAWR RAWR SRS BZNZ.

Stupid != Fun.
HaemishM
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Reply #136 on: October 04, 2010, 09:35:06 AM

The professionalism on show there was astounding.

 Ohhhhh, I see.

Yeah. Wow. That was incredibly retarded. I did not need to see the piss stream from a cartoon character - that's not edgy, that was just retarded. The white board thing was even more stupid, though I did get a snicker out of the NPC's reaction. That was much funnier than the whole mentally 15-year old manchild doing the presentation.

Samwise
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Reply #137 on: October 04, 2010, 10:17:16 AM

I fast forwarded through all the bits where the guy was talking because he sounded like he was probably some kind of marketing douche I didn't want to listen to.  The game looks okay.  I thought the whiteboard thing with the NPC's reactions was genius.
NiX
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Reply #138 on: October 04, 2010, 10:46:29 AM

Actually, I saw nothing wrong there. In fact, I think more should think of games as something fun, instead of just RAWR RAWR SRS BZNZ. Kind of like CCP, only without all the hilariously obvious bugs.

How dare you compare CCP to that. They have drinks and act casual, they don't treat it like a Justin Bieber concert and swear because it's HIP and COOL.
AutomaticZen
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Reply #139 on: October 04, 2010, 11:14:56 AM

The demo was kinda fun, but you did get the feeling of 'been there, done that'.  It's pretty much down to Duke humor. 

That said, those that like Duke humor probably outweigh those that don't.  I honestly think this thing will have some legs from what I've played.
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