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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Assassins Creed 2 0 Members and 1 Guest are viewing this topic.
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Author Topic: Assassins Creed 2  (Read 16424 times)
Lantyssa
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Reply #70 on: March 08, 2010, 11:17:28 AM

Also, I noticed Jade Raymond hardly did any promotion for this one. Heh. She's still the producer though. Look what you bastards did! Scaring a cute girl like that... Meh.  why so serious?
Good.

Hahahaha!  I'm really good at this!
stray
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has an iMac.


Reply #71 on: March 08, 2010, 11:31:43 AM

I'm all down for not only cute, but enthusiastic people to talk about games. There is a good in it somewhere... I mean, on one hand, there are booth babes promoting games at shows, who probably don't know or care much about it. And on the other hand, there are a lot of slovenly dudes who, half of the time, don't even seem to want to talk in interviews (the BF:BC guys come to mind recently). Or cocky fatasses like.... no wait, he's gotten enough shit. nvm
Lantyssa
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Reply #72 on: March 08, 2010, 01:18:01 PM

We've been over this a lot, so I'm going to elucidate on my reply without going on an entire rant...  It's one thing to have a good looking developer out there talking about a game they are passionate about in an enthusiastic manner.  Then there's what happened with AC1.

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stray
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Reply #73 on: March 08, 2010, 01:36:45 PM

I was never quite sure "what happened" with AC1 other than Ubi knowing they had a pretty face, who also happened to have a functional lead position over her team. Nor do I mind promoting looks in general. It's great. Half of the world is looks and appearances and all that shit. The other half is more abstract/cerebral/what have you. I acknowledge both. So.. in my view, I think they had a fortunate situation. She happened to be both. Can't blame them for trying.
NiX
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Locomotive Pandamonium


Reply #74 on: March 08, 2010, 06:27:46 PM

Actually, I think the big issue wasn't with Jade being the face of AC1. It was with what the "fans" did with that fact.
Azazel
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Posts: 7735


Reply #75 on: March 08, 2010, 08:18:05 PM

If by "fans" you also mean the gaming press and the Ubisoft hype machine,  then yes.

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
UnSub
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Reply #76 on: March 10, 2010, 07:33:35 AM

If by "fans" you also mean the gaming press and the Ubisoft hype machine,  then yes.

The handsome-ish male lead designer having a thick French accent didn't help their cause either.

Khaldun
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Reply #77 on: March 10, 2010, 07:50:04 AM

I can't quite explain it but for some reason this game is just not catching me. I keep putting it in, playing a bit, and then finding something else I need to do.
NiX
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Locomotive Pandamonium


Reply #78 on: March 10, 2010, 09:35:03 AM

I can't quite explain it but for some reason this game is just not catching me. I keep putting it in, playing a bit, and then finding something else I need to do.

I've had moments where I felt I was doing very redundant tasks. Solution was to cut out treasure hunting and just running to the ! marks, but I can see it not grabbing everyone. It has that Pre-conviction Splinter Cell appeal.

Edit: Anyone else find the muggers very annoying?
Azazel
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Posts: 7735


Reply #79 on: March 11, 2010, 12:39:11 PM

If by "fans" you also mean the gaming press and the Ubisoft hype machine,  then yes.

The handsome-ish male lead designer having a thick French accent didn't help their cause either.

Oh Yeah, I agree! It's really terrible to read a print interview with someone who has an accent. It's all like "sooo ve vwere traying to set up ze geme soo thet Altai-aire hed too clamb zee buildeengs, no?" in the written text, since journalists never interview people with any kind of accent, and always transcribe phonetically.

I couldn't understand the last interview I tried to read from a DICE dev about BF:BC2, it was all Swedish chef gibberish. "yurgen flurgen" etc.

 rolleyes

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LK
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Reply #80 on: March 11, 2010, 09:18:48 PM

Game had way too many superfluous goals and turned money into something that wasn't valuable. That actually might purposely done thematically, with the game about how you slowly find money to be meaningless in your pursuit of revenge and saving the world from the Templars, but I'm willing to say they stumbled into it.

"Then there's the double-barreled shotgun from Doom 2 - no-one within your entire household could be of any doubt that it's been fired because it sounds like God slamming a door on his fingers." - Yahtzee Croshaw
UnSub
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Reply #81 on: March 11, 2010, 09:52:00 PM

If by "fans" you also mean the gaming press and the Ubisoft hype machine,  then yes.

The handsome-ish male lead designer having a thick French accent didn't help their cause either.

Oh Yeah, I agree! It's really terrible to read a print interview with someone who has an accent. It's all like "sooo ve vwere traying to set up ze geme soo thet Altai-aire hed too clamb zee buildeengs, no?" in the written text, since journalists never interview people with any kind of accent, and always transcribe phonetically.

I couldn't understand the last interview I tried to read from a DICE dev about BF:BC2, it was all Swedish chef gibberish. "yurgen flurgen" etc.

 rolleyes

One magical thing about the internet is that is shows moving pictures too. Assassin's Creed used a good number of videos to promote itself. Jade's videos got more hits than the french man.

I didn't say that was the only reason, but even journalists would rather take the phone call from the person they can understand.

And remember: internet==death of print.  Oh ho ho ho. Reallllly?

Lantyssa
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Reply #82 on: March 12, 2010, 12:42:08 PM

One magical thing about the internet is that is shows moving pictures too. Assassin's Creed used a good number of videos to promote itself. Jade's videos got more hits than the french man.
Yes.  It was certainly the accents which account for that difference.

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NiX
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Reply #83 on: March 12, 2010, 04:01:40 PM

Yes.  It was certainly the accents which account for that difference.

It was her boobs and the fact that the majority of gaming is male and love to whack it.

Can we stop talking around that point now?
schild
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Reply #84 on: March 12, 2010, 04:02:57 PM

Yes.  It was certainly the accents which account for that difference.
It was her boobs and the fact that the majority of gaming is male and love to whack it.
You need to put spoiler alerts around stuff like that.
Azazel
Contributor
Posts: 7735


Reply #85 on: March 12, 2010, 04:14:33 PM

Yes.  It was certainly the accents which account for that difference.

It was her boobs and the fact that the majority of gaming is male and love to whack it.

Can we stop talking around that point now?

I don't think it became an issue until Unsub started trolling/acting really dense.

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
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