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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Starcraft 2 Map Editor 0 Members and 1 Guest are viewing this topic.
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Author Topic: Starcraft 2 Map Editor  (Read 3521 times)
Nonentity
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2009 Demon's Souls Fantasy League Champion


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on: August 24, 2009, 12:00:01 PM

http://www.youtube.com/watch?v=EepFs28eWNw

This video shows the sort of amazing stuff that you can do with the SC2 map editor - weld units onto other units, modify terrain in realtime, make a third-person shooter (with mouselook), make a custom UI, or a top down shooter.

As a custom map aficionado, this is literally a wet dream.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Yegolev
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2/10 WOULD NOT INGEST


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Reply #1 on: August 24, 2009, 12:04:19 PM

game or it didnt happen

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
schild
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Reply #2 on: August 24, 2009, 12:05:02 PM

http://www.youtube.com/watch?v=EepFs28eWNw

This video shows the sort of amazing stuff that you can do with the SC2 map editor - weld units onto other units, modify terrain in realtime, make a third-person shooter (with mouselook), make a custom UI, or a top down shooter.

As a custom map aficionado, this is literally a wet dream.
Would rather Diablo 3 ship with such a robust map editor. Just saying.
Montague
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Posts: 1297


Reply #3 on: August 24, 2009, 12:10:24 PM

Coincidentally, Blizzard announced at Blizzcon that modders will be able to sell the maps they create:

http://www.gamasutra.com/php-bin/news_index.php?story=24946




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Yegolev
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2/10 WOULD NOT INGEST


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Reply #4 on: August 24, 2009, 12:19:17 PM

I'm announcing that I'll be able to torrent maps for SCII.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Nonentity
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2009 Demon's Souls Fantasy League Champion


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Reply #5 on: August 24, 2009, 12:34:55 PM

I'm fine with paying for maps as long as they are good.

I easily spent way more time in DotA than I have a lot of other full retail products. Let them get their money's worth.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Fordel
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Reply #6 on: August 24, 2009, 02:02:52 PM

Man, is that even allowed?

It's like in Demolition Man, when ALL the restaurants are Taco Bell.


All of our PC games are going to be StarCraft 2.  Oh ho ho ho. Reallllly?

and the gate is like I TOO AM CAPABLE OF SPEECH
Nonentity
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2009 Demon's Souls Fantasy League Champion


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Reply #7 on: August 24, 2009, 04:06:30 PM

Man, is that even allowed?

It's like in Demolition Man, when ALL the restaurants are Taco Bell.


All of our PC games are going to be StarCraft 2.  Oh ho ho ho. Reallllly?

They can do whatever they want, as long as I get my third/first person DotA.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Sophismata
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Reply #8 on: August 24, 2009, 09:19:28 PM

Though I do wish they'd focus less on the object editor and GUI scripting and more on Galaxy scripting.

"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
Trippy
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Reply #9 on: August 24, 2009, 11:42:39 PM

They can do whatever they want, as long as I get my third/first person DotA.
An over-the-shoulder DoTA-style game would be interesting.
Rendakor
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Reply #10 on: August 25, 2009, 01:21:37 AM

DotA controlled like an FPS or even an MMO would be divine. Click-to-move ftl.

"i can't be a star citizen. they won't even give me a star green card"
Megrim
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Reply #11 on: August 25, 2009, 01:55:16 AM

Last-hitting creep in an fps? Dear god no.

One must bow to offer aid to a fallen man - The Tao of Shinsei.
Malakili
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Reply #12 on: August 26, 2009, 06:59:57 AM

Admittedly, this raises the stock of Star Craft 2 in my eyes significantly.
K9
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Reply #13 on: August 26, 2009, 09:00:20 AM

That looks pretty cool.

I love the smell of facepalm in the morning
Samwise
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Reply #14 on: August 26, 2009, 11:29:44 PM

Although that's kinda neat, I think I'd rather play SC than a crummy third-person shooter that's implemented as a custom SC map.
Nonentity
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2009 Demon's Souls Fantasy League Champion


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Reply #15 on: August 27, 2009, 10:29:31 AM

Depends on how well the engine is able to handle it, really.

If it can do it fairly proficiently, it really only matters on how well scripted the map is. I've seen the Warcraft 3 engine pushed pretty hard with some maps. One of my favorites was a roguelike done on the WC3 engine, complete with randomizing terrain and whatnot.

But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?

[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge.
[20:42:41] The spirit touches you and you feel drained.
Sophismata
Terracotta Army
Posts: 543


Reply #16 on: August 27, 2009, 12:15:32 PM

The problem is, that advanced stuff is done with the scripting language, not the object or trigger editor. SC2's new scripting language is Galaxy, and it 'needs' to be robust and well-documented. However, Blizzard know that people like me are in the minority, and will focus on the editor tools instead. Hell, they've only just now fixed the crashes generated in the WC3 editor when JASS fails to compile correctly.

Ultimately it's probably a moot point, since Blizzard games are popular enough that someone will do something similar with SC2 as with WC3 - hack the editor and make a pre-processor to fix the bugs. I'm just bitter...  Heartbreak

"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
Trippy
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Posts: 23657


Reply #17 on: August 27, 2009, 05:22:35 PM

If we can view the scripts for the game itself people will get it documented even if Blizzard doesn't.

Edit: will
« Last Edit: August 28, 2009, 04:33:17 PM by Trippy »
Tarami
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Reply #18 on: August 28, 2009, 04:07:59 PM

Galaxy Script, is that a Lua-implementation?

Edit:
Sorry, found it. "The editor features a proprietary scripting language called Galaxy based on C."

Of course you had to invent your own shitty feature-starved language. Why use EcmaScript, Lua, Python, Ruby or any other tested or atleast semi-established language that's available?

/rage
« Last Edit: August 28, 2009, 04:19:59 PM by Tarami »

- I'm giving you this one for free.
- Nothing's free in the waterworld.
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