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Topic: APB: Finally, I Can Be A PUNK! (Read 544641 times)
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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Because it's a Macbook Pro that addresses the 8 gigs fine in OSX and the only copy of 'doze I had handy to run with bootcamp was a 32bit version.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Kageru
Terracotta Army
Posts: 4549
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I recall it being discussed (and a quick google seems to support it) that the APB client was only released in a 32 bit version. So it doesn't really matter what version of windows you are running underneath it. Of course the idea of one PvP map hitting those limits is pretty terrifying.
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Is a man not entitled to the hurf of his durf? - Simond
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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Strangely enough, it's telling me that constraints are applied to my graphics setting because I'm running in 32bit. Lame.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Mrbloodworth
Terracotta Army
Posts: 15148
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I recall it being discussed (and a quick google seems to support it) that the APB client was only released in a 32 bit version. So it doesn't really matter what version of windows you are running underneath it. Of course the idea of one PvP map hitting those limits is pretty terrifying.
It's the customization.
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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I recall it being discussed (and a quick google seems to support it) that the APB client was only released in a 32 bit version. So it doesn't really matter what version of windows you are running underneath it. Of course the idea of one PvP map hitting those limits is pretty terrifying.
It's the customization. Thought it might have something to do with that.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Sheepherder
Terracotta Army
Posts: 5192
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Not-so-stupid question: Why would you put 8 GB into a 32 bit system? AFAIK the limit is ~4GB per process. Strangely enough, it's telling me that constraints are applied to my graphics setting because I'm running in 32bit. Lame. The ~4GB limit includes the memory in your GPU(s). Disabling one might allow your system to address more system memory and increase visual quality, if you have more than one.
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« Last Edit: September 20, 2011, 01:08:35 AM by Sheepherder »
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Kageru
Terracotta Army
Posts: 4549
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I think he's more asking why they didn't release a 64 bit client, especially when they knew their design could easily consume massive amounts of memory.
And the answer is almost certainly because there was no design and they didn't realize how heavy it would be until late in development.
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Is a man not entitled to the hurf of his durf? - Simond
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Sheepherder
Terracotta Army
Posts: 5192
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It wasn't much of an ordeal to relay that information.
You probably have the why of it right.
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Kageru
Terracotta Army
Posts: 4549
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Apparently now "live" on steam so it has another chance to fail. Since I very much doubt they've done enough work to fix all the fundamental game design faults the game is hamstrung by.
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Is a man not entitled to the hurf of his durf? - Simond
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TripleDES
Terracotta Army
Posts: 1086
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Not-so-stupid question: Why would you put 8 GB into a 32 bit system? AFAIK the limit is ~4GB per process. Strangely enough, it's telling me that constraints are applied to my graphics setting because I'm running in 32bit. Lame. The ~4GB limit includes the memory in your GPU(s). Disabling one might allow your system to address more system memory and increase visual quality, if you have more than one. The 32bit default is 2GB user memory per process, because the other 2GB is the address range where the kernel's mapped in. You can tweak this to 3GB user memory using the /3GB boot flag, but some device drivers may shit the bed. It won't work either if you've a graphics card that has 1GB of memory. And in regards to more than 4GB of memory on a 32bit system, unless you're running the kernel in PAE mode, 4GB minus the memory maps of various devices is where it's at. And even with PAE, if you want an application to actually use more than what's given in its 32bit virtual address space (4GB, but also minus kernel and graphics memory map, they're in every process), it'll have to fuck around with AWE, which is kinda like EMM386 back in the day.
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« Last Edit: December 07, 2011, 06:25:29 PM by TripleDES »
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EVE (inactive): Deakin Frost -- APB (fukken dead): Kayleigh (on Patriot).
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Falconeer
Terracotta Army
Posts: 11127
a polyamorous pansexual genderqueer born and living in the wrong country
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I'm really curious, anyone knows what they changed? Or IF they changed anything?
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Kageru
Terracotta Army
Posts: 4549
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Guns and vehicles can be rented for 7 days with in game cash or rent / buy permanently with real cash. They've probably put a pay-wall around customization but I didn't hit it when I played around with it.
There's really not much else you can do because that's pretty much all there is in the game. They certainly didn't, and probably won't, add new content.
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Is a man not entitled to the hurf of his durf? - Simond
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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Pay wall around customization. Maximum of like four customizations per too/item etc if you're not a subscriber. That said, you can subscribe for a month, trick your shit out and then let the subscription lapse and you won't lose the extra customization.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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Kageru
Terracotta Army
Posts: 4549
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The big mistake they made was that if the game is crap, which it is, there's little desire to invest energy in dressing up your character. Brink had the same issue, though it also added butt-ugly character models.
I do think it's worth playing APB if you find game design interesting though. You can just smell the fail in how much extra effort was spent on superfluous cladding for "could never work" game-play.
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Is a man not entitled to the hurf of his durf? - Simond
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Der Helm
Terracotta Army
Posts: 4025
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Maybe... if it's on steam... there are less hackers now ? 
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"I've been done enough around here..."- Signe
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Kageru
Terracotta Army
Posts: 4549
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It's not using the steam hacker prevention. It uses punkbuster and I suspect it's still full of hacking.
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Is a man not entitled to the hurf of his durf? - Simond
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Surlyboi
Terracotta Army
Posts: 10966
eat a bag of dicks
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Still full of hax.
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Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something. We need to stop this fucking planet right now and sort some shit out. -Kail
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