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Title: Why stack magic find?
Post by: K9 on May 17, 2012, 06:14:51 PM
After reading Schild mention that he was over 100% magic find, I was wondering what the point was?

I can understand why it was the bomb in D2, but here the logic behind it seems off, but perhaps I am not getting the point. As I see it, in D2 you wanted a ton of magic find because you relied on finding items to gear yourself up. However, in D3, with the AH, most blues are just exotic vendor trash and you want gold to buy gear from other players. However, gold isn't exactly scant now, and it doesn't seem like chasing an extra 1% chance to drop is worth it?

I guess I would rather focus on building a character that kills fast, since I don't feel like I'm not seeing enough exciting loot. Perhaps this will change at endgame, but for now I'm pretty comfortable. Then again, I may be misuderstanding the advantages of Magic Find.


Title: Re: Why stack magic find?
Post by: Ingmar on May 17, 2012, 06:17:48 PM
Assuming it works like D2, one important thing about it that isn't evident at first glance is it makes the items that always drop as magical (rings, necklaces) more likely to be rare/unique.


Title: Re: Why stack magic find?
Post by: K9 on May 17, 2012, 06:19:06 PM
Interesting, I didn't know that.


Title: Re: Why stack magic find?
Post by: Ingmar on May 17, 2012, 06:20:12 PM
Also I should add this (in D2) also applies to boss drops that are guaranteed to be magic+.


Title: Re: Why stack magic find?
Post by: Cheddar on May 17, 2012, 06:20:47 PM
I have noticed a huge spike in Yellows now that I re-did my magic find gear.

Also- you make a shitton more cash this way.  Blues at lower 20's sell for 100-200G.  This adds up quick when I am making 3 town runs to your 1.

I know, money is easy to make- but I also have a fully kitted blacksmith and almost fully kitted jeweller @ level 22.   :grin:


edit.  As an example- got 4 yellows on my solo run through a dungeon with zero bosses (just the blue/yellow dudes that randomly spawn).  Got 1 yellow from a landscape destruction thingy.


Title: Re: Why stack magic find?
Post by: K9 on May 17, 2012, 06:27:06 PM
Not to rain on your parade, but if my understanding of how magic find works is correct (and it may be not) it seems unlikely that you have seen enough kills to notice the difference any increase in magic find can offer. 100% magic find means doubling the mob chance to drop a magic item, so a 1% chance becomes 2% etc. Is this right?

Also I had my blacksmith and jeweler maxed out around the same time. I have some +magic find and +gold find gear, but I don't pick gear that has it, I just appreciate it when it comes. The benefit from selling blues seems marginal too, especially since mobs in Act I of nightmare are already routinely dropping 200+ gold each. I'm not saying that having a supplemental income selling blues would be a bad thing, but I just wonder whether it balances out the slower speed and more deaths that comes from having (nominally) less-optimal gear.


Title: Re: Why stack magic find?
Post by: Cheddar on May 17, 2012, 06:49:49 PM
Not to rain on your parade, but if my understanding of how magic find works is correct (and it may be not) it seems unlikely that you have seen enough kills to notice the difference any increase in magic find can offer. 100% magic find means doubling the mob chance to drop a magic item, so a 1% chance becomes 2% etc. Is this right?

Also I had my blacksmith and jeweler maxed out around the same time. I have some +magic find and +gold find gear, but I don't pick gear that has it, I just appreciate it when it comes. The benefit from selling blues seems marginal too, especially since mobs in Act I of nightmare are already routinely dropping 200+ gold each. I'm not saying that having a supplemental income selling blues would be a bad thing, but I just wonder whether it balances out the slower speed and more deaths that comes from having (nominally) less-optimal gear.

Not all of us have opened nightmare. 

The difference in drops is astounding.  Again, based on my observation, I am needing to dump my bag in town at least 3 times more then peeps I group with. 

Anyone else tried this and noticed a difference?


Title: Re: Why stack magic find?
Post by: Ingmar on May 17, 2012, 06:50:00 PM
Even 2% would definitely be noticeable over the long haul. You kill thousands of monsters.


Title: Re: Why stack magic find?
Post by: schild on May 17, 2012, 07:14:19 PM
It is a noticeable difference. I'm getting more gear now on solo runs than I was in a 3 man group yesterday.


Title: Re: Why stack magic find?
Post by: Threash on May 17, 2012, 10:42:33 PM
I don't think he's saying it doesn't make a difference, he's saying going for killing power and just buying the gear on the AH might be more optimal.


Title: Re: Why stack magic find?
Post by: Teleku on May 17, 2012, 10:59:51 PM
Also, the game is just more fun when you see random magical shit dropping all the time.  Does't matter if 99% of it is worthless to you.


Title: Re: Why stack magic find?
Post by: Ginaz on May 17, 2012, 11:28:10 PM
I've noticed I've gotten a shit load more blues and yellows once I started to stack it.  Even got my first legendary tonight, a pair of lvl 9 pants that looks like it would be best for a monk with the +dex on it.


Title: Re: Why stack magic find?
Post by: apocrypha on May 18, 2012, 03:01:09 AM
I'm intrigued to hear what you have to say about gold find once you've investigated a big Schild.

I spent ~30k on gearing up my lvl 27 wizard yesterday and then grouped with Calapine for a couple of hours, over the course of which I made 55k, mostly from selling the blues I picked up. Next time I log on I'll do an hour and record what proportion of cash comes from selling blues and what from cash drops.


Title: Re: Why stack magic find?
Post by: K9 on May 18, 2012, 07:23:31 AM
So I have tried out gold find to see what happened, here is a small sample of results:

All this is done on the last part of ActI Nightmare, up to the death of the Butcher.

Run 1:

40 minutes
30,187 Gold in drops
28 Blues (4177 Gold)
2 Rares
1 Gem
5 Pages of Crafting

Run 2:

20 Minutes
12,761 Gold in drops
12 Blues (1670 Gold)
0 Rares
1 Gem
3 Pages of Crafting.

This was with 90% Gold Find and 0% Magic Find.

Based on what I have seen here (caveat, very small sample size) it seems like gold find should beat out magic find for gold farming. The variable that is hard to factor is the value of the rares. If they sell on the AH then that could mean that the net gold from items is higher. If the don't sell, it's lower. Note, I didn't actually find any upgrades here, and given that you can only list a maximum of 10 items on the AH at a time, it seems like the revenue from items may be more unpredictable and variable than income from gold.

YMMV


Title: Re: Why stack magic find?
Post by: Malakili on May 18, 2012, 08:30:46 AM
So I have tried out gold find to see what happened, here is a small sample of results:

All this is done on the last part of ActI Nightmare, up to the death of the Butcher.

Run 1:

40 minutes
30,187 Gold in drops
28 Blues (4177 Gold)
2 Rares
1 Gem
5 Pages of Crafting

Run 2:

20 Minutes
12,761 Gold in drops
12 Blues (1670 Gold)
0 Rares
1 Gem
3 Pages of Crafting.

This was with 90% Gold Find and 0% Magic Find.

Based on what I have seen here (caveat, very small sample size) it seems like gold find should beat out magic find for gold farming. The variable that is hard to factor is the value of the rares. If they sell on the AH then that could mean that the net gold from items is higher. If the don't sell, it's lower. Note, I didn't actually find any upgrades here, and given that you can only list a maximum of 10 items on the AH at a time, it seems like the revenue from items may be more unpredictable and variable than income from gold.

YMMV

What is the market like for shimmering essences?  Are nightmare magic items work more than normal based on essence quality?  I haven't really delved into much of this stuff yet because I am of the opinion that until we see how it all functions at level 60 it is basically irrelevant.  Getting 50% more gold at level ~35 seems less important to me than stacking the absolute best gear you can find and blasting through to level 60 ASAP.


Title: Re: Why stack magic find?
Post by: Lakov_Sanite on May 18, 2012, 09:06:05 AM
All I can say is that stacking magic find on four player nightmare tends to make you explode on contact with monsters.


Title: Re: Why stack magic find?
Post by: Maledict on May 18, 2012, 09:14:30 AM
I really wish they had stuck to their original idea of either removing MF completely, or only having it present on one item such as the leg slot. It always frustrated me that I could farm all this ace gear but as it didn't have MF on it it went into the bank or was for alts only.


Title: Re: Why stack magic find?
Post by: schild on May 18, 2012, 09:20:14 AM
I really wish they had stuck to their original idea of either removing MF completely, or only having it present on one item such as the leg slot. It always frustrated me that I could farm all this ace gear but as it didn't have MF on it it went into the bank or was for alts only.
Magic Find in this game has thus far - on normal - not been at the detriment to other equipment. You can do searches for Max Magic Find in the market place for your level along with your key attribute and Armor Rating at pretty high values.

Me thinks they're just throwing the stat around too much.

I can't vouch for nightmare mode yet, but I imagine it's entirely possible to still stack Magic Find gear, it'll just be harder to absolutely maximize it.


Title: Re: Why stack magic find?
Post by: K9 on May 18, 2012, 09:28:35 AM
Another couple of gold find samples from the beginning of ActII Nightmare (up to Magdha)

Level 38-40 102% Gold Find, 0% Magic Find

Run 3:

40 Minutes
25112 Gold in drops
27 Blues (4114 Gold)
2 Rares
9 Gems
9 Pages of Crafting

Run 4:

30 Minutes
14087 Gold in drops
15 Blues (2320 Gold)
2 Rares
2 Gems
6 Pages


Title: Re: Why stack magic find?
Post by: K9 on May 18, 2012, 09:34:02 AM
I really wish they had stuck to their original idea of either removing MF completely, or only having it present on one item such as the leg slot. It always frustrated me that I could farm all this ace gear but as it didn't have MF on it it went into the bank or was for alts only.
Magic Find in this game has thus far - on normal - not been at the detriment to other equipment. You can do searches for Max Magic Find in the market place for your level along with your key attribute and Armor Rating at pretty high values.

Me thinks they're just throwing the stat around too much.

I can't vouch for nightmare mode yet, but I imagine it's entirely possible to still stack Magic Find gear, it'll just be harder to absolutely maximize it.

My experience so far is that you will be more fragile, as getting gear with your core DPS stat AND magic/gold find AND vitality is pretty hard. However it's not making enough of a difference (since switching from non-find gear, to gold find gear) that I feel I die overly often. Most of my deaths are in situations which I have survived plenty of times, but I have just been sloppy (didn't move) or unlucky (jail +mortar trololololol). This may become trickier at later stages.

Also, based on the numbers I'm getting, Gold Find seems more consistent, and Magic Find will only match it for revenue IF you can make your money on the AH. If you can't then gold find seems a bit better.

What is the market like for shimmering essences?  Are nightmare magic items work more than normal based on essence quality?  I haven't really delved into much of this stuff yet because I am of the opinion that until we see how it all functions at level 60 it is basically irrelevant.  Getting 50% more gold at level ~35 seems less important to me than stacking the absolute best gear you can find and blasting through to level 60 ASAP.

I'm not sure what the market is for crafting mats. I do know that more gold helps you get better gear (off the AH) since relying solely on what you loot or craft seems sub-optimal. I think you should be able to run 100% gold.magic find through nightmare without compromising too much. Perhaps by act IV I'll want a bit more vitality, but we'll have to see.


Title: Re: Why stack magic find?
Post by: Draegan on May 18, 2012, 10:06:01 AM
I got my magic find up to 70% or so, I can't find good pants/chest on the AH with my primary stat at my level.

Blues are raining from the sky son!  Getting yellows more often too.


Title: Re: Why stack magic find?
Post by: Slayerik on May 18, 2012, 10:13:05 AM
I'm glad you are testing the gold find. I was getting close to buying stuff to do the same. Keep us posted!


Title: Re: Why stack magic find?
Post by: Lakov_Sanite on May 18, 2012, 10:33:02 AM
Gold find DOES work, it works great but I am also getting routinely destroyed in nightmare mode on my barbarian when I stack it.  I think the only way it'll work for an up front fighter is to stack magic find in addition to vitality and defensive stuff to just tank it. 

No way to get decent offense/defense and find in the same items and if you're melee, you just cant sacrifice defense.


Title: Re: Why stack magic find?
Post by: Threash on May 18, 2012, 11:30:52 AM
Even though the stat works i still see no good reason to stack either gold or magic find, as neither is really needed to make enough gold to buy whatever ideal equipment you want and just kick more ass.  Edit: before endgame that is.


Title: Re: Why stack magic find?
Post by: Cheddar on May 18, 2012, 11:44:10 AM
Even though the stat works i still see no good reason to stack either gold or magic find, as neither is really needed to make enough gold to buy whatever ideal equipment you want and just kick more ass.  Edit: before endgame that is.

Sorry, I cannot hear you over all these purples and yellows falling from the sky!


Title: Re: Why stack magic find?
Post by: Amaron on May 18, 2012, 12:19:30 PM
The difference in drops is astounding.  Again, based on my observation, I am needing to dump my bag in town at least 3 times more then peeps I group with. 

Magic find is averaged based on everyone in the party.  Bluepost: http://www.diablofans.com/blizz-tracker/topic/218401-follower-gold-magic-find-equipment/

My observation is it's a pretty iffy stat from 30~59.9999.   The turnover rate on gear is atrocious.   The gear feels extremely normalized with level reqs.   Anything really good is outdone 3 levels later by a cheap blue from the AH.


Title: Re: Why stack magic find?
Post by: Dren on May 18, 2012, 12:33:00 PM
All I have to add is that normal drop rate can't be 1% or something similar.  I have nearly no MF and I am getting way more than 1% drop rates on magic items.  My complete guess is at solo I'm getting like 30%.  I know this because I had been picking up everything and going to town when full.  1/3 of my pack would have magic items.

I've since stopped picking up greys and whites just because they sell for absolutely nothing worth carrying them around. 

My point is that if you can stack even a modest level of MF, it wouldn't probably be a bad thing.  Even at 50%, that could go to nearly 50% chance of a find.  *shrug*


Title: Re: Why stack magic find?
Post by: WayAbvPar on May 18, 2012, 12:38:02 PM
Quote
Magic find is averaged based on everyone in the party.

So what you are telling me is I need to drop in to schild's game and follow him around?


Title: Re: Why stack magic find?
Post by: K9 on May 18, 2012, 08:50:31 PM
All I have to add is that normal drop rate can't be 1% or something similar.  I have nearly no MF and I am getting way more than 1% drop rates on magic items.  My complete guess is at solo I'm getting like 30%.  I know this because I had been picking up everything and going to town when full.  1/3 of my pack would have magic items.

I've since stopped picking up greys and whites just because they sell for absolutely nothing worth carrying them around. 

My point is that if you can stack even a modest level of MF, it wouldn't probably be a bad thing.  Even at 50%, that could go to nearly 50% chance of a find.  *shrug*


The 1% is the chance of a mob to drop a magic item, not any item.


Title: Re: Why stack magic find?
Post by: Furiously on May 18, 2012, 08:52:45 PM
Think I'm running at like 103% I'm not sure it wouldn't be better spent on gold find and not bothering until higher levels.


Title: Re: Why stack magic find?
Post by: Arinon on May 18, 2012, 10:32:26 PM
My observation is it's a pretty iffy stat from 30~59.9999.   The turnover rate on gear is atrocious.   The gear feels extremely normalized with level reqs.   Anything really good is outdone 3 levels later by a cheap blue from the AH.

I agree completely.

In Nightmare, and especially Hell, if you try to stack magic find you end up tanking your offense and/or health to the point that champ packs turn into a real pain.  Further ahead to group up or just progress your character normally.

At 60, or if you want to farm stuff much lower level for whatever reason then I could see it being worthwhile.




Title: Re: Why stack magic find?
Post by: Phred on May 19, 2012, 03:17:10 AM
The difference in drops is astounding.  Again, based on my observation, I am needing to dump my bag in town at least 3 times more then peeps I group with. 

Magic find is averaged based on everyone in the party.  Bluepost: http://www.diablofans.com/blizz-tracker/topic/218401-follower-gold-magic-find-equipment/

My observation is it's a pretty iffy stat from 30~59.9999.   The turnover rate on gear is atrocious.   The gear feels extremely normalized with level reqs.   Anything really good is outdone 3 levels later by a cheap blue from the AH.

They may claim that it is but my experience is it isn't. I grouped with a guy with 50% mf tonight on one of my chars I haven't shopped for yet that had 5% mf and my friend was getting yellows while I didnt see one. We were chatting on steam while playing and it was definately unbalanced unless I was on a huge losing streak.



Title: Re: Why stack magic find?
Post by: Phred on May 19, 2012, 03:19:34 AM
Think I'm running at like 103% I'm not sure it wouldn't be better spent on gold find and not bothering until higher levels.

Except what's the point of playing other than seeing that yellow and brown text pop up occasionally.


Title: Re: Why stack magic find?
Post by: Furiously on May 19, 2012, 04:05:30 AM
Think I'm running at like 103% I'm not sure it wouldn't be better spent on gold find and not bothering until higher levels.

Except what's the point of playing other than seeing that yellow and brown text pop up occasionally.

To get the level 60 ones?


Title: Re: Why stack magic find?
Post by: Phred on May 19, 2012, 04:23:45 AM
Oh so you have to get to max level to have fun? Where have I heard that before?


Title: Re: Why stack magic find?
Post by: Malakili on May 19, 2012, 06:59:43 AM
Oh so you have to get to max level to have fun? Where have I heard that before?


Oh no you di'nt.


Title: Re: Why stack magic find?
Post by: Cheddar on May 19, 2012, 08:11:40 PM
60% does seem to be the breaking point.  Rolled a new toon and messed around- once I hit 60% MF the Purples flowed.


Title: Re: Why stack magic find?
Post by: Xanthippe on May 19, 2012, 08:34:48 PM
60% does seem to be the breaking point.  Rolled a new toon and messed around- once I hit 60% MF the Purples flowed.

Purples?


Title: Re: Why stack magic find?
Post by: Cheddar on May 19, 2012, 08:38:23 PM
60% does seem to be the breaking point.  Rolled a new toon and messed around- once I hit 60% MF the Purples flowed.

Purples?

Not all of us hit level 99.  Sheesh.


Title: Re: Why stack magic find?
Post by: Threash on May 19, 2012, 09:03:13 PM
Maybe i just suck but i am getting wrecked in nightmare for stacking MF.  Skeleton king is one shotting me, that can't be intended.


Title: Re: Why stack magic find?
Post by: Lakov_Sanite on May 19, 2012, 09:13:33 PM
Stacking MF in nightmare is....not wise.


Title: Re: Why stack magic find?
Post by: Azuredream on May 19, 2012, 11:59:38 PM
If you can find gear with Primary Stat, Vit, and MF I don't see how you're sacrificing all that much. That gear is pretty hard to come by even on the AH though. A topaz in the helmet is ~20 more free MF too.


Title: Re: Why stack magic find?
Post by: Furiously on May 20, 2012, 12:07:27 AM
If you can find gear with Primary Stat, Vit, and MF I don't see how you're sacrificing all that much. That gear is pretty hard to come by even on the AH though. A topaz in the helmet is ~20 more free MF too.

I dunno... Resists on Int and Dodge on Dex make them both attractive stats.


Title: Re: Why stack magic find?
Post by: Azuredream on May 20, 2012, 12:11:51 AM
I've been doing okay so far with 100~ MF (AIII Nightmare), but maybe being a wizard makes it easier to sacrifice defensive stats like that when you don't get hit all that much.


Title: Re: Why stack magic find?
Post by: apocrypha on May 20, 2012, 12:21:39 AM
I re-geared my wizard at 40, ditched MF completely, because I was dying too often for my liking in Nightmare. Now I get far, far less blues & yellows but am still dying fairly regularly. Doh!  :oh_i_see:


Title: Re: Why stack magic find?
Post by: Cheddar on May 20, 2012, 06:15:31 PM
fyi- followers add to MF also, but to a lesser amount.  Like 10% of the MF you stack on them (at a glance).


Title: Re: Why stack magic find?
Post by: Phred on May 20, 2012, 08:31:53 PM
fyi- followers add to MF also, but to a lesser amount.  Like 10% of the MF you stack on them (at a glance).

20 supposedly


Title: Re: Why stack magic find?
Post by: Sophismata on May 20, 2012, 09:42:56 PM
MF, GF and EXP was shared at one point but now seems to be personal. My friends and I realised this with +EXP gear (which was very easy to test) and rapidly raced to accumulate the most. Even at the expense of other stats. Due to a close 4 player group it's not much trouble, even in nightmare, except for dual boss packs (two different packs with disabling modifiers). The actual bosses (butcher, skeleton king) are jokes.

Mind you, at this point we are overleveled for content and have 10 or more disables between us. Two wizards that can stun and freeze twice every 10 seconds, a barbarian that can stun once every something seconds and a monk that can stun indefinitely (and hit single targets with a 7s stun thanks to Pandemonium - even with Nightmare reduction, single targets are destroyed and never get to act).


Title: Re: Why stack magic find?
Post by: Goumindong on May 21, 2012, 03:52:58 AM
I've been doing okay so far with 100~ MF (AIII Nightmare), but maybe being a wizard makes it easier to sacrifice defensive stats like that when you don't get hit all that much.

I have about 90 as a Monk in Hell [only act 1 at the moment].

In general, winning champion/boss fights is more about having enough health to eat their big attacks [which will otherwise just flat out kill you] and abusing invincibility frames so that you can get damage in. At the moment, my build is this (http://us.battle.net/d3/en/calculator/monk#aTXgeQ!cUV!abYYZZ) because my old standby of Cyclone Strike to Blind to "AoE every enemy within 36 yards to dust" was no longer working even if i stacked a whole lot of dodge and armor and hit points and had a high damage Demon Hunter to help clear the mobs faster.

But this seems to be true regardless of your magic find value unless you've got top notch gear. [gear seems to get a lot better at level 60 vs level 59]


Title: Re: Why stack magic find?
Post by: Lakov_Sanite on May 21, 2012, 10:00:41 AM
Were I a wizard....but I just see no way for my barb to stack MF.  Maybe I should just make a farming character?


Title: Re: Why stack magic find?
Post by: K9 on May 21, 2012, 11:14:15 AM
I suspect at endgame you might start building a MF/GF set to farm Hell with, and a more functional set for working through Inferno.

Also, with Nephalem Valour you should have a passive amount of MF in inferno, mitigating the need for MF gear I guess.


Title: Re: Why stack magic find?
Post by: Shatter on May 21, 2012, 11:35:53 AM
I may try this but DMG is king in this game and I love to plow through enemies.  I went from 200dmg( I was stacking Int on my wizard) to 550 and the difference is insane and now Im over 650 in nightmare mode and its become a joke.  DMG > all stats.  While it may be nice to have a greater chance at drops isnt it just as beneficial to kill mobs even faster and up your kill rate? 


Title: Re: Why stack magic find?
Post by: bhodi on May 21, 2012, 11:57:16 AM
I dunno about magic find, but I'm not getting rare drops from bosses anymore on act 2-3 nightmare. I'm getting them still from the elites, but bosses only drop blues. Even though it's my first time through.


Title: Re: Why stack magic find?
Post by: Lakov_Sanite on May 21, 2012, 11:59:28 AM
I noticed the same in nightmare and now hell, rares become a lot more rare.


Title: Re: Why stack magic find?
Post by: Merusk on May 21, 2012, 12:14:10 PM
I dunno about magic find, but I'm not getting rare drops from bosses anymore on act 2-3 nightmare. I'm getting them still from the elites, but bosses only drop blues. Even though it's my first time through.

They fucked loot up.  You are only guaranteed rares from the first kill *ever* of a boss. That means normal mode (unless you leapfrog bosses via a friend.)  After that they have the same % to drop as (I think) champions.  Meaning you're better off farming champion mobs out in the world when rare hunting than going for bosses.

There's quite a few gripes about it all over the place.


Title: Re: Why stack magic find?
Post by: kildorn on May 21, 2012, 12:18:32 PM
Yeah, they were trying to make boss farming non viable, so you have to play the dynamic content.

I see rares constantly just from fucking around in NM (my favorite was 5 rares in a pile from three champs and a trash pack all zerging me at once), but bosses don't drop shit. It was sort of a let down until I noticed that bosses are a joke, and balanced to be "fair" to the player. While the RNG has no problems giving you a molten/waller and a desecrator/jailer spawned on top of each other.


Title: Re: Why stack magic find?
Post by: Quinton on May 21, 2012, 12:50:51 PM
Quote from: Bashiok
Once you're 60 and can get the Nephalem Valor buff, boss kills are quite lucrative. (assuming 5 stacks)

So, supposedly, at 60, if you really clean out the entire level before a boss, you get the good stuff...


Title: Re: Why stack magic find?
Post by: K9 on May 21, 2012, 12:58:16 PM
You get one stack per rare/champ kill don't you? So I suspect it shouldn't be too hard to get it stacked up, right?


Title: Re: Why stack magic find?
Post by: Shatter on May 21, 2012, 01:11:34 PM
I dunno about magic find, but I'm not getting rare drops from bosses anymore on act 2-3 nightmare. I'm getting them still from the elites, but bosses only drop blues. Even though it's my first time through.

They fucked loot up.  You are only guaranteed rares from the first kill *ever* of a boss. That means normal mode (unless you leapfrog bosses via a friend.) 

That makes sense.  When I got "hacked" and lost my stuff I picked up some base gear and re-did the final acts to Diablo and didnt get any gear like I did on the first pass. 


Title: Re: Why stack magic find?
Post by: Cheddar on May 21, 2012, 05:52:05 PM
3 Yellows and 1 orange from purple/yellow elites in the last 30 minutes in Nightmare.  Yeah. 

I have loved the drops much better in Nightmare then Normal- I am running around 50-60 MF.  I refuse to drop below 50.


Title: Re: Why stack magic find?
Post by: Xanthippe on July 24, 2012, 03:34:11 PM
This may be of interest:


Magic Find and Its Efficiency: A Statistical Insight (http://www.diablofans.com/topic/57939-ongoing-project-magic-find-and-its-efficiency-a-statistical-insight/)


Quote
4. Summary / Conclusion

Bringing all the pieces together provides us with:

    Magic find increases the class ("item-color") of the gear found.
    Magic find does not increase the number of items found.
    Magic find does not increase the iLvl of the gear found.
    The guaranteed rare drop from Nephalem Valor is an additional drop and it is possible to roll a legendary for the drop.
    The guaranteed rare drop from Nephalem Valor is applied to goblins as well.
    Nephalem Valor is superior to magic find; it devalues the effect when compared to farming without the buff, but magic find is still an effective affix.
    Whether or not magic find affects affix rolls is not investigated here, but there is no reason as of to suspect that magic find would increase the stat rolls. We're currently investigating if magic find has an affect on the number of affixes rolled on average per item.
    Last and most important: Future data collection may help to provide data for computational research on magic find that can be used for farming efficiency.


Title: Re: Why stack magic find?
Post by: Salamok on July 24, 2012, 04:09:18 PM
All I know is I am pretty sure I finally hit the point where MF is having a noticeable impact on my legendary/set drop rate.  I also have found that gear swapping mid-fight is a pita and am still undecided if 2 or 3 level 63 rares an hour is worth staying in act 1 for.  I suppose the fact that I have a decent shot at a level 60+ legendary or set item for zero risk makes act 1 a bit more interesting.


Title: Re: Why stack magic find?
Post by: Ralence on July 25, 2012, 03:35:04 AM
Just rent some movies and run Warriors Rest, I'm averaging one rare per minute or so at 135% MF.  I've also watched about a dozen movies that I was backed up on.  Because, yes, it is just that boring.  But it's a lot like a slot machine, and quite addictive.



Title: Re: Why stack magic find?
Post by: SurfD on July 26, 2012, 04:12:51 PM
Maybe i just suck but i am getting wrecked in nightmare for stacking MF.  Skeleton king is one shotting me, that can't be intended.
If the Skeleton King is oneshotting you with his basic mele attack as a mele type character, then yeah, something is VERY wrong, and you should really think about picking up a lot more stam.   His special attack (the one where he has a 2 or 3 second windup animation for it) is intended to oneshot you in the later difficulty levels, and is supposed to be avoided.


Title: Re: Why stack magic find?
Post by: Salamok on July 27, 2012, 10:04:21 AM
Hit the AH, look for gear that has MF+vit+your classes DPS stat, that should serve you well enough until you hit inferno.


Title: Re: Why stack magic find?
Post by: Xanthippe on March 03, 2014, 10:16:12 AM
/necro

How much does magic find matter at this point?

I have some pre-patch gear with magic find on it - should I give it up or keep it?


Title: Re: Why stack magic find?
Post by: Soulflame on March 03, 2014, 10:20:48 AM
I don't know that it's worth it at this point.  I think I found five or six uniques this weekend, plus a ton of rares, some of which were upgrades that I would have never been able to afford previously.

And that's dinking around in Normal/Hard.  I will probably crank it up to Expert and see how that goes.  I probably should be in the level above Expert or Torment 1 at this point, but eh.  I like blowing monsters up.


Title: Re: Why stack magic find?
Post by: Rokal on March 03, 2014, 10:26:16 AM
According to a Blizzard post:

Quote
MF will apply 100% of its benefit to Blue items, 30% to Yellow items, and 10% to Legendary and Set items. This means someone with 300% MF will end up finding roughly 30% more Legendary and Set items than someone with 0%. The design intent is to make things like Topaz gems in helmets or the Nagel Ring an option without them actually being mandatory.

Doesn't sound like it's very helpful anymore.


Title: Re: Why stack magic find?
Post by: MrHat on March 03, 2014, 12:01:23 PM
I think I remember reading that there is a catch up mechanism now where you're more likely to get a legendary if you haven't gotten one in a while.

This rumor has me not playing my low level alts until I get on on my L60s.