Title: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 22, 2006, 11:52:25 AM Does anybody want to meet this Sunday in frigates and go shoot 0.0 folks? Newbs, fellow corp members, non-corp folks, hell, enemies, everyone is invited. What do I care, I'll be flying a Rifter.
I was thinking Geminate, but hell, I'll fly down to Stain or wherever if there's ten folks to gang with there. If Geminate is OK, we could meet in Oijanen (The Forge) and head into BFW-ZZ (Geminate). Get on F13's Teamspeak, even if you're not playing Eve. This should be entertaining. (If you're grossly n00bish and worry about losing your shiny, I'll cover your insurance payment.) Edit: We'll make one run into Geminate at 1200 PST (1500 EST, 2000 GMT) and another at 1700 PST (2000 EST, 0100 GMT). Send me a tell or just join the F13 channel for a gang invite. See you in The Forge! Title: Re: alright, you n00bs: it's frigate gang time! Post by: Slayerik on November 22, 2006, 01:10:02 PM Im grossly noob, but that sounds like fun.
Sounds like a plan to me Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on November 22, 2006, 05:34:21 PM I get back into town Sunday afternoon, so I will make an effort to be on with my EW Caracal.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on November 22, 2006, 07:09:50 PM Come to A-5 :evil:
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 22, 2006, 11:22:15 PM Sunday late afternoon/early evening Pacific time sounds real good to me.
New game: everybody shoot Ca'adwin! Title: Re: alright, you n00bs: it's frigate gang time! Post by: Endie on November 23, 2006, 01:43:14 AM If it's still sane o'clock in GMT-land then I'll turn up. Are we supposed to be in shiny T2 or throwaway crappy frigs? Disposable, I guess?
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Yegolev on November 23, 2006, 07:59:17 AM I will try to get on for this, even though I'm not even a good frigate pilot. Gunnery 2, nyuk nyuk nyuk.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on November 23, 2006, 09:00:39 AM Bring whatever you feel like having blown up. If that means your T2 frigate, well by all means :evil:
Those of you with implants should probably do a clone jump sometime sunday or saturday night. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Endie on November 23, 2006, 01:19:55 PM Bring whatever you feel like having blown up. If that means your T2 frigate, well by all means :evil: Point taken. Merlin it is, then. Quote Those of you with implants should probably do a clone jump sometime sunday or saturday night. Um, can I do that in Concord space? Do I have to traipse out to Neesher or somewhere? Bless me for an ignorant fool, but I do have a head full of +2's that I have no keen desire to lose. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on November 23, 2006, 04:58:10 PM Bless you.
You would've had to have done it at a 0.0 station. Once you get a clone setup in a station you can then move them around and install them anywhere (by manually flying them to where you want them, then jumping back to your original clone). If you don't already have a jump clone out there there's not going to be an easy way to get one. You might look at the ISS website and see what they charge to use their stations for jump clones - since they are neutral they will let anyone do it for a fee. Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on November 23, 2006, 08:40:36 PM OMG. If I get to shoot Ca-ad I am so resubing. Even if he blows me out of the sky. Ive got some aggro to work out here
Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on November 23, 2006, 08:43:23 PM $15 dollers is cheap, Christmas comes early this year!!
Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on November 23, 2006, 08:43:40 PM Good luck to all.
I look forward to pew pew. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Wolf on November 23, 2006, 11:35:24 PM Sunday late afternoon/early evening Pacific time sounds real good to me. What's that in GMT time? Roughly? Title: Re: alright, you n00bs: it's frigate gang time! Post by: Trippy on November 23, 2006, 11:43:03 PM Sunday late afternoon/early evening Pacific time sounds real good to me. What's that in GMT time? Roughly?Title: Re: alright, you n00bs: it's frigate gang time! Post by: Wolf on November 24, 2006, 03:29:59 AM oh. wow. Darn, I would've loved to take out the 'ranis for a spin :(
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on November 24, 2006, 10:54:37 AM 3PM EST, right? I'll do my best to be there!
<= Genar Diziet ingame. Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 24, 2006, 03:19:29 PM Get on to Teamspeak!
Server: www.f13.net:8767 Password: kekela Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on November 24, 2006, 06:52:17 PM FYI: If you guys come to Querious you will be shot at or so I am told. :(
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 25, 2006, 12:25:36 AM Alright, sounds like we're going to have two gangs. One around noon PST which is 2000 Eve time. We'll have a second gang around 5 pm PST which is 0100 Eve time. I'll try to make both.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: addryc on November 25, 2006, 12:47:22 AM Going to try and make one or both on Addric - I miss running around in a speedy frigate!
Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on November 25, 2006, 06:44:07 AM OK, I built a frig. I figure your saying 9Am Est and 2Pm EST. But where?
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 25, 2006, 09:56:32 AM Nope, that's 3pm EST and 8 pm EST.
I'm still for Geminate like I said in the original post unless everyone really wants to go shoot FiX right now. We'll save FiX for after Revelations. :-D Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on November 25, 2006, 08:50:54 PM Pacific, mountain, central, eastern
Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on November 25, 2006, 08:56:36 PM Noon in the land of fruit and nuts, is 11 mountain, 10 central 9 AM est
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on November 25, 2006, 10:12:08 PM Hm, looks like I can only make the later one. Timezones > me.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 26, 2006, 12:43:56 AM Noon in the land of fruit and nuts, is 11 mountain, 10 central 9 AM est Noon in Pacific is 3 pm Eastern.http://www.worldtimezone.com/ Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on November 26, 2006, 11:32:07 AM Oh god, my brain is revolting.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 26, 2006, 03:16:23 PM Remember to fit speed mods! 8-)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on November 26, 2006, 10:39:22 PM Idea: Pew Pew on test server where it costs nothing :)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Endie on November 27, 2006, 01:09:23 AM Did the 8 o'clock run ever make it out of 0.0 space? Did Dwindle lose any more rifters?
I am, of course, still trapped there: trapped for all eternity in a lawless and unforgiving (as well as surprisingly empty) landscape. Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 27, 2006, 08:49:24 PM Yes, to all counts. I died again, no one else died, they all made it out in one piece. I call it a success. At 0100 we decided not to go into 0.0 because there were only three of us.
The gang jumped into a bubble camp, kept their cool, and made it out safe (well, except for me). I am proud. Turnout was low among the vets. Let's do better next time, guys. :-D Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on November 27, 2006, 09:13:14 PM Sorry, you guys started too early for me - was still driving back from the mountains.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: addryc on November 27, 2006, 10:59:45 PM Yes, to all counts. I died again, no one else died, they all made it out in one piece. I call it a success. At 0100 we decided not to go into 0.0 because there were only three of us. The gang jumped into a bubble camp, kept their cool, and made it out safe (well, except for me). I am proud. Turnout was low among the vets. Let's do better next time, guys. :-D It was a total fucking blast, Dwindle - thanks again for taking us zerosec noobs out! It was VERY educational on how to navigate the risky waters of zerosec, and I made a good chunk of money too from the rats we killed as we explored. Now that I spent the time and migrated up to The Forge (Most of yesterday evening was spent shuttling 3 ships to and from Neesher-space - only stuff left there is minerals that I'll haul up at my leisure), I'll definitely be game for more runs! Now - to find an agent who is NOT pissed off at me up there....:) Diplomacy FTW! Title: Re: alright, you n00bs: it's frigate gang time! Post by: Endie on November 28, 2006, 02:57:53 AM It was a total fucking blast, Dwindle - thanks again for taking us zerosec noobs out! It was VERY educational on how to navigate the risky waters of zerosec, and I made a good chunk of money too from the rats we killed as we explored. Ditto that.. thanks for spending the time on planning it and taking us out, Dwindle. The bubble camp was fun - I'd never seen one before - and I eventually did get back into fluffy, warm, mollycoddled 0.3 space at lunchtime the next day when there were no piratical types at all. Endie/Raphael Scoria Title: Re: alright, you n00bs: it's frigate gang time! Post by: Slayerik on November 28, 2006, 06:12:26 AM Yeah, was cool. I'll have some more cannon fodder for the next run for sure, I have some RL friends I'll get on TS and drag along.
I will also have some decent electronic gadgets for the next run, and a nasty frigate setup. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on November 28, 2006, 07:15:26 AM Yeah, I'm going to try and drag some RL friends along as well. The gatecamp was fun - loading into the system with an overview of flashing red!
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on November 28, 2006, 11:04:55 AM I wanted to come -- but spent my time working on a project instead. Plus, I didn't have the time, money, or skills to setup a jump clone wherever the hell you guys are.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on November 28, 2006, 11:44:56 AM We'll do it again real soon. As soon as Transgaming updates Cedega so I can play Revelations, I'll plan another little jaunt. We absolutely must play with the new scanner and warp to 0.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Endie on November 28, 2006, 12:51:43 PM I wanted to come -- but spent my time working on a project instead. Plus, I didn't have the time, money, or skills to setup a jump clone wherever the hell you guys are. I didn't set up a jump clone: I just went in with a head full of +2s and shit myself when we hit a gate camp as soon as we entered 0.0 Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on November 28, 2006, 02:54:30 PM I wanted to come -- but spent my time working on a project instead. Plus, I didn't have the time, money, or skills to setup a jump clone wherever the hell you guys are. I didn't set up a jump clone: I just went in with a head full of +2s and shit myself when we hit a gate camp as soon as we entered 0.0 Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on November 28, 2006, 04:23:46 PM I imagine with the character creation changes and some seed money it would be pretty trivial to get a PVP frigate setup on an alt.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Raging Turtle on November 28, 2006, 06:15:46 PM Slight derail, but something I like even more is how easy it is to now make a HAULER alt :-)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on November 29, 2006, 11:24:13 AM I imagine with the character creation changes and some seed money it would be pretty trivial to get a PVP frigate setup on an alt. I was thinking much the same thing, actually.Title: Re: alright, you n00bs: it's frigate gang time! Post by: WayAbvPar on November 29, 2006, 11:38:26 AM Couldn't make this one, but will try to make one in the future. I can buy an interdictor if we want to set up our own bubble camp =)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Slayerik on December 01, 2006, 05:35:33 PM So we gonna try this again with some more peeps? :)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on December 01, 2006, 09:18:52 PM Hells yeah. This time I can warp scramble/web. :hello_kitty:
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 02, 2006, 04:26:18 PM And we'd only need 1 or 2 points, not 3-4!! (for scrambling)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 03, 2006, 03:03:05 PM I was thinking of throwing together an alt for these things. Anything in particular you guys need? This would be a straight-out-of-creation type of alt, although hopefully I can get him some cash to buy a decent setup.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 03, 2006, 03:59:18 PM Anything combat oriented would be fine. You'd be able to shoot pretty well right out of the box, but you'd have to train the scrambling/webbing skills every PvP character should have. And ECM. :)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 03, 2006, 04:22:17 PM Anything combat oriented would be fine. You'd be able to shoot pretty well right out of the box, but you'd have to train the scrambling/webbing skills every PvP character should have. And ECM. :) My main is Gallente. What's a good change from that? :)Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 03, 2006, 05:57:13 PM Amarr is probably the exact opposite of Gallente. I don't think it really matters much, you can have fun with all of them. :)
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 03, 2006, 06:07:36 PM Amarr is probably the exact opposite of Gallente. I don't think it really matters much, you can have fun with all of them. :) I had a Mimnitar (or however it's spelled) all put together, and lost connection somehow when I went to check the name availability. Good skills, and enough in EW to tackle right out of the box. Which is good, given that I'm not sacrificing training time on my main for an alt. I suppose I could just train Infomorph and try to understand jump clones, and just arrange for a Gallente frig or three kitted out for PvP out near you. Know any good systems in the area I could base out of? I'm way off in Gallente Empire (Verge Vendor) and haven't travelled too far afield. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 03, 2006, 06:21:03 PM I don't personally, but I'm sure someone who's familiar with Gallente space can chime in. Jump clones are a good thing, but you have to get 8 standing with the station's owning corp before you can install one - that means you gotta do some missions for them.
You could certainly come to Akora (or near by) - I think we are going to try to do some more gang PvP to get our feet wet .. we could even pvp against each other for practice if we wanted. (I don't mind piloting a throw away frigate or cruiser as a target for pvp practice). Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on December 03, 2006, 09:15:11 PM test server is a good place to practice
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 04, 2006, 10:00:02 AM I don't personally, but I'm sure someone who's familiar with Gallente space can chime in. Jump clones are a good thing, but you have to get 8 standing with the station's owning corp before you can install one - that means you gotta do some missions for them. Is that for jumping out or jumping in? And can Empire stations handle jump clones? I don't mind making a long trek out to Akora, I just don't want to PvP with the implants I've got in my head -- not while learning.You could certainly come to Akora (or near by) - I think we are going to try to do some more gang PvP to get our feet wet .. we could even pvp against each other for practice if we wanted. (I don't mind piloting a throw away frigate or cruiser as a target for pvp practice). I don't mind buying whatever the Gallente EW rig is (Maulus?) and just flying there (or my favorite Incursus) -- but I want to clear my head of implants before I come play. Wouldn't take me long to train up the jamming skills and such (a few hours, at most) and I've got good drones skills and decent gunnery skills, so that's a plus. Main reason I want the experience is so I can recognize ships by sight and common tactics, in case I get jumped on my main. Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on December 04, 2006, 10:51:17 AM You don't have personal standing of 8 with any NPC corp unless you're grinding Level 4s. If you don't already have a jump clone, neither does your corp. Certain 0.0 alliances will let you install jumpclones for a fee, but depending upon the quality of your implants it might be cheaper to lose the impants once and buy them again. If you plan on dying a lot, then paying the 0.0 docking fee could be worthwhile. Also worth investigating is whether an empire corp will accept you as a member real quick to install some clones. That might be cheaper.
Patch notes (http://myeve.eve-online.com/updates/patchnotes.asp?patchlogID=102) for tomorrow have been updated. Missions are getting some content luv. And, joy of joys, "The EVE client will run on Linux using Cedega from Transgaming again. This resolves a post deployment issue." Looks like I will be ready to rock again after tomorrow. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 04, 2006, 11:03:31 AM Crud. Weren't there some changes to standings required for jump clones in the last patch?
How difficult is it to give money to an alt -- a straight up "Same account" alt? I might build another Gallente alt (Drone/EW) and practice with that. My implants aren't worth that much (I think my best one is only worth about 4 mil on the market), but replacing them is a major pain. Title: Re: alright, you n00bs: it's frigate gang time! Post by: WayAbvPar on December 04, 2006, 11:07:47 AM All you have to do to give them money is look them up in People and places, then right click on their pic. It is extremely simple. Long gone are the old UO days of hiding a backpack full of goodies under some brush and logging the new character on to race over to pick it up before it decayed or was found by another player :-D
As for the jump clone change- I think it used to require 8.0+ standings for both the individual AND his corp; now you just need one or the other. Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on December 04, 2006, 11:08:38 AM Yes, used to be required 8 standing of both your corp and yourself, which was damn near impossible to do for NPC stations. After Revelations, you only need 8 standing on either your corp or yourself, which is why an empire mission runner corp might be able to hook you up at a reasonable price. It's a new market, though.
Alts can get escrow stuff trivially, I assume the same still holds true for contracts. The only restriction was on trial account characters. Griffin (http://www.eve-online.com/itemdatabase/ships/frigates/caldari/584.asp) is the nasty ECM frigate. Maulus (http://www.eve-online.com/itemdatabase/ships/frigates/gallente/609.asp) is a sensor dampener frig. After the EW changes, ECM on a Maulus isn't as awesome as it used to be, but it's still pretty damn good. Edit: fix links. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 04, 2006, 11:15:00 AM Yes, used to be required 8 standing of both your corp and yourself, which was damn near impossible to do for NPC stations. After Revelations, you only need 8 standing on either your corp or yourself, which is why an empire mission runner corp might be able to hook you up at a reasonable price. It's a new market, though. Okay, thanks. . It'll be awhile before I have 8.0 standing with an NPC corp -- I'll have to check and see if I'm even remotely close with anyone, but I doubt it. So I'll probably just put together a Caldari or another Gallente, give them a few million ISK and fly them out into your neck of the woods. I need to check out the Minmitar ECM frig, though. Alts can get escrow stuff trivially, I assume the same still holds true for contracts. The only restriction was on trial account characters. Griffin (http://www.eve-online.com/itemdatabase/ships/frigates/caldari/584.asp) is the nasty ECM frigate. Maulus (http://www.eve-online.com/itemdatabase/ships/frigates/gallente/609.asp) is a sensor dampener frig. After the EW changes, ECM on a Maulus isn't as awesome as it used to be, but it's still pretty damn good. Edit: fix links. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Slayerik on December 04, 2006, 11:18:29 AM My 0.0 alliance is near a station, with the standard cost of 100k for the clone.
The key is also, to train to Infomatic Psych or whatever to level 2 so that you create the 0.0 clone, then fly your implanted ass to high sec. Go to any medical term and then Jump your clone to low sec. It leaves a clone there even if you do not have the standings, along with your implants. Can only jump once every 24, but its a great way to head to PVP land for the weekend without your implants in. Title: Re: alright, you n00bs: it's frigate gang time! Post by: WayAbvPar on December 04, 2006, 11:18:50 AM I think my highest standing is like 4.0 or something- just barely high enough for level 4 missions. Which would be great for standing bumps if I could finish half of them solo. :x
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 04, 2006, 11:36:40 AM My 0.0 alliance is near a station, with the standard cost of 100k for the clone. Hmm. Is that 100k for anyone, or just alliance members? The key is also, to train to Infomatic Psych or whatever to level 2 so that you create the 0.0 clone, then fly your implanted ass to high sec. Go to any medical term and then Jump your clone to low sec. It leaves a clone there even if you do not have the standings, along with your implants. Can only jump once every 24, but its a great way to head to PVP land for the weekend without your implants in. But the bit about dropping the clone in low-sec, then hightailing my implant-filled head to Empire and jumping from there was more or less "The Plan". Title: Re: alright, you n00bs: it's frigate gang time! Post by: Slayerik on December 04, 2006, 12:51:28 PM Its 100k everywhere ive ever been... so im not sure...
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Morat20 on December 04, 2006, 01:09:12 PM Its 100k everywhere ive ever been... so im not sure... Once I've got Infomorph trained up a bit, I might buy a frig and head down that way to install a jump clone. Take a shuttle back, I guess. :)Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on December 06, 2006, 01:07:09 PM http://myeve.eve-online.com/ingameboard.asp?a=topic&threadID=301962
One empire jumpclone service (15M for main, 7.5M for alts). I'm sure there must be others. Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on December 06, 2006, 02:57:13 PM Ca'adwin is ready to play :evil:
Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on December 06, 2006, 05:31:04 PM OOOHHH I am intrigued!!
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on December 07, 2006, 01:27:30 AM We should totally do this again this weekend. But we need a non-evenoob to run the show!
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 07, 2006, 08:15:03 AM Don't look at me. :-P (Seriously, someone with a bit more pvp experience would be ideal to lead the pvp training mission of our corp).
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on December 07, 2006, 09:23:12 AM Bah, no one with PVP experience is in the corp. I might play some this weekend, but I can't commit to a time. If I get on, gang me and we'll rumble. I need to play with recon probe launchers.
Speaking of which, somebody buy us a BPO for recon probe launchers. :-D Title: Re: alright, you n00bs: it's frigate gang time! Post by: WayAbvPar on December 07, 2006, 09:33:39 AM You can probably find targets right in Akora. Rhonstet got popped at a gate there last night by a pirate from Smash Alliance (Major something or other). Irek chased him off, but I am sure he or his brethren will be around. We should assemble some sort of quick response force to clear Akora of these folks- need scanning experts, tacklers, and firepower.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 07, 2006, 03:08:44 PM Yah I was hoping we could work on 3 man gangs with a setup like this:
1 Frigate - tackler, scan prober 1 Cruiser - EW and NOS 1 BC - EW and Damage Since no one is using WCSs on fighting ships, a scramble strength of 1 should be enough (though 2 doesn't hurt). I don't know if this little gang would be able to break a tank on a BS, but I'd like to try it out amongst gang members to see how it goes. So if we have time this weekend and anyone wants to try one of those roles, I'd be happy to run a BS out to try it on. Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on December 07, 2006, 05:02:54 PM of the few ships i have. 1 is a ferox (bc) well Ive a kessie as well. Might be able to do your ew, could you be tad more specific?
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 07, 2006, 07:28:01 PM EW is usually Multispectral ECM fittings (at least 2). But it can also be sensor dampeners. If you are in a BC you'd want to do high damage output in addition to that (so for a Ferox, that'd be 6? heavy missile launchers).
For a Cruiser, we'd want 2 or 3 ECM and 2-3 Med Nos. And probably a scanner of some sort to find out what protective modules the target has on (so we can switch the missiles up to hit the least resistive damage type. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on December 08, 2006, 02:31:10 PM I could contribute a frigate for scrambling. My scan-probing skills are not there.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 08, 2006, 02:56:10 PM An opportunity to learn!
The whole idea of any of this is to have goals for your skill learning - so if you wanna try some ECM/EW stuff, train it up! Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on December 08, 2006, 04:34:08 PM I want to see what ECM drones can do after the ECM nerf. I can't find whether they were nerfed or not.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on December 09, 2006, 01:55:08 AM Let's use the test server.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on December 09, 2006, 11:24:00 AM Pussy. :roll:
Is there any way to train skills faster or get free/cheap ships on test? Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on December 09, 2006, 01:48:24 PM everything on test is 100 isk per unit.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on December 10, 2006, 10:22:11 AM You gotta apply for a test account, don't you, and keep a separate test installation? Work? Noes!!! :|
Title: Re: alright, you n00bs: it's frigate gang time! Post by: gimpyone on December 10, 2006, 10:42:20 PM No application.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on December 28, 2006, 10:15:50 AM Alright, let's do this again real soon. It's all frigates again (or anything that can align as fast as one, as we move quickly). Newbs, alts, longstanding members of F13 all welcome. Be on Teamspeak whether you have a mike or not, as I refuse to type. Bring an empty mid slot and I'll give you a present. First meetup will be in Akora, but I believe in a few weeks we'll have to schedule a one hour tour of the south: see the sights, shoot the locals, that sort of thing.
I was thinking maybe not the holiday weekend, but next weekend? Anybody who wants to do less casual pvp is encouraged to join the F13 corp. We'll be playing with mods and tactics in highsec and then applying our learning all winter long. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on December 30, 2006, 10:35:34 AM I'm game. That'll give me time to train up to scramblers/webs on my pvp alt.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Strazos on December 30, 2006, 11:49:48 AM Heh, anyone think I can run Eve on an ATI Radeon 9250? It has 256mb, but it's PCI. I don't know what its capabilities are beyond that.
EDIT: I'm not even entirely positive it's a 9250; it might only be a 9200. My Omega Drivers gave me both as options. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Raging Turtle on December 30, 2006, 11:52:04 AM Can't hurt to try, eh?
I've got a number of frigates in Reisen, next to Akora, if someone wants to practice a little pew pew. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Yoru on December 30, 2006, 02:53:29 PM Shouldn't be a problem.. Eve's client is 4 years old. I can run it (poorly) on a laptop with a 32mb ATi Mobility chip in it.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Strazos on December 30, 2006, 05:12:01 PM Ok, I guess I'll have to find some room to install Eve again.
I won't even have this VC problem once Newegg processes my RMA and I can get Another new card. Think I'm gonna go with a nVidia card this time... EDIT: Had to uninstall the Omega Drivers. Apparently, they would not let this crap card do anything using Direct3D. Kind of vital for something like Eve I suppose. Perhaps I'll re-up tomorrow night. You guys better be active. :evil: Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on January 08, 2007, 03:49:30 PM Alright, we're going Saturday, January 13. Get on F13's teamspeak even if you don't have a mike.
We'll be leaving at 3:00 pm Pacific from Akora. Log on earlier if you want to duel, practice scanning, practice running away, get safespots, or change your fitting. Evemail Dwindlehop this week if you need a ship. I have some spares. 15:00 PST (3 pm) 18:00 EST (6 pm) 23:00 GMT (eve time) Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on January 10, 2007, 02:01:57 PM No response this time, and I'm speculating that is was because I sounded like a hard-ass about the time? How about this substitution:
Every Saturday, I'll have a gang for PVP practice that's open to non-corp members. No committment necessary. Mostly I'll be playing in the afternoon Pacific time, but it varies. For the near future, show up at Akora in a frigate, but we may change the ships or location later. Message me if you need anything (ships, advice, guns, isk). My Eve character is named Dwindlehop. Get on Teamspeak: Server: www.f13.net:8767 Password: kekela Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on January 10, 2007, 02:09:29 PM And by practice, I mean shooting at live targets. :rock:
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Raging Turtle on January 10, 2007, 02:28:56 PM I'll probably be there. I need serious practice in my 'ceptor.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Evangolis on January 11, 2007, 12:16:41 AM Given the skills below, what sort of a ship setup (and short term training plan) would you suggest for putting together for Saturday?
This is the current state of Gen Haz, a Caldari soldier I created with the idea that I would use him to learn a bit about PvP. I've got 3-4 mil on Skarn Tok that I can spare to buy/pay for some skill books, expendable frigates (Merlins, I suppose, you have those out that way?), and new clones for Gen if/when needed. Here are Gen's current skills. Current skills: Electronics IV Electronics Upgrades I Engineering III (21 hours until 4 as of this posting) Shield Compensation II Shield Operation III Shield Upgrades II Gunnery V Sharpshooter I Small Hybrid Turret V Missle Bombardment II Missle Launcher Operation IV Rapid Launch III Rockets IV Standard Missles III Caldari Firgate III Spaceship Command IV Mining I Learning IV Iron Will II Spatial Awareness IV Science II I've got EVE Mon set up and working, but I'm not really sure what I should be working toward, and want to avoid my generalist tendancies. My preference, at least at first, would be to snipe, but maybe that is a mistake? Title: Re: alright, you n00bs: it's frigate gang time! Post by: Chenghiz on January 11, 2007, 06:10:26 AM I have Chenghiz parked in Akora in a Rifter ready to go for Saturday. Looking forward to this.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Viin on January 11, 2007, 07:55:10 AM Given the skills below, what sort of a ship setup (and short term training plan) would you suggest for putting together for Saturday? ... I've got EVE Mon set up and working, but I'm not really sure what I should be working toward, and want to avoid my generalist tendancies. My preference, at least at first, would be to snipe, but maybe that is a mistake? You could snipe, but I don't think you do much with a small turret. What about a rocket tackler? Could do some rocket launchers, webber, scrambler, and whatever else you want to play with. Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on January 11, 2007, 11:24:34 AM I think your best bet in is in a Griffin, outside of 20k, ECMing your little heart out. Get some Electronic Warfare and you're all set for that. You could add the railguns for even more fun.
If you snipe, you must stay out of range. If you're going to stay out of range, you need speed. You have no Navigation skills. It's definitely a possibility, but I tihnk the time to train will exeed your Saturday deadline. You'll have cap issues. I think rockets are a fine plan with those skills. I would train at least some Navigation, Evasive Maneuvering, and Afterburner, like to 1. If you snipe, get some Motion Prediction and Sharpshooter levels. You may need capacitor power relays to have enough cap for the ECM or AB if you go that route. I forget what the required skills are, but evemon will tell you. Also get energy system operation and energy management. The other option is blasters and a shield booster. That's something you'd definitely need Navigation & Afterburner for. Title: Re: alright, you n00bs: it's frigate gang time! Post by: Evangolis on January 11, 2007, 02:04:22 PM Thanks, I'll look into those ideas, and try to get setup someplace nearer your base.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: Evangolis on January 12, 2007, 05:33:06 PM I’m looking for input for a loadout to use tomorrow. I pulled a Merlin and some L1 mission drops out of Skarn’s containers and gave them to Gen. The Merlin will take 2 Hybrids, 2 Missles, 4 mids, and 2 lows.
For the weapons, I’ve got 150MM Carbide Rails or Light Ion Blasters, and standard missles or rockets, depending on whether I would be better off fighting at about 15-19km or 1000-1200 meters. That’s my first question. Fighting in close with rats has not been a great experience, but I expect PvP would be rather different from ratting. In the mids, I’ve got the choice of an afterburner which puts my speed to 470m/s, a 15% cap recharge module, a 200 point shield extender, a T2 Shield Booster, a Statis Webifier, and a Fleeting Progressive warp scrambler. I might also be able to put a multifrequency ECM module or modules in there. Which four of these would work best for tomorrow is my largest question mark. For the two lows, I’ve got a choice between a power diagnostic I module (Which makes everything fit better), and either a small armor rep or a 100mm armor plate. I suppose I could also mount some sort of armor hardener or resistance buffer in there. My original thought was to mount a short range offensive setup, with the webber and scrambler, using the shield mods as my tank, with the armor repper to fix any bleed through, and the diagnostic to help my power and cap. Power is tight, but I have CPU to burn. I’d appreciate input, no matter how theoretical it might be. Title: Re: alright, you n00bs: it's frigate gang time! Post by: hal on January 12, 2007, 06:34:29 PM Not an specific answer but a general answer about PVP vs PVE in eve. Missiles (rockets) do predictable damage. Guns and blasters can do huge damage if the range is just right. Blasters are used in PVP because you need to be close to web and scramble anyway why not fry them while your there. If you don't scramble and web they will just run away, well unless they think they can out dps you in which case you wish they would just run away. In eve ECM is more important than DPS.
Title: Re: alright, you n00bs: it's frigate gang time! Post by: dwindlehop on January 13, 2007, 12:44:14 PM My plans changed and I'm online now, if anyone wants advice or practice.
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