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f13.net General Forums => Gaming => Topic started by: eldaec on November 23, 2011, 01:08:44 PM



Title: Command & Conquer Generals 2 (was mysterious Bioware/C&C thread)
Post by: eldaec on November 23, 2011, 01:08:44 PM
So, the internet appears to have decided Bioware is making a command and conquer game.

Evidence being this screenshot, three seconds of tank footage and apparently someone saw something on linkedin saying that Victory Games has been rolled into Bioware.

Also Bioware are announcing something on Dec 10.

(http://dl.dropbox.com/u/318368/article-1322038680432-0EE95F0500000578-241604_466x310.jpg)

Discuss.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on November 23, 2011, 01:11:12 PM
What all-caps city name do we append after Bioware for this one?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: luckton on November 23, 2011, 01:13:09 PM
It better still have live-action in-game clips or /ignore.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Teleku on November 23, 2011, 02:11:46 PM
Can you romance Kane as you progress through the Nod missions?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Hawkbit on November 23, 2011, 02:13:57 PM
I can't wait for the man-on-man Michael Ironside scenes.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: caladein on November 23, 2011, 02:58:04 PM
What all-caps city name do we append after Bioware for this one?

MONTRÉAL would be my guess.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on November 23, 2011, 03:27:44 PM
What all-caps city name do we append after Bioware for this one?

MONTRÉAL would be my guess.

The thinking is that Visceral Games in L.A. has been folded into Bioware and is the team working on this project.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ratman_tf on November 23, 2011, 04:59:09 PM
I'm a mechanical man!


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: UnSub on November 23, 2011, 05:06:50 PM
How does that screenshot say C&C over any other modern military game? It could as easily be concept art for BioWare's ExplosionJumper (with realistic destruction physics).


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: caladein on November 23, 2011, 05:22:58 PM
There's also a bit in the video with a near-future tank.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on November 24, 2011, 01:57:00 AM
How does that screenshot say C&C over any other modern military game? It could as easily be concept art for BioWare's ExplosionJumper (with realistic destruction physics).

The speculation is mostly due to various bits of evidence that Bioware might have taken over EA's L.A. studio that was working on C&C.  The other theory going around is that it's a Mercenaries game, which would make more sense being labeled a Bioware project due to their connection with Pandemic.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Megrim on November 24, 2011, 10:43:06 PM
I think I'd much rather another Dune RTS, than a C&C one.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: NiX on November 25, 2011, 06:22:10 AM
I'd much rather see Bioware not touch anything.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: eldaec on November 25, 2011, 07:15:25 AM
Personally I think a camp as hell command and conquer universe bioware rpg could be awesome. Though that clearly isn't what this is.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: K9 on November 25, 2011, 07:29:05 AM
Command and Conquer was the first computer game I actually purchased with my own money. The franchise hasn't been treated well though imo. My problem with a lot of the games is that they couldn't seem to make up their mind whether they wanted to be serious and gritty, or light-hearted and daft. Given how few RTS games come out these days any reboot is going to struggle to compare to SC2, and that is going to be the only benchmark for them.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Speedy Cerviche on November 25, 2011, 08:21:44 AM
Well they could always try and move the RTS away from the style they've used for a decade but Blizzard basically rules now. C&C could really use the change since it's now in starcraft/warcraft's shadow. Another cut out of same cloth is just yawn inducing.

How about going for a supreme commander style game with more of a mass/strategis focus? Or instead how about a super tactical focus like world in conflict (for me, that was the best multiplayer RTS I've ever played)?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ratman_tf on November 25, 2011, 03:45:23 PM
Make it an FPS set in the 50's.  :grin:


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: rk47 on November 25, 2011, 06:05:59 PM
Command and Conquer is probably the only single player RTS that I paid attention to for the last decade. Until the latest one blew up on the weight of hollywood scripting it is attempting to emulate.  I kid you not, 1 mission in, 'Commander, they killed your wife' is probably the lowest point on the franchise and since then, I never gave it another look.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: HaemishM on November 28, 2011, 09:56:18 AM
Why hasn't someone put a bullet in this franchise's head already?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Sheepherder on November 28, 2011, 10:06:35 AM
They did, they just resurrected the corpse to shamble along in a merry jig for our pleasure.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Sky on November 28, 2011, 11:11:58 AM
  I kid you not, 1 mission in, 'Commander, they killed your wife' is probably the lowest point on the franchise
No shit, they need to save the good parts for last.

Wait, what?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tmp on December 03, 2011, 05:14:42 PM
I was very much like o.O at this because it didn't really seem to make much sense for BioWare to get involved with the genre, but then it suddenly starts making sense

Activision's Blizzard dominates the MMO market -- EA has their BioWare label develop SWTOR
Activision's Blizzard dominates the RTS market -- EA has their BioWare label develop resurrected C&C

i suppose if that's accurate the question is whether they start another BioWare franchise to compete for Diablo market, or if that's where the next Dragon Age title is heading.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ragnoros on December 03, 2011, 07:00:44 PM
Man, don't say things like that. Dragon Age II plus Diablo would be sex.

Trying to combine Bioware's compelling characters with Diablo's spaztic gameplay would be easier said than done however.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Malakili on December 03, 2011, 07:28:55 PM
Man, don't say things like that. Dragon Age II plus Diablo would be sex.

Trying to combine Bioware's compelling characters with Diablo's spaztic gameplay would be easier said than done however.

One of the things that makes Diablo work is the lack of narrative outside the cutscenes and the occasional bit of NPC dialog.  The last thing I need in my diablo is fully voiced dialog options or some such. 


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tmp on December 03, 2011, 07:52:05 PM
One of the things that makes Diablo work is the lack of narrative outside the cutscenes and the occasional bit of NPC dialog.  The last thing I need in my diablo is fully voiced dialog options or some such.  
Couldn't that facebook Legacy thing or Legends or whatever it was called, work as a prototype for Diablo-like DA game? Didn't play it myself but from discussion people had about it, it sounded like it's largely kill kill kill as you move along the screen, then upgrade your castle, rinse, repeat?

edit: on the other hand there's rumours next DA is going to have LOTR:Conquest-like multiplayer (http://kotaku.com/5863668/surprise-dragon-age-getting-multiplayer) (if that doesn't wind up as a separate game) so there's that.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Soulflame on December 03, 2011, 08:00:28 PM
I'm a mechanical man!

DAMN YOU!!!!!!11


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 04, 2011, 07:14:04 AM
I was very much like o.O at this because it didn't really seem to make much sense for BioWare to get involved with the genre, but then it suddenly starts making sense

Activision's Blizzard dominates the MMO market -- EA has their BioWare label develop SWTOR
Activision's Blizzard dominates the RTS market -- EA has their BioWare label develop resurrected C&C

i suppose if that's accurate the question is whether they start another BioWare franchise to compete for Diablo market, or if that's where the next Dragon Age title is heading.

I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tgr on December 04, 2011, 07:21:38 AM
My impression of starcraft 2 is that it's more a tactical game, than a strategy game.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Stormwaltz on December 04, 2011, 01:49:21 PM
My impression of starcraft 2 is that it's more a tactical game, than a strategy game.

I'd classify it as an Accelerated Realtime Tactical Micromanagement game.

But ARTM isn't exactly a catchy abbreviation.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tmp on December 04, 2011, 02:05:01 PM
I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.
One is all it takes. They only released single MMO in the last 8 years, too.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Malakili on December 04, 2011, 02:26:03 PM


I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.

They've released the only RTS that matters in the last 8 years.

In regards to tactics v. strategy in Starcraft, I think the reality is that both matter quite a lot.  The issue is that most people have mechanics that are so bad that it doesn't matter how much thought they put into their strategy because they are unable to actually execute it.   If your "strategy" beats my "strategy" but you get supply blocked 10 times, it won't matter because I'll show up to your base with 3x as many units as you have.  But within skill levels which are otherwise relatively equal, strategy plays a pretty huge role, which is apparent in most pro tournaments.  

Finally, I think a better example of a tactical game is something like Dawn of War 2.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 04, 2011, 02:58:10 PM


I wouldn't really say they dominate the RTS market when they've only released one RTS in the last 8 years.

They've released the only RTS that matters in the last 8 years.


I think Relic would disagree with you.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tmp on December 04, 2011, 03:01:14 PM
I think Relic would disagree with you.
Who?

(seriously, wish i could say it's trolling. I haven't kept up with the RTS developments at all, and so the recent Starcraft stuff is the only relatively new thing in the genre i'm aware of. That's how big it is, compared to the competition. Relic brings to my mind Homeworld games and that was well, ages ago)


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 04, 2011, 03:14:56 PM
I think Relic would disagree with you.
Who?

(seriously, wish i could say it's trolling. I haven't kept up with the RTS developments at all, and so the recent Starcraft stuff is the only relatively new thing in the genre i'm aware of. That's how big it is, compared to the competition. Relic brings to my mind Homeworld games and that was well, ages ago)

Company of Heroes and Dawn of War.  Both are pretty well regarded RTS series.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: UnSub on December 05, 2011, 01:11:51 AM
They may be well regarded, but Blizzard makes the RTS games that all gamers take note of.

The RTS category isn't as dominant as it used to be - it's ceded that ground to the FPSs - but it still commands attention, especially on the PC. Blizzard is a key player in that space.

I do get the logic of EA making BioWare their "everything that isn't an FPS or Guitar Hero game" studio, but it also makes no damn sense.



Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 05, 2011, 02:20:57 AM
They may be well regarded, but Blizzard makes the RTS games that all gamers take note of.

I think that's losing sight of the original point I was making, in that Blizzard isn't dominating the RTS genre.  For the better part of a decade they didn't release any RTS games, while games like Company of Heroes were released and became critically and commercially successful.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Malakili on December 05, 2011, 06:26:40 AM


I think Relic would disagree with you.

I'mm sure they would, but I think they'd be wrong.  I'd wager that until Starcraft 2 came out more people still played both Starcraft 1 and Warcraft 3 than played any of Relic's games.  Hell, even DOTA by itself might have more players than Relic's games.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on December 05, 2011, 02:42:36 PM
They may be well regarded, but Blizzard makes the RTS games that all gamers take note of.

I think that's losing sight of the original point I was making, in that Blizzard isn't dominating the RTS genre.  For the better part of a decade they didn't release any RTS games, while games like Company of Heroes were released and became critically and commercially successful.

And probably still had a tiny fraction of the player base that SC1 had 10 years on.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Fordel on December 05, 2011, 02:46:26 PM


I think Relic would disagree with you.

I'mm sure they would, but I think they'd be wrong.  I'd wager that until Starcraft 2 came out more people still played both Starcraft 1 and Warcraft 3 than played any of Relic's games.  Hell, even DOTA by itself might have more players than Relic's games.

Once you factor in DOTA for War3, then it's not fucking contest at all. China loves it some fucking DOTA.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: luckton on December 07, 2011, 04:07:23 AM
(http://v.cdn.cad-comic.com/comics/cad-20111207-50a84.png)


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Sheepherder on December 07, 2011, 10:18:26 PM
That is an impressively unfunny comic.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on December 07, 2011, 10:35:37 PM
Sadly that's towards the top end for CAD.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tgr on December 07, 2011, 11:13:18 PM
Silence, infidel. CAD is awesome.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Fordel on December 07, 2011, 11:24:52 PM
It really isn't, and I read some really shitty stuff here so it's not like I have some huge standards to keep or whatever.  :why_so_serious:


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Sheepherder on December 08, 2011, 01:49:07 AM
I used to read Ctrl+Alt+Del, now I remember why I stopped.

The joke is so fucking obvious that the telling of it is redundant.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 08, 2011, 02:25:24 AM
I used to read Ctrl+Alt+Del, now I remember why I stopped.

The joke is so fucking obvious that the telling of it is redundant.

Pretty much.  People were making this joke on message boards two weeks ago when the teaser first came out.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: NiX on December 08, 2011, 01:28:17 PM
I think it would have been funny if the tanks were taking cover behind chest high walls.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on December 08, 2011, 04:07:50 PM
And without the top 2 panels, which are completely pointless.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Margalis on December 08, 2011, 04:20:59 PM
SC2 is succeeding largely on strength of brand. And in terms of RTS importance it really has very little, it didn't jump start or consolidate the RTS genre the same way SC1 did. There's very little in the mechanics and game systems of SC2 that is going to change RTS games going forward.

Sure, it's popular, but it's important to the RTS genre the same way that Just Dance 2 is to the dancing genre. There's nothing pivotal about the release of SC2.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Malakili on December 08, 2011, 04:35:12 PM
SC2 is succeeding largely on strength of brand. And in terms of RTS importance it really has very little, it didn't jump start or consolidate the RTS genre the same way SC1 did. There's very little in the mechanics and game systems of SC2 that is going to change RTS games going forward.

Sure, it's popular, but it's important to the RTS genre the same way that Just Dance 2 is to the dancing genre. There's nothing pivotal about the release of SC2.

Other than the fact that it has single-handedly brought competitive professional gaming to relevance in the US, yea.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on December 08, 2011, 05:10:58 PM
The conversation wasn't about whether it was pivotal or important to the development of the genre though; the question is do they have a dominant position in the market, which is unquestionably yes.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Margalis on December 08, 2011, 05:28:08 PM
I was responding more to:

"They've released the only RTS that matters in the last 8 years."

Pro-gaming is not relevant in the US, which sort of cuts off the whole "it made pro-gaming relevant." I really don't think that SC2 "matters" in any way beyond the way in which all decently selling games matter.

I also think it's silly to dismiss other games that are in many ways better and more interesting as undefinably and subjectively not mattering. Relic games have sold well and have had critical success, the idea that they don't matter seems like a clever way of saying "to me" while sounding objective.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Sheepherder on December 08, 2011, 05:28:34 PM
I think it would have been funny if the tanks were taking cover behind chest high walls.

Dude1: "Hey, did you hear that Bioware is making the next Command and Conquer?"
Dude1: "Command and Conquer with Bioware's gritty, deeply personal storytelling style?  Hells yeah!"
Screenshot: "Commander, they killed your wife!"


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: UnSub on December 08, 2011, 10:02:15 PM
I also think it's silly to dismiss other games that are in many ways better and more interesting as undefinably and subjectively not mattering. Relic games have sold well and have had critical success, the idea that they don't matter seems like a clever way of saying "to me" while sounding objective.

I liked Myst, Total Annihilation and Battle Realms over Blizzard's RTS output.

Doesn't matter in the scheme of things - more people played Starcraft 2 than those three titles combined.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Margalis on December 08, 2011, 10:31:30 PM
I liked Myst, Total Annihilation and Battle Realms over Blizzard's RTS output.

Doesn't matter in the scheme of things - more people played Starcraft 2 than those three titles combined.

Pretty sure that isn't true. Myst was a phenomenal seller.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on December 08, 2011, 10:50:14 PM
He meant to say Myth, I'm pretty sure.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Margalis on December 08, 2011, 11:10:55 PM
That would make a lot more sense. But picking 3 niche titles is a silly trick anyway.

Why not say Age of Empires, Halo Wars and Dawn of War? Those three combined did a lot better than SC2 I believe.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 09, 2011, 02:35:48 AM
I also think it's silly to dismiss other games that are in many ways better and more interesting as undefinably and subjectively not mattering. Relic games have sold well and have had critical success, the idea that they don't matter seems like a clever way of saying "to me" while sounding objective.

I liked Myst, Total Annihilation and Battle Realms over Blizzard's RTS output.

Doesn't matter in the scheme of things - more people played Starcraft 2 than those three titles combined.

In 2006 when Company of Heroes came out, I don't think people were having to choose between picking that up or buying Warcraft 3 (or Starcraft 1).  Yeah, Blizzard games sell a fuckton, and are big e-sports in some countries.  In all those years though where Blizzard wasn't releasing any RTS games, other developers were, and weren't competing with Blizzard, hence why I don't think you can say they dominate the market.  Unlike the MMO market where you can dominate the market with one product and some expansions to the detriment of every other game out there, Blizzard isn't prolific enough to dominate other genres.  They can't pull a Call of Duty and release a game every single year that blows every other similar game away, and in Blizzard's downtime between WC3 and SC2, other games released and were successful by any meaningful standard.  Not only that, but Relic's games in particular moved beyond the Dune 2 style of RTS gameplay that Blizzard has been sticking to since '94.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: rk47 on December 09, 2011, 03:43:05 AM
I used to play C&C but an obelisk blasts me on the knees.
Interest on a new C&C Spinoff is meh. Bioware would be better served just to make a Mass Effect shooter rather than RTS.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 09, 2011, 04:15:27 AM
I used to play C&C but an obelisk blasts me on the knees.
Interest on a new C&C Spinoff is meh. Bioware would be better served just to make a Mass Effect shooter rather than RTS.

I'll wait and see.  If this new Bioware studio really is the Victory Games studio EA revealed at the beginning of the year, at the time it was being run by Jon Van Caneghem, who created the Might and Magic games (as well as Heroes of Might and Magic and the original Kings Bounty).  He also was one of the founders of Trion Worlds, the company that made Rift, so at the very least I'll be interested to see what comes out of this.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: UnSub on December 09, 2011, 06:39:03 AM
He meant to say Myth, I'm pretty sure.

Yes. Which makes me particularly stupid as all I have to do is turn around and look at the Myth box on my shelf.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Mrbloodworth on December 09, 2011, 06:49:23 AM
Here is your CnC reboot. (http://www.endofnations.com/en/)


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Malakili on December 09, 2011, 07:33:15 AM
in Blizzard's downtime between WC3 and SC2, other games released and were successful by any meaningful standard.  Not only that, but Relic's games in particular moved beyond the Dune 2 style of RTS gameplay that Blizzard has been sticking to since '94.

I'm nor saying they weren't successful, but really, all you need to do is look at the multiplayer population of DoW2 the day Starcraft 2 came out - it utterly tanked.  All of these games were at best holdovers until Blizzard released something new.   I know that SC2 isn't real popular on these boards, nor are most games which require a competitive attitude, but it seems pretty clear to me that every time Blizzard has released an RTS, there has been no answer from the competition.  Sure relic might break the mold in a way that makes the game more accessible due to less multitasking skill being needed, but the people who want an accessible RTS are probably not that kind of people that are going to play an RTS long term anyway. 


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Mrbloodworth on December 09, 2011, 07:35:52 AM
I don't consider Starcraft, and CoH/Relic as like games. Sure, sameish genre, but completely different game play and scope. Just like Supreme Commander is also, very different.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on December 09, 2011, 11:55:38 AM
I also think it's silly to dismiss other games that are in many ways better and more interesting as undefinably and subjectively not mattering. Relic games have sold well and have had critical success, the idea that they don't matter seems like a clever way of saying "to me" while sounding objective.

I liked Myst, Total Annihilation and Battle Realms over Blizzard's RTS output.

Doesn't matter in the scheme of things - more people played Starcraft 2 than those three titles combined.

In 2006 when Company of Heroes came out, I don't think people were having to choose between picking that up or buying Warcraft 3 (or Starcraft 1).  Yeah, Blizzard games sell a fuckton, and are big e-sports in some countries.  In all those years though where Blizzard wasn't releasing any RTS games, other developers were, and weren't competing with Blizzard, hence why I don't think you can say they dominate the market.  Unlike the MMO market where you can dominate the market with one product and some expansions to the detriment of every other game out there, Blizzard isn't prolific enough to dominate other genres.  They can't pull a Call of Duty and release a game every single year that blows every other similar game away, and in Blizzard's downtime between WC3 and SC2, other games released and were successful by any meaningful standard.  Not only that, but Relic's games in particular moved beyond the Dune 2 style of RTS gameplay that Blizzard has been sticking to since '94.

Anecdotal but I recall seeing the StarCraft battle chest thing in top 10 game selling lists (along with 8 different versions of The Sims usually) for years after it came out. It would not surprise me in the slightest to hear that Starcraft sold more copies 3 years after it came out than RTSes released in that year.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tmp on December 10, 2011, 07:44:59 PM
So, looks the intrawebs have been right and Command and Conquer: Generals 2 it is.

"in game footage" teaser (http://www.gametrailers.com/video/vga-2011-command/724611)


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ragnoros on December 10, 2011, 08:13:32 PM
Really, 2013? How about we forget this thread, and game, for say, a year or so, and they can get back to us when they have something more substantial then ten seconds of random tank video. Remind me, why do developers announce shit so early?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: UnSub on December 11, 2011, 06:43:26 AM
So we all know what EA BioWare is working on after SWOR.

I wonder at what time the BioWare brand gets spread too thin and starts getting tarnished, or when the earn out period of the BioWare heads finishes up and they leave "to spend more time with their families".


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Malakili on December 11, 2011, 07:12:25 AM
The idea of an RTS using the Frostbite 2 engine is kind of interesting.  Aside from that, the trailer was useless.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Evildrider on December 11, 2011, 08:04:37 AM
So we all know what EA BioWare is working on after SWOR.

I wonder at what time the BioWare brand gets spread too thin and starts getting tarnished, or when the earn out period of the BioWare heads finishes up and they leave "to spend more time with their families".

I thought this was a newer Bioware studio working on this game.  It's not Bioware Austin.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Malakili on December 11, 2011, 08:09:37 AM
So we all know what EA BioWare is working on after SWOR.

I wonder at what time the BioWare brand gets spread too thin and starts getting tarnished, or when the earn out period of the BioWare heads finishes up and they leave "to spend more time with their families".

I thought this was a newer Bioware studio working on this game.  It's not Bioware Austin.

Is it fair to say Bioware is effectively meaningless at this point?  Every time they do anything I feel like we have this discussion.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: HaemishM on December 11, 2011, 10:01:27 AM
Wow, I could not give less of a fuck about this game.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Teleku on December 11, 2011, 12:17:05 PM
Eh, its just a sequel to the generals franchise?  The least interesting of the 3 CnC franchises?  Bleh.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Margalis on December 11, 2011, 04:16:48 PM
Is it fair to say Bioware is effectively meaningless at this point?  Every time they do anything I feel like we have this discussion.

It seems that at this point Bioware is just a bran name that's being used because it carries more connotations of quality than generic EA.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: UnSub on December 11, 2011, 06:27:50 PM
So we all know what EA BioWare is working on after SWOR.

I wonder at what time the BioWare brand gets spread too thin and starts getting tarnished, or when the earn out period of the BioWare heads finishes up and they leave "to spend more time with their families".

I thought this was a newer Bioware studio working on this game.  It's not Bioware Austin.

BioWare is working on Mass Effect 3, Dragon Age 3, probably some other secret projects, SWOR and C&C:Gen2.

Each will have a different team, but the key thing a lot of people will look at is "BioWare".


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: rk47 on December 11, 2011, 08:11:41 PM
Dr Ray said: ““We’re bringing BioWare’s vision for emotionally engaging gameplay and great attention to quality to the strategy genre and the Command & Conquer franchise. I am excited to welcome BioWare Victory to our label. They are a great addition and the team is working hard to make sure Generals 2 truly immerses and engages players into this intense, gritty, modern war experience.”


 :uhrr: :uhrr: :uhrr: out of 5


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: MournelitheCalix on December 11, 2011, 09:50:01 PM
Dr Ray said: ““We’re bringing BioWare’s vision for emotionally engaging gameplay and great attention to quality to the strategy genre and the Command & Conquer franchise. I am excited to welcome BioWare Victory to our label. They are a great addition and the team is working hard to make sure Generals 2 truly immerses and engages players into this intense, gritty, modern war experience.”


 :uhrr: :uhrr: :uhrr: out of 5

EA is making a serious mistake.  Each less than Bioware standard game that they release under the Bioware label WILL subtract from the brand.  I hear enough bitching as of late about Bioware games as it is and some of it is VERY reasonable (ie: Dragon Age 2).  I know I  for one will not be purchasing this title from "Bioware" Victory.  I have no interest in this game at all.  However I would eagerly look forward to any actual RPGS that might come out.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Stormwaltz on December 11, 2011, 10:31:50 PM
Here's my own way to track such things.

If it comes out of Edmonton, it's pureblood BioWare - this is the core and source of the BW culture as I knew it. Edmonton is ME and DA, and post-ME projects we won't hear about for a while.

If it comes out of Austin or Montreal it's a half-breed - those studios were half-colonized with Edmonton vets (in Austin's case, several were "plankowners" from the Shattered Steel and Baldur's Gate 1 days) and half locally hired. You know what Austin does; when I was there Montreal ran support for Edmonton's projects - they did cutscenes, N7/uncharted worlds, and DLC for ME2. I personally suspect the studio was opened to purely to skim the talent from Ubi and Eidos.

The new companies in LA I know nothing about, but I'll wager a cool, shiny nickel that they don't have more than a handful of Edmonton vets, if any. More likely they're fully staffed from within EA's studio system, and they've handed them off to Ray and Greg to administrate at a very high level, which allows them to be called "BioWare."


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tmp on December 11, 2011, 10:40:25 PM
On the upside, it comes out in 2013 (if that) Who knows in what state the BioWare brand will be by then :why_so_serious:


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: rk47 on December 11, 2011, 10:54:34 PM
Bioware Victory is headed by Jon Van Caneghem of the Might and Magic fame.
I really have mixed feelings about this, but fucks are hardly given to C&C franchise after the Kane goes to space debacle that was the fourth.

But man, that Bioware PR speech on the studio's next C&C is a fucking hilarious mismatch. No one from Westwood would even say that sort of shit in their time about the C&C. It's all about bowing people up with super weapons, to hell with character involvement.

What next?

“We’re bringing BioWare’s vision for emotionally engaging gameplay and great attention to quality to the rpg and the Ultima franchise. I am excited to welcome BioWare British to our label. They are a great addition and the team is working hard to make sure Ultima X truly immerses and engages players into this intense, gritty,  roleplaying experience.”


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: tmp on December 11, 2011, 11:45:06 PM
What next?

“We’re bringing BioWare’s vision for emotionally engaging gameplay and great attention to quality to the rpg and the Ultima franchise. I am excited to welcome BioWare British to our label.
I reckon Lord British would demand a separate label all of his own, yes.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 12, 2011, 12:40:18 AM
Bioware Victory is headed by Jon Van Caneghem of the Might and Magic fame.
I really have mixed feelings about this, but fucks are hardly given to C&C franchise after the Kane goes to space debacle that was the fourth.

But man, that Bioware PR speech on the studio's next C&C is a fucking hilarious mismatch. No one from Westwood would even say that sort of shit in their time about the C&C. It's all about bowing people up with super weapons, to hell with character involvement.

What next?

“We’re bringing BioWare’s vision for emotionally engaging gameplay and great attention to quality to the rpg and the Ultima franchise. I am excited to welcome BioWare British to our label. They are a great addition and the team is working hard to make sure Ultima X truly immerses and engages players into this intense, gritty,  roleplaying experience.”

Does anybody really give a shit about PR speak outside of finding things to bitch about on the Internet?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: rk47 on December 12, 2011, 01:49:24 AM
NO I HAVE THE RIGHT TO BITCH IN THE INTERNET.

OFF WORK. GTG. BYE!

XD

Edit: They could've given something else, other than the lip service. Like..what direction are they taking the franchise to? Return to modern battle? Seperate from the Tiberium storyline? Something to juggle the minds of fans alike. Something to hope for.

'Emotionally Engaging' is totally not the way to describe C&C: Generals and totally shows how much of a fuck was given by the original Bio-devs anyway. It was totally EA decision to whore out their names to every product. I can't wait for David Gaider's FIFA 2015 already. When is it out, EA?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Mrbloodworth on December 12, 2011, 09:24:58 AM
OK, Graphical update.

Anything else to add? I still see end of nations as more of a CnC.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: rk47 on December 12, 2011, 05:37:28 PM
Quote
    In the near future, world leaders are mere seconds from signing a global treaty and bringing an end to war as we know it when a devastating terrorist attack rips through the peace conference, killing all in attendance. In a world left with no politicians, diplomats, or activists, only the Generals remain. It’s up to you to assume their roles, command their forces, and put an end to global terrorism once and for all.

    • All-Out War — Take control of three unique factions, competing for resources, building up your base of operation, and leading massive batteries of tanks, soldiers, and aircraft into battle.

    • Uncanny Sense of Realism — Frostbite 2 technology allows for visceral, visually stunning conflict at an epic scale. Incredibly detailed units and environments, dynamic physics, and exhilarating visual effects bring the battle to life in ways never before seen. This is the closest thing to real war without the consequences.

    • New Ways to Dominate or Ally with Your Friends — Go beyond classic deathmatch with a selection of new multiplayer game modes, designed with both cooperative and competitive play in mind.

    • Thrilling Campaign — Command the war on terror in an electrifying single-player campaign. Experience the dramatic story from multiple perspectives — from heroic General to crazed terrorist — while engaging the enemy in pulse-pounding tactical combat.

    • Ever-Evolving Experience — Enhance your game with an expanding array of downloadable content. From maps and units to factions, campaigns, and more, the fight against terrorism is deeper than ever.

But what about the storyline?

Quote
Los Angeles, California – December 10, 2011 – In a world left without political leaders, only the generals remain! Tonight at the Spike Video Game Awards, BioWare, a Label of Electronic Arts Inc. (NASDAQ: ERTS), announced the studio’s newest project, Command & Conquer™ Generals 2. Powered by Frostbite™ 2, Generals 2 will feature cutting-edge visuals, sound, and destruction that will bring a new level of fidelity to strategy games. Fans will get a first look at the new Generals 2 during the Spike TV VGAs at 8:00pm EST*. Featuring the franchise’s patented blend of pulse-pounding action and intelligent gameplay, Command & Conquer Generals 2 once again puts players in the middle of an all-out war between three unique factions. Command & Conquer Generals 2 is being developed by a new BioWare studio, BioWare Victory, and is coming exclusively to the PC in 2013.

 :ye_gods: :ye_gods: :ye_gods: :ye_gods: out of 5


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Margalis on December 12, 2011, 06:03:12 PM
When was the last time C&C was relevant? I'm going to say...Red Alert?

It's a franchise that has limped along for 90% of its tenure with constant failed attempts at reinvention.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: lamaros on December 12, 2011, 07:14:20 PM
"the closest thing to real war" "blah blah blah terrorism"

No one ever played c&c because it was realistic, and what the fuck do terrorist have to do with super power battles?

Why doesn't anyone just try to make something that is fun?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Velorath on December 13, 2011, 01:28:11 AM
"the closest thing to real war" "blah blah blah terrorism"

No one ever played c&c because it was realistic, and what the fuck do terrorist have to do with super power battles?

Why doesn't anyone just try to make something that is fun?

Do you honestly believe that most or even a significant amount of developers don't put any thought into whether their game is fun or not?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Ingmar on December 13, 2011, 11:13:49 AM
But what about the storyline?

Quote
Los Angeles, California – December 10, 2011 – In a world left without political leaders, only the generals remain! Tonight at the Spike Video Game Awards, BioWare, a Label of Electronic Arts Inc. (NASDAQ: ERTS), announced the studio’s newest project, Command & Conquer™ Generals 2. Powered by Frostbite™ 2, Generals 2 will feature cutting-edge visuals, sound, and destruction that will bring a new level of fidelity to strategy games. Fans will get a first look at the new Generals 2 during the Spike TV VGAs at 8:00pm EST*. Featuring the franchise’s patented blend of pulse-pounding action and intelligent gameplay, Command & Conquer Generals 2 once again puts players in the middle of an all-out war between three unique factions. Command & Conquer Generals 2 is being developed by a new BioWare studio, BioWare Victory, and is coming exclusively to the PC in 2013.

 :ye_gods: :ye_gods: :ye_gods: :ye_gods: out of 5

Given that this says nothing about the storyline, I don't really get what you're so :ye_gods: up about?


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: rk47 on December 13, 2011, 07:42:07 PM
I'm more  :ye_gods: about the DLC being a feature.
Like I'm going to pay $5 to play new maps in RTS.
No mission editor means they just want to milk people dry with basic 10 maps for starters and another $5 for map packs.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Teleku on December 13, 2011, 07:56:49 PM
When was the last time C&C was relevant? I'm going to say...Red Alert?

It's a franchise that has limped along for 90% of its tenure with constant failed attempts at reinvention.
I'd say Red Alert 2.  That game was spectacular fun, and very popular.  After that its pretty much been pure shit.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: UnSub on December 13, 2011, 08:02:59 PM
I'm more  :ye_gods: about the DLC being a feature.
Like I'm going to pay $5 to play new maps in RTS.
No mission editor means they just want to milk people dry with basic 10 maps for starters and another $5 for map packs.

You're incorrect - the maps are free, but you'll pay $5 for the story.  :why_so_serious:


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: lamaros on December 13, 2011, 10:33:31 PM
"the closest thing to real war" "blah blah blah terrorism"

No one ever played c&c because it was realistic, and what the fuck do terrorist have to do with super power battles?

Why doesn't anyone just try to make something that is fun?

Do you honestly believe that most or even a significant amount of developers don't put any thought into whether their game is fun or not?

Yes. I think a lot of them get consumed by the work element, or details, or novelty or pet projects and forget a big picture 'this is what we are going for' view, and neglect the fun.

Not that was in any way my point. I was just talking about the marketing language that is used and how it is really pointless given what people want out of their games.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Margalis on December 14, 2011, 01:05:27 AM
Yes. I think a lot of them get consumed by the work element, or details, or novelty or pet projects and forget a big picture 'this is what we are going for' view, and neglect the fun.

Or pleasing their boss, or meeting a schedule, or trying to meet a projected metacritic score, etc. The higher up you get in an organization the less likely the people are to value fun over other things (or even know or care what a fun game is) and the lower you go the more people have to worry about day to day things etc.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: lamaros on December 14, 2011, 01:14:49 AM
I mean blizzard has cancelled games because they supposedly didn't think they were fun, and the mantra for adding stuff to the game was supposedly 'make it awesome and balance it later'...

And meeting stones were still in the game for ages.


Title: Re: Internet wisdom : Bioware making Command & Conquer reboot
Post by: Fordel on December 14, 2011, 04:11:12 AM
Those god damn retard rocks  :why_so_serious:



Lamaros and Margalis covered it basically, just because you are making video games, doesn't mean all the usual office bullshit goes away. It's arguably worse in some ways.


Title: Re: Command & Conquer Generals 2 (was mysterious Bioware/C&C thread)
Post by: eldaec on December 16, 2011, 05:45:56 AM
I actually liked Generals the game, the lore was goddamn retarded.