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Title: EA announces The Sims Medieval
Post by: Xanthippe on August 04, 2010, 09:50:02 AM
Coming Spring 2011. (http://www.ea.com/news/get-medieval-with-new-series-from-the-sims-studio)

Quote
Everything in The Sims Medieval is crafted to create an immersive medieval world, from the quest-based gameplay, to the medieval objects such as swords and stocks and thrones, right down to the warm look of the characters, and the painterly approach to the world itself. Players can choose to customize every new Hero that comes to the kingdom, including selecting their traits and their fatal flaw. Players get close to their characters, not only sending them on epic quests, but also making sure they carry out their daily responsibilities such as healing the sick, trading for exotic goods, or forging armor. From having a baby to competing in a royal tournament, what happens to their Sims is up to the player. The time of romance and chivalry is back with The Sims Medieval.




Title: Re: EA announces The Sims Medieval
Post by: Sky on August 04, 2010, 09:54:35 AM
Who's that then?

I dunno, must be a king.

Why?

He hasn't got shit all over him.


Title: Re: EA announces The Sims Medieval
Post by: Lantyssa on August 04, 2010, 10:51:10 AM
After years of ignoring the franchise they may finally get me.  I'll be doomed if they ever release Sims: Mass Effect or similar alien sci-fi expansion.


Title: Re: EA announces The Sims Medieval
Post by: Soln on August 04, 2010, 10:58:14 AM
they should make a "Sims: Game Devs" Game


Title: Re: EA announces The Sims Medieval
Post by: Rendakor on August 04, 2010, 11:06:31 AM
I'd probably give this a shot.


Title: Re: EA announces The Sims Medieval
Post by: Nebu on August 04, 2010, 11:06:48 AM
I can't believe that I'm saying this, but I may actually give this a try.  



Title: Re: EA announces The Sims Medieval
Post by: Sky on August 04, 2010, 11:12:57 AM
I can't wait for the Open Sewers and Plagues expansions.


Title: Re: EA announces The Sims Medieval
Post by: Murgos on August 04, 2010, 11:29:24 AM
I'll be doomed if they ever release Sims: Mass Effect or similar alien sci-fi expansion.

Sims: Babylon 5 or DS9 would be pretty  :drill:


Title: Re: EA announces The Sims Medieval
Post by: ghost on August 04, 2010, 11:32:39 AM
I have to say that this sounds spectacular.  Which means it will suck.


Title: Re: EA announces The Sims Medieval
Post by: K9 on August 04, 2010, 11:57:19 AM
Will there be wenching?


Title: Re: EA announces The Sims Medieval
Post by: Ingmar on August 04, 2010, 12:07:03 PM
The Guild II or whatever is kind of this already, I think. I haven't finished the tutorial yet.  :oh_i_see:


Title: Re: EA announces The Sims Medieval
Post by: apocrypha on August 04, 2010, 12:18:40 PM
I predict dungeons.


Title: Re: EA announces The Sims Medieval
Post by: Tarami on August 04, 2010, 12:58:21 PM
Can't believe it took them this long to make this basic connection, but :drill:!


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on August 04, 2010, 01:03:55 PM
See, I don't find this a natural connection, personally. I mean, it sounds fun and all that jazz, and I understand wanting to be able to slap THE SIMS label on stuff like this because of the name recognition. It's just not. You know. The Sims. At least not the way it's been described so far.

Yes, I am a weirdo who would rather it was named SimMonarch or something.


Title: Re: EA announces The Sims Medieval
Post by: ghost on August 04, 2010, 01:18:26 PM
The Guild II or whatever is kind of this already, I think. I haven't finished the tutorial yet.  :oh_i_see:

And how is it?  I was eying this the other day.


Title: Re: EA announces The Sims Medieval
Post by: Ingmar on August 04, 2010, 01:25:06 PM
The Guild II or whatever is kind of this already, I think. I haven't finished the tutorial yet.  :oh_i_see:

And how is it?  I was eying this the other day.

If I ever go back and finish the tutorial I will let you know! My initial impression was that the interface was kind of annoying, but there might be some interesting gameplay farther in.


Title: Re: EA announces The Sims Medieval
Post by: Tarami on August 04, 2010, 01:26:53 PM
See, I don't find this a natural connection, personally. I mean, it sounds fun and all that jazz, and I understand wanting to be able to slap THE SIMS label on stuff like this because of the name recognition. It's just not. You know. The Sims. At least not the way it's been described so far.
Considering where TS3 is going, especially with the World expansion, I think this seems like a pretty logical next step.

Secondly, maybe this will fulfill all that pie-in-the-sky I found missing from Majesty 2. :why_so_serious:


Title: Re: EA announces The Sims Medieval
Post by: Sky on August 04, 2010, 01:27:54 PM
Guild 2 sounds interesting. I, too, haven't made it past the tutorial.


Title: Re: EA announces The Sims Medieval
Post by: Tarami on August 04, 2010, 01:46:43 PM
Let's play The Guild 2 (http://"http://www.youtube.com/watch?v=QTYXhqwGPTU")


Title: Re: EA announces The Sims Medieval
Post by: Morfiend on August 04, 2010, 02:34:51 PM
Fixed.

Let's play The Guild 2 (http://www.youtube.com/watch?v=QTYXhqwGPTU)


Title: Re: EA announces The Sims Medieval
Post by: Yoru on August 04, 2010, 02:55:38 PM
I much preferred Europa 1400: The Guild (i.e. The Guild 1) to The Guild 2. G2 was much buggier and had a terrible interface compared to G1.

That said, I'm cautiously interested in seeing where this goes. It could be a cool kingdom sandbox/sim-lite type game. On the other hand, the press release is light on details and 2011 is far away.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on August 04, 2010, 02:58:45 PM
See, I don't find this a natural connection, personally. I mean, it sounds fun and all that jazz, and I understand wanting to be able to slap THE SIMS label on stuff like this because of the name recognition. It's just not. You know. The Sims. At least not the way it's been described so far.
Considering where TS3 is going, especially with the World expansion, I think this seems like a pretty logical next step.

Secondly, maybe this will fulfill all that pie-in-the-sky I found missing from Majesty 2. :why_so_serious:

And you will note elsewhere in my post history, that I find the dungeon crawling aspect of World Adventures to be completely missing the point of the Sims in the first place.

Still, if this game gets that crap out of my Sims and into a different game for me to enjoy without constantly thinking "This is not why I played these games," I am certainly cool with that.


Title: Re: EA announces The Sims Medieval
Post by: Ratman_tf on August 04, 2010, 04:07:46 PM
Man, I loved Sims2, but the actual sims themselves in Sims 3 look so horrible, that I never got into it.



Title: Re: EA announces The Sims Medieval
Post by: Modern Angel on August 04, 2010, 04:29:57 PM
I much preferred Europa 1400: The Guild (i.e. The Guild 1) to The Guild 2.

Same but The Guild 2 has grown on me. Waiting to see some reviews on the latest stand alone from last week.

Really, even though it has warts, it's worth checking out The Guild 2. You can pick up any of the games for 20 bucks on Steam so it's not a bad price.


Title: Re: EA announces The Sims Medieval
Post by: Samwise on August 04, 2010, 04:36:50 PM
Quote
Players get close to their characters, not only sending them on epic quests, but also making sure they carry out their daily responsibilities

Quote
making sure they carry out their daily responsibilities

Quote
making sure they carry out their daily responsibilities

(http://applesims.net/dork/2p4/picture1113.jpg)

FFFUUUUUUUUUUUU


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on August 05, 2010, 04:22:58 PM
Man, I loved Sims2, but the actual sims themselves in Sims 3 look so horrible, that I never got into it.



I am totally with you there, it's my biggest problem with the Sims 3. I finally got used to it and the sims themselves are so much smarter and interesting on their own (plus the whole town aging is rad-ass), I can never go back, but the art style for the Sims 3 sims was a huuuuge disappointment for me.

I did pick up the Guild 2! It's uh ... it's a busy game. I think I like it though?


Title: Re: EA announces The Sims Medieval
Post by: Ratman_tf on August 06, 2010, 10:27:37 AM
I am totally with you there, it's my biggest problem with the Sims 3. I finally got used to it and the sims themselves are so much smarter and interesting on their own (plus the whole town aging is rad-ass), I can never go back, but the art style for the Sims 3 sims was a huuuuge disappointment for me.

I should fire up 3 again and give it another go. I do like all the improvements to the behaviors and gameplay.



Title: Re: EA announces The Sims Medieval
Post by: Samwise on August 06, 2010, 11:53:41 AM
So in Sims 3 they don't wet themselves any more?


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on August 06, 2010, 12:24:58 PM
They probably do if you take away their potty, I can't imagine they'd get rid of that aspect. :oh_i_see: I don't usually torment my Sims like that, though. They ARE smart enough that you can leave them to their own devices without them setting the entire lot on fire, which is nice!


Title: Re: EA announces The Sims Medieval
Post by: Yegolev on August 06, 2010, 02:40:17 PM
I can't wait for the inevitable thread.

Dumbasses.


Title: Re: EA announces The Sims Medieval
Post by: Azazel on August 06, 2010, 08:37:30 PM
Is this an actual new Sims game, or an expack for 3?


Title: Re: EA announces The Sims Medieval
Post by: MournelitheCalix on August 06, 2010, 09:44:53 PM
Wow, I must be desperate for a new game.   This midevil sims thing actually sounds good.


Title: Re: EA announces The Sims Medieval
Post by: Ratman_tf on August 06, 2010, 10:02:03 PM
Is this an actual new Sims game, or an expack for 3?

Looks like a new series. I am dissapoint.


Title: Re: EA announces The Sims Medieval
Post by: koro on August 07, 2010, 12:03:30 PM
This sounds more like what Colonization was to Civ IV: a standalone package that's not quite a sequel, but is different enough to be a similar game.


Title: Re: EA announces The Sims Medieval
Post by: Azazel on August 07, 2010, 07:51:58 PM
Yeah, that occured to me after my post. A reskin with a few tweaks, then sold as a standalone. I might consider it if the DRM isn't all fucked up again.





Title: Re: EA announces The Sims Medieval
Post by: Rendakor on August 07, 2010, 10:49:47 PM
I'll probably try it if it recognizes my video card this time. I tried installing my girlfriend's copy of Sims 3 on my system to give it a whirl but no dice. Googling the stupid error gave tons of people with the problem and no verifiable solution.  :uhrr:


Title: Re: EA announces The Sims Medieval
Post by: Xanthippe on February 08, 2011, 02:31:00 PM
New trailer. (http://www.youtube.com/watch?v=w9toqe3hsDM)

Now available for preorder.  Limited edition available until March 21.

Launches March 22.


Title: Re: EA announces The Sims Medieval
Post by: K9 on February 08, 2011, 02:54:58 PM
Looks fun


Title: Re: EA announces The Sims Medieval
Post by: Nebu on February 08, 2011, 03:00:34 PM
Looks fun

That's the first thing I thought.  Imagine that...  a medieval fantasy game set in a persistent world that was actually fun. Unpossible!  

I wonder if you have to join a 40 person raid to get a trophy wife?   :why_so_serious:


Title: Re: EA announces The Sims Medieval
Post by: K9 on February 08, 2011, 03:05:15 PM
Pfff, cynic  :why_so_serious:



Title: Re: EA announces The Sims Medieval
Post by: NiX on February 08, 2011, 03:16:02 PM
Despite having an attention span of about 2 days for Sims games, I still get excited for them. Doubly excited for this one because it's not the same formula.. I think.


Title: Re: EA announces The Sims Medieval
Post by: Kalle on February 09, 2011, 12:51:45 AM
I stopped caring about the Sims games sometime around the second Sims expansion but the prospect of building castles and running a little kingdom intrigues me.


Title: Re: EA announces The Sims Medieval
Post by: raydeen on February 09, 2011, 03:33:53 AM
So they finally made Sims for Boys?

Edit: Dammit. Now that I've watched the trailer I do want to play this...I'm just going to have to keep telling myself 'Wait 5 years, they'll have the Big Super Combo GOTY pack for sale on Steam'.


Title: Re: EA announces The Sims Medieval
Post by: Reg on February 09, 2011, 04:18:14 AM
Edit: Dammit. Now that I've watched the trailer I do want to play this...I'm just going to have to keep telling myself 'Wait 5 years, they'll have the Big Super Combo GOTY pack for sale on Steam'.

Hah, EA knows better than that. They haven't even had that kind of sale on Sim 3 yet. For some reason serious simmers buy the game at release. That's what I did - although I think I got the best deal EA ever let out when I bought all 3 expansions off Impulse between Christmas and New Year's.


Title: Re: EA announces The Sims Medieval
Post by: Yoru on February 09, 2011, 06:37:24 AM
Edit: Dammit. Now that I've watched the trailer I do want to play this...I'm just going to have to keep telling myself 'Wait 5 years, they'll have the Big Super Combo GOTY pack for sale on Steam'.

Hah, EA knows better than that. They haven't even had that kind of sale on Sim 3 yet. For some reason serious simmers buy the game at release. That's what I did - although I think I got the best deal EA ever let out when I bought all 3 expansions off Impulse between Christmas and New Year's.

They did, just last week, when they launched The Sims 3 on Steam - there some some kind of crazy bundle that had the base game, the 3 expansions and some of the random crap packs for circa $80 (about 50% off purchase price).

And yeah, I'm looking forward to this one.

There's two fantasy-medieval games coming out in March: this and DA2. One of these games lets you play fascinating characters, tells epic stories that are personally meaningful, and ensures that your choices have a real, tangible effect on the game world. The other one is Dragon Age 2.


Title: Re: EA announces The Sims Medieval
Post by: Lantyssa on February 09, 2011, 07:02:41 AM
Oh SNAP!

(Sadly I was thinking that before I got past "fascinating characters".)


Title: Re: EA announces The Sims Medieval
Post by: NiX on February 09, 2011, 07:08:11 AM
Yeah, right when he said "One of these two games" I knew the other would be DA2.

March can't come soon enough. Until then I just have Test Drive Unlimited 2.


Title: Re: EA announces The Sims Medieval
Post by: Yoru on February 09, 2011, 07:09:22 AM
Yeah, right when he said "One of these two games" I knew the other would be DA2.

March can't come soon enough. Until then I just have Test Drive Unlimited 2.

Is TDU2 out already? I thought it was delayed until April or something. I've been watching it with curiousity. Perhaps we should have a thread on it.


Title: Re: EA announces The Sims Medieval
Post by: Rendakor on February 09, 2011, 08:58:37 AM
It just came out yesterday.


Title: Re: EA announces The Sims Medieval
Post by: Yoru on February 09, 2011, 12:24:10 PM
It just came out yesterday.

Does it play well with keyboard & mouse, or do you need a gamepad? Or a wheel/pedal setup?


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on February 09, 2011, 12:47:52 PM
I'll be getting this (of course I'll be getting this) but a little, annoyed part of me wants to wait two years for it to come out on Steam.


Title: Re: EA announces The Sims Medieval
Post by: Paelos on February 09, 2011, 01:28:49 PM
For some reason this sounds like it would be a lot of fun, but I'm unsure at how it will actually translate to the overall gameplay.


Title: Re: EA announces The Sims Medieval
Post by: ghost on February 09, 2011, 01:36:43 PM
For some reason this sounds like it would be a lot of fun, but I'm unsure at how it will actually translate to the overall gameplay.

I'm sure it will improve upon the Guild II


Title: Re: EA announces The Sims Medieval
Post by: Ingmar on February 09, 2011, 01:36:47 PM
Looks kind of like a toy version of The Guild? Which is a game that could definitely stand some toy-ifying.


Title: Re: EA announces The Sims Medieval
Post by: Stormwaltz on February 09, 2011, 01:50:50 PM
If this sells well, I expect the next Sims will be science fiction-themed. Instead of the population of a town, you manage the crew of an O'Neill Island or generation starship.

Hey, I can dream.


Title: Re: EA announces The Sims Medieval
Post by: Paelos on February 09, 2011, 02:12:59 PM
Looks kind of like a toy version of The Guild? Which is a game that could definitely stand some toy-ifying.

That game confuses me and makes me throw things.  :x


Title: Re: EA announces The Sims Medieval
Post by: naum on February 09, 2011, 02:21:31 PM
I loathe myself for even desiring this.



Title: Re: EA announces The Sims Medieval
Post by: Sjofn on February 09, 2011, 04:38:28 PM
Looks kind of like a toy version of The Guild? Which is a game that could definitely stand some toy-ifying.

That game confuses me and makes me throw things.  :x

It's very ... bad at getting you to understand what the hell is going on. Once you sort of get it, it's fun, but it can be really goddamn infuriating. I haven't played it for a while and I'm reluctant to do so only because it means I'll have to hunt down forum posts that tell me things like how to place a goddamn field for a goddamn farm. Ingmar informed me that this is normal for European games. So now I hate Europe.


Title: Re: EA announces The Sims Medieval
Post by: ghost on February 09, 2011, 06:21:37 PM
You absolutely have to do the tutorial for the Guild II, and the tutorial sucks. 


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on February 09, 2011, 06:25:04 PM
Yeah, I did the tutorial and still had to dig for a FAQ in English that would tell me about, oh, everything. Of course, at that point it was the principle, so by God I was going to play this goddamn game! And it turned out once I halfway knew what was going on, I rather liked it. But I was starting to feel very "I WANT TO LOVE YOU, WHY WON'T YOU LET ME GET CLOSE," before that point.  :why_so_serious:

Er, to sum up: If this is like the Guild only not an asshole about telling you how things work, it should be pretty good!


Title: Re: EA announces The Sims Medieval
Post by: Rendakor on February 09, 2011, 10:01:56 PM
It just came out yesterday.

Does it play well with keyboard & mouse, or do you need a gamepad? Or a wheel/pedal setup?
Didn't buy it (or even follow it), I just noticed that it was out.


Title: Re: EA announces The Sims Medieval
Post by: NiX on February 10, 2011, 05:51:53 AM
Does it play well with keyboard & mouse, or do you need a gamepad? Or a wheel/pedal setup?

Keyboard is.. ok. Obviously it's not the best method to drive a vehicle. I'm looking to find a wheel because I hear it's the best way to play the game. No idea about gamepad, though I hear complaints. Probably from 360 users though because they say there are no options for modifying the controls.


Title: Re: EA announces The Sims Medieval
Post by: Yoru on March 22, 2011, 03:04:29 AM
Okay, so this game is out today in the US/Canada. The internet takes a while to cross oceans, so most of Europe seems to get it tomorrow/Wednesday whilst the UK gets it either Thursday or Friday.

I've seen some mildly positive rumblings from the few places that've had reports on it. Anyone here take the plunge?


Title: Re: EA announces The Sims Medieval
Post by: caladein on March 22, 2011, 06:40:45 AM
I will be as soon as EA lets me download it, which should be in a couple of hours as far as I can tell.


Title: Re: EA announces The Sims Medieval
Post by: NiX on March 22, 2011, 06:50:47 AM
Make sure they haven't shipped your copy. Apparently some people who pre-ordered the digital version are having physical copies shipped to them whether they like it or not.


Title: Re: EA announces The Sims Medieval
Post by: Stormwaltz on March 22, 2011, 07:40:33 AM
I ordered a physical copy because I'm like that. It should be waiting for me when I get home.

Of course, Spring Festival starts in LotRO today, and iBlack Prophecy just released (if I can get it to work)...


Title: Re: EA announces The Sims Medieval
Post by: Reg on March 22, 2011, 07:52:14 AM
Has EA come to its' senses and started to allow unlimited downloads from the store yet? At one point they only let you download for like six months after your purchase and I resolved never, ever to buy anything there because of that.


Title: Re: EA announces The Sims Medieval
Post by: Paelos on March 22, 2011, 08:40:35 AM
Has EA come to its' senses and started to allow unlimited downloads from the store yet? At one point they only let you download for like six months after your purchase and I resolved never, ever to buy anything there because of that.

Quote
Performance of the Contract:


The products and services that we make available on the Websites may be downloaded or accessed for at least one year after you have completed your purchase.  Certain products and services will be available to you as soon as you complete your purchase.   In some cases, we may also give you the opportunity purchase a license for a software product prior to its scheduled release date.  If you purchase a software license prior to the release date of the applicable software, a portion of the software will be immediately downloaded onto your computer.   On the release date of the applicable software, your computer will automatically download the remaining portion of the software that is needed for you to install and use the software.   Our Websites will inform you which type of software product you are purchasing.   Our obligation to deliver the software product to you shall be complete at such time as, and place where, you first receive either the downloaded product or physical product, as applicable.


If you have purchased services from us, your right to access the applicable services will commence immediately after we have sent our purchase confirmation email.

No, and the game also includes Securom.


Title: Re: EA announces The Sims Medieval
Post by: caladein on March 22, 2011, 08:46:20 AM
I've downloaded games from them a good deal past that before but yes, their support site (http://support.ea.com/app/answers/detail/a_id/1134) states the same one year minimum.


Title: Re: EA announces The Sims Medieval
Post by: Reg on March 22, 2011, 09:03:29 AM
Why would they cripple their online store like that? Are they really that out of touch with what customers expect?


Title: Re: EA announces The Sims Medieval
Post by: Mrbloodworth on March 22, 2011, 09:19:23 AM
Thats a good reason to buy the box version right there.


Title: Re: EA announces The Sims Medieval
Post by: Merusk on March 22, 2011, 09:24:38 AM
Why would they cripple their online store like that? Are they really that out of touch with what customers expect?

They don't want to maintain the storage and bandwidth for some guy 5 years from now wanting to play one of their least-sold titles.  It's not about the customers, it's about their bottom line.


Title: Re: EA announces The Sims Medieval
Post by: Yoru on March 22, 2011, 09:27:28 AM
I expect it's also legal boilerplate to protect their bottom line in the case that they decide to shut down the digital EA Store and don't get stuck paying for servers in perpetuity because someone bought Barbie Rap Battles 2007 and then sues them in 2026 because they can't download their favorite game from childhood any more because the EA Store went under when every distributor switched to Steam in 2014.


Title: Re: EA announces The Sims Medieval
Post by: Paelos on March 22, 2011, 10:42:26 AM
I expect it's also legal boilerplate to protect their bottom line in the case that they decide to shut down the digital EA Store and don't get stuck paying for servers in perpetuity because someone bought Barbie Rap Battles 2007 and then sues them in 2026 because they can't download their favorite game from childhood any more because the EA Store went under when every distributor switched to Steam in 2014.

I agree, it's a corporate liability move. It's like FOX programming decisions. Set something in crappy slots, set it up for nothing but failure, then shoot it when i fails and fuck over anyone who bothered to invest in it. They are half-assing the product because even they don't believe they can compete with Steam, and they aren't willing to dedicate the resources to try.


Title: Re: EA announces The Sims Medieval
Post by: Sky on March 22, 2011, 11:25:18 AM
I agree, it's a corporate liability move. It's like mmo programming decisions. Set something in crappy releases, set it up for nothing but failure, then shoot it when i fails and fuck over anyone who bothered to invest in it. They are half-assing the product because even they don't believe they can compete with WoW, and they aren't willing to dedicate the resources to try.


Title: Re: EA announces The Sims Medieval
Post by: Yoru on March 22, 2011, 05:20:01 PM
For the other eurofolk on the board, it looks like release for this comes down to 12:01 AM Thursday local time for Denmark/Germany/ANZAC, and 8:00 AM Friday local time for France, Holland, Poland and Britain, going by the countdowns on the various websites. The other European countries have a release date of "release? what game iz zis of which you speak?"

I'm kind of wondering which of those dates I fall into, as I bought the "European English" version from the EA EMEA (Swiss) store, whose interface is wretched enough to not tell you the release date of whatever you've purchased.

Hurry up and adopt Steam already, you bastards.


Title: Re: EA announces The Sims Medieval
Post by: Paelos on March 22, 2011, 05:52:38 PM
Steam has all the other Sims 3 stuff already. I gotta imagine it will come out on that eventually right?


Title: Re: EA announces The Sims Medieval
Post by: Ingmar on March 22, 2011, 05:55:53 PM
It took like 2 years for the Sim 3 stuff to show up on Steam, something like that, so I'm not holding my breath. EA has been kind of lame in their dealings with Steam in general it seems like (see: lack of the special pre-order fancy edition of DA2 on Steam when other services had it).


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 22, 2011, 05:59:19 PM
Well, I'm enjoying it thus far, though I'm not really sure how to describe it. They lightened up on the micromanagement of stuff (you only *have* to eat and sleep, stuff like peeing and bathing will give you a buff but you won't, like, pee your pants if you don't bother), so wandering around doing quests is actually fun rather than annoying.

However, I am on a quest I can't finish because my little priest guy has to "contemplate the Watcher" for an hour before he can leave on his pilgrimage, but when I do it, he stops on his own after about 15 minutes (this is all Sim-time, of course) and it doesn't seem to count down at all.  :uhrr:  It's a shame, because I like the priesty type Sim (I've unlocked merchant, bard and priest in addition to the default monarch so far), but all his quests are going to want him to do that at least a little, QQ.


Title: Re: EA announces The Sims Medieval
Post by: Merusk on March 22, 2011, 06:21:42 PM
You should have raised his Piety score!  :drillf: :why_so_serious:




Title: Re: EA announces The Sims Medieval
Post by: caladein on March 22, 2011, 06:31:05 PM
Does it still do it if you turn autonomy off?


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 22, 2011, 06:37:51 PM
Ah, good question, I didn't even think of that, as I am a benevolent goddess that allows her subjects free will at all times. I will have to try it!


Title: Re: EA announces The Sims Medieval
Post by: Tannhauser on March 22, 2011, 06:44:03 PM
They had this at Gamestop, but I decided to get home and check it out on Steam.  Which doesn't have it.

I've never played a Sim game, but I'm interested in this.  Is there combat?  Loot?  Do you have a kingdom with a map of it or what?


Title: Re: EA announces The Sims Medieval
Post by: Rendakor on March 22, 2011, 07:55:13 PM
I've never played a Sim game, but I'm interested in this.  Is there combat?  Loot?  Do you have a kingdom with a map of it or what?
This. Inquiring minds want to know! Closest I've ever been to a Sims game is trying to install my girlfriend's copy of Sims 3 on my comp to try it out, only to find it didn't recognize my video card.  :uhrr:


Title: Re: EA announces The Sims Medieval
Post by: Rasix on March 22, 2011, 07:57:46 PM
It's a voyeuristic, virtual dollhouse. 


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 22, 2011, 07:59:03 PM
There's sort of combat, but I haven't done any outside the one tutorial fight (I am a peacenik) so I couldn't really tell you if it's actually interesting (I will assume it isn't, however), and there is soooort of loot. I'm not sure if there's kill dude, loot his stuff type loot, but there is crafting and stuff, and the classes all have certain sorts of equipment (bards have lutes, blacksmiths have hammers, the monarch has real armor + weapon, etc). I'm doing a quest on a blacksmith right now, he has to craft traps in order to save the kingdom from Dire Chinchillas.

Sims 3 is the doll house, Rasix. This is ... sort of different.


Title: Re: EA announces The Sims Medieval
Post by: caladein on March 22, 2011, 08:48:01 PM
Yeah, it's very vertical slices of Sims gameplay with a fantasy setting and a bigger emphasis on the tasks (aka wishes).  I like it so far, in large part because I tend to play The Sims kind of that way anyway, creating a family with a set goal in mind and then dumping them when I get bored.

Interface feels... clunkier for some reason even though it's basically the same one as in The Sims 3.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 23, 2011, 12:11:26 AM
The camera control is stupider and zipping around the world is more annoying are my main "the interface is slightly different, in a shittier way" complaints.

There are some annoying AI idiocies going on. I just failed a quest because of it, so I'm sulking. Basically my quest was to get these two crazy kids to ELOPE. The monarch was all "zomg you bastards" about it, so I had to consumate the marriage before her thugs found the groom (who was my active Sim). Well, the bride decided instead of fucking her husband, she'd rather wander between his blacksmith shop and the tavern repeatedly (if you get married, the other sim isn't under your control), which meant I couldn't queue up a woo hoo, which meant my dude got thrown into the Death Pit. :uhrr: Stupid bitch.


Title: Re: EA announces The Sims Medieval
Post by: Typhon on March 23, 2011, 06:08:00 AM
Seems like she was trying to tell you that she needed a little wine to loosen up.


Title: Re: EA announces The Sims Medieval
Post by: Stormwaltz on March 23, 2011, 07:00:00 AM
I am a benevolent goddess that allows her subjects free will at all times.

Free will? You're gaming the wrong century, sister.


Title: Re: EA announces The Sims Medieval
Post by: Paelos on March 23, 2011, 07:14:13 AM
The camera control is stupider and zipping around the world is more annoying are my main "the interface is slightly different, in a shittier way" complaints.

There are some annoying AI idiocies going on. I just failed a quest because of it, so I'm sulking. Basically my quest was to get these two crazy kids to ELOPE. The monarch was all "zomg you bastards" about it, so I had to consumate the marriage before her thugs found the groom (who was my active Sim). Well, the bride decided instead of fucking her husband, she'd rather wander between his blacksmith shop and the tavern repeatedly (if you get married, the other sim isn't under your control), which meant I couldn't queue up a woo hoo, which meant my dude got thrown into the Death Pit. :uhrr: Stupid bitch.

Haha, once again the complications of medieval sexual politics end up with a trip to the Death Pit.

I like the sound of this game already.


Title: Re: EA announces The Sims Medieval
Post by: rk47 on March 23, 2011, 07:58:38 AM
will there be Blood Dragon and Sir Isaac Armor?  :why_so_serious:

Itching to try this, impressions been mixed among friends so far. I've been telling myself wait for expansions or whatever complete package, but I liked Sims enough for a thorough play for a week, unlock careers etc then drop it completely due to boredom.

What's it like? I heard it's got an 'ending' and final tally on scores of some sort.


Title: Re: EA announces The Sims Medieval
Post by: naum on March 23, 2011, 09:22:58 AM
Picked this up yesterday, but didn't have much time to play with last night, other than initial monarch creation and some beginner quest tasks. And left off with my monarch sleeping but unable to summon food -- seriously, why is my servant unavailable? Really, is the Queen going to make her own bowl of porridge?

There is combat in the game, fist fights + sword play, at least thus far, I've encountered, though it appears it's limited to certain "hero" sims.

It looks like a more restricted sandbox than the traditional Sims -- when you build buildings then you can spawn other "hero" sims that can embark on quests to earn more points and such. And it's streamlined -- lot's of stuff is "grayed out" until you progress enough…


Title: Re: EA announces The Sims Medieval
Post by: Chimpy on March 23, 2011, 10:07:15 AM
Do you get to buy land and all the serfs that come with it?

I really want to buy me some people like they were trees!


Title: Re: EA announces The Sims Medieval
Post by: kildorn on March 23, 2011, 10:54:09 AM
Sjofn, oh wikipedia of all things sims:

Is there anything I'm supposed to DO during forging? Like, there are bars, and it says "keep it from hitting this or that point", but I see no obvious way to do that beyond letting my sim-blacksmith do what sim-blacksmiths do. Which is, apparently, sucking at blacksmithery.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 23, 2011, 01:20:43 PM
A tutorial tip should've popped up when you do your first blacksmithing thing, you should've read it! But the way it works is you let your sim heat the metal. While s/he is doing that, click on the anvil and GET READY to click "hammer metal" when the leftmost bar (the heat one) gets close to the red. Before it hits the red, command the Sim to hammer metal. Sim will automatically stop heating the metal, and start hammering the metal. Watch the heat bar, and when it is getting close to the blue, click on the forge and "heat metal." Go back and forth until the item is done! Whenever the metal meter hits red or blue, it counts as a "mistake" and the quality score takes a hit (the middle bar). Some items don't actually come in a quality (quest stuff you're supposed to forge didn't, anyway) but I think you can still fail if you screw up enough.

Another thing to keep in mind is the coal will deplete in the forge, so if you think your blacksmith will have to refill before the item is complete, try to give yourself enough hot metal leeway to make sure it doesn't drop into the blue while the sim adds more coal to the forge (which it will do automatically during the heat metal process).



There DOES seem to be an end, you get a certain number of "quest points" that you spend to ... get quests. I assume the game ends when you run out of those. And then new scenarios unlock? I don't know, I haven't actually finished my first chunk yet, but that seems to be the case.

You don't really buy serfs, but the peasants and such can be pretty well pooped on by the monarch if that's how you like to roll.


Title: Re: EA announces The Sims Medieval
Post by: Sky on March 23, 2011, 01:54:07 PM
The Sims did better smithing than every mmo?  :why_so_serious:


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 23, 2011, 02:04:16 PM
I'm pretty sure if smithing worked like that in an MMO, people would bitch about it.  :why_so_serious:


Title: Re: EA announces The Sims Medieval
Post by: Hutch on March 23, 2011, 02:06:24 PM
Or write a script to macro it, Tale in the Desert style.


Title: Re: EA announces The Sims Medieval
Post by: kildorn on March 23, 2011, 04:31:47 PM
Ah, I was trying to use the icons at the top thinking it was a UI of sorts, not thinking I had to futz with world objects.

As for being MMO crafting: all I can say is this system would make hinges even more atrocious then they were.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 24, 2011, 02:00:24 AM
So yeah, once you're out of quest points, you get a HOORAY YOU FINISHED THIS thingy, and it unlocks further ... scenario isn't really the right word, but I can't think of anything else. I opened two with the completion of the beginner one. One is "LET'S BUILD AN EMPIRE" and the other is "MAN I LOVE QUESTS." Those will unlock two or three (I forget, it's a web wheel thingy) when I finish each of those, it seems. I will find out tomorrow if there's a decent difference between thingies, because right now I am going to bed!

Oh, it also seemed like I could keep dinking around on my kingdom after I finished the thingy, but I didn't bother, because I need to progress. I need to progress for you people. I know f13 is counting on me.


Title: Re: EA announces The Sims Medieval
Post by: Lantyssa on March 24, 2011, 05:58:29 AM
Yes, so why are you sleeping?  Get to it woman!


Title: Re: EA announces The Sims Medieval
Post by: Tarami on March 24, 2011, 01:13:09 PM
I can't stop staring at the new moodlet icons. They're too pretty.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 24, 2011, 01:46:23 PM
Yes, so why are you sleeping?  Get to it woman!

I had to get up early today! For stuff.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 24, 2011, 05:17:27 PM
OK, so, the other THINGS are basically you get scored in different ways. So like the YAY EMPIRE thing, your goal is to annex as many territories as you can (you do this through spending Resource Points on opening relations with a country and then doing special quests for said country), the YAY QUESTS is you want to complete as many quests with as high a score you can. The quests are all from the same mega pool, though, so you'll have to repeat them from thinger to thinger, although a lot of them can be done by multiple classes, so you can approach them differently at least. Like my blacksmith deals with a Dire Chinchilla problem smithing traps for the local hunters, my bard decided FUR IS MURDER OMG and concocted a wily plan to chase them away before the hunters could get them, etc.

I'm sure one of these is going to be like "have X number of Heroes over level Y," I have no idea what some of the other ones will be. Updates as events warrant, I suppose.


Title: Re: EA announces The Sims Medieval
Post by: Azazel on March 24, 2011, 10:24:56 PM
The Sims did better smithing than every mmo?  :why_so_serious:

Sounds very EQ2-ish...


Title: Re: EA announces The Sims Medieval
Post by: naum on March 29, 2011, 02:40:17 PM
Trying to figure out how to run this on my MacBook Air… …it's easy to install using another machine's DVD/CD drive, but the game requires the disc inserted to run. I could try using EA Download Manager and plug in my key but there is no Mac support (other than in game patch/update).

Game is fun, though there are some annoyances with the UI and not a fan of the parts where your sim goes off "into the dark" to do some quest and in old-school-text-adventure fashion, plops you into a modal dialog box (i.e., hunting, certain special quest tasks, traveling to other lands, etc.…).

Went the totally random route, random everything -- skin, face, clothes, even traits. Your "hero" sims get 3 positive traits and 1 negative trait.

Thus far, monarch having an easy time going through quests.

Then rolled up a knight to go with the previously built barracks -- again, totally random sim creation, and she got "cursed" as her negative trait, which has severely impacted her quest progress. It made responsibilities (every day your sim gets assigned a couple of tasks to complete in addition to your chosen quest task path tree) hard -- as she didn't have enough focus to win fights or even get simple things accomplished. Or worse, getting gored hunting and lowering focus further. And then ending up in stockades for not fulfilling the obligations. Also, took me awhile to figure out how to earn money. Guess I should have read the "Lessons" or consulted an internet guide, but that zaps the fun for me, I'd rather struggle along and figure out for myself in-game.


Title: Re: EA announces The Sims Medieval
Post by: Sky on March 29, 2011, 03:16:45 PM
How can you not love your cursed, bungling she-knight? I think you're approaching it from the wrong angle :)


Title: Re: EA announces The Sims Medieval
Post by: naum on March 29, 2011, 04:09:36 PM
How can you not love your cursed, bungling she-knight? I think you're approaching it from the wrong angle :)

I dig her but she's been pwned in every fight/duel thus far, except for one, when she shook down a visiting noble for a money sack. He didn't give it up willing and she had feed him a taste of the blade to earn that 60 simole sack. Though all the training and practice, she been leveling up the XP (ready to ding level 4).

Even one of her positive traits is not conducive to her profession -- "friendly".

Here's a video (& some short text, which he got some things wrong, additionally, he missed the ".", "," keys that allow you to rotate camera) review here:
http://www.escapistmagazine.com/articles/view/editorials/reviews/8750-The-Sims-Medieval-Review


Title: Re: EA announces The Sims Medieval
Post by: tmp on March 30, 2011, 06:13:49 AM
The quests are all from the same mega pool, though, so you'll have to repeat them from thinger to thinger, although a lot of them can be done by multiple classes, so you can approach them differently at least.
The multiple approach is excellent. Got a quest where A WITCH APPEARS but since i have neither soldiers nor mages/priests to deal with her yet, going to have king take one for the team instead. Literally :why_so_serious:


Title: Re: EA announces The Sims Medieval
Post by: rk47 on March 30, 2011, 06:41:47 PM
Trying to figure out how to run this on my MacBook Air… …it's easy to install using another machine's DVD/CD drive, but the game requires the disc inserted to run. I could try using EA Download Manager and plug in my key but there is no Mac support (other than in game patch/update).

Game is fun, though there are some annoyances with the UI and not a fan of the parts where your sim goes off "into the dark" to do some quest and in old-school-text-adventure fashion, plops you into a modal dialog box (i.e., hunting, certain special quest tasks, traveling to other lands, etc.…).

Went the totally random route, random everything -- skin, face, clothes, even traits. Your "hero" sims get 3 positive traits and 1 negative trait.

Thus far, monarch having an easy time going through quests.

Then rolled up a knight to go with the previously built barracks -- again, totally random sim creation, and she got "cursed" as her negative trait, which has severely impacted her quest progress. It made responsibilities (every day your sim gets assigned a couple of tasks to complete in addition to your chosen quest task path tree) hard -- as she didn't have enough focus to win fights or even get simple things accomplished. Or worse, getting gored hunting and lowering focus further. And then ending up in stockades for not fulfilling the obligations. Also, took me awhile to figure out how to earn money. Guess I should have read the "Lessons" or consulted an internet guide, but that zaps the fun for me, I'd rather struggle along and figure out for myself in-game.

To get a good success rate when attempting anything, take in leisure activity, whatever they may be, to increase your focus bar.

Basically:
-Drinking beer
-Having a 'good' meal. Don't just eat gruel all the time, buy some raw ingredients and cook something.
-Gussy up on the mirror
-Wash your face with a water jar
-A good rest

Focus is the only factor you need to proceed through quest successfully.
I'm very disappointed with the game so far. Very large step backward in terms of sandbox game-play.

Expect the Dungeons & Dragons expansion pack in 6 months.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 30, 2011, 08:25:52 PM
Don't forget peeing! Peeing gives focus too.


Title: Re: EA announces The Sims Medieval
Post by: Paelos on March 30, 2011, 08:43:45 PM
Don't forget peeing! Peeing gives focus too.

Yep you really have to focus on that after drinking.


Title: Re: EA announces The Sims Medieval
Post by: schild on March 31, 2011, 07:18:02 AM
I'm going to return the game. It put my computer in a crash loop.


Title: Re: EA announces The Sims Medieval
Post by: naum on March 31, 2011, 08:01:53 AM
Very narrow in it's sandbox gameplay model -- if I had more time to play, I'd be done with this already. As is, it's been fun, but there's not a lot of replay-ability here.

Sims 3 players, it's not at all Sims 3 -- your sims are really not sims other than in a limited quest sphere.

But it's not an RPG either.

Again, the biggest grievance is all the stuff that happens to your unseeable character -- go hunt a bear and just get a modal dialog box with the results. Odd when other things like sword fight duels and other sim interactions are animated aesthetically.

To me, more fodder, on how move to more realistic 3-D graphics really stunted deep gameplay.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on March 31, 2011, 01:06:36 PM
The Sims have always handled shit like that that way, though. It never occured to me to be all "I want to swing my sword at the bear in REAL TIME" because a) the combat sucks anyway and b) they've never really done that before.

World Adventures might've started to inch towards what I guess you want, but I didn't enjoy that expansion very much. Doing quests in it is fiddly and sort of boring, and I'd much rather the flash card "go left, go right" stuff. Partly because a lot of them are funny, partly because I don't think it would be nearly as fun as you think it would be.


Title: Re: EA announces The Sims Medieval
Post by: Stormwaltz on April 02, 2011, 01:57:00 AM
Woe.  :cry:

I finally had time to install my copy of the Limited Edition tonight, and found... I can't run the installer. AI can view all the files on the disc in Explorer, but it locks up the system for about two minutes slowly loading all the data. Running the setup off it just locks up the machine. In order to get control back, I have to manually eject the disc.

I've never seen anything like this before.


Title: Re: EA announces The Sims Medieval
Post by: Sky on April 02, 2011, 12:33:29 PM
They're airing mainstream commercials. Fiancee saw one last night and asked me about it. The commercial was pretty bad, with the black dude from Scrubs. But now she's interested, luckily Sims games don't go on sale often and full price games are  :uhrr:

I told her it was probably too much game and too little sim to be enjoyable, I'm not sure she cares, she saw an assassin put poison in a cup, and a bard. If it has a plague event, she'll probably buy it on the spot. She's into medieval art and death. Mostly death.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on April 02, 2011, 01:17:24 PM
There's a doctor class that uses leeches and shit, and you definitely deal with plagues.


Title: Re: EA announces The Sims Medieval
Post by: Sky on April 02, 2011, 08:57:49 PM
 :oh_i_see:


Title: Re: EA announces The Sims Medieval
Post by: Paelos on April 02, 2011, 08:58:30 PM
:oh_i_see:

Yep, doomed.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on April 02, 2011, 09:34:45 PM
I like to help!  :awesome_for_real:


Title: Re: EA announces The Sims Medieval
Post by: caladein on April 03, 2011, 02:31:15 AM
Really though, every game needs an action to "Use a pile of leeches."


Title: Re: EA announces The Sims Medieval
Post by: Ard on April 11, 2011, 03:35:44 PM
Sjofn, I'm personally laying blame at your feet that I looked at the clock last night while playing this and realized it was 1am.  On that note, if anyone cares, I found this on sale at Frys for $35 last weekend.  I've never seen a Sims game on sale before, much less this low this short after launch. 


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on April 11, 2011, 03:51:06 PM
Oh sure, blame the woman.  :why_so_serious:


Title: Re: EA announces The Sims Medieval
Post by: Tannhauser on April 11, 2011, 04:31:54 PM
Why, are you driving?  (flees from thread)

I'm going to eventually pick this up.  The spot with Donald Fason was the clincher!  What, did the Scrubs money run out already?


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on August 09, 2011, 08:17:58 PM
ARISE

Because an expansion for this is coming out on August 30th. Here (http://www.ea.com/the-sims-medieval/videos/pirates-and-nobles-video) is their doofy preview trailer thing. I liked this enough that I'll probably pick up the expansion. I am a sucker. :(


Title: Re: EA announces The Sims Medieval
Post by: NiX on August 10, 2011, 06:23:39 AM
They got their facts wrong. It's Pirates vs. Ninjas.


Title: Re: EA announces The Sims Medieval
Post by: Mrbloodworth on August 10, 2011, 06:45:11 AM
This game looks fun, but I fear how much time I would end up putting into it.


Title: Re: EA announces The Sims Medieval
Post by: caladein on August 10, 2011, 08:51:16 AM
I'll probably pick it up on sale later this year (because that's what I always do with Sims expansions :uhrr:) but man, that indoor camera made me want to punch babies.


Title: Re: EA announces The Sims Medieval
Post by: rk47 on August 10, 2011, 09:35:51 AM
This game looks fun, but I fear how much time I would end up putting into it.

I don't find it that fun TBH. It's really mind-boggling how much they messed up with the sandbox aspect of the Sims that we all know and loved. Instead, every day of your Medieval Sims' life will be dictated by chores and chores and more chores. With very limited time to execute it.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on August 10, 2011, 05:22:18 PM
They didn't "mess it up," they were doing something slightly different with this game.

It seems like they took all the people who thought the questy bullshit in World Adventures was an awesome idea for The Sims 3 and put them on this game instead, which I am glad for. I didn't like World Adventures much because they were "messing up" the sandbox formula in my actual Sims game, and missing the point of why people play that. But Sims Medieval was clearly going to be more focused in everything I read, so I play it for different reasons. I don't mind having things to accomplish on a particular day in addition to my quests, because that is the point of this game. If you want to play The Sims but in medieval clothes, go download some shit from modthesims.info and call it a day.

I also know some people who said they never really liked the Sims because it was too sandboxy. I think this game was trying to solve that problem without having to fuck up the real Sims for the people who enjoy that (given there are so many of us  :why_so_serious:). I can't really say if they succeeded, since I liked the original Sims and all its mutant babies since then, but I also like the more focused gameplay, so long as it isn't gunking up my original dollhouse.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on September 05, 2011, 05:20:42 PM
So I got the expansion. It's nice and all, but not worth the money, as it simply doesn't add enough. So no one else buy it unless it's on sale.  :why_so_serious:


Title: Re: EA announces The Sims Medieval
Post by: Fordel on September 05, 2011, 05:25:38 PM
One day they are going to stop making 'The Sims' and I have no idea what will happen to you Sjofn.


Title: Re: EA announces The Sims Medieval
Post by: naum on September 05, 2011, 06:04:24 PM
I was into this for a few weeks, leveled up a few sims, and started on another… …then I went on vacation for a few weeks, came back and kind of forgot about this game. Then a month or two later I wanted to give it another whirl and somehow I forgot where I put the disk at… …but I really did not much of a mind for searching for it.

OK, but some things really bugged me about it…


Title: Re: EA announces The Sims Medieval
Post by: Ard on September 06, 2011, 09:43:01 AM
So I got the expansion. It's nice and all, but not worth the money, as it simply doesn't add enough. So no one else buy it unless it's on sale.  :why_so_serious:

Too late, and I'm still going to blame you anyhow.  Not that there's anything to blame you for, other than being up until 1 last night.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on September 06, 2011, 02:51:01 PM
It DOES eat up the time, no doubt.  :awesome_for_real:


Title: Re: EA announces The Sims Medieval
Post by: Azazel on November 27, 2011, 02:55:00 PM
So this is fifteen bucks on the Steam Sale at the moment - I'm wondering what you do in it?. When you run quests and such, does the game take you outside into other environments? Do you still build your castle/house and put furniture etc around the place or is that sort of thing prebuilt?


Title: Re: EA announces The Sims Medieval
Post by: carnifex27 on November 27, 2011, 04:30:13 PM
I got it during this sale, so I don't have too much time into it.  The castles and houses are prebuilt, but you can furnish them yourself.  In the dozen or so quests that I've done, any time I leave the kingdom, I just get a text window that tells me what happened.  I've really been enjoying it (spent 9hrs out of the last 30 playing it), but I'm one of those people that found the other The Sims games too sandboxy that Sjofn was talking about.


Title: Re: EA announces The Sims Medieval
Post by: Xanthippe on November 28, 2011, 07:16:24 PM
Crappity crap. Missed the sale.  How likely is it to go on sale again in the next few months?


Title: Re: EA announces The Sims Medieval
Post by: Kail on November 28, 2011, 07:25:34 PM
For Christmas, pretty likely I'd say.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on November 29, 2011, 12:37:38 AM
Yeah, I imagine it'll be on sale for Christmas for sure.


Title: Re: EA announces The Sims Medieval
Post by: Xanthippe on November 29, 2011, 10:02:39 AM
Oh good - so things on sale tend to repeat a bit.  Thanks for the info.


Title: Re: EA announces The Sims Medieval
Post by: Nerf on December 01, 2011, 08:00:58 PM
This is free right now (10:12pm CST) on ipad/iphone/etc.

US app store link:
http://itunes.apple.com/us/app/th...58886?mt=8
 (http://itunes.apple.com/us/app/th...58886?mt=8)

Edit: Full version.


Title: Re: EA announces The Sims Medieval
Post by: Viin on December 01, 2011, 08:23:59 PM
your link is busted


Title: Re: EA announces The Sims Medieval
Post by: Nerf on December 01, 2011, 08:33:13 PM
Are you clicking it from your iphone/ipad/etc or your normal browser?  It's supposed to be a direct link to it in the appstore for iOS devices.

Goddamnit, double post.

slickdeals link:

http://slickdeals.net/forums/showthread.php?t=3645692 (http://slickdeals.net/forums/showthread.php?t=3645692)


Title: Re: EA announces The Sims Medieval
Post by: Nerf on December 01, 2011, 08:33:38 PM
I suck at poasting  :uhrr:


Title: Re: EA announces The Sims Medieval
Post by: Viin on December 01, 2011, 09:40:40 PM
Generally speaking, URLs with '...' in them don't really work. ;)

The real link is: http://itunes.apple.com/us/app/the-sims-medieval/id451858886?mt=8


Title: Re: EA announces The Sims Medieval
Post by: Xanthippe on January 10, 2012, 07:12:34 PM
I need to buy ink, leeches and an eel, and a fowl. The market does not have these items. I have no idea what to do now.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on January 10, 2012, 07:22:23 PM
The sim-owned market, or the village market?


Title: Re: EA announces The Sims Medieval
Post by: Xanthippe on January 12, 2012, 10:52:49 AM
I think I know what my problem is now.

There's a village market and a sim owned market?


Title: Re: EA announces The Sims Medieval
Post by: Ard on January 12, 2012, 01:45:25 PM
There's the village one you should have been taken to in the tutorial, and there's one smack in the middle of town if you've created a merchant.  You can talk to the guys at the stall outside his or her house.   Leeches can also be obtained elsewhere, but I can't remember the details for sure, think it was from fishing.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on January 12, 2012, 03:55:09 PM
There are leech nodes, yes, but only the physician can actually collect leeches from them, I believe. It's been a while since I've played it.


Title: Re: EA announces The Sims Medieval
Post by: Xanthippe on January 12, 2012, 05:17:10 PM
There is a tutorial?

How did I miss that?  Geezer gaming certainly has its challenges.


Title: Re: EA announces The Sims Medieval
Post by: Ard on January 12, 2012, 05:43:16 PM
The whole first mission with your first monarch is more or less the tutorial, and walks you through all the areas and what you can generally do in some very explicit steps.  I don't think it's missable, but I suppose it's possible.


Title: Re: EA announces The Sims Medieval
Post by: Sjofn on January 12, 2012, 06:27:04 PM
I can't remember if I had to play the tutorial my first kingdom, but you can definitely skip it if you want afterwards, which I always do. I need that precious 1 QP.  :why_so_serious: