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f13.net General Forums => Gaming => Topic started by: LK on December 14, 2009, 09:36:01 AM



Title: Force Unleashed II
Post by: LK on December 14, 2009, 09:36:01 AM
Oh for fuck's sake.

http://www.gametrailers.com/video/star-wars-spike-tv/59816

I don't even fucking KNOW what to make of the canon ramifications of this. Yes, it will be cool, though they hopefully learn from the mechanical mistakes of the first one. That they are emphasizing the romance aspects of the plot and creating a new Kyle Katarn except with Dark Side origins, I can appreciate. But fuck, how do you undo that he fucking DIED at the end of the first one?


Title: Re: Force Unleashed II
Post by: Malakili on December 14, 2009, 09:38:04 AM
Cloning? 

Anyway, I'll play this if they make a half way decent PC version this time.


Title: Re: Force Unleashed II
Post by: schild on December 14, 2009, 10:19:19 AM
Quote
I don't even fucking KNOW what to make of the canon ramifications of this.

I know that you should shave your neckbeard.


Title: Re: Force Unleashed II
Post by: Azazel on December 14, 2009, 12:53:36 PM
Doesn't he only die if you choose the good path? And doesn't the DLC already have him battling Luke Skywalker on Hoth or some shit?

Canon be damned, we're making a videyogame! Yee-haw!



Title: Re: Force Unleashed II
Post by: Threash on December 14, 2009, 12:57:27 PM
Fuck canon, just make a good game.


Title: Re: Force Unleashed II
Post by: tgr on December 14, 2009, 01:02:12 PM
I remember pre-ordering the first one, on the 360, and nearly ending up shoving my fist (and my controller) through the console because the auto-aim was so horrendously fucked up, the game was unplayable. It's literally the only star wars game I've started playing and did not finish.

Worst AA case: standing on a ledge, trying to autoaim-force grab a guy standing below me, so I can throw him around. End up turning 90 degrees to the right and force grabbing a fucking rock.

 :why_so_serious:

Edit: So yeah. They'd better make this one a lot better than the old one.


Title: Re: Force Unleashed II
Post by: Riggswolfe on December 14, 2009, 02:03:17 PM
Are you sure you're not just retarded? I played this on the 360 and had the occasional minor issue but nothing like what you're describing.

But yeah, I'm having trouble imagining a sequel to this too. I think the best option would be A) a clone or B) the emporer stuck the apprentice in bacta or something so he could heal and be tortured/brainwashed later.


Title: Re: Force Unleashed II
Post by: tgr on December 14, 2009, 02:27:55 PM
Are you sure you're not just retarded? I played this on the 360 and had the occasional minor issue but nothing like what you're describing.
That was an extreme case, I'll admit, most of the time it was just slightly confusing at times. But the case I was thinking of was literally as simple as point the indicator on the guy below, activate autoaim, turn 90 degrees to the right. I could probably fire the game up again at some point just to make sure I wasn't just being retarded at the time, but :effort:


Title: Re: Force Unleashed II
Post by: Merusk on December 14, 2009, 04:19:13 PM
Worked just fine on the Wii. Heh.


Title: Re: Force Unleashed II
Post by: eldaec on December 14, 2009, 04:23:10 PM
Oh for fuck's sake.

http://www.gametrailers.com/video/star-wars-spike-tv/59816

I don't even fucking KNOW what to make of the canon ramifications of this.

Follow the light side ending and 'uh, he wasn't quite dead' I imagine.


Title: Re: Force Unleashed II
Post by: Sheepherder on December 14, 2009, 05:38:20 PM
new Kyle Katarn except with Dark Side origins

Lolwut.


Title: Re: Force Unleashed II
Post by: LK on December 14, 2009, 05:41:59 PM
Kyle Katarn was bad-ass mother fucker Jedi who toed the line between light and dark. Seems like Galen is going down the same path but instead of starting on the light side he starts on the dark.


Title: Re: Force Unleashed II
Post by: Ard on December 14, 2009, 05:45:17 PM
I'm pretty sure all that they need to do is put a mustache on him, and say it's his cousin from Tatooine.


Title: Re: Force Unleashed II
Post by: Azazel on December 14, 2009, 06:08:24 PM
Is FU supposed to be level 1 (or whatever) canon? Because the tute/Vader level had a new type of stormtrooper armour in it. And this shit is Important!


Title: Re: Force Unleashed II
Post by: schild on December 14, 2009, 06:10:29 PM
FU is what the fans of the series have gotten so long I can't understand why there are any left.


Title: Re: Force Unleashed II
Post by: Riggswolfe on December 14, 2009, 07:28:33 PM
Are you sure you're not just retarded? I played this on the 360 and had the occasional minor issue but nothing like what you're describing.
That was an extreme case, I'll admit, most of the time it was just slightly confusing at times. But the case I was thinking of was literally as simple as point the indicator on the guy below, activate autoaim, turn 90 degrees to the right. I could probably fire the game up again at some point just to make sure I wasn't just being retarded at the time, but :effort:

Sorry, my last post was a little harsh. I didn't really have many problems. Sure I had the occasional issue but it wasn't enough to distract me from the fun of chucking stormtroopers at tie fighters and stuff.


Title: Re: Force Unleashed II
Post by: WindupAtheist on December 15, 2009, 02:23:09 AM
I don't even fucking KNOW what to make of the canon ramifications of this.


You just need to relax. I like KOTOR and the Thrawn Trilogy as much as anyone, but I don't give two shits about the myriad ways in which 30 years worth of Star Wars related material may conflict with itself. From what I understand, once you factor in all the comics and kiddie books and stuff, this Force Unleashed guy would have to be Han Solo's transgendered clone and shit tribbles to even make the top ten list of facepalms.


Title: Re: Force Unleashed II
Post by: K9 on December 15, 2009, 02:43:39 AM
If you stop caring about the storyline, what you have is a fun romp around space where you get to fuck stuff up as a jedi, which at the end of the day is more entertaining than the majority of other games produced.


Title: Re: Force Unleashed II
Post by: bhodi on December 15, 2009, 06:56:02 AM
They should have redone jedi knight. The force unleashed was an unplayable mess on the PC. Terrible, unresponsive controls. Boring, repetitive attacks. Levels and enemies that made no sense. Bad voice acting. I could go on. Once the enjoyment of force choking people off cliffs wore off, the game was a real bore. Lightsaber combat was terrible. I got to the second or third stage and never went back.

If they smooth it out and fun it up, it could be OK. What I really want is another game in the jedi knight series.


Title: Re: Force Unleashed II
Post by: Cyrrex on December 15, 2009, 07:08:19 AM
What I really want is another game in the jedi knight series.

Not because I dislike the FU series, but HELL YEAH.


Title: Re: Force Unleashed II
Post by: K9 on December 15, 2009, 07:36:59 AM
They should have redone jedi knight. The force unleashed was an unplayable mess on the PC. Terrible, unresponsive controls. Boring, repetitive attacks. Levels and enemies that made no sense. Bad voice acting. I could go on. Once the enjoyment of force choking people off cliffs wore off, the game was a real bore. Lightsaber combat was terrible. I got to the second or third stage and never went back.

If they smooth it out and fun it up, it could be OK. What I really want is another game in the jedi knight series.

I never played it on the PC. On the PS3 it was a lot of fun though.


Title: Re: Force Unleashed II
Post by: Sheepherder on December 16, 2009, 09:15:40 AM
Kyle Katarn was bad-ass mother fucker Jedi who toed the line between light and dark. Seems like Galen is going down the same path but instead of starting on the light side he starts on the dark.

You missed the part where Kyle Katarn was a stormtrooper.


Title: Re: Force Unleashed II
Post by: LK on December 16, 2009, 11:08:01 AM
Kyle Kataran is a clone? O_O

I know he was tied to the empire pre Jedi-Knight series. Never played Dark Forces.


Title: Re: Force Unleashed II
Post by: Cyrrex on December 16, 2009, 12:08:31 PM
Kyle Kataran is a clone? O_O

Why are you trying to provoke the SW nerds?  I'm talking about myself, of course.

Few stormtroopers of that era were clones.  Except for Thrawn's brief use of them, they were all regular conscripts at that time.


Title: Re: Force Unleashed II
Post by: Ironwood on December 16, 2009, 12:49:35 PM
Which was another reason they SUCKED.


Title: Re: Force Unleashed II
Post by: eldaec on December 16, 2009, 05:19:52 PM
Kyle Kataran is a clone? O_O

Why are you trying to provoke the SW nerds?  I'm talking about myself, of course.

Few stormtroopers of that era were clones.  Except for Thrawn's brief use of them, they were all regular conscripts at that time.

Lucas changed this. The super whatever edition of the regular trilogy even has them all voiced by the stormtrooper clone guy from austrailia.

They are all clones now, EU and Kyle Katarn be damned.



Title: Re: Force Unleashed II
Post by: LK on December 16, 2009, 05:24:32 PM
Whee.


Title: Re: Force Unleashed II
Post by: AutomaticZen on December 17, 2009, 07:25:29 AM
By the time of the original trilogy, the current explanation is stormtroopers are 1/3 Fett clones, 1/3 other clones, and 1/3 conscripts.  From the official Star Wars site:

Quote
Following the rise of the Empire, the military cloning program expanded to include new clone hosts. By the time of the Empire consolidated its power by dissolving the Senate, the ranks of the Imperial stormtroopers would include cloned infantry from multiple sources as well as birth-born conscripts and recruits from various worlds.


Title: Re: Force Unleashed II
Post by: Azazel on December 17, 2009, 12:30:06 PM
Anyway, the stormtrooper clone guy from australia Temuera Morrison from New Zealand might have done the voices, but there's literally no reason that all clones of the same person should sound the same anyway, since you learn language from whoever it is that teaches you, and people immersed in another accent will pick up bits and pieces of that accent along with dialect mannerisms, or even from watching too much TV from another nation.

Basically, that canadian movie director guy who made star wars fucked up. again.


Title: Re: Force Unleashed II
Post by: WindupAtheist on December 17, 2009, 03:56:33 PM
Damn you and your ignorance of the nuances of how dialect is acquired, Lucas! DAMN YOUUUUUU!



Title: Re: Force Unleashed II
Post by: Kail on December 17, 2009, 04:30:26 PM
there's literally no reason that all clones of the same person should sound the same anyway...

Yeah, unless they did something bizarre like brought them all up from birth in the exact same intensive training program where confirmity is reinforced.


Title: Re: Force Unleashed II
Post by: Azazel on December 17, 2009, 09:09:19 PM
For the first few years, sure. But when they begin to mix with the others, the conscripts, volunteers (if any) and the officer corps, who mostly seem to have been drawn from the planet England they would have more divergence. There's something about that in the Republic Commando stuff, to explain why they have differnet voices (intensive training from different Mandalorans or something).

Mostly though, I wanted to point out that the actor is a Kiwi and not an Australian (I think Canadians will understand that one) and sling some shit at Lucas for fucking with the movies that didn't really need fucking with. As opposed to those who worship his shit. Both figuatively and literally.


Title: Re: Force Unleashed II
Post by: WindupAtheist on December 18, 2009, 12:11:49 AM
Are those the same Republic Commando books that started the mother of all nerdfights when one of the retarded authors decided to cite some numbers and made the entire Grand Army of the Galactic Republic smaller than the real-world Chinese military? Or was that a different cash-in series of schlocky dimestore novels? I don't know for sure because I don't buy them.


Title: Re: Force Unleashed II
Post by: Azazel on December 19, 2009, 12:37:25 AM
I'm not sure. I read the first one of those books after playing the game and it was actually pretty decent, because it read like a semi-realistic bit of sci-fi that happened to be set in the SW universe rather than Star Wars schlock, which is what 99.9% of the EU appears to be. It's also one of only two SW books I've read, so I don't know.

The other one was about Vader, Post ROTS. Forgot the name. I bought a box of SW books off a friend on another forum for dirt cheap. I bought the followup to that RC book, but I don't recall where I put it after buying it.

The story was definately better than TPM or AOTC though, and it didn't feature any boys named Annie. Or retarded fursuit versions of duckbilled dinosaurs. So that's 3 up.  :why_so_serious:


Title: Re: Force Unleashed II
Post by: Cyrrex on December 19, 2009, 06:56:21 AM
The RC series is definitely above average fare in the SW EU (though I'm not confident of it ending well).  I'm thinking that the size of the Grand Army was established elsewhere, but I'm not sure, to be honest.  As far as I am concerned, this series does a far better job in explaining clone related canon better than Lucas could ever hope to.  I know it isn't supposed to work like that, but what happens in my imagination is none of Lucas' business, especially when there are plenty of others that can do it better than him.


Title: Re: Force Unleashed II
Post by: caladein on December 21, 2009, 12:37:44 AM
but what happens in my imagination is none of Lucas' business

... you'd be surprised by the kind of things that are in the DMCA.


Title: Re: Force Unleashed II
Post by: Surlyboi on June 13, 2010, 10:41:30 AM
Arise, chicken... Arise! (http://blogs.popzara.com/index.php/item/1538)



Title: Re: Force Unleashed II
Post by: tgr on June 13, 2010, 12:03:02 PM
Now that is how filled with awesome the prequels should've been.

Pity the game'll probably be a letdown.


Title: Re: Force Unleashed II
Post by: LK on June 13, 2010, 08:26:17 PM
They should just retell the original trilogy with this starting point, like Ultimate Star Wars. The canon is more of a hinderence leading to letdowns. I can already tell from the trailer that there is another Xanatos Gambit in play.


Title: Re: Force Unleashed II
Post by: Draegan on June 13, 2010, 10:36:28 PM
What the fuck is that shit?

There was more awesome in that trailer than there was in hype for Ep1-3.

Fuck.  That makes me want to cry for what could of been.

Fuck.

 :cry: :cry: :cry:

They should just retell the original trilogy with this starting point, like Ultimate Star Wars. The canon is more of a hinderence leading to letdowns.

This.


Title: Re: Force Unleashed II
Post by: Rasix on June 13, 2010, 11:40:48 PM
When did Darth Vader turn into a Bond villain?  Stab the guy yourself, you lazy shit. 

 Cool video, but I don't have high hopes for the game.  The first one's demo couldn't convince me that it was worth buying and it didn't exactly get a lot of glowing praise here.


Title: Re: Force Unleashed II
Post by: WindupAtheist on June 14, 2010, 03:38:07 AM
Painstakingly market-researched generic badass antihero with two swords for twice the awesome, a power level of over 9000, and an agonizingly prosaic hardass voiceover about how he was betrayed. Fucking yawn. Seriously, have you guys ever done any game industry research surveys? I have, and it's pretty clear that this guy's entire character popped right out of one.


Title: Re: Force Unleashed II
Post by: Ironwood on June 14, 2010, 04:10:43 AM
But WUA, One Shall Stand and One Shall Fall.

Don't you know anything ?


Title: Re: Force Unleashed II
Post by: tgr on June 14, 2010, 05:23:02 AM
Painstakingly market-researched generic badass antihero with two swords for twice the awesome, a power level of over 9000, and an agonizingly prosaic hardass voiceover about how he was betrayed. Fucking yawn. Seriously, have you guys ever done any game industry research surveys? I have, and it's pretty clear that this guy's entire character popped right out of one.
Silence, you grumpy old gramps. :grin:

Seriously, that video was brimming with awesome, no matter how market-researched it might be. Everyone knows that it doesn't translate into in-game awesome (especially after the initial force unleashed fiasco), but that doesn't change the fact that was exactly the awesome I was expecting from the prequels when they were first announced.

I mean, dual lightsabres, force crush, lightning and badassery. Oh my.


Title: Re: Force Unleashed II
Post by: WindupAtheist on June 14, 2010, 05:50:23 AM
(http://i38.photobucket.com/albums/e121/GrimDysart/fu2formula.png)


Title: Re: Force Unleashed II
Post by: Sheepherder on June 14, 2010, 05:56:32 AM
"You're not useful anymore, I'll just leave you in this room with half a dozen inept guards."

RAEG


Title: Re: Force Unleashed II
Post by: tgr on June 14, 2010, 06:24:21 AM
Now you're just being a grumpy old man just to be a grumpy old man.


Title: Re: Force Unleashed II
Post by: Pezzle on June 14, 2010, 07:04:22 AM
So now Vader has a bunch of this guys clones he keeps around.  Obviously he 'let' the guy go so he can be used in some plot.  I wonder if you end up fighting your own clones at some point?  Maybe you get to be dead and in a new clone at the start of Episode III.  That makes it pretty easy to ignore the previous installments, brilliant!

The first one was terrible featuring unplayable controls.  This one will not be any better.


Title: Re: Force Unleashed II
Post by: K9 on June 14, 2010, 07:17:17 AM
Eh what? The first one was a fun romp around various planets where you got to fuck stuff up with lightsabres. I don't see how the controls posed a challenge, you push the stick to move and press another button to fuck stuff up.



Title: Re: Force Unleashed II
Post by: Paelos on June 14, 2010, 07:19:46 AM
Ah yes, the fuck stuff up button.


Title: Re: Force Unleashed II
Post by: tgr on June 14, 2010, 07:27:37 AM
Eh what? The first one was a fun romp around various planets where you got to fuck stuff up with lightsabres. I don't see how the controls posed a challenge, you push the stick to move and press another button to fuck stuff up.
I would record a video of what pissed me off about the controls if I could be arsed to figure out how to do it from the 360 (without buying any extra hardware), but suffice it to say the autoaim being a buggy piece of shit seriously pissed me off. I've never seen autoaim that bad in any console game, and I fear that awesome though that video was, the game will be the complete opposite of that.


Title: Re: Force Unleashed II
Post by: K9 on June 14, 2010, 07:33:42 AM
Might have been a 360 thing, on the PS3 I found everything went swimmingly.


Title: Re: Force Unleashed II
Post by: Sky on June 14, 2010, 07:55:28 AM
Looked cool, but have to agree with WUA. The protagonist looked dorky. Nice action sequences, though. The stuff with the stormtroopers in the dark was great.


Title: Re: Force Unleashed II
Post by: Cyrrex on June 14, 2010, 08:12:18 AM
Might have been a 360 thing, on the PS3 I found everything went swimmingly.

I also played the PS3 version, and despite hearing wailing and gnashing about control issues...I don't recall having any.  I do recall electrocuting stormtroopers and then hurling them off to explode into other stormtroopers.  In fairness, I did have the force on my side.


Title: Re: Force Unleashed II
Post by: tgr on June 14, 2010, 08:20:52 AM
I'm pretty sure I detailed it in this or some other force unleashed thread, but just for clarity's sake:

In one of the first 3-5 levels, you come upon a spot where the outdoor area is effectively divided into 2 by a wall. I jumped up on that, and there was 1 guy way off to the left-hand side, on a ledge. There were at least 2 on the ground below the wall where I stood. It's been a while now, but I either tried to grab the guy on the ledge far off, and ended up grabbing some rock in the wall behind him, or it was the other way around.

Additionally I'm fairly certain I tried to force grab one of the guys on the ground, and every time I would push the autoaim button, it would swivel me 90 degrees to the right and lock on to a huge rock in the wall.

The first I could've lived with, but the latter was just so mindboggingly stupid. The guy I was aiming at was much closer than the rock it chose, and the rock wasn't even in view.


Title: Re: Force Unleashed II
Post by: Morfiend on June 14, 2010, 08:29:48 AM
Might have been a 360 thing, on the PS3 I found everything went swimmingly.

Nah 360 was fine. There was the occasional annoyance with targeting and the force grab, but nothing major.


Title: Re: Force Unleashed II
Post by: Cyrrex on June 14, 2010, 08:58:07 AM
I'm pretty sure I detailed it in this or some other force unleashed thread, but just for clarity's sake:

In one of the first 3-5 levels, you come upon a spot where the outdoor area is effectively divided into 2 by a wall. I jumped up on that, and there was 1 guy way off to the left-hand side, on a ledge. There were at least 2 on the ground below the wall where I stood. It's been a while now, but I either tried to grab the guy on the ledge far off, and ended up grabbing some rock in the wall behind him, or it was the other way around.

Additionally I'm fairly certain I tried to force grab one of the guys on the ground, and every time I would push the autoaim button, it would swivel me 90 degrees to the right and lock on to a huge rock in the wall.

The first I could've lived with, but the latter was just so mindboggingly stupid. The guy I was aiming at was much closer than the rock it chose, and the rock wasn't even in view.

*sigh*

That was just the game's way of telling you that there was a much cooler way of dispatching those bad guys!


Title: Re: Force Unleashed II
Post by: tgr on June 14, 2010, 09:05:19 AM
But I wanted to forcegrab the fucker and toss him in the face of the guy on the ledge way off there. I didn't care if there was a "cooler way" of dispatching a guy, I had a plan.


Title: Re: Force Unleashed II
Post by: Cyrrex on June 14, 2010, 09:08:26 AM
But I wanted to forcegrab the fucker and toss him in the face of the guy on the ledge way off there. I didn't care if there was a "cooler way" of dispatching a guy, I had a plan.

That's the dark side talking.

Joking aside, I honestly don't remember running into problems like that.  You're probably just a terrible Jedi.


Title: Re: Force Unleashed II
Post by: Draegan on June 14, 2010, 10:28:15 AM
Joking aside, I honestly don't remember running into problems like that.  You're probably just a terrible Jedi.

I bet he had a purple lightsaber.


Title: Re: Force Unleashed II
Post by: LK on June 14, 2010, 10:36:18 AM
The easier the difficulty you played on, the less an issue controls were.


Title: Re: Force Unleashed II
Post by: Cyrrex on June 14, 2010, 11:46:14 AM
The easier the difficulty you played on, the less an issue controls were.

No you!


Title: Re: Force Unleashed II
Post by: Riggswolfe on June 14, 2010, 12:20:21 PM
Might have been a 360 thing, on the PS3 I found everything went swimmingly.

Nah 360 was fine. There was the occasional annoyance with targeting and the force grab, but nothing major.

Agreed. I also played on 360 and very rarely had this problem. Once in awhile I'd grab the wrong thing but I'd just shrug and chuck it at something I wanted to kill.


Title: Re: Force Unleashed II
Post by: tgr on June 14, 2010, 12:44:43 PM
Might have been a 360 thing, on the PS3 I found everything went swimmingly.

Nah 360 was fine. There was the occasional annoyance with targeting and the force grab, but nothing major.

OCCASIONAL annoyance? I decided to try it again just for fun, to see if there had been any updates since everyone else seems to have much less of a problem with targeting than I had. So I started afresh with the "board some station". After I'd killed each and every one of the soldiers, I decided to go for the door which has 2 mechanisms, one where you force grab and drag it left, and then up. I'm currently looking directly at it, and pressing the button for autotargeting. It shifts focus 45 degrees to the right and is locked onto god knows what. It certainly isn't the mechanism I need to force move up.

And I was just fiddling around in a mostly empty hallway just now, with tons of stuff in the walls. Apparently it's tuned into the direction your character's pointing, but that's just monstrously awkward (for me, at least) when I'm often running in a completely different direction to where I'm looking, and actually selecting something requires a fairly narrow cone of direction. And as I was trying to rip stuff out from one wall, apparently that cone pointed 180 degrees compared to where I was thinking it was, so I suddenly found myself turned 180 degrees and force grabbing something out of the wall behind me.

I mean, seriously. I'm not playing this game any further, the autoaim is that illogical and annoying to me.


Title: Re: Force Unleashed II
Post by: Cyrrex on June 14, 2010, 12:47:40 PM
Might have been a 360 thing, on the PS3 I found everything went swimmingly.

Nah 360 was fine. There was the occasional annoyance with targeting and the force grab, but nothing major.

OCCASIONAL annoyance? I decided to try it again just for fun, to see if there had been any updates since everyone else seems to have much less of a problem with targeting than I had. So I started afresh with the "board some station". After I'd killed each and every one of the soldiers, I decided to go for the door which has 2 mechanisms, one where you force grab and drag it left, and then up. I'm currently looking directly at it, and pressing the button for autotargeting. It shifts focus 45 degrees to the right and is locked onto god knows what. It certainly isn't the mechanism I need to force move up.

And I was just fiddling around in a mostly empty hallway just now, with tons of stuff in the walls. Apparently it's tuned into the direction your character's pointing, but that's just monstrously awkward (for me, at least) when I'm often running in a completely different direction to where I'm looking, and actually selecting something requires a fairly narrow cone of direction. And as I was trying to rip stuff out from one wall, apparently that cone pointed 180 degrees compared to where I was thinking it was, so I suddenly found myself turned 180 degrees and force grabbing something out of the wall behind me.

I mean, seriously. I'm not playing this game any further, the autoaim is that illogical and annoying to me.

Hrmph.  The boy has no patience.


Title: Re: Force Unleashed II
Post by: Riggswolfe on June 14, 2010, 12:48:33 PM
I don't know what to tell you tgr. I had none very few of these issues with my launch copy of the game. Odd.


Title: Re: Force Unleashed II
Post by: tgr on June 14, 2010, 12:54:21 PM
RDR: autoaim looks where your camera is pointing. It's logical, it's predictable.
GTA4: autoaim probably does the same, I don't remember offhand, but I remember not being pissed off at the autoaim.
TFU: I break out in rage every time it randomly selects something off-camera because I'm moving away from some soldiers to get distance before I force grab them. Which turns me 180 degrees, and means I can't see the soldiers, so I can't defend myself or attack or do anything.

If you guys aren't annoyed by that, more power to you, you're probably not as intolerant to illogical behaviour as I am.

Edit: And I envy you, because I wish it didn't annoy me so much, but it seriously ruins the entire game for me.


Title: Re: Force Unleashed II
Post by: Segoris on June 14, 2010, 04:10:19 PM
I'm with tgr on this one, I didn't like the controls and thought they were shitty. Sure, I could have gotten used to them, and I don't think in general they would have turned me away from the game as I normally have a lot more patience, but I think after previous Star Wars games (KOTOR, Jedi Knight 1/2, etc) my expectations were a bit higher. That may have had something to do with it.


Title: Re: Force Unleashed II
Post by: WindupAtheist on June 14, 2010, 09:46:57 PM
Also, go look at James Earl Jones on IMDB and realize that some Star Wars theme park ride was able to get him to come do Vader's voice, but this game was not.


Title: Re: Force Unleashed II
Post by: UnSub on June 15, 2010, 06:03:55 AM
The protagonist looked dorky.

He's the friendless geek of the Sith world, which is why he's fuelled by nerdrage.


Title: Re: Force Unleashed II
Post by: Yegolev on June 15, 2010, 06:58:47 AM
(http://i38.photobucket.com/albums/e121/GrimDysart/fu2formula.png)

OK, this is GENIUS.

Anyway, most of you are dorks.  The first was a game where I could shatter trees with my mind, also electrify jawas and use them as grenades.  Loosen your neckties.


Title: Re: Force Unleashed II
Post by: Rishathra on June 15, 2010, 12:06:09 PM
I could deal with the wonky auto aim, but the absolutely retarded control scheme and camera angles of the boss fights made me ragequit.  I was enjoying myself until then.


Title: Re: Force Unleashed II
Post by: Kail on October 26, 2010, 11:06:16 PM
(Necro)

So, I guess this game is out now?  Has anyone played it?  Checked it out on Steam and it says it has an "Improved targeting system," whatever the hell that means.  Is the game as glitchy as the first one?  Is the control better?  Does it still do that fucking annoying "Boss Fight Camera Angle" thing?


Title: Re: Force Unleashed II
Post by: Surlyboi on October 27, 2010, 12:05:09 AM
Control is better. Game is more linear. Story is ass.

Breaks my heart as a fanboy to say it, but rent it if you must.


Title: Re: Force Unleashed II
Post by: tgr on October 27, 2010, 12:11:46 AM
Saw it was on steam, tried to check out the page itself (http://store.steampowered.com/app/32500/).

"An error was encountered while processing your request:

This item is currently unavailable in your region"

Why do they insist on making it so fucking hard to be a consumer? Seriously? Do they not even want the chance to get my money?


Title: Re: Force Unleashed II
Post by: Ratman_tf on October 27, 2010, 01:08:50 AM
I wish someone would make a Star Wars game where I get to be Sith Emo and cut up all the cheerleaders who turned me down in high school. Fuck that game would rock.


Title: Re: Force Unleashed II
Post by: Azazel on October 27, 2010, 01:29:56 AM
I think you can play as Anakin in the Episode III game.   :why_so_serious:


Title: Re: Force Unleashed II
Post by: Cyrrex on October 27, 2010, 07:46:02 AM
/sigh

Oh well, I guess at least it should be worth a rental.


Title: Re: Force Unleashed II
Post by: eldaec on October 27, 2010, 08:26:28 AM
I'd consider buying this if the protagonist didn't look like a complete idiot holding his lightsabre(s) backwards.

That's just fucking impractical, apart being a retarded way to fight he's going to keep slicing shit in half whenever he turns a corner because he can't see where the blade is swinging.

Idiot.


Title: Re: Force Unleashed II
Post by: Spiff on October 27, 2010, 09:30:44 AM
he's going to keep slicing shit in half whenever he turns a corner because he can't see where the blade is swinging.

But he doesn't need to see, he can "sense" it  :drill:


Title: Re: Force Unleashed II
Post by: tgr on October 27, 2010, 10:01:50 AM
I'd assume that when you're badass enough to reliably deflect lazorz, the act of not cutting everyone up just because you're holding your light sabre behind your back would be child's play.


Title: Re: Force Unleashed II
Post by: HaemishM on October 27, 2010, 11:28:42 AM
Downloaded the XBox 360 demo and played it a bit. Quicktime events are meh, the gameplay is ok, the graphics are pretty but yeah, the story seems dumb. I wouldn't pay full price for it.


Title: Re: Force Unleashed II
Post by: Kodan on October 27, 2010, 04:07:45 PM
I must be the only guy that likes the game... I never played the first and to me this game is actually fun. I was a sucker and bought the collectors edition for the MIMOfig USB drive. Gives you a neat set of saber crystals and the gamestop preorder crystals are nice too.


Title: Re: Force Unleashed II
Post by: eldaec on October 27, 2010, 06:07:54 PM
I'd assume that when you're badass enough to reliably deflect lazorz, the act of not cutting everyone up just because you're holding your light sabre behind your back would be child's play.

This sounds like the sort of bullshit he would have told the wife right before neatly slicing the best china in half with hilarious consequences.


Title: Re: Force Unleashed II
Post by: tgr on October 28, 2010, 12:18:59 AM
This sounds like the sort of bullshit he would have told the wife right before neatly slicing the best china in half with hilarious consequences.

Well, obviously the china was possessed and needed to be put down, then. Obviously. Jedis don't make mistakes.


Title: Re: Force Unleashed II
Post by: UnSub on October 28, 2010, 02:35:01 AM
This sounds like the sort of bullshit he would have told the wife right before neatly slicing the best china in half with hilarious consequences.

Well, obviously the china was possessed and needed to be put down, then. Obviously. Jedis don't make mistakes.

It was from the Franklin Mint Dark Side of the China collection.


Title: Re: Force Unleashed II
Post by: LK on October 28, 2010, 11:51:33 AM
Low review scores make me realize that perhaps the publishers were right to cancel Force Unleashed 3.

I'll play it but I expect the same frustrations I had with I now.


Title: Re: Force Unleashed II
Post by: Khaldun on October 28, 2010, 11:56:47 AM
I'd expect worse frustrations based on what I'm hearing. Really sounds like ass. Watched a video of the entire Dagobah level (very short) and it made me think, "Somebody ran out of time and resources here and decided to sink a lot of money into a couple of trailers."


Title: Re: Force Unleashed II
Post by: Hawkbit on October 28, 2010, 12:09:43 PM
I played the demo, and simply found it not fun.  It's pretty though, just not fun.


Title: Re: Force Unleashed II
Post by: Azazel on October 29, 2010, 01:19:37 AM
FU3 got cancelled? I know the first one made a decent amount of money, and it was alright. Not brilliant, but enough of a fanjob to make it worth the playthrough for me- it also got good reviews if I remember correctly. Was waiting for this one to get cheap.


Title: Re: Force Unleashed II
Post by: Azazel on October 29, 2010, 03:24:49 AM
I just played the demo, and I'm sold. It looks to be the same simple gameplay as the first one, but you know, lightsabers, stormtrooper slicing, and so forth. WUA's poochie flowchart is spot on, but I can't help not caring.  :grin:


Title: Re: Force Unleashed II
Post by: tgr on October 29, 2010, 03:48:34 AM
Were you testing this on the PC or the 360?


Title: Re: Force Unleashed II
Post by: Azazel on October 29, 2010, 03:52:58 AM
360. It's the kind of game I think best played on a console with a couch and a pad.


Title: Re: Force Unleashed II
Post by: Morfiend on October 29, 2010, 08:45:07 AM
360. It's the kind of game I think best played on a console with a couch and a pad.

Sky in 3...2...1...


Title: Re: Force Unleashed II
Post by: tgr on October 29, 2010, 08:47:13 AM
360. It's the kind of game I think best played on a console with a couch and a pad.
In that case then I hope to all that is holy that they've fixed the autoaim selector. Is it selecting according to where YOU look, not where your character is looking?


Title: Re: Force Unleashed II
Post by: Cyrrex on October 29, 2010, 08:49:06 AM
360. It's the kind of game I think best played on a console with a couch and a pad.
In that case then I hope to all that is holy that they've fixed the autoaim selector. Is it selecting according to where YOU look, not where your character is looking?

I have heard that, while it works slightly better than before, it is still based off of where the character is looking.


Title: Re: Force Unleashed II
Post by: LK on October 29, 2010, 10:32:51 AM
FU3 got cancelled?

Not only that, I believe the team is going to be shitcanned / shuttered after FU2.

Rumor source. (http://www.escapistmagazine.com/news/view/102860-Rumor-Force-Unleashed-3-Cancelled-and-Staff-Axed)


Title: Re: Force Unleashed II
Post by: Khaldun on October 29, 2010, 12:24:08 PM
Not to derail, but all of that is yet another not-a-good-sign for the Old Republic MMO--sounds to me like the current LucasArts CEO is being a restless asshat about his IP, probably as a scapegoat for the company's own issues.


Title: Re: Force Unleashed II
Post by: Riggswolfe on October 29, 2010, 03:01:02 PM
The wife bought this game for me and so far I play it with her around. It's quite fun though a bit repetitive. The controls are just like the last one, mostly good but sometimes you grab the wrong thing. Still, grab the wrong thing in this game just results in "well shit, I meant to grab that stormtrooper. Not this bench. Oh well." *electrifies bench and chucks it at the trooper killing him and a few others* "That works."

Edit:

I beat it tonight. The game is SHORT. As in I probably beat it in a total of 5-6 hours. At most. And that was with me having to replay a few boss fights several times.


Title: Re: Force Unleashed II
Post by: MournelitheCalix on November 05, 2010, 04:43:00 PM
So, rent, buy or pass??


Title: Re: Force Unleashed II
Post by: LK on November 05, 2010, 05:28:09 PM
Rent, if you want to play it. I do, but they sound like they didn't learn anything from the first one.


Title: Re: Force Unleashed II
Post by: MournelitheCalix on November 06, 2010, 11:28:10 PM
Went to block buster today and rented it.  So far the game seems ... rushed.   The story isn't anywhere near as clever as the first one IMHO; however, I am not that far into it either.


Title: Re: Force Unleashed II
Post by: Azazel on November 07, 2010, 06:24:43 PM
I won't be playing it for high-quality Star Wars-EU writing. I'll be playing it to assplode stormtroopers. Will wait for the SIth (gold/goty) Edition and pluck it from the bargain bin. Using the force.



Title: Re: Force Unleashed II
Post by: Cyrrex on November 12, 2010, 05:40:58 AM
Having put a few hours into this (may be getting close to the end?), my opinion is that the reviews for this game are WAY too harsh.  It's plenty of fun for what it's intended to be.  I don't understand what people are expecting from this little franchise.

And frankly, it's fucking gorgeous.  They could easily do a full length feature using this tech as a foundation. 


Title: Re: Force Unleashed II
Post by: Azazel on November 12, 2010, 11:29:32 PM
Apparently FU3 is (probably) going ahead, according to various articles more recent than the one linked above. Makes sense considering the piles of money the first one made.

http://www.escapistmagazine.com/news/view/104128-Force-Unleashed-3-Not-Dead-and-Buried-Says-Developer
http://www.computerandvideogames.com/article.php?id=268500

Mindless fun is all I'm after. With Stormtroopers. I'd like it to be longer than 5 hours, though. Especially since there's not even any co-op or MP or anything else to do with it, hence my wait for the bin of bargains.


Title: Re: Force Unleashed II
Post by: rk47 on November 15, 2010, 07:40:38 AM
Same. Felt cheated on PC. Too short...and I can never get to like Rooney the Jedi. It seems like an alternate universe where the Jedis are complete dicks who like to shout a lot. The draggy finale where he used Vader as a punching bag was horrid as well. I UNDERSTAND , You slapped Vader like a bitch, CAN I GET MY ENDING SCENE ALREADY?!


Title: Re: Force Unleashed II
Post by: Azazel on November 15, 2010, 11:15:41 AM
Well, in the prequels, Jedi are pretty much a bunch of Dicks. And Yoda and Obi-Wan are both quite dickish in parts of the OT. All the game needed to add was the shouting.

Actually, Little Orphan Annie did an awful lot of shouting too. So did Pada-wan-Obi-Wan.


Title: Re: Force Unleashed II
Post by: Cyrrex on November 15, 2010, 12:13:39 PM
Well to be fair, the guy does have rather a lot of reasons to be yelling.  And he isn't really a Jedi.


Title: Re: Force Unleashed II
Post by: eldaec on November 15, 2010, 02:51:11 PM
Everyone was a dick in the prequels, literally every single character except R2D2 and the bitch who wasn't Padme.

Obi-Wan and Yoda seemed to have got over it by the time of 'Star Wars'.




Maybe draining the personality out of everyone in the galaxy was a dark side Sith power that Sidious was using to make everyone irritable. In FU proximity to Vader and the Emperor may be having the same effect on Fuckface Holdsasabrewrong or whatever he's called idk.


Title: Re: Force Unleashed II
Post by: UnSub on November 15, 2010, 05:27:53 PM
Obi-Wan and Yoda seemed to have got over it by the time of 'Star Wars'.

Obi-Wan didn't tell Luke the truth about Vader and when challenged, went, "Well, I didn't exactly lie, because he's not exactly the same person who boned your mother."

Yoda was consistently wrong. (http://www.cracked.com/article_18443_6-famous-movie-wisemen-who-were-totally-full-shit.html)


Title: Re: Force Unleashed II
Post by: Azazel on November 15, 2010, 09:23:32 PM
Obi-Wan didn't tell Luke the truth about Vader and when challenged, went, "Well, I didn't exactly lie, because he's not exactly the same person who boned your mother."
Yoda was consistently wrong. (http://www.cracked.com/article_18443_6-famous-movie-wisemen-who-were-totally-full-shit.html)

This is mostly due to Lucas' writing style of making everything up as he went along "oh no, I've, like, really totally planned all 12 9 6 movies out in advance in detail." but yes, with the films taken as they are, both Obi-Wan and Yoda are basically manipulative, selfish tools.


Title: Re: Force Unleashed II
Post by: Pezzle on November 15, 2010, 10:27:39 PM
Obi-Wan and Yoda seemed to have got over it by the time of 'Star Wars'.

Obi-Wan didn't tell Luke the truth about Vader and when challenged, went, "Well, I didn't exactly lie, because he's not exactly the same person who boned your mother."

Yoda was consistently wrong. (http://www.cracked.com/article_18443_6-famous-movie-wisemen-who-were-totally-full-shit.html)

The person who wrote that seems rather clueless or deliberately obtuse.  The wise men he critiques have learned hard lessons (well maybe not Morpheus but whatever).  Yoda has become cautious and warns against rash action because previous students who went that route fell to the Dark Side.  Gandalf gives hope and teaches the value of life, even the wretched like Gollum.  Miyagi teaches that strength, courage and valor come from within, do not lose yourself in the pursuit of accolades.  Alfred  and Lucius both teach that there is a price too high and you should be mindful of crossing the line on peril of losing a part of yourself or becoming what it is you stand against.

All of that is just going on the weak examples the author gives, much more could be said.

What a terrible article.  


Title: Re: Force Unleashed II
Post by: Malakili on November 16, 2010, 05:15:18 AM
Obi-Wan and Yoda seemed to have got over it by the time of 'Star Wars'.

Obi-Wan didn't tell Luke the truth about Vader and when challenged, went, "Well, I didn't exactly lie, because he's not exactly the same person who boned your mother."

Yoda was consistently wrong. (http://www.cracked.com/article_18443_6-famous-movie-wisemen-who-were-totally-full-shit.html)

The person who wrote that seems rather clueless or deliberately obtuse.  The wise men he critiques have learned hard lessons (well maybe not Morpheus but whatever).  Yoda has become cautious and warns against rash action because previous students who went that route fell to the Dark Side.  Gandalf gives hope and teaches the value of life, even the wretched like Gollum.  Miyagi teaches that strength, courage and valor come from within, do not lose yourself in the pursuit of accolades.  Alfred  and Lucius both teach that there is a price too high and you should be mindful of crossing the line on peril of losing a part of yourself or becoming what it is you stand against.

All of that is just going on the weak examples the author gives, much more could be said.

What a terrible article.  

Or maybe you're reading way too far into an article written on CRACKED of all places.


Title: Re: Force Unleashed II
Post by: Pezzle on November 16, 2010, 05:37:23 AM
In that case they just fail at being funny?


Title: Re: Force Unleashed II
Post by: Lantyssa on November 16, 2010, 07:59:09 AM
Cracked can have its moments, but that one was pretty bad.  Especially bringing up Alfred, whose story was about how there are severe consequences to pursuing a goal with single-minded determination.


Title: Re: Force Unleashed II
Post by: Khaldun on November 16, 2010, 09:33:15 AM
Dude gets Gandalf wrong in a way that can't be excused by an attempt to be funny. The whole "pity of Bilbo may yet rule the fate of many" line is Tolkien's ersatz Catholicism mixed with a light spicy sprinkling of Calvinism. You can disagree with that view of "Providence meets God's Plan meets Moral Suffering = Ring Goes Into the Fire" but it's a pretty coherent vision from Gandalf, and one which he fairly consistently espouses vis-a-vis his own freedom or lack thereof to act. Dude also doesn't get Tolkien's mythos vis-a-vis death, though it's sort of true that Gandalf shouldn't be talking to Pippin in the movie about what happens after death, as hobbits are probably covered under the Doom of Men (e.g., when they die, no one knows what happens to their souls, unlike the elves and dwarves).