Title: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Mrbloodworth on January 29, 2009, 11:05:23 AM M.A.G PS3 EXCLUSIVE (http://www.youtube.com/watch?v=RadpFEwtTSE&eurl=http://www.offworld.com/2009/01/ragdoll-metaphysics-memories-o.html)
I wish its was PC..but uh..yeah. :drill: The article that lead me to the video: A second video on the subject. (http://www.youtube.com/watch?v=y5XXo-8Pbwg&feature=related) EDITS: E3 09: Base Assault Gameplay HD (Cam) (http://www.gametrailers.com/video/e3-09-mag/51042) E3 09: Reconnaissance Gameplay HD (Cam) (http://www.gametrailers.com/video/e3-09-mag/51040) E3 09: Show Floor Gameplay HD (Cam) (http://www.gametrailers.com/video/e3-09-mag/50362) E3 09: Gameplay Montage (http://www.gametrailers.com/video/e3-09-mag/50654) Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: SnakeCharmer on January 29, 2009, 11:12:02 AM Soooooowweeeeeeeeet.
Need actually gameplay footage. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on January 29, 2009, 11:12:43 AM Soooooowweeeeeeeeet. Need actually gameplay footage. Your telling me. It is being made by the SOCOM folks. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: SnakeCharmer on January 29, 2009, 11:19:19 AM I spent sooooooo many hours playing SOCOM against a couple buddies....Holy cow. This could cause me to get divorced, lose my business, and my dog to move out on me.
Good thing I don't have a PS3 :uhrr: Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on January 29, 2009, 11:42:42 AM Found an in-game screen shot.
(http://farm4.static.flickr.com/3080/2692312381_5ac00f8f69_o.png) I found a whole bunch of info about it here (http://boardsus.playstation.com/playstation/board/message?board.id=mag&thread.id=88). Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: schild on January 29, 2009, 11:52:49 AM I just want to say that this was announced, screenshots and video shown, like more than a year ago. >_<
And I posted about it back then. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: schild on January 29, 2009, 11:54:55 AM Ok, not quite a year ago, but it's buried here (http://forums.f13.net/index.php?topic=13769.0).
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on January 29, 2009, 12:00:52 PM I just want to say that this was announced, screenshots and video shown, like more than a year ago. >_< And I posted about it back then. Yah know, i did a search too... EDIT: I even posted in there too.... :uhrr: Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 08:24:10 AM Quote MAG: Massive Action Game is the tentative name for an upcoming MMO shooter exclusively for the PlayStation 3[2] in development by Zipper Interactive. The game was announced at Sony's E3 2008 press conference, and will be released in Q3 2009. MAG First Look and Hands-on (http://ps3.ign.com/articles/977/977670p1.html) Joystiq hands-on: MAG (http://www.joystiq.com/2009/04/29/joystiq-hands-on-mag/) MAG Gameplay Premiere HD (http://www.gametrailers.com/player/48643.html?type=mov) <--- Brand new! MAG Architecture Interview (http://www.gametrailers.com/player/48620.html?type=mov) Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: SnakeCharmer on May 05, 2009, 09:01:16 AM Newb. (http://forums.f13.net/index.php?topic=15997.0)
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 09:02:33 AM Newb. (http://forums.f13.net/index.php?topic=15997.0) 3d times the charm? But at least its in the right category now and with new info!! I'm, sorry. :uhrr: Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Murgos on May 05, 2009, 09:36:01 AM Nothing I have seen indicates that it's an MMO. It's souped up Battlefield 2.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 10:00:01 AM Nothing I have seen indicates that it's an MMO. It's souped up Battlefield 2. Wow, no. Granted, its a MMO like Planetside is an MMO. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Lantyssa on May 05, 2009, 10:11:50 AM There is character development?
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 10:18:03 AM There is character development? Yes. I posted some about it in the bullet list. Here is some more: Quote When you first start to play MAG you create your MAG account. There are no fees to play the game beside the cost of the actual game on the disc. There is no MMORPG tax. You must join one of the three armies and customize your armor and weapons. Fighting in battles will earn you experience points that you can use to get better equipment, skills and eventually go up in rank. When you go up in rank in MAG there are new benefits and responsibilities. You can be promoted to command a squad, a platoon and a company by moving up the chain of command. When a superior officer gives you an order there is nothing forcing you to do it but if you do obey orders you will be rewarded with more XP. If you make a key contribution to the battle you will be even rewarded with more XP. Everyone has free will but if you don't follow orders you are not going to advance your military career in the MAG. You can customize your face, outfit (from the selection that matches your army), and game voice. There is no soldier class system but you can customize your load out and save three different load outs to choose from in each battle. There is a themed interface to match your army, in game messages, friends online status. There is pretty much all you need for "clan support" but it is not called "clan support" because your butt is property of your army not some clan. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Yoru on May 05, 2009, 10:21:44 AM Threads merged. Jesus, how do you double-post one of your own items?
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 10:23:10 AM Threads merged. Jesus, how do you double-post one of your own items? I'm special? Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Murgos on May 05, 2009, 10:32:50 AM Ok, so it's a souped up Battlefield 2142.
Still don't think that makes it an MMO. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: DLRiley on May 05, 2009, 11:00:37 AM Yeah its called making a successful game.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 11:17:09 AM Ok, so it's a souped up Battlefield 2142. Still don't think that makes it an MMO. What is stopping you from saying it is? MMO, FPS, I don't really care, looks like it will be hot. But it seems to be more MMO than not. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ard on May 05, 2009, 11:48:36 AM Lack of world persistance other than "levels" and limited number of players in a given combat I think are the indicators here that it's not an MMO, and is, instead, Battlefield XXXX, CoD 15, etc.
edit: Don't get me wrong, I'm not hating. I have a fair amount of respect for Zipper and I think MAG will turn out fairly good. It's just not an MMO. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: AcidCat on May 05, 2009, 11:48:58 AM Whatever you want to call it I think it has promise, definitely keeping an eye on this one.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Dtrain on May 05, 2009, 11:59:22 AM I'd like to know more about this 256 player thing.
If that means 256 players per instance that has nothing to do with any larger meta-game, then souped up BF2142 it is. If it's 256 players per single battle that has some kind of impact on a larger campaign, I'd call it an MMO. But in either case, it's still not as cool as PlanetSide. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: SnakeCharmer on May 05, 2009, 12:08:02 PM You're right. It's not as cool as Planetside.
It's much, much cooler. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 12:27:34 PM Lack of world persistance other than "levels" and limited number of players in a given combat I think are the indicators here that it's not an MMO, and is, instead, Battlefield XXXX, CoD 15, etc. Other MMO's have persistence other than levels? Limited numbers? 256? Is guild wars an MMO? (Yes, playing devils advocate, I understand what he is saying) I'd like to know more about this 256 player thing. If that means 256 players per instance that has nothing to do with any larger meta-game, then souped up BF2142 it is. If it's 256 players per single battle that has some kind of impact on a larger campaign, I'd call it an MMO. Does anyone read the stuff i post?!?!? :cry: All game modes, except Suppression, contribute to the "Shadow War" 256 is on ONE MAP. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: kildorn on May 05, 2009, 12:31:45 PM The only thing that seems to push the boundary of MMO is that you can't switch teams on a map by map basis (which also leads me to wonder how it balances teams for this..), and that the shadow war thing provides access to new gear. But beyond that? It's an FPS (admittedly a really cool looking one!) with some level of player stat tracking and persistence based on that.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Velorath on May 05, 2009, 12:35:39 PM Does anyone read the stuff i post?!?!? :cry: All game modes, except Suppression, contribute to the "Shadow War" The "Shadow War" seems to be a fancy way of saying "the faction that is doing the best in a particular game mode gets some bonuses when playing in that mode". Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 05, 2009, 12:39:51 PM Does anyone read the stuff i post?!?!? :cry: All game modes, except Suppression, contribute to the "Shadow War" The "Shadow War" seems to be a fancy way of saying "the faction that is doing the best in a particular game mode gets some bonuses when playing in that mode". True. I wish there was more info about what it is, other than the bonuses they have already discussed. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ratman_tf on May 05, 2009, 07:02:21 PM Lack of world persistance other than "levels" and limited number of players in a given combat I think are the indicators here that it's not an MMO, and is, instead, Battlefield XXXX, CoD 15, etc. edit: Don't get me wrong, I'm not hating. I have a fair amount of respect for Zipper and I think MAG will turn out fairly good. It's just not an MMO. There's been a lot of games that are pushing the "massive" part of the definition. I personally put the mark at an even thousand now. Just to seperate team FPSes from online worlds. Instancing is making MMOGs more like FPSes too. Has been since Guild Wars started fucking things up. :grin: I think the MMOG definition is just about due to be retired. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Sky on May 06, 2009, 06:20:27 AM Yeah, man. Bring back camp checks! Because that's the part that made MMO MMOWESOME!
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: SnakeCharmer on May 06, 2009, 06:24:11 AM I read that as 'bring back cup checks!!'.
Not a good combination with your avatar. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: LK on May 06, 2009, 06:41:17 AM Earning experience for obeying orders. An awesome, abusable mechanic.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on May 06, 2009, 06:47:49 AM Earning experience for obeying orders. An awesome, abusable mechanic. "Bonus", not "only". And i am kinda sure you can only blow a bridge up once. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ratman_tf on May 06, 2009, 08:58:25 AM Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ard on May 06, 2009, 09:09:24 AM Instancing is making MMOGs more like FPSes too. Has been since Guild Wars started fucking things up. :grin: I've never claimed Guild Wars was an MMO either though. Guild Wars is Diablo with a 3d matchmaking lobby and shittier loot, but better pvp, but this is a derail. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ratman_tf on May 06, 2009, 09:53:35 AM Instancing is making MMOGs more like FPSes too. Has been since Guild Wars started fucking things up. :grin: I've never claimed Guild Wars was an MMO either though. Guild Wars is Diablo with a 3d matchmaking lobby and shittier loot, but better pvp, I tend to agree. But I also can see games continuing to blur the line between instancing and persistant world. I think the definition itself could become irrelevant, or at least not useful as a descriptor. Quote but this is a derail. It's hard to stay on topic regarding a not-released game. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ard on May 06, 2009, 10:18:55 AM I tend to agree. But I also can see games continuing to blur the line between instancing and persistant world. I think the definition itself could become irrelevant, or at least not useful as a descriptor. There's a difference between blurring the line, and the world being open to any number of players. Guild wars is effectively an 8 person game, 16 in pvp, where you can interact with other people in hubs, but not actually in game where it matters, which makes the hubs basically battle.net with stores. I don't really consider that an open world, but it's more open than MAG is going to be. MAG almost certainly won't have an open world of any sort except a text based matchmaking lobby. If it goes down any other way, I'll be very happily surprised. If there's a meta game sitting on top of it, so be it, but I seriously doubt there'll be any way to really organize the metagame in MAG, given how large the games are. This probably isn't keep capturing like in WAR. There's a large lack of information on MAG for pretty much anything except game size. Find out more around E3 I guess. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: HaemishM on May 06, 2009, 11:12:53 AM Earning experience for obeying orders. An awesome, abusable mechanic. Technically, both Battlefield 2 and Battlefield 2142 have been doing this for years. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: kildorn on May 06, 2009, 11:23:41 AM As long as you can request ammo from your commander and die when he drops it on top of you, we're all good with this game.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: DLRiley on May 06, 2009, 01:38:00 PM I tend to agree. But I also can see games continuing to blur the line between instancing and persistant world. I think the definition itself could become irrelevant, or at least not useful as a descriptor. There's a difference between blurring the line, and the world being open to any number of players. Guild wars is effectively an 8 person game, 16 in pvp, where you can interact with other people in hubs, but not actually in game where it matters, which makes the hubs basically battle.net with stores. I don't really consider that an open world, but it's more open than MAG is going to be. MAG almost certainly won't have an open world of any sort except a text based matchmaking lobby. If it goes down any other way, I'll be very happily surprised. If there's a meta game sitting on top of it, so be it, but I seriously doubt there'll be any way to really organize the metagame in MAG, given how large the games are. This probably isn't keep capturing like in WAR. There's a large lack of information on MAG for pretty much anything except game size. Find out more around E3 I guess. Persistent is overrated. If the only thing mmoish about a game is the ability to crowd around hubs, I would be extremely happy. I haven't seen a non retarded persistent world pvp game, and I doubt I will see someone make one in the next 10 years. So bring on the Guild Wars. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ratman_tf on May 06, 2009, 07:51:23 PM There's a difference between blurring the line, and the world being open to any number of players. Guild wars is effectively an 8 person game, 16 in pvp, where you can interact with other people in hubs, but not actually in game where it matters, which makes the hubs basically battle.net with stores. I don't really consider that an open world, but it's more open than MAG is going to be. I've argued that Everquest (and DAOC, and WoW, etc...) are 6 or 5 person group games with a persistant world serving as the hub. WoW practically codified it with 5 man instances. Seeing the captial cities instanced in Wrath tickled my funny bone. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Ard on May 07, 2009, 09:24:09 AM I've argued that Everquest (and DAOC, and WoW, etc...) are 6 or 5 person group games with a persistant world serving as the hub. WoW practically codified it with 5 man instances. Seeing the captial cities instanced in Wrath tickled my funny bone. When I said an 8 player game for guild wars, I meant exactly that. 8 people enter the instance. No more. In WoW, EQ, etc, even though it's effectively a 1-6 person game, you can and will run into other players out in the field. People who might be friendly. People who might piss you off. Unpredictable results in general that go beyond what the game itself offers. It's not strictly limited to you or your party in this case. Now, instanced dungeons, that's blurring the line, since that's effectively tossing you and your closest 5-39 buddies into an FPS match vs the computer. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Mrbloodworth on June 10, 2009, 11:18:16 AM Soooooowweeeeeeeeet. Need actually gameplay footage. E3 09: Base Assault Gameplay HD (Cam) (http://www.gametrailers.com/video/e3-09-mag/51042) E3 09: Reconnaissance Gameplay HD (Cam) (http://www.gametrailers.com/video/e3-09-mag/51040) E3 09: Show Floor Gameplay HD (Cam) (http://www.gametrailers.com/video/e3-09-mag/50362) E3 09: Gameplay Montage (http://www.gametrailers.com/video/e3-09-mag/50654) Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: angry.bob on June 10, 2009, 07:44:07 PM You guys are missing the most important thing about this game. It's not whether it's a MMO* or not, it's whether it will have keyboard/mouse support. If the answer is no, the whole thing is fucking fail. It doesn't matter how great the rest of the game is, playing a shooter with a controller is for tards. I realize using a mouse and keyboard doesn't let you slouch back on your couch with a bowl of chips after you've just smoked a bowl, but... anyway. There is not enough scorn in the world to describe shooters on consoles, or the people who think that they're even remotely equivalent to playing them with a mouse and keyboard.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Malakili on June 10, 2009, 08:51:13 PM You guys are missing the most important thing about this game. It's not whether it's a MMO* or not, it's whether it will have keyboard/mouse support. If the answer is no, the whole thing is fucking fail. It doesn't matter how great the rest of the game is, playing a shooter with a controller is for tards. I realize using a mouse and keyboard doesn't let you slouch back on your couch with a bowl of chips after you've just smoked a bowl, but... anyway. There is not enough scorn in the world to describe shooters on consoles, or the people who think that they're even remotely equivalent to playing them with a mouse and keyboard. This reminds me of a guy I know who tried to apply to a TF2 clan I was in for a while, who insisted on playing scout with an xbox controller, he just couldn't keep up. I'll admit he did pretty well FOR SOMETHING WITH A CONTROLLER, but its just clunky compared to keyboard and mouse he never had a chance. In any event, I'd rather just not play a game than play an FPS on a controller. Thats not just hot air either, if I'm hanging out with friends and the options are 1) play Halo with them or 2) watch them play Halo, I will watch every time. Ends up being a much more enjoyable experience for me. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: AcidCat on June 11, 2009, 10:02:24 AM You guys are missing the most important thing about this game. It's not whether it's a MMO* or not, it's whether it will have keyboard/mouse support. If the answer is no, the whole thing is fucking fail. It doesn't matter how great the rest of the game is, playing a shooter with a controller is for tards. I realize using a mouse and keyboard doesn't let you slouch back on your couch with a bowl of chips after you've just smoked a bowl, but... anyway. There is not enough scorn in the world to describe shooters on consoles, or the people who think that they're even remotely equivalent to playing them with a mouse and keyboard. I as well prefer mouse/kb for FPS games, but for console exclusives I can adapt and play just fine with a controller. I've had a lot of experience with both input devices, so thankfully I don't have to cover for controller-incompetence with an angry superiority complex. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Mrbloodworth on June 11, 2009, 10:13:36 AM You guys are missing the most important thing about this game. It's not whether it's a MMO* or not, it's whether it will have keyboard/mouse support. If the answer is no, the whole thing is fucking fail. It doesn't matter how great the rest of the game is, playing a shooter with a controller is for tards. I realize using a mouse and keyboard doesn't let you slouch back on your couch with a bowl of chips after you've just smoked a bowl, but... anyway. There is not enough scorn in the world to describe shooters on consoles, or the people who think that they're even remotely equivalent to playing them with a mouse and keyboard. At the very least.... (http://cache.gizmodo.com/assets/resources/2007/06/splitfish.jpg) Link. (http://gear.ign.com/articles/799/799262p1.html) Splitfish FragFX Dominates in CoD4 (http://gear.ign.com/articles/834/834176p1.html) Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Falconeer on June 11, 2009, 10:17:15 AM Mmmmmm no shit this Splitfish thing (http://www.splitfish.com/?uid=4nkpfqinh2cvv3t0) looks good. I am so tempted...
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Mrbloodworth on June 11, 2009, 10:25:14 AM I think I'm going to get one, just because. Now to find a seller, and maybe a better price.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: MrHat on June 11, 2009, 11:27:04 AM I wonder if you could use it to play PC from your couch too (TF2 for instance).
No keyboard PC gaming ftw? Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Mrbloodworth on June 11, 2009, 11:35:48 AM I looked. it does not work with a PC.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: schpain on June 11, 2009, 10:16:28 PM I hate playing FPS's with a controller, but i prefer a controller to my splitfish.
There's a second delay between moving the mouse and the reticle moving on the screen, which gives me no end of frustration... apart from that its an awesome idea. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Mrbloodworth on June 12, 2009, 07:12:23 AM I hate playing FPS's with a controller, but i prefer a controller to my splitfish. There's a second delay between moving the mouse and the reticle moving on the screen, which gives me no end of frustration... apart from that its an awesome idea. The Bluetooh wireless? or the wired? Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Falconeer on June 13, 2009, 01:15:41 PM Delay is unacceptable. That is a dealbreaker. But I can't imagine a wired mouse to have delay.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Mrbloodworth on June 13, 2009, 09:00:48 PM Delay is unacceptable. That is a dealbreaker. But I can't imagine a wired mouse to have delay. length of cable. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: schild on June 13, 2009, 09:52:52 PM Delay is unacceptable. That is a dealbreaker. But I can't imagine a wired mouse to have delay. length of cable.Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Trippy on June 13, 2009, 10:07:11 PM Delay is unacceptable. That is a dealbreaker. But I can't imagine a wired mouse to have delay. length of cable.Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Lantyssa on June 13, 2009, 11:17:46 PM Unless the voltage is so low that it has difficulty reading the controller input for that long a cable. What's the max distance a controller cable can take?
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: ashrik on June 14, 2009, 12:53:18 AM I tend to agree. But I also can see games continuing to blur the line between instancing and persistant world. I think the definition itself could become irrelevant, or at least not useful as a descriptor. There's a difference between blurring the line, and the world being open to any number of players. Guild wars is effectively an 8 person game, 16 in pvp, where you can interact with other people in hubs, but not actually in game where it matters, which makes the hubs basically battle.net with stores. I don't really consider that an open world, but it's more open than MAG is going to be. MAG almost certainly won't have an open world of any sort except a text based matchmaking lobby. If it goes down any other way, I'll be very happily surprised. If there's a meta game sitting on top of it, so be it, but I seriously doubt there'll be any way to really organize the metagame in MAG, given how large the games are. This probably isn't keep capturing like in WAR. There's a large lack of information on MAG for pretty much anything except game size. Find out more around E3 I guess. Persistent is overrated. If the only thing mmoish about a game is the ability to crowd around hubs, I would be extremely happy. I haven't seen a non retarded persistent world pvp game, and I doubt I will see someone make one in the next 10 years. So bring on the Guild Wars. There's nothing particularly special about the gameplay. It's not particularly breath taking or action-packed. The graphics aren't particularly good, nor do the weapons or locations stand out particularly well. As HaemishM said, we've been seeing that kinda stuff in one or more forms for years now. The main attraction is the ability to fight in these giant, epic 256-man battles which are, if nothing else, just a simulacrum of the persistence found in an MMO. It's hard to say that persistence is overrated when the entire point of these games are a safety shot at a close resemblance to a persistent world while hopefully avoiding the pitfalls (but also missing the peaks). Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: schild on June 14, 2009, 01:38:49 AM DLRiley, nearly all of the time, has no clue what he's talking about. He continues to type, but it just reads like a bunch of marbles falling out of his hands and onto the keyboard.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Venkman on June 14, 2009, 05:06:04 AM I looked. it does not work with a PC. Why would you need it to? Get a breakfast tray :-) (having said that, I much prefer a wired keyboard/mouse) Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Bzalthek on June 14, 2009, 08:34:27 PM Wireless mice fall on the floor too often and break. But then, I always have too much shit on my desk. Regardless, the only thing I want to use a controller for is my rpgs. Last time I tried to play a console shooter was Max Payne. What an aptly titled piece of shit that was.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) Post by: Malakili on June 14, 2009, 08:44:42 PM There's nothing particularly special about the gameplay. It's not particularly breath taking or action-packed. The graphics aren't particularly good, nor do the weapons or locations stand out particularly well. As HaemishM said, we've been seeing that kinda stuff in one or more forms for years now. I agree with this in general about the MMO genre. Persistence is 100% of the appeal to me, these aren't games I woudl play otherwise (generally). I think the focus on RPG elements in the MMO genre up to this point has been somewhat surprising though. I love RPGs, but they have never really been a very popular genre in general. Things like MAG I think have a potential to get a TON of popularity. A well executed MMO action/fps game would be right up my alley. Hell, I loved Battleground Europe (aka World War II Online), had it only been a little more fast paced I'd probably still be playing it. I still read the newsletter when it comes in my e-mail because I love reading about the ongoing battle. If they could capture that in a faster paced/modern or futuristic setting I'd be in gaming heaven. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: LK on June 19, 2009, 04:49:46 PM I don't know if I'll ever be able to play another FPS that doesn't have an XP counter pop-up over the cross-hairs after I make a kill. Thankfully, this game delivers.
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: schpain on June 23, 2009, 12:14:49 AM Wired remote - the one you've put a picture of. its about the same length cable as the ps2 controller.
Although it may be a personal thing. I have a friend who occasionally plays on my splitfish and he finds it quite reasonable. I'm not sure then why i find it so balls, but it has great features like a snipe mode (there's a button above the L1 which pulls sensitivity down to 0.01 while you hold it) and adjustable sensitivity below the thumbstick on the left hand. And just for the record, it is completely useless for anything but a dedicated fps. Playing FNR3 was the most hilarious thing i've ever seen (picture a bloke fling the mouse in random circles to throw a punch. Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: Velorath on August 16, 2009, 02:43:04 AM January 26th bitches. (http://blog.us.playstation.com/2009/08/14/mag-arrives-on-january-26-2010-jump-into-the-shadow-war-at-pax-seattle-blog-meet-up/)
Title: Re: M.A.G (Massive Action Game) (PS3 MMO) (Gameplay Vids added!) Post by: LK on August 16, 2009, 12:53:12 PM Seems like a nice point in time where no other major games are coming out and I can focus on this little gem.
|