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f13.net General Forums => Gaming => Topic started by: schild on July 30, 2008, 06:00:31 AM



Title: Soul Calibur IV
Post by: schild on July 30, 2008, 06:00:31 AM
So, who has it for the PS3. It's pretty amazing, guys.


Title: Re: Soul Calibur IV
Post by: Murgos on July 30, 2008, 06:32:14 AM
Is that today?  Hmm...


Title: Re: Soul Calibur IV
Post by: MisterNoisy on July 30, 2008, 06:36:27 AM
Picked up my copy yesterday, while a coworker picked up the 360 version.  The optional (2+GB, and takes for-fucking-ever) install speeds up loading times pretty significantly compared to the 360 version.  Both versions play and look identical outside of that, save for Yoda being a cheap bastard.

Good times, but damn, my SC game is rusty and there's some changes from 2 that I haven't fully sorted out (never got around to picking up 3).  To console myself, I spent damn near an hour dinking around in the character editor after unlocking some stuff in the tower.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 06:50:42 AM
IT IS HARD TO WANT TO HIT SOPHITIA WHEN SHE'S IN THAT OUTFIT. MY GOD. WHAT HAVE THEY DONE.

Game needs a photo mode.


Title: Re: Soul Calibur IV
Post by: JWIV on July 30, 2008, 07:02:33 AM
FUCKING AMAZON IS BEING SLOW AND GOD DAMN IT ALL

 :heartbreak:

Shipment Date:     July 26, 2008
Destination:    Baltimore, MD, United States
Estimated Arrival:    August 2, 2008


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 07:04:14 AM
The women in this game are some of the most beautifully rendered females I've ever seen in gaming. Possibly the best ever. Just gorgeous faces here. God bless Namco for making a new SC.


Title: Re: Soul Calibur IV
Post by: Riggswolfe on July 30, 2008, 07:13:56 AM
I'm enjoying it. I got the PS3 version since if I had to have an extra Star Wars character I wanted Vader. Yoda was retarded, they should have done Obi-wan or Luke or even Anakin.

The game is great. I'm....rusty is the only word. I plan to work on the tower later and get more CAS stuff. I'm hoping the LE parts become DLC eventually since I want to make a chick in a maid and/or Japanese schoolgirl costume. Yeah, I'm one of those pervs.

I spent last night unlocking all the characters (bought most of them) and I think I have them all now except the mystery empty slot which I'm sure is a placeholder for the inevitable Yoda download.



Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 07:14:10 AM
Is this game rated:

T for Time? As in, SEXY TIME.
T for tits? As in, THE WHOLE GAME.
T for Tee-hee? I feel like a 12 year old.

Because I don't think it's T for Teen. It should be rated M for Mammaries.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 07:21:23 AM
omg i can strip characters down to bikini


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 08:04:45 AM
Ok. Some of the women are slackjawed. But you know what, the other faces are bomb. Going through tower, unlocking all clothing. All characters already unlocked.


Title: Re: Soul Calibur IV
Post by: Falconeer on July 30, 2008, 08:17:03 AM
Got it 20 minutes ago. In fact, what the hell am I doing here?

The intro movie is a bit of a let down, everything else is  :heart:

I just lost an online match which was surprisingly flawless and smooth and I am in love with Hilda, armored version.


Title: Re: Soul Calibur IV
Post by: Nevermore on July 30, 2008, 08:48:34 AM
You all need to get jobs!  :angryfist:


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:01:46 AM
My favorite part is how balanced the new characters are. :awesome_for_real: :ye_gods:


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:16:50 AM
About to play as Vader. Let's see how this goes.

IT'S VADER TIME. (I wish it was THAT vader)


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:18:53 AM
2 things:

1. BROKEN.
2. JAPANESE VADER VOICE IS THE CAT'S MEOW.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:24:03 AM
When you win with Vader he's all

<pointy finger>You will eat your peas! They're good for you! Eat them or you won't get dessert! Bitch!</pointy finger>

Was realing hoping for some force choke going on. Instead he just breathes like he ran a marathon in 8 minutes. Oh, Vader. :awesome_for_real:


Title: Re: Soul Calibur IV
Post by: photek on July 30, 2008, 09:25:55 AM
Got it an hour ago, its pretty awesome.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:34:08 AM
About to unlock the final character (The Apprentice). And then uhhhhh. I don't know, I'll do the tower to unlock all the clothing. And then I make hot chicks until Borderlands comes out this november or next year or whatever.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:36:13 AM
Vader's back+triangle attack is utterly devastating.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:38:29 AM
You can force grip people and make them stand up.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:43:19 AM
Ok. Totally worth it just for the Apprentice On the Deathstar with a Light Saber.


Title: Re: Soul Calibur IV
Post by: Rendakor on July 30, 2008, 09:44:07 AM
2 things:

1. BROKEN.
2. JAPANESE VADER VOICE IS THE CAT'S MEOW.
(http://img.photobucket.com/albums/v307/Rendakor/DONOTWANT_Vader.jpg)
Amirite?


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:45:36 AM
The Apprentice is cooler than anything Lucas could come up with. Anything. Things like that would make Star Wars awesome. He fights like a kunoichi. I'm ready to throw up the fucking horns for him.  :rock:


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:50:01 AM
Guys, Namco needs to make a Star Wars Fighting Game. In this Engine. Best Star Wars Game ever.

(tie-in still sucks)


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 09:56:09 AM
The apprentice just comboed me OVER a guard rail.

wat


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 10:14:23 AM
Beating Apprentice? Awesome.
Not being able to make a female Jedi? Total bullshit.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 10:21:25 AM
Ok, everyone unlocked and half the clothing unlocked. Have only gone through story with about half the people thus far. But this is pretty much on par if not better than SC1.


Title: Re: Soul Calibur IV
Post by: MrHat on July 30, 2008, 10:28:24 AM
is this the fucking SC4 twitter feed?

 :uhrr:


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 10:33:48 AM
is this the fucking SC4 twitter feed?

 :uhrr:

(http://forums.f13.net/index.php?action=dlattach;attach=3732;type=avatar)


Title: Re: Soul Calibur IV
Post by: Rasix on July 30, 2008, 10:35:09 AM
FROTH FROTH FROTH FROTH FROTH.

We get it, nutbag.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 10:37:29 AM
Hey. No one said HEY COME IN THE SCIV THREAD. I'm just talking here! At least I didn't froth leading up to it to be let down! Let's call this post-traumatic-froth syndrome.


Title: Re: Soul Calibur IV
Post by: Riggswolfe on July 30, 2008, 10:49:02 AM
The apprentice kicked my ass until I got Vader's throw and choke move down. Then I literally choked the bitch to death.

Now I have discovered he is mucho fun to play and his lightning bolt attack is super easy to do.

Net effect? I'm looking forward to the force unleashed alot more now.


Title: Re: Soul Calibur IV
Post by: Margalis on July 30, 2008, 10:50:17 AM
Ha ha I guess we know the target market of the Star Wars additions and giant boobs now.

It sounds like SC4 is pretty good as far as all the shit you can do in it but from what I hear the actual 2 player fighting isn't as good as in SC1 or 2. That's kind of how the series has been going for a while, adding more side stuff to do while the core vs. gameplay erodes slightly.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 11:10:07 AM
The apprentice kicked my ass until I got Vader's throw and choke move down. Then I literally choked the bitch to death.

Now I have discovered he is mucho fun to play and his lightning bolt attack is super easy to do.

Net effect? I'm looking forward to the force unleashed alot more now.

Odd because all I learned is that Namco are the first people to get lightsaber fighting even remotely correct.


Title: Re: Soul Calibur IV
Post by: Riggswolfe on July 30, 2008, 11:13:53 AM
Odd because all I learned is that Namco are the first people to get lightsaber fighting even remotely correct.

I am curious if the Clone Wars on the Wii will be any good since it seems to be a lightsaber dueling fighting game. My instinct says it is a rush job so probably not.

I'm not sure if they got the fighting correct or not since I have yet to play a versus game with Vader vs Apprentice. I like what I experienced though when I did single player with the two of them.


Title: Re: Soul Calibur IV
Post by: Morfiend on July 30, 2008, 11:15:05 AM
Does the game use the D-Pad or Thumbsticks to play, as I cant decide wether to get it for Xbox or PS3.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 11:16:02 AM
Why would you ever ever use a thumbstick in a fighting game? Ever? Use the D-Pad. Also, 360 has a mandatory 30seconds to a minute load between large changes (story mode!). I highly recommend getting the PS3 version even if the install takes 30 minutes. Cuts loading time to 3-7 seconds.


Title: Re: Soul Calibur IV
Post by: Riggswolfe on July 30, 2008, 11:21:36 AM
I wish the 360 would start offering installs as an option.


Title: Re: Soul Calibur IV
Post by: Ookii on July 30, 2008, 11:28:26 AM
Soon!  :awesome_for_real:


Title: Re: Soul Calibur IV
Post by: MisterNoisy on July 30, 2008, 11:28:47 AM
I wish the 360 would start offering installs as an option.

The ability to rip 360 games to your HDD is coming later this year with the dashboard overhaul.  Should speed things up quite nicely.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 11:33:25 AM
The amount of clothing in this game is just awesome.


Title: Re: Soul Calibur IV
Post by: Soln on July 30, 2008, 11:45:21 AM
FUCKING AMAZON IS BEING SLOW AND GOD DAMN IT ALL

 :heartbreak:

Shipment Date:     July 26, 2008
Destination:    Baltimore, MD, United States
Estimated Arrival:    August 2, 2008


pfft.  Should've ordered Amzn release day delivery (http://www.amazon.com/gp/help/customer/display.html?ie=UTF8&nodeId=200180350&qid=1217456076&sr=1-1) son.



Title: Re: Soul Calibur IV
Post by: Surlyboi on July 30, 2008, 12:01:08 PM
Fuck that apprentice shit. I want Force fucking Unleashed.


Title: Re: Soul Calibur IV
Post by: photek on July 30, 2008, 12:15:12 PM
The apprentice kicked my ass until I got Vader's throw and choke move down. Then I literally choked the bitch to death.

Now I have discovered he is mucho fun to play and his lightning bolt attack is super easy to do.

Net effect? I'm looking forward to the force unleashed alot more now.

Yeah the apprentice was too fucking awesome. He whooped my ass 10 times until I got triple swordslash with Mitsurugi. I want to unlock the apprentice  :heart:


Title: Re: Soul Calibur IV
Post by: Draegan on July 30, 2008, 12:23:27 PM
Jesus Christ Schild, no more coffee and/or sugar.


Title: Re: Soul Calibur IV
Post by: Riggswolfe on July 30, 2008, 12:53:29 PM

Yeah the apprentice was too fucking awesome. He whooped my ass 10 times until I got triple swordslash with Mitsurugi. I want to unlock the apprentice  :heart:

You have to beat him in arcade mode with whatever Star Wars character is on your system. Vader is a bitch to beat him with because Vader is so slow. That's why I had to use force choking to win.


Title: Re: Soul Calibur IV
Post by: photek on July 30, 2008, 12:55:53 PM

Yeah the apprentice was too fucking awesome. He whooped my ass 10 times until I got triple swordslash with Mitsurugi. I want to unlock the apprentice  :heart:

You have to beat him in arcade mode with whatever Star Wars character is on your system. Vader is a bitch to beat him with because Vader is so slow. That's why I had to use force choking to win.

Sweet, thanks!


Title: Re: Soul Calibur IV
Post by: rattran on July 30, 2008, 01:21:47 PM
Just picked up the 'premium edition' of this, as it was the same price at the local incompetent Best Buy as the regular one.

It comes with a mini sharpie!


Title: Re: Soul Calibur IV
Post by: Big Gulp on July 30, 2008, 02:24:24 PM
I'm torn.  I loved Soul Calibur on the Dreamcast, but none of my friends are into fighting games, or they'll maybe play a match or two just to humor me.  The single player in these games just don't provide enough longevity, and fighting games suck online what with the retards you're forced to play with/latency.

With a heavy heart, I think I'll give this one a pass.


Title: Re: Soul Calibur IV
Post by: Margalis on July 30, 2008, 03:34:22 PM
I'm in the same boat. Ten years ago I had a bunch of people around who were always up to play any fighting game, these days nobody is interested and I'm a vs. arcade player at heart.


Title: Re: Soul Calibur IV
Post by: MrHat on July 30, 2008, 03:37:36 PM
I'm in the same boat. Ten years ago I had a bunch of people around who were always up to play any fighting game, these days nobody is interested and I'm a vs. arcade player at heart.

I'll fuck your shit up my skills are so white hot.


Edit: Sorry, I really miss the face to face shit talking.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 07:57:59 PM
Funny enough, I had uber trouble with vader beating him, but Taki, Talim, Maxi, Mitsurugi - no one stands a chance. I'm not bad with some of the new toons either (except Angol Fear, I don't like the way she moves).


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 08:41:44 PM
SUP GUYS I'M PLAYING SOUL CALIBUR 4 AGAIN


Title: Re: Soul Calibur IV
Post by: Falconeer on July 30, 2008, 10:29:36 PM
Why are reviews and reting so lukewarm all around? What does a game need these days to get a great ratings? To be Mario all the time?


Title: Re: Soul Calibur IV
Post by: Margalis on July 30, 2008, 11:03:24 PM
From what I've seen the reviews have been very positive overall. That said from what I hear the core vs. fighting gameplay isn't as good as SC1. (Maybe 2 as well)

Basically as the series has gone along it's gotten better for people looking to mess around and play casually but worse for people who are really into it at a competitive level. And at this point, 4 games in, the actual 1 on 1 combat is a bit stale.


Title: Re: Soul Calibur IV
Post by: schild on July 30, 2008, 11:18:59 PM
Mmmmm it's easily as good as 2. And they added some just frame shit. in fact, there's some crazy skills that turn impact hits into Just moves. Really, it's enjoyable. I've logged about 12-15 hours thus far and only in single player. It's no great competitive fighter, but that's never been why I played the serious. My roommate and I will log serious hours on it. It's just straight up fun.


Title: Re: Soul Calibur IV
Post by: rk47 on July 31, 2008, 12:38:49 AM
I WANT TO SEE TITS PLZ. (doens't have consoles)


Title: Re: Soul Calibur IV
Post by: Bunk on July 31, 2008, 04:52:50 AM
I picked this up yesterday. I'm not very good at yet, but that's ok as I learned how to cheat: Play Yoda.

I am impressed by the game though, nice to see someone get the idea of custom characters correct.


Title: Re: Soul Calibur IV
Post by: MrHat on July 31, 2008, 05:02:45 AM
I WANT TO SEE TITS PLZ. (doens't have consoles)

( . Y . )


Title: Re: Soul Calibur IV
Post by: Morfiend on July 31, 2008, 08:31:37 AM
I bought it for PS3. D-Pad wins. If anyone wants to give me full handicap I will play them online.

How do I unlock the Apprentice? I know you have to beat him with Vader, but where is he? In the tower?


Title: Re: Soul Calibur IV
Post by: schild on July 31, 2008, 08:32:59 AM
Arcade mode. Good luck. I recommend spamming force pull and throwing.


Title: Re: Soul Calibur IV
Post by: AcidCat on July 31, 2008, 08:38:47 AM
Also, 360 has a mandatory 30seconds to a minute load between large changes (story mode!).

I haven't seen a load anywhere  near that long in any of the modes.

Anyway, Yoda is fun as hell to play.


Title: Re: Soul Calibur IV
Post by: schild on July 31, 2008, 08:47:48 AM
Quote
Anyway, Yoda is fun as hell to play.

Yea, people tend to like cheese.


Title: Re: Soul Calibur IV
Post by: AcidCat on July 31, 2008, 08:54:35 AM
Heh, I'm just talking family matches with my wife and kids. We just button mash and have a good time.


Title: Re: Soul Calibur IV
Post by: photek on July 31, 2008, 09:46:46 AM
I just perfected the apprentice twice with my customcreated character, Grimblade. She is awesome (Cervantes style) and beautiful :

(http://www.apox.no/grimblade.jpg)



Title: Re: Soul Calibur IV
Post by: Mrbloodworth on July 31, 2008, 10:18:46 AM
Why does that "sword/dagger of flames" look like it came from K-mart?


Title: Re: Soul Calibur IV
Post by: Soln on July 31, 2008, 10:25:01 AM
bewbs?


Title: Re: Soul Calibur IV
Post by: Surlyboi on July 31, 2008, 12:17:07 PM
Why does that "sword/dagger of flames" look like it came from K-mart?

I think it's the blue light in the background.


Title: Re: Soul Calibur IV
Post by: Mrbloodworth on July 31, 2008, 12:59:00 PM
Why does that "sword/dagger of flames" look like it came from K-mart?

I think it's the blue light in the background.

I dunno, that blade looks really thick.


Title: Re: Soul Calibur IV
Post by: Jain Zar on July 31, 2008, 02:32:05 PM
I'm in the same boat. Ten years ago I had a bunch of people around who were always up to play any fighting game, these days nobody is interested and I'm a vs. arcade player at heart.

Ive already mentioned the massive failure the last time I tried to do some fighting game action with my friends.
And solo play while enjoyable for me, is not 60 dollars of enjoyable.
I shall wait for the 360 version to go greatest hits.


Title: Re: Soul Calibur IV
Post by: Bunk on July 31, 2008, 02:36:08 PM
Arcade mode. Good luck. I recommend spamming force pull and throwing.

Vader must be a little harder to cheese with than Yoda. It only took me three tries to beat him with Yoda, and I did it basically with button mashing - and I really suck at these games.

I hadn't even set out to unlock him, I just wanted to try Yoda out, so I picked arcade mode.


Schild - in the tower - what does "Strike with precision" refer to?


Title: Re: Soul Calibur IV
Post by: Morfiend on July 31, 2008, 03:14:42 PM
Found this on Kotaku just now.

Quote
You can also enjoy paying to unlock content already burnt to your Soulcalibur IV game disc for the low, low price of $1.49.



Title: Re: Soul Calibur IV
Post by: MisterNoisy on July 31, 2008, 03:22:21 PM
Arcade mode. Good luck. I recommend spamming force pull and throwing.

Vader must be a little harder to cheese with than Yoda. It only took me three tries to beat him with Yoda, and I did it basically with button mashing - and I really suck at these games.

I hadn't even set out to unlock him, I just wanted to try Yoda out, so I picked arcade mode.


Schild - in the tower - what does "Strike with precision" refer to?

Tower unlock requirements (http://www.msxbox-world.com/forums/index.php?showtopic=11422)


Title: Re: Soul Calibur IV
Post by: Morfiend on July 31, 2008, 03:39:35 PM
Are there special moves? I havent been able to figure any out yet.


Title: Re: Soul Calibur IV
Post by: AcidCat on July 31, 2008, 06:54:19 PM
I was surprised at how hard that last boss was on arcade mode, I tried that for the first time tonight with Seong Mina and it took me like 20+ tries to finally beat it.

Also tried the character creation, that shit is too addictive for me, I could sit in there for hours.


Title: Re: Soul Calibur IV
Post by: MournelitheCalix on July 31, 2008, 10:43:59 PM
My Ivy :heartbreak: sucks, getting my ass beat by the four gals in armor.....   :nda:


One thing that has impressed me is how many modes there are.  Its making Ivy virtually impossible to learn, compared to Soul Calibur 2.   I swear I am doing the moves and it seems very situational when the specials actually fire.


Title: Re: Soul Calibur IV
Post by: JWIV on August 01, 2008, 04:11:50 AM
Got this last night.   MY GOD IT IS PRETTY.    Though fuck Namco for the hard-on they have for Cassandra.  The original is better god damn it.  At least they gave me enough money to unlock Sophitia from the start.



Title: Re: Soul Calibur IV
Post by: schild on August 01, 2008, 04:25:13 AM
I've yet to be able to hit a critical finisher. I think I'm broken.


Title: Re: Soul Calibur IV
Post by: Cyrrex on August 01, 2008, 04:53:09 AM
I've never played any in the SC series.  I consider myself a fighting-game afficianado, but the truth is that I haven't liked any of them for a decade.  How does this compare to something like Dead or Alive?  Button mashing games only hold my interest for an hour, tops.


Title: Re: Soul Calibur IV
Post by: Riggswolfe on August 01, 2008, 05:24:40 AM
I've yet to be able to hit a critical finisher. I think I'm broken.

Me either. My characters just make a sort of half-hearted throw looking move which is so short that the other guys just stare at me as I try to grab air in front of them.


Title: Re: Soul Calibur IV
Post by: schild on August 01, 2008, 05:25:49 AM
I've never played any in the SC series.  I consider myself a fighting-game afficianado, but the truth is that I haven't liked any of them for a decade.  How does this compare to something like Dead or Alive?  Button mashing games only hold my interest for an hour, tops.

Well, first of all, DOA is practically button mashing. Second of all, this is better in every way. SC3 wasn't. This most certainly is a return to form for Project Soul.


Title: Re: Soul Calibur IV
Post by: Cyrrex on August 01, 2008, 05:44:20 AM
I've never played any in the SC series.  I consider myself a fighting-game afficianado, but the truth is that I haven't liked any of them for a decade.  How does this compare to something like Dead or Alive?  Button mashing games only hold my interest for an hour, tops.

Well, first of all, DOA is practically button mashing. Second of all, this is better in every way. SC3 wasn't. This most certainly is a return to form for Project Soul.

Aye, but I'm getting the vibe that button mashing is a viable method for this game.  My reference to DOA was because I consider it total button mashing, so it collects dust on the shelf.  I am hoping to be convinced that this is different. 


Title: Re: Soul Calibur IV
Post by: schild on August 01, 2008, 05:49:10 AM
I'm pretty confident I could whoop a button mashers ass in SCIV. Or III. Or II. Or I. That said, it's accessible. Which is to say, a button masher could enjoy it also.


Title: Re: Soul Calibur IV
Post by: Mazakiel on August 01, 2008, 06:29:52 AM
I finally got critical finishes to start working last night.  It's a bit deceptive in that their life bar starts flashing red and all that, but they're still not in soul break or whatever.  You have to wait for a little message to pop up on your side.  If they have gear left, it'll start breaking when they block, too, I think.  Anyway, they're nifty looking, but I don't see them happening much.  The opponent has to turtle forever, and even then, I was focusing on trying to get a critical finish, not killing them.  Beyond that, it seemed to work the same as landing any normal throw. 



Title: Re: Soul Calibur IV
Post by: Bunk on August 01, 2008, 06:57:34 AM
So far, attempting to do a finisher has only gotten me killed.


Title: Re: Soul Calibur IV
Post by: Morfiend on August 01, 2008, 08:27:41 AM
I love the character creation, even if it is fairly confusing, with not much info at all in the manual. Also, I cant find any info anywhere listing special moves. So far the only special moves I have found is to hold A+B and ether <- or ->. And that only seems to work about half the time, also, it doesnt always seem to do the same move. I wish there was a little more documentation for the game.


Title: Re: Soul Calibur IV
Post by: Nevermore on August 01, 2008, 08:45:54 AM
They do that deliberately so people will buy the 'strategy guide'.


Title: Re: Soul Calibur IV
Post by: kildorn on August 01, 2008, 08:54:58 AM
I love the character creation, even if it is fairly confusing, with not much info at all in the manual. Also, I cant find any info anywhere listing special moves. So far the only special moves I have found is to hold A+B and ether <- or ->. And that only seems to work about half the time, also, it doesnt always seem to do the same move. I wish there was a little more documentation for the game.

Press start in a fight, go to Move List.

If you do it in training mode, you can press a button or other on the move and it will show the move demo'd so you know if it's right or not when you do it.

That said, I'm totally not digging this game at all. I don't know when my desire to play fighting games curled up and died, but I'm spending so much more time with Spectral Force or whatever it is.


Title: Re: Soul Calibur IV
Post by: schild on August 01, 2008, 08:56:22 AM
You're spending more time with... an Idea Factory game? Oh wow. That's like really, really insulting.


Title: Re: Soul Calibur IV
Post by: kildorn on August 01, 2008, 08:58:15 AM
You're spending more time with... an Idea Factory game? Oh wow. That's like really, really insulting.

Yeah, it is. I don't grasp why that's amusing me, and Soul Calibur I can play for maybe 10 minutes before staring out a window or some shit more interesting.


Title: Re: Soul Calibur IV
Post by: schild on August 01, 2008, 09:11:15 AM
That's creepy.


Title: Re: Soul Calibur IV
Post by: Bunk on August 01, 2008, 04:15:59 PM
Finally figured out the finishers. Get the guy flashing red, then hit him with a combo that Stuns. As soon as he goes wobbly from the stun, hit Left Bumper, you win. Doesn't seem to matter how close you are at the time, he just has to be stunned. Finished off Yoshimitsu on tower lev 20 this way, while he still had a full health bar.


Title: Re: Soul Calibur IV
Post by: Azazel on August 01, 2008, 07:17:20 PM
The ability to rip 360 games to your HDD is coming later this year with the dashboard overhaul.  Should speed things up quite nicely.

If only they can set up a way to transfer your shit from the 20gb to a bigger drive without fucking tying you to online mode or bullshit workarounds with makiing new gamer profiles to restore your shit. Fucking tools.



Title: Re: Soul Calibur IV
Post by: Azazel on August 01, 2008, 07:27:28 PM
I'd reeeeealy like to want to buy this game. I considered buyng it yesterday when I was at the mall, and almost did. But I haven't spent decent time on a vs beat em up since SC2 on the XBox, and even then I never finished the story mode. SC3 on PS2 I bought and then did fuck-all with, I don't think I even got around to unlocking everything. DOA sits there gathering dust.

The proiblem is that I don't have the same interest level and group of friends I did when I was younger, where we could sit around and play SF2 or Tekken for hours on end. Lately, I kind of do the Schild thing, where you try to unlock all the characters, then you meander through the SP side-content, before losing interest and throwing the very pretty looking game onto the pile. I think I've outgrown these bat-em-ups for the most part. If I had a Hammer Frenzy-type friend who was enthusiastic but not "no fucking point playing him"-good, then I would buy and spend time with it. Aside from the "depth-of-fighting" definition that your VF players talk about, vs fighter games just lack the depth or story to keep me interested these days. I think I've outgrown them.
As it is, I think I'll pick it up in a year when it's dropped to half-price. Or when someone has it on serious special.

 


Title: Re: Soul Calibur IV
Post by: MournelitheCalix on August 01, 2008, 08:05:40 PM
I unlocked Darth Vader and the Apprentice today.  I am having a really hard time getting Vader's chokes to work as advertised.  I am starting to get a better feel for Ivy, but I still vastly prefer the way you were able to chain her moves in Soul Calibur 2.  Does anyone know what exactly these style level ups are doing?


Title: Re: Soul Calibur IV
Post by: Bunk on August 01, 2008, 08:32:14 PM
They allow you to pick more powerfull skills in the character creation/editing section. So if you have a custom character with paired swords, and you get to level three in that, you can go back and edit your skills and now pick level three ones for that weapon style. My first custom character is now level 9 with the two handed Japanese sword, and as a result I was able to take Shave Damage A, which basically means I still do a big chunk of damage, even when my target blocks.

 I haven't tried editing any of the stock characters yet, but I imagine it's the same.


Title: Re: Soul Calibur IV
Post by: schild on August 01, 2008, 09:17:52 PM
Style levels unlock skills for CaS mode, yea. Also, unlock Vader? Huh? I could've sworn he doesn't need unlocking.


Title: Re: Soul Calibur IV
Post by: MournelitheCalix on August 03, 2008, 10:23:43 AM
Style levels unlock skills for CaS mode, yea. Also, unlock Vader? Huh? I could've sworn he doesn't need unlocking.

Darth Vader was greyed out for me.


Title: Re: Soul Calibur IV
Post by: Surlyboi on August 03, 2008, 12:43:45 PM
Ok, I bought it. Mostly because I'm a Star Wars whore and I wanted to see the Apprentice.

I like it. It makes me want Force Unleashed even more, but its fun.


Title: Re: Soul Calibur IV
Post by: schild on August 03, 2008, 12:49:26 PM
So many people on every site have said it makes them want Force Unleashed even more.

That makes no goddamn sense to me. Like, at all. Not even a little bit.


Title: Re: Soul Calibur IV
Post by: Surlyboi on August 03, 2008, 12:52:45 PM
Fairly simple. The apprentice is badass. Some of his moves in SC4 are glimpse at how he's gonna be played in FU. (Heh) I'd like to see how they flesh out his story.


Title: Re: Soul Calibur IV
Post by: schild on August 03, 2008, 01:10:42 PM
There is not a single thing in Force Unleashed that will play anything like Soul Calibur IV. I hate to say it, but this is the coolest you will ever see the Apprentice. It's all downhill from here.


Title: Re: Soul Calibur IV
Post by: Surlyboi on August 03, 2008, 03:19:36 PM
There is not a single thing in Force Unleashed that will play anything like Soul Calibur IV. I hate to say it, but this is the coolest you will ever see the Apprentice. It's all downhill from here.

You may be right, as the majority of SW games LA has made in the past have been fairly craptastic. That said, the Apprentice is totally one-dimensional in SC4, his moves are badass, but with a bunch of canned lines and being shoehorned into the storyline, I want more.


Title: Re: Soul Calibur IV
Post by: Nonentity on August 05, 2008, 07:26:42 AM
I uh

I have this game, my roommate whips my ass with Lizardman all around the street because I'm too defensive of a player. I like Yun Seung (or however the crap you spell it), Sophitia, and Kilik.


Title: Re: Soul Calibur IV
Post by: Morfiend on August 05, 2008, 10:44:56 AM
Kilik seems like the ultimate button masher character. Fun though.


Title: Re: Soul Calibur IV
Post by: Threash on August 05, 2008, 11:24:33 AM


Schild - in the tower - what does "Strike with precision" refer to?

You have to beat the stage without missng any hits. 


Title: Re: Soul Calibur IV
Post by: Big Gulp on August 05, 2008, 12:07:57 PM
I rented it.  Glad I didn't buy it, that's all I can say.

This must be the summer of mediocre games that are worthy only of rental.  Guitar Hero: Aerosmith being exhibit A, SC4 being exhibit B.


Title: Re: Soul Calibur IV
Post by: Ookii on August 05, 2008, 01:38:54 PM
I'm sorry you hate fun.  Is there a pill for that?


Title: Re: Soul Calibur IV
Post by: Morfiend on August 05, 2008, 02:31:31 PM
I'm sorry you hate fun.  Is there a pill for that?

Extacy?


Title: Re: Soul Calibur IV
Post by: MisterNoisy on August 05, 2008, 04:10:57 PM
Seriously, there is a certain mindset that you need to bring to SC4 SP, particularly if you want to get past the 30s in the ToLS.  It's not pretty, and I haven't cursed at a game like that in quite some time.


Title: Re: Soul Calibur IV
Post by: Big Gulp on August 05, 2008, 05:04:15 PM
Seriously, there is a certain mindset that you need to bring to SC4 SP, particularly if you want to get past the 30s in the ToLS.  It's not pretty, and I haven't cursed at a game like that in quite some time.

Exactly.  I don't play games for the challenge.  Constant defeat doesn't motivate me, it makes me stop playing.


Title: Re: Soul Calibur IV
Post by: Threash on August 05, 2008, 05:24:48 PM
I gotta say "victory belongs to the last man standing" is right up there with "the team who scores the most points will win" as far as idiotic commentary goes.  I wish i could make my character look how i wanted without worrying about stats.


Title: Re: Soul Calibur IV
Post by: schild on August 05, 2008, 05:41:58 PM
I gotta say "victory belongs to the last man standing" is right up there with "the team who scores the most points will win" as far as idiotic commentary goes.  I wish i could make my character look how i wanted without worrying about stats.

You can, don't give him any abilities. Not like the abilities are necessary anyway.


Title: Re: Soul Calibur IV
Post by: Riggswolfe on August 06, 2008, 05:26:31 AM
I gotta say "victory belongs to the last man standing" is right up there with "the team who scores the most points will win" as far as idiotic commentary goes.  I wish i could make my character look how i wanted without worrying about stats.

You can, don't give him any abilities. Not like the abilities are necessary anyway.

Yes, but what you wear also affects attack, defense, and hitpoints, and nothing sucks worse than making a cool looking character who only has 50% hitpoints.

And I just realized last night that only premade characters can use special items, and a lot of those items rock.


Title: Re: Soul Calibur IV
Post by: Threash on August 06, 2008, 03:30:11 PM
Can i make a skeleton or lizard character?


Title: Re: Soul Calibur IV
Post by: Khaldun on August 09, 2008, 06:07:51 PM
It's pretty fun.

I think making a physics engine specifically for breast-jiggling is kind of excessive, though.

The story mode kind of bores me--too much repetition.


Title: Re: Soul Calibur IV
Post by: Typhon on August 10, 2008, 06:40:53 AM
Can i make a skeleton or lizard character?

Yes, you can buy a lizard model and modify it.  I bought the old pirate (because I can't figure out how to unlock him), and was customizing him.  When I did that, I noticed that there was a lizard slot that I could buy for 4000gp.

On an unrelated note - I am really rusty at these games, as yet I cannot win on hard.  Large difference between Normal and hard.


Title: Re: Soul Calibur IV
Post by: HAMMER FRENZY on August 12, 2008, 08:20:31 AM
You can make characters and have abilities associated to their equipment, but it only apples in the story, tower, "special" vs and special online modes. I specifically only play standard vs and ranked online. If anyone is up to playing we have a pretty good group going, we are playing this game pretty fucking heavily. I have 30 + hours on it already. The 360 version owns by the way. Online is freaking fun as hell, I have well over 200 ranked matches. Hilde  FTMFW.

GAMER TAG: NapkinSchematic


Title: Re: Soul Calibur IV
Post by: HAMMER FRENZY on August 12, 2008, 08:47:47 AM
I've never played any in the SC series.  I consider myself a fighting-game afficianado, but the truth is that I haven't liked any of them for a decade.  How does this compare to something like Dead or Alive?  Button mashing games only hold my interest for an hour, tops.

Well, first of all, DOA is practically button mashing. Second of all, this is better in every way. SC3 wasn't. This most certainly is a return to form for Project Soul.

Aye, but I'm getting the vibe that button mashing is a viable method for this game.  My reference to DOA was because I consider it total button mashing, so it collects dust on the shelf.  I am hoping to be convinced that this is different. 

Yeah there are some entry level characters that you can learn really easily and just slap buttons and win. (Kilik, Siegfried, Knighmare, Maxi etc.) But there are some really interesting characters as well. As far as balance and gameplay goes, it is one of the best Soul Calibur games. It is slower than SCIII, which was a nightmare of a game, it fixes the variable combo glitch, removes the throw parry BS and decreases the back-dashing speed/ranges, so that poke, back-dash punish is less of a viable tactic.
The game feels super fucking aggressive though. Like it feels everything have positive frames on block, and you are locked down a lot and you can't parry/repel out of block stun. (which in my opinion, if there was a "red parry" style option with a small window for execution, it would make the game funner. (at least for non natural combos)) I am kinda not feeling the throw range, I whiffed a lot of throws initially, thinking I was in range. I do a lot of dashing to get my throws to connect.

Some of the easier to use characters really make the game less fun in my opinion. Even early on all I see online is Seigfried and Kilik. All fucking day. I swear to god I play like 1 of 3 Hilde's online. It sucks cause Hilde has a hard fight in Kilik. That piece of shit stuffs a lot of my moves and has high/mid invincibility on A LOT of his moves. Same with Sig and Kightmare. (which makes me think that this is a silly way of namco making these characters noob friendly, as intermediate - semi-advanced players are spamming mids to mix up lows/throws. and gettign stuffed by these characters moves.)

Last. DOA 4 is a nightmare of a fighting game. Just my opinion, but really, it's awful... It is alright if you don't want to take it seriously, but trash if you plan on getting any good at it. It is awful at intermediate-advanced play...


Title: Re: Soul Calibur IV
Post by: Cyrrex on August 12, 2008, 09:00:27 AM
Thanks for the extra info.  I actually rented it for a spell.  Better than DOA for certain.  I could see people getting into this, but I'm not sure it's for me.  It turns out I may be broken, because I'm having trouble finding the joy for fighting games any more.  I'll probably re-rent at some point.


Title: Re: Soul Calibur IV
Post by: HAMMER FRENZY on August 12, 2008, 09:20:34 AM
Yeah, you need people to play with to like fighting games. You need others..


Title: Re: Soul Calibur IV
Post by: Cyrrex on August 12, 2008, 09:29:40 AM
Ah, I think you've located my problem.  I haven't any friends  :cry:


Title: Re: Soul Calibur IV
Post by: HAMMER FRENZY on August 12, 2008, 02:50:43 PM
I'm really hoping that there will be a worthwhile update at some point. I would like to see some sort of online implementation of the offline 2 v2/1v2/1v3/3v3 match types, sans the switching, (unless they can fix the infinite combos and bs) and idealy some sort of online team play, the lobby's hold four, so a 2 vs 2/ 1 v 3 option where the players form teams with one another would just be awesome.


Title: Re: Soul Calibur IV
Post by: K9 on August 12, 2008, 04:00:41 PM
This alone makes me interested in this game --> Soul Calibur 4 Fans Create Famous Characters (http://www.1up.com/do/newsStory?cId=3169232) (sorry if this has already been linked and I missed it)

He-Man
(http://media.1up.com/media/03/5/9/3/lg/799.jpg)

Dr.Doom
(http://media.1up.com/media/03/5/9/2/lg/218.jpg)

Ronald McDonald
(http://media.1up.com/media/03/5/9/2/lg/229.jpg)

Auron from FFX
(http://media.1up.com/media/03/5/9/2/lg/225.jpg)

Sagat
(http://www.daviddino.com/sc4sagat.JPG)

Sephiroth
(http://www.daviddino.com/sc4sephiroth.JPG)

more HERE (http://www.neogaf.com/forum/showpost.php?p=12220318&postcount=157)


Title: Re: Soul Calibur IV
Post by: Moaner on August 12, 2008, 06:09:09 PM
Those are pretty impressive. 

I just traded a bunch of shit in yesterday and picked up SC4 and the Hori PS3 stick.  After a year+ with VF4 it feels like a total button masher.  The gameplay is SO different that I'm not sure if I'm going to be able to get into it.  Plus, practice mode sucks and the story mode fails completely when compared to VF4s virtual arcades.

I'm going to take it and my stick to a buddies house Friday and throw down all day.  I'm really hoping I can get the hang of it as I'm really itching for a new fighter.


Title: Re: Soul Calibur IV
Post by: Oz on August 13, 2008, 06:45:55 AM
yeah making characters is fun.  So far i've made Ichigo (Bleach), Drizzt Do'Urden, and Kratos.  I've also made my own sexy librarian weilding a big fucking sword.  men want to do her and women want to be her.


Title: Re: Soul Calibur IV
Post by: HAMMER FRENZY on August 13, 2008, 10:08:15 AM
Those are pretty impressive. 

I just traded a bunch of shit in yesterday and picked up SC4 and the Hori PS3 stick.  After a year+ with VF4 it feels like a total button masher.  The gameplay is SO different that I'm not sure if I'm going to be able to get into it.  Plus, practice mode sucks and the story mode fails completely when compared to VF4s virtual arcades.

I'm going to take it and my stick to a buddies house Friday and throw down all day.  I'm really hoping I can get the hang of it as I'm really itching for a new fighter.

I can agree that the game is not as technical as VF, but at least it has a healthy playerbase. I was playing VF5 on the 30 like crazy and the playerbase was way too small and consisted of a lot of scrubs. SC4 might have it's share of silliness but I have to admit that it's huge playerbase makes me play it a lot more often than I though I would.

In it's defense it is way better than I thought it would be, better than 3 and better balanced so far than previous entries. It has it's scrubby characters and share of BS, but it is fun, good looking and holding up well at high level play at this point. I am always really impressed by how effectively the fighting system  entices new players. I brought it to work and that same night 2 more people I know got it and are playing regularly. I love to see that shit.


Title: Re: Soul Calibur IV
Post by: HAMMER FRENZY on August 14, 2008, 10:09:18 AM
Apparently there will be some DLC coming pretty soon for SC4. I am all for more character creator items. Hopefully we will get some balance fixes at some point here too. Ivy already has an infinite, that although not too practical, shouldn't be there. (and if they took out Hilde's 2a+b->2a+k combo in the last update they better fix that shit...)