Title: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Endie on March 05, 2008, 01:18:12 AM I think there's a general feeling that more ops would be a good thing, so I spoke to Aegis and they'd be delighted to have any of you guys along on a couple of patrol (ie roaming gang) ops they're running this week.
The places and times are: Formup Mista or X-R3* Ships: Small stuff: fast cruisers (mwd if possible), ewar, or frigate-class ships When: Sunday 9th 2000 Eve Time Formup: Mista Ships: Frigates/Cruisers/Battlecruisers ------------------ I'm not FCing either of these - I'll only be on the Sunday one - but there will be guys on both of these from Deii Feram and Aegis Militia who you've flown with several times. If anyone is interested post here and I'll get your name to the Aegis folks to convo you. I'll also post a shared channel that you can join to x up in, as well. Kinda short notice on tonight's one I know, and it's pretty much euros and students in terms of the time but if anyone still has ships in the neighbourhood from the weekend it's only a few jumps from Naeel and Dital, and there is usually a good half hour from formup to setting off on these things. Title: Re: Two Ops this week open to BC/F13 members Post by: Der Helm on March 05, 2008, 02:02:57 AM If that is 19:00 Eve time I should be able to make it home from work just in time.
Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 02:08:40 AM If that is 19:00 Eve time I should be able to make it home from work just in time. Cool. Was it you that stuck around in Providence after the op? I'll try and get someone to contact you (as Helm Kal'Dar ?) at about that time and give you directions :D Title: Re: Two Ops this week open to BC/F13 members Post by: Horazon on March 05, 2008, 02:18:36 AM I can take gang invites directly from F13 ig channel maybe ? Title: Re: Two Ops this week open to BC/F13 members Post by: Der Helm on March 05, 2008, 02:21:54 AM (as Helm Kal'Dar ?) Who is that ? :awesome_for_real: <-- IG name "Sebiestor Helm" *off to work* Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 02:47:18 AM (as Helm Kal'Dar ?) Who is that ? :awesome_for_real: <-- IG name "Sebiestor Helm" *off to work* It's you, apparently: http://forums.f13.net/index.php?topic=11653.0 Title: Re: Two Ops this week open to BC/F13 members Post by: Der Helm on March 05, 2008, 02:49:26 AM It's you, apparently: http://forums.f13.net/index.php?topic=11653.0 Oh, true. My trial account I never activated. :drill: And now I really have to do some work :ye_gods: Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 02:51:48 AM I can take gang invites directly from F13 ig channel maybe ? Officer on deck... (For the uninitiated, Horazon is head of Aegis Militia.) That would be great, Horazon: I forgot a bunch of Aegis people had been in the F13 channel Title: Re: Two Ops this week open to BC/F13 members Post by: Phred on March 05, 2008, 03:20:38 AM I'd love to come along on both of them on Phaeydra.
Title: Re: Two Ops this week open to BC/F13 members Post by: Horazon on March 05, 2008, 04:10:53 AM I can take gang invites directly from F13 ig channel maybe ? Officer on deck... (For the uninitiated, Horazon is head of Aegis Militia.) Yeah I had a nice img sig to introduce myself but it got WTFPWN3D Title: Re: Two Ops this week open to BC/F13 members Post by: Megrim on March 05, 2008, 05:34:20 AM Hi and welcome Horazon.
Furthermore, i might stay up for the op tonight. Australian time makes things difficult. Title: Re: Two Ops this week open to BC/F13 members Post by: Slayerik on March 05, 2008, 05:34:57 AM You could post it here if it means a lot to ya :) Welcome to f13
Title: Re: Two Ops this week open to BC/F13 members Post by: ajax34i on March 05, 2008, 05:40:04 AM Can't make the one today, as I'll be at work at the time. I might be able to make the one on Sunday though.
Title: Re: Two Ops this week open to BC/F13 members Post by: Phildo on March 05, 2008, 06:10:00 AM Might possibly make the Sunday one.
Title: Re: Two Ops this week open to BC/F13 members Post by: Thrawn on March 05, 2008, 06:22:18 AM Can't make the one today, as I'll be at work at the time. I might be able to make the one on Sunday though. Same for me. Raises the question, what time zone does Aegis usually operate in? Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 06:33:55 AM Raises the question, what time zone does Aegis usually operate in? We have a lot of euro members in Aegis, but there are a decent number of US members, too: in Deii Feram some of our keener PvPers are in the US, while the other director, Amarr, is an Irish gadabout artistic fop (which translates to "heavy drinker" in most non-Celtic countries) and seems to hang with the US guys quite a bit. One of the Aegis directors seems to organise most of his stuff in US timezones, too. There can be little doubt, however, that in later US TZ coverage BC would be the dominant force for now. Title: Re: Two Ops this week open to BC/F13 members Post by: bhodi on March 05, 2008, 06:35:03 AM Count me in. I'll bring my trusty blackbird :D
Am I going to need a jump clone for this? How likely is it that we're going to get podded? Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 06:36:36 AM I never PvP in an implant clone. Except my covops character.
Title: Re: Two Ops this week open to BC/F13 members Post by: lac on March 05, 2008, 06:39:02 AM I'll try to make it tonight, I might be a bit on the late side but should be able to catch up.
Title: Re: Two Ops this week open to BC/F13 members Post by: Venkman on March 05, 2008, 07:27:03 AM Awesome!
I can't make either event, but as long as most can, that's fine. This does lead to two questions though: 1) Is most of -BAT- in Europe? 2) Since we seem to be getting on good terms with this Alliance, are they mostly Europe? I'd love to get more involved with the PvP/0.0 element, so am hoping there's a U.S. timezone contingent as well. Meanwhile I'll be grinding missions :-) Title: Re: Two Ops this week open to BC/F13 members Post by: Kamen on March 05, 2008, 07:46:45 AM Was it you that stuck around in Providence after the op? That was me (Sizzle Anburn). I've been ratting in Providence since the Saturday op. I'll try to make the Sunday op. Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 08:00:37 AM Was it you that stuck around in Providence after the op? That was me. I've been ratting in Providence since the Saturday op. I'll try to make the Sunday op. How have you found it? If you need pointers on areas to rat feel free to ask. The space down in the south-east of the Ombey map, PI5- and further, has the best truesec and so better spawns. It also has plenty of outposts now. I also have some spare GSCs at our POS and can give you one to anchor in a safespot if you want: makes ratting way easier, especially with the new, bulkier loot. A top tip is to log in just after downtime if you can, and quickly check the belts for True Sansha spawnsL: it's not that they're more likely to turn up at downtime, so much as the fact that others won't have killed them yet. I once got three in two systems in the space of 20 minutes that way. Instant 80 million payout in True Sansha items. Title: Re: Two Ops this week open to BC/F13 members Post by: Kamen on March 05, 2008, 08:48:41 AM Was it you that stuck around in Providence after the op? That was me. I've been ratting in Providence since the Saturday op. I'll try to make the Sunday op. How have you found it? If you need pointers on areas to rat feel free to ask. The space down in the south-east of the Ombey map, PI5- and further, has the best truesec and so better spawns. It also has plenty of outposts now. I also have some spare GSCs at our POS and can give you one to anchor in a safespot if you want: makes ratting way easier, especially with the new, bulkier loot. A top tip is to log in just after downtime if you can, and quickly check the belts for True Sansha spawnsL: it's not that they're more likely to turn up at downtime, so much as the fact that others won't have killed them yet. I once got three in two systems in the space of 20 minutes that way. Instant 80 million payout in True Sansha items. I also have a pirate who I'm considering going straight with. Obviously his sec would need to be rebuilt. Could that be arranged if I decided to do that? Without being set blue his flashy red -10 sec status would get a lot of attention in Providence I think :awesome_for_real: So far I have gotten one True Sansha spawn: True Sansha Large EMP Smartbomb and some lesser faction loot. And yes, it was right after downtime. Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 08:56:44 AM Was it you that stuck around in Providence after the op? That was me. I've been ratting in Providence since the Saturday op. I'll try to make the Sunday op. How have you found it? If you need pointers on areas to rat feel free to ask. The space down in the south-east of the Ombey map, PI5- and further, has the best truesec and so better spawns. It also has plenty of outposts now. I also have some spare GSCs at our POS and can give you one to anchor in a safespot if you want: makes ratting way easier, especially with the new, bulkier loot. A top tip is to log in just after downtime if you can, and quickly check the belts for True Sansha spawnsL: it's not that they're more likely to turn up at downtime, so much as the fact that others won't have killed them yet. I once got three in two systems in the space of 20 minutes that way. Instant 80 million payout in True Sansha items. I also have a pirate who I'm considering going straight with. Obviously his sec would need to be rebuilt. Could that be arranged if I decided to do that? Without being set blue his flashy red -10 sec status would get a lot of attention in Providence I think :awesome_for_real: So far I have gotten one True Sansha spawn: True Sansha Large EMP Smartbomb and some lesser faction loot. And yes, it was right after downtime. Roberik, one of our members who had been in Aegis before, just joined DF with sec status of around -5. So long as you are in a blue corp it won't matter. We have a lot of CVA members who are flashing red because they fight a lot in the Mista-Misaba pipe clearing out pirates. Feel free to let me know in advance and apply to DF and I'll cover it if anyone asks. Title: Re: Two Ops this week open to BC/F13 members Post by: Hoax on March 05, 2008, 09:15:48 AM Count Elseix in for the Sunday op, was a pleasure to fly with you guys in Delve. If somebody wants to pm me or post here more info one what ship roles are preferred/seen as more useful that would be great. I've got Amarr Cruiser 5, Amarr frig 4, Amarr bs 4 and BC 4 for reference.
Title: Re: Two Ops this week open to BC/F13 members Post by: Slayerik on March 05, 2008, 09:17:47 AM Count Elseix in for the Sunday op, was a pleasure to fly with you guys in Delve. If somebody wants to pm me or post here more info one what ship roles are preferred/seen as more useful that would be great. I've got Amarr Cruiser 5, Amarr frig 4, Amarr bs 4 and BC 4 for reference. Sounds like Omen time to me :) Title: Re: Two Ops this week open to BC/F13 members Post by: Gets on March 05, 2008, 10:01:25 AM Ok, I think I'm missing a 0.0 lesson here. So we fleet warped to a gate and a HAC targeted me. My reaction was to report and damp, but the FC said he is a friendly and gave the command to jump through through the gate. Soon as they do that I get blown up by the HAC.
Also, when flying into a gatecamp warp to something other than a planet, because apparently it's common practice to have an interceptor waiting there. Or I was just one very unlucky dummie in a capsule. Anyway, that was pretty informative still. One thing that was annoying was how everyone ignored my request for a squad booster, even though I informed I have several Leadership skills trained. Title: Re: Two Ops this week open to BC/F13 members Post by: Horazon on March 05, 2008, 10:18:10 AM IF i m not available ig at 19H eve time ( which is going to happen ), join Aegis Militia Channel to get an invite or convo Kra Ra Title: Re: Two Ops this week open to BC/F13 members Post by: Gets on March 05, 2008, 11:56:33 AM Not fun. I'm listening to ships getting blown up. Waaaah!
Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 12:13:32 PM Ok, I think I'm missing a 0.0 lesson here. So we fleet warped to a gate and a HAC targeted me. My reaction was to report and damp, but the FC said he is a friendly and gave the command to jump through through the gate. Soon as they do that I get blown up by the HAC. Also, when flying into a gatecamp warp to something other than a planet, because apparently it's common practice to have an interceptor waiting there. Or I was just one very unlucky dummie in a capsule. Wait, the FC told everyone to jump through even though you were aggressed and he knew you'd been targeted, leaving you behind? Argh. As regards what to warp to, a planet is fine. Personally, I never choose the first or the last on the list and I never warp at 0 or 100. Title: Re: Two Ops this week open to BC/F13 members Post by: Slayerik on March 05, 2008, 12:17:31 PM Ok, I think I'm missing a 0.0 lesson here. So we fleet warped to a gate and a HAC targeted me. My reaction was to report and damp, but the FC said he is a friendly and gave the command to jump through through the gate. Soon as they do that I get blown up by the HAC. Also, when flying into a gatecamp warp to something other than a planet, because apparently it's common practice to have an interceptor waiting there. Or I was just one very unlucky dummie in a capsule. Wait, the FC told everyone to jump through even though you were aggressed and he knew you'd been targeted, leaving you behind? Argh. As regards what to warp to, a planet is fine. Personally, I never choose the first or the last on the list and I never warp at 0 or 100. He saw where you warped, and warped to there. Due to their 9 AU/sec warp time he surpassed you on the way. Impressive tackle by em :) Title: Re: Two Ops this week open to BC/F13 members Post by: Gets on March 05, 2008, 12:21:15 PM Ah, thanks for clearing that up.
Title: Re: Two Ops this week open to BC/F13 members Post by: Horazon on March 05, 2008, 01:06:06 PM I dont know what happened with Nelke, it is really possible that this Vaga locked you first, and then you dampened him, forbidding yourself at the same time to jump to the next system. ( agression ) In a general manner, even if you get lock, shot at etc.. report it and dont do anything until the fc says so. Vae Victis should be blue to us, i ll try to have a word with the vaga pilot to see what happened. Anyway, op wasnt so bad we got a sacrilege, a drake and a merlin. Title: Re: Two Ops this week open to BC/F13 members Post by: Hoax on March 05, 2008, 01:11:27 PM Count Elseix in for the Sunday op, was a pleasure to fly with you guys in Delve. If somebody wants to pm me or post here more info one what ship roles are preferred/seen as more useful that would be great. I've got Amarr Cruiser 5, Amarr frig 4, Amarr bs 4 and BC 4 for reference. Sounds like Omen time to me :) When is that damn "boost" patch though CCP is not making the fix I think is needed (fitting reqs are stupid high on tier3 beams, a little too high on tier2 pulse) it'll be fun to play w/ the new Omen fittings. Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 05, 2008, 01:34:13 PM Vae Victis should be blue to us, i ll try to have a word with the vaga pilot to see what happened. Because he's in BAT, the VV pilot would have seen him as neutral, not blue. Title: Re: Two Ops this week open to BC/F13 members Post by: Der Helm on March 05, 2008, 01:41:50 PM Due to being late from work I made it to the staging area a few hours to late : :uhrr:
Title: Re: Two Ops this week open to BC/F13 members Post by: bhodi on March 05, 2008, 01:42:36 PM Same :/ I wasn't able to pull away from work. I'll make the sunday one, for sure!
Title: Re: Two Ops this week open to BC/F13 members Post by: Horazon on March 05, 2008, 02:21:47 PM Obviously what happened with the Vae Victis pilot was that as we were in catch, he considered he was in a NBSI region, still, Bat pilot was with us, so ill consider he knew what he was doing.
We have reseted them to neutral. Title: Re: Two Ops this week open to BC/F13 members Post by: Llyse on March 05, 2008, 04:22:18 PM I'll try and make the Sunday op.
Just a question, from my underestanding is if you obey the rules of NRDS you're free to rat in Providence even if you're part of AM or CVA etc? Title: Re: Two Ops this week open to BC/F13 members Post by: Endie on March 06, 2008, 12:52:28 AM I'll try and make the Sunday op. Just a question, from my underestanding is if you obey the rules of NRDS you're free to rat in Providence even if you're not part of AM or CVA etc? I think that's what you meant? And yes, that is true. Title: Re: Two Ops this week open to BC/F13 members Post by: Horazon on March 06, 2008, 01:16:07 AM Basically, the storyline behind Providence is the following:
Amarrian paramilitaries ( the CVA, Vigila Valeria, PIE, The Aegis Militia ) claimed the region in the name of the Holy Amarr Empire, everybody who want to live there is free to do so as long a they respect Empire Laws. See it as if you were living in an Empire region with a lower Concord response ( As CVA & Friends are the actual concord of the area :) ) Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Venkman on March 06, 2008, 06:20:00 AM That's cool. So instead of having to make a full "we ally"/"we don't ally" decision for F13 or BAT, we could have people who want to be there go there now? Pick a base of operations and start getting the nuances of 0.0?
I'd be all over that. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: ajax34i on March 06, 2008, 06:25:11 AM Well it's always a good idea to give a heads-up to the local powers that be, before you do anything.
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Horazon on March 06, 2008, 06:43:18 AM Yes you can, You will need to clear yourself to local authorities ( aka The CVA ) to get access to the basic intel channel. There is also a possibility to rent an office in one of the providence outpost for 35 to 45M a month dependiing on the owner and their policy. ( before you do that, i seriously think you should reconsider the benefits of suicide ganking in Empire, if you happen to blow yourself on a Providence resident, ally or even alt, you ll get permabanned for sure even if it happens not IN Providence, this is really something we dont want to hear about ) Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Slayerik on March 06, 2008, 06:53:18 AM Let me clear something up for you Horazon. I'm a nefarious empire ganker. I am in Triumvirate and have nothing to do with Bat Country.
There is one other person here that actually suicides, I don't want to speak for him but I doubt he would stay in BC if he continues with this profession. This is wholly a case of 1 or 2 bad apples (one of which being unassociated with these guys, besides the fact that I have been on these boards before I even played Eve). Basically, Nerf (dizafrabadee) must decide his course of action and let it be known. The others are getting our rep without deserving it. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Endie on March 06, 2008, 06:58:13 AM Slay is a bad 'un, it's true.
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Nerf on March 06, 2008, 07:19:53 AM For the good of the corp, I've decided to give up piracy (in 24 hours).
So don't worry about this bad apple spoiling the bunch, and if I *have* hit a AM alt, let me know and I'll bow out, I've been careful not to target anyone in AM so as not to screw up everything for BC, but they havn't been "in" on my nefarious activities, they just laugh at how fast I go through battlecruisers. -Dizafrabadee Edit: Also, I can assure you, this decision has everything to do with me being a team player, and nothing to do with my plummeting security status. Really! Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: ajax34i on March 06, 2008, 07:34:17 AM nm, redundancy is redundant
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Horazon on March 06, 2008, 07:57:25 AM I just wanted to raise that this activity is not compatible with the plan of living in Providence.
Nothing has been reported to far, so I think it ll be fine. Don't worry Slayerik , i was only concerned by Nerf actions and possible spill over effects on other BC or F13 eve players. Now that is said, i cant refrain myself using this very appealing and appropriate smiley :pedobear: Thank you Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Morat20 on March 06, 2008, 09:15:27 AM I just wanted to raise that this activity is not compatible with the plan of living in Providence. I think Nef's done enough to brag about. He has made our killboard look pretty. :)Nothing has been reported to far, so I think it ll be fine. Don't worry Slayerik , i was only concerned by Nerf actions and possible spill over effects on other BC or F13 eve players. Now that is said, i cant refrain myself using this very appealing and appropriate smiley :pedobear: Thank you I've never engaged in piracy, except for our low-level frig gank-squads. If I DO decide to, I'll have the good grace to do it through an alt. :) Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: dwindlehop on March 06, 2008, 11:11:45 AM There's another option, if CVA gets sour on you. Great Wildlands is occupied by Foundation who are also NRDS. Reds include -V- and FIX, which may interest the crowd here. Foundation will blue just about anybody if you blue their blues, red their reds, and respect the ratting rules. Blues include the RSF, though for the brief period of time I was blue to Foundation they didn't much care whether we shot RSF or not. They did care about us shooting other, smaller blues who couldn't protect themselves.
Downside of GW is that Foundation doesn't "police" their space like CVA apparently does. Upside is a highsec office is two jumps out, and zero sec offices are available in NPC stations. Also, GW has the aforementioned opportunities for a little action against the deserving. They mostly fly interceptor/Vagabond gangs. UGH left BLAC, reset our blues, left GW, and joined NOTR a few weeks ago, so I've left the area. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Grand Design on March 07, 2008, 10:48:13 AM Welcome to F13, Horazon. :bow:
Now that is said, i cant refrain myself using this very appealing and appropriate smiley :pedobear: It is appealing, isn't it? A little too appealing, perhaps? He's so cute, but you know what he's thinking. :hello_thar: Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Grand Design on March 07, 2008, 10:49:58 AM Oh, yeah I'll be there on Sunday!
I got distracted with all the gank-talk. Evil, evil gankers. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Gets on March 09, 2008, 10:40:40 AM Only two hours to go. I have bought, fitted and insured a Celestis made for ruining someone's weekend.
With it I can damp 'em, scram 'em, web 'em, nos 'em! My only worry is enemy drones. It would be amazing if we could repeat last times success. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: tar on March 09, 2008, 10:51:59 AM Looks like I should be able to make the op tonight
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Hoax on March 09, 2008, 11:37:58 AM X :awesome_for_real:
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Endie on March 09, 2008, 12:09:11 PM I and others will be in the F13 channel to take Xes at 8.
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: bhodi on March 09, 2008, 12:32:15 PM Better hurry, fleet's formed :)
Meeting in Mista VI - Moon 16 - Hedion University School. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Llyse on March 09, 2008, 03:14:18 PM I'm at work right now :heartbreak:
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Mook on March 09, 2008, 04:01:53 PM Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Akkori on March 09, 2008, 06:55:28 PM I'm on a crappy laptop :heartbreak: Two more weeks to RMA heaven!
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Endie on March 10, 2008, 02:32:42 AM Ah well, we roamed Catch and Providence, followed reports of hostiles, camped likely gates, tried to tempt hostiles with shows of weakness, impressed a member of Red Alliance sufficiently to provoke a "wow" from him in local when he jumped into our camp. Sometimes, though, the targets just aren't going to show up, and there's not much to do about it. Horazon's idea of a frigate op down to Stain (two regions to the south) is a good one, though, and one I'd considered, myself, since virtually nobody has them as blue, anywhere in Eve.
The red vaga that jumped in could have been caught. It just takes practice and a bit of luck. For taking on vagas, nano-ishtars and the like we really need webs (and neutsas a bonus). If a hostile is reported as jumping in then you really want to pre-fire your web and point so that it is flashing away with nothing targeted. The next thing you single- or double-click on will lock and be webbed/scrambled at once: three (or 2 T2) webs from fast-locking inties/destroyers would give everyone else time to lock and web, and that's him dead. Because webs are shorter-range, though, you need to spread out: in that situation everyone needs to be orbiting the gate at 10km, with drones out. Drones no longer decloak a target, but they will prevent him recloaking (assuming he has one fitted if close enough. One thing I noticed from various videos of last week in Delve is that some people still have the "you are about to commit a dangerous act" warning before firing on enemies. This is great to have on in high sec, but means that a fast ship will be gone by the time you click it in 0.0, where fractions of a second mean several km. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: dwindlehop on March 10, 2008, 07:33:07 AM Drones no longer decloak a target, but they will prevent him recloaking (assuming he has one fitted if close enough. Just to be clear, you're saying that drones won't decloak a target who has his jump cloak up, but drones will decloak someone who activates a highslot cloak. Right?Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Endie on March 10, 2008, 07:42:53 AM Drones no longer decloak a target, but they will prevent him recloaking (assuming he has one fitted if close enough. Just to be clear, you're saying that drones won't decloak a target who has his jump cloak up, but drones will decloak someone who activates a highslot cloak. Right?Indeed, nothing will uncloak someone still on the gate-jump cloak. But drones, like cans, will not decloak someone who has their cloaking module activated. They will, however, stop that person successfully activating their cloak if close enough. Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: dwindlehop on March 10, 2008, 02:41:53 PM I don't believe I agree with that assessment. I think drones will decloak someone who successfully activates a cloak. Granted, I haven't done a controlled trial where I know the interceptor or whatever the drones are orbiting fails to come with 2km of the cloaker, so I could be wrong. But it does seem that having drones out helps.
Title: Re: Roaming Gang Starts Providence Sunday 9th 20:00ET Post by: Endie on March 10, 2008, 04:10:54 PM I don't believe I agree with that assessment. I think drones will decloak someone who successfully activates a cloak. Granted, I haven't done a controlled trial where I know the interceptor or whatever the drones are orbiting fails to come with 2km of the cloaker, so I could be wrong. But it does seem that having drones out helps. Drones used to decloak, and everyone at gatecamps will still always pop drones to hunt for a covops, but they'll only stop a recloak. The same thing applies to cans: you can prove the behaviour for yourself there. Sneaking up to a can is fine. Recloaking near it is not. Since it started at the same time they altered object behaviour to stop people preventing titans from warping out with cans, wrecks and corpses, I suspect that it may be a side-effect of that vOv |