Title: Call of Duty 4 Post by: schild on November 05, 2007, 01:41:49 AM Comes out this week.
Given Hardcore mode (no hud, friendly fire, no clip warnings, no player names, etc) makes War, well, WAR then should we run a server? Are enough people picking this up? Call of Duty is pretty much my favorite thing ever. So uhhhhhh. Anyone? I'm getting it for PC btw, obviously. Title: Re: Call of Duty 4 Post by: Trippy on November 05, 2007, 03:22:53 AM I never even finished CoD 2. On the other hand I played a lot of BF2 when it first came out so I'll probably give CoD 4 a try.
Title: Re: Call of Duty 4 Post by: NiX on November 05, 2007, 06:01:21 AM I totally forgot it was going to be on PC. We will see. With Assassin's Creed and Rock Band dropping so close together.. it's a tight one. But, my birthday is this month so maybe I can weasel it out of family.
Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 05, 2007, 08:48:42 AM Bah.
Was hoping this was a 360 thread for CoD4.... Doesn't it come out today? Title: Re: Call of Duty 4 Post by: bhodi on November 05, 2007, 09:33:54 AM Comes out this week. No. Take away names / FF Hud and I become the friendly fire champion. My target acquisition skills are unparalleled, my target identification, not so much. I'm pretty much an 'anything that moves' kind of guy.Given Hardcore mode (no hud, friendly fire, no clip warnings, no player names, etc) makes War, well, WAR then should we run a server? Are enough people picking this up? Call of Duty is pretty much my favorite thing ever. So uhhhhhh. Anyone? I'm getting it for PC btw, obviously. Title: Re: Call of Duty 4 Post by: schild on November 05, 2007, 09:36:40 AM Well I mean, our server wouldn't have to always be hardcore mode. I'm just saying that it sounds fun as hell. It turns into a communications/tactical battle and that interests me KEENLY.
Title: Re: Call of Duty 4 Post by: Nebu on November 05, 2007, 10:55:05 AM I like CoD, but BF1942 i a much better pvp type game. Any reason that you prefer CoD to BF1942 beyond the "EA is teh debil"?
Title: Re: Call of Duty 4 Post by: NiX on November 05, 2007, 11:05:23 AM CoD4 is new? :awesome_for_real:
Title: Re: Call of Duty 4 Post by: Nebu on November 05, 2007, 11:10:49 AM CoD4 is new? :awesome_for_real: I must be immune to "new shiny". I really like the BF 1942 mechanics and find CoD to be a nicely scripted single player game, but lacking in the multiplayer department. Title: Re: Call of Duty 4 Post by: Sky on November 05, 2007, 12:04:23 PM That hardcore mode sounds kinda like BF1942. For league matches, names were pulled in very close, so you had to go by uniform and sound more than 10yds out. I played by sound a lot and had to be careful about weapon looters...I'd hear the harsher 'chunk' of the german SMG and woops...an american had grabbed one.
I, too, would be more interested in a BF1942-style game since apparently DICE has no plans for making any more like that. I get so tired of 'normal' multiplayer, that's why I'm never on TF2. Lack of map variety or really much interesting gameplay. Title: Re: Call of Duty 4 Post by: MrHat on November 05, 2007, 12:40:00 PM Hrm. Interesting. Shame I don't have the $$ for another FPS atm. God, I'm all gamed out :(
Title: Re: Call of Duty 4 Post by: Sky on November 05, 2007, 01:46:45 PM Yeah, I'm not only not a fan of the CoD franchise, my fps $ goes to Crysis. I'm already overspent from buying TF2 :|
Title: Re: Call of Duty 4 Post by: Morfiend on November 05, 2007, 02:36:24 PM My friend who is a FPS nut said he really really enjoyed the demo/beta of this. He is pushing every one to buy it. I dont think I have ever played a CoD game before, since I really dont like WW2 games. But considering this is modern war, there is a good chance Ill buy it.
But jesus, enough games coming out? Crysis, Assassins Creed, Mass Effect, The Witcher, Hellgate. What the hell am I going to do? Title: Re: Call of Duty 4 Post by: MrHat on November 05, 2007, 02:43:07 PM I know. I'm in a panic today! I don't even have enough time to play the loottastic one.
Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 07:14:36 AM I can't even get the game installed. Nice going there Activison. Buyer beware.
Title: Re: Call of Duty 4 Post by: schild on November 07, 2007, 07:20:29 AM What error are you getting? I got one the first time I put it in and then I just clickied the installer manually. Then it worked.
Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 07:24:00 AM It can't copy iw_00.iwd from the DVD. Actually it can't copy a ton of crap from the DVD but that's where it gets stuck on first.
Title: Re: Call of Duty 4 Post by: schild on November 07, 2007, 07:27:41 AM Ok, well that sounds like an easy solution. Just get another copy or pirate it and use the key in your game? I bet the disc still works as a bootable. But maybe not.
Title: Re: Call of Duty 4 Post by: taolurker on November 07, 2007, 07:50:38 AM Did you have the demo installed? Maybe that's what's causing this?
I was actually talking to a friend who had issues installing, and I was gonna search their forums, but I don't think they actually have an official one. edit See that posted 45 seconds too soon: Forum to search? (http://www.codboards.com/) Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 08:00:19 AM Nope no demo installed. I'll try exchanging it for a new disc but I'm pretty sure it's the fucking Macrovision copy protection scheme that's screwing me up.
I'm getting Error 1305 which if you dig hard enough gets you to this page (https://activision.custhelp.com/cgi-bin/activision.cfg/php/enduser/std_adp.php?p_faqid=19483&p_created=1194397651&p_sid=RehKs8Qi&p_accessibility=0&p_redirect=&p_lva=19460&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9OSw5JnBfcHJvZHM9MSw2MjMmcF9jYXRzPSZwX3B2PTIuNjIzJnBfY3Y9JnBfc2VhcmNoX3R5cGU9YW5zd2Vycy5zZWFyY2hfbmwmcF9wYWdlPTEmcF9zZWFyY2hfdGV4dD1pbnN0YWxs&p_li=&p_topview=1). The nice helpful link about reinstalling InstallShield leads to a 404 page on the Macrovision site. There's some other advice for install problems such as: Quote We have found the following to help the game install. Download Nero DriveSpeed from here. This freeware utility from Nero will allow you to slow your drive speed down, in increments, all the way to 2X. Try setting it to 8X. Some users may have to choose other settings to get optimal results. Your CD-ROM/DVD-ROM must be ATAPI/IDE. SCSI is not supported. If you receive an ASPI related error message when running Nero DriveSpeed, you may have to update your ASPI layer. Instructions to check and update your ASPI layer Set your CD-ROM drive or IDE channels for the CD-ROM to run in PIO mode 1 or a lower setting then it currently is at through BIOS. The exact steps for doing this may differ from motherboard to motherboard. You will need to check with your hardware or system manufacturer for more information on this topic. Zone Alarm has also been known cause some issues with the installer. If you currently have Zone Alarm installed it is recommended that you uninstall the program, install the game and then you can re-install Zone Alarm on your system. Windows Defender and Microsoft Office 2007 have been known to cause errors with the installer. These include errors referencing "msvcr80.dll" and "mpShHook.dll." If you currently have either program installed, it is recommended that you uninstall the program, install the game and then you can re-install Windows Defender and/or Microsoft Office 2007 on your system.If you do not want to uninstall these programs you can try installing or re-isntalling Microsoft .Net 2.0. You can get it here. Installing .Net 2.0 has been known to fix this issue without having to uninstall Microsoft Office or Defender. If the game previously worked then it's more than likely that you have a damaged CD/DVD. You can contact us via phone or through the web to arrange for a replacement. Crap like slowing down your drive and running in PIO mode (which I tried) suggests that the data is burned on the disc with some seriously fucked up copy protection scheme. There was also this very nice "MASCTRL" process that didn't exit properly when I had to reboot one time which doesn't show up on the process list meaning there's some rootkit shit going on as well. Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 08:01:15 AM See that posted 45 seconds too soon: Those aren't the official boards (there are none).Forum to search? (http://www.codboards.com/)[/i] Title: Re: Call of Duty 4 Post by: schild on November 07, 2007, 08:04:17 AM Get the Steam version?
Title: Re: Call of Duty 4 Post by: taolurker on November 07, 2007, 08:07:51 AM Well, if I find something that works for my friend I'll let you know... I was only hoping that maybe something on that forum might help, and it did seem there were other people having similar issues.
I had just found this Answer page on the Activision help page (https://activision.custhelp.com/cgi-bin/activision.cfg/php/enduser/std_adp.php?p_faqid=19483&p_created=1194397651&p_sid=O4Flz8Qi&p_accessibility=0&p_redirect=&p_lva=&p_sp=cF9zcmNoPTEmcF9zb3J0X2J5PSZwX2dyaWRzb3J0PSZwX3Jvd19jbnQ9OSw5JnBfcHJvZHM9MSw2MjMmcF9jYXRzPSZwX3B2PTIuNjIzJnBfY3Y9JnBfc2VhcmNoX3R5cGU9YW5zd2Vycy5zZWFyY2hfbmwmcF9wYWdlPTEmcF9zZWFyY2hfdGV4dD1pbnN0YWxs&p_li=&p_topview=1) too. Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 08:16:20 AM Yes I linked to that page above. I have been reading the various forums and Help pages and have been trying to install for the last 3 hours. Is your friend getting the same 1305 error?
Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 08:19:47 AM All this futzing with my computer has somehow triggered my Windows Activation. Joy.
Title: Re: Call of Duty 4 Post by: schild on November 07, 2007, 08:20:10 AM Heh. See, I would've returned it 4 times in that 3 hours. I have absolutely zero patience with making games work. Troubleshooting is just not my cup of tea. Particularly when it's a read/write error. I almost ALWAYS blame the disc. Otherwise, on that third trip, Azureus is doing it's thing in case the disc isn't working... again.
Sounds like you plugged or unplugged a hard drive or CD Rom. Title: Re: Call of Duty 4 Post by: taolurker on November 07, 2007, 08:24:45 AM Yes I linked to that page above. I have been reading the various forums and Help pages and have been trying to install for the last 3 hours. Is your friend getting the same 1305 error? Yep, he's having the exact same issue as you are.. I happened to be the tech support person who helped him build his machine so I am the first person he calls when having issues. Something I just told him to do was to try disabling virtual drives through Nero, and try installing again, although I have no idea if that'll work... Are you running any drive emulators? Alcohol/Nero? Title: Re: Call of Duty 4 Post by: taolurker on November 07, 2007, 08:26:17 AM All this futzing with my computer has somehow triggered my Windows Activation. Joy. I cannot help thee with that. :-P Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 08:34:46 AM Yes I linked to that page above. I have been reading the various forums and Help pages and have been trying to install for the last 3 hours. Is your friend getting the same 1305 error? Yep, he's having the exact same issue as you are.. I happened to be the tech support person who helped him build his machine so I am the first person he calls when having issues.Something I just told him to do was to try disabling virtual drives through Nero, and try installing again, although I have no idea if that'll work... Are you running any drive emulators? Alcohol/Nero? Title: Re: Call of Duty 4 Post by: taolurker on November 07, 2007, 08:38:05 AM Well, that didn't help with his issue either.. Sheesh I hate being the tech support person for all my computer owning friends.
I'll keep yah posted if I find any info, and let me know if the disc swapping does anything. Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 08:39:28 AM All this futzing with my computer has somehow triggered my Windows Activation. Joy. I cannot help thee with that. :-PTitle: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 08:40:26 AM Get the Steam version? As much as I hate Steam I might have to do that. Assuming I can get a refund on this copy. How's the game so far?Title: Re: Call of Duty 4 Post by: schild on November 07, 2007, 09:03:48 AM It's goddamn good is what it is. It's pretty apparent now that Infinity Ward is up there with Valve, Epic, and Free Radical in making good FPS titles. More than good, just plain excellent across the board.
Title: Re: Call of Duty 4 Post by: Morfiend on November 07, 2007, 12:26:08 PM Can anyone answer these questions for me:
Does it have coop (Ala Rainbow Six) and does it have a cover system? Title: Re: Call of Duty 4 Post by: MisterNoisy on November 07, 2007, 01:37:45 PM Can anyone answer these questions for me: Does it have coop (Ala Rainbow Six) and does it have a cover system? No and not in the sense that R6 or GeoW do. Title: Re: Call of Duty 4 Post by: Trippy on November 07, 2007, 07:08:59 PM Exchanged for another copy and it's gotten past that file I was stuck on before (it's still installing as I type). On my first copy I could never get Autoplay to work properly but on this one it worked. Not sure if that was the difference.
Title: Re: Call of Duty 4 Post by: schild on November 07, 2007, 07:15:19 PM Sounds like a bad press. Happens.
Title: Re: Call of Duty 4 Post by: Azazel on November 08, 2007, 01:49:44 AM What's in the box?
The cheapest local price I can find is ten bucks more than Steam's price, though Steam doesn't make the game available for another week for some reason (retail exclusive period or something?) On one hand, Steam = no fucking with discs. On the other hand, I hate the idea of shit being tied to my Steam account and no longer mine to do with as I please. So, um, I'm wondering what's in the box to see if there's anything making the hard copy more worthwhile... Title: Re: Call of Duty 4 Post by: Trippy on November 08, 2007, 01:59:18 AM Box has CD jewel case with DVD and (I kid you not) a 9 page printed manual. The "real" manual (all 18 pages of it) is in PDF form on the DVD.
Title: Re: Call of Duty 4 Post by: Sky on November 08, 2007, 07:24:53 AM I hate that. I haven't even opened the Witcher manual because it's pdf and when I want to look at it...I'm playing the Witcher. I excuse it in this case, because I bought it via download, but for a retail box, that's fucking cheap.
Title: Re: Call of Duty 4 Post by: HAMMER FRENZY on November 08, 2007, 07:45:19 AM Man i have to admit that another reason I don't buy PC games is cause I pay full price and get shit packaging and install silliness. I like nice packaging and nice manuals in color and extra goodies. Damn the Guilty Gear Accent core release was epic when it came to packaging and stuff. so nice...VF5 online also has a wonderful manual as well.
Title: Re: Call of Duty 4 Post by: Cory Jacobs on November 08, 2007, 02:07:34 PM FYI: Shoddy packaging aside, the Vatican has issued a warning stating that CoD's graphics and frame rates have been known to produce miracles, mainly in the form stigmatas and what I call "Schild silencings." TRULY EPIC MIRACLES!
I myself only cried blood, I think that meant I was impressed. Title: Re: Call of Duty 4 Post by: schild on November 08, 2007, 02:09:59 PM Quote from: Rock Paper Shotgun There are many good things about Call of Duty 4. This is the best. Throughout the game, you collect various pickups, in the guise of laptops containing enemy intel. Collect enough and you can unlock hugely silly cheat modes, such as grenades becoming cluster bombs or the colours being inverted (which is really not pretty). The real prize is ragtime mode, which turns everything sepia, speeds the game up by 20%, mutes all the sound and then adds a frantic 1920s plinky-plonk piano soundtrack. Modern Warfare becomes Buster Keaton movie: Apologies for sniper-o-vision: this is just a particularly well-suited moment for this most wondrous of cheats. It’s not entirely clear, but it’s me finally firing a bullet that makes everyone scarper. Be sure to watch the jeep as it leaves to the right near the end of video. You can play the entire game like this. And oh, I will. Title: Re: Call of Duty 4 Post by: Trippy on November 08, 2007, 09:46:09 PM Single-player game is very short.
Title: Re: Call of Duty 4 Post by: Azazel on November 08, 2007, 10:45:00 PM COD4 report:
EB has it for $90. Heywood JaBlowme. Friendly local indy gameshopwarehouse that sells via eBay and has their own retail store in town has closed/moved the local warehouse that was 15mins away from my house. It wasn't really a retail place anymore but the guys there knew me so I'd go in and buy stuff. Leaving their city store and the eBay. Bleh. Their retail place is cheaper than EB, but more expensive than the other place listed below. Friendly indy gamestore in the city that has it for $10 more than steam is out of stock. Rang them, and their standard retail is $15 more than steam anyway. He always matches his ebay price for me though, but fuck, OUT OF STOCK TILL MONDAY. Steam. Still on offer, cheaper by $10. Not available for a fucking week. Looks like I won't be killing brown people in glorious glory this weekend. fuck. Title: Re: Call of Duty 4 Post by: Trippy on November 09, 2007, 03:49:14 AM Multi-player is silly.
Title: Re: Call of Duty 4 Post by: LK on November 10, 2007, 02:22:34 PM Multi-player fucking rocks. I have never had more fun with a game, and also never done so well. I did spit milk out my nose at prestige mode, but, hey, max level won't be a problem for some time. Still, nice to see something hearken back to the days of MUD past.
Title: Re: Call of Duty 4 Post by: Trippy on November 10, 2007, 07:39:49 PM I need to find a game mode and map(s) that isn't akin to playing with crack monkeys armed with death ray weapons. The normal domination maps are so small and the random shooting/grenade/air support/helicopter spam so great that my life expectency is shorter than in an UT instagib game unless I'm intentionally hiding myself in a corner somewhere. On a seriously unbalanced team I can't even get out of our spawn area(s) much of the time.
Title: Re: Call of Duty 4 Post by: schild on November 10, 2007, 08:01:08 PM Multiplayer is pretty perfect. It's not anywhere near as streamlined as TF2 though. Much as we want to set up a server. There's a hell of a grind in this game. And I don't know if people will stick with it.
Title: Re: Call of Duty 4 Post by: Fabricated on November 10, 2007, 08:25:34 PM I need to pick up a 8800GT after I get paid again.
edit: and when they're in stock anywhere that I trust will actually send me one...Jesus, they're sold OUT. Title: Re: Call of Duty 4 Post by: schild on November 11, 2007, 06:45:03 PM Jesus Christ.
That single player campaign is a fucking monster. Loved it. Title: Re: Call of Duty 4 Post by: Trippy on November 11, 2007, 07:19:46 PM Too scripty for my tastes but there were some good moments in it. I loved the sniper mission except for the end where it turned into an arcade shooter. Bonus mission would've been better if there were civilians around.
Title: Re: Call of Duty 4 Post by: NiX on November 11, 2007, 09:04:59 PM I don't know if any of you stuck through the credits. Every CoD game has had some kind of thing through the credits and at the very end. If you stick through all the bombing stuff in the credits there's a mini-mission at the end of the credits on a plane.
Title: Re: Call of Duty 4 Post by: Azazel on November 11, 2007, 11:06:12 PM Wife picked one up for me tonight. Got it for $5 more than Steam for the boxed version (AU$59, which is pretty amazing compared to AU$90 standard RRP).
It's on it's way home to meet me. Title: Re: Call of Duty 4 Post by: Ookii on November 12, 2007, 07:23:40 AM Best. FPS. Ever.
Title: Re: Call of Duty 4 Post by: schild on November 12, 2007, 07:30:52 AM Guys. So it's 1am right. I'm like gotta go to sleep at around 2. I hope into COD4 multiplayer Free For All...
Best FFA I've played since Unreal Tournament (the first one). Now I liked UT2k4 more, but it felt like the logical progression of UT. This, this is a new fucking animal. Title: Re: Call of Duty 4 Post by: LK on November 12, 2007, 09:02:09 AM I can't get enough of Sabotage. It is so ridiculously good. The +10 serves such a double-meaning ... that I'm leveling, and the mother-fucker I was shooting at just got wasted. Best kill confirmation evah.
I'm horrible at Free-For-All though, or at least not specced right, cause people spawning behind me even though I already cleared that corner is so damn realistic. The spawning behavior in team games is much better. Yet to try Hardcore or Old School, which are more variations on the theme. Single Player campaign has its moments of "JESUS FUCK" but it ended perfectly. You should check out the Youtube videos of a guy doing Mile High Club on Veteran. Title: Re: Call of Duty 4 Post by: Teleku on November 12, 2007, 09:18:05 PM Ok, can you guys describe what makes the multi-player so fun? I haven't touched the game, so I don't know. But in the past, I didn't really like the previous CoD or MoH games due to the arcady feel (run around and empty full clips of tommy guns into people, still not dead). Always seemed fairly shallow compared to other shooters. Battlefield 2 was ok, but still didn't think it was that very fun.
Is it like any of those games I mentioned, or is there something special about it? What makes you praise it so? Title: Re: Call of Duty 4 Post by: Trippy on November 12, 2007, 09:29:02 PM I can't comment on the fun part but emptying a clip and not having somebody die is not a problem in this game -- it's actually the opposite. Even Counter-Strike isn't as deadly as this game is. It's most similar to Battlefield 2 except it has no player-operated vehicles (you can call in air and helicopter strikes if you kill a certain number of enemies in a row) and the maps are much much smaller.
Title: Re: Call of Duty 4 Post by: Azazel on November 13, 2007, 12:03:32 AM The game is absolutely gorgeous, but the MP is twitchy-kill to a lever that's quite similar to Quake Wars. I'm not loving it, quite frankly. And it'll only get worse as the catasses/hardcore/truly dedicated whatever learn the maps backwards.
I prefer BF2's pace, actually. Fast, but not to the point of being a confusing mess. SP is fun so far. The autosave system is a bit consoley, and the health system is a new style of doing it for me. I usually play in short sessions, so I'll see how long it takes for me to complete. I fucking love playing as the SAS though. US Marines are so played out in comparison. Fucking gorgeous looking game, though. Title: Re: Call of Duty 4 Post by: schild on November 13, 2007, 05:05:15 AM (http://img216.imageshack.us/img216/6465/top1ao0.th.jpg) (http://img216.imageshack.us/my.php?image=top1ao0.jpg) (http://img218.imageshack.us/img218/3750/top2qu4.th.jpg) (http://img218.imageshack.us/my.php?image=top2qu4.jpg)
Guys, I really really like this game. And I'm pretty fucking good! I consistantly top 5, even on maps I've never played. On maps I've played 3-4 times it's typically a top 3 affair, even if I'm outgunned by people with MUCH better weapons. Title: Re: Call of Duty 4 Post by: MrHat on November 13, 2007, 06:32:48 AM You get it for PC schild?
If so, I might pick it up just to bring you down a notch. :oh_i_see: Title: Re: Call of Duty 4 Post by: schild on November 13, 2007, 06:45:33 AM You get it for PC schild? If so, I might pick it up just to bring you down a notch. :oh_i_see: Yea, I only play FFA though. The team play doesn't compare to TF2. But the FFA is as good as any of the Unreals IMO. Title: Re: Call of Duty 4 Post by: Sky on November 13, 2007, 06:57:10 AM Jeez, after reading the GH3 thread where someone finished it in a day, folks are ripping through this one, too.
Am I the only person who finds games you can finish in a day (or even a week) a rip-off? Title: Re: Call of Duty 4 Post by: schild on November 13, 2007, 07:01:08 AM Quote Am I the only person who finds games you can finish in a day (or even a week) a rip-off? No, but thinking that actually devalues games. And is patently stupid. Examples of games that can be finished in one day: New Super Mario Bros. Shadow of the Colossus Half-Life 2 Episode 1 & 2 (yes, both, together). Portal Heavenly Sword God of War 1 God of War 2 (seperated because you couldn't beat both in a day unless you played 16 hours straight) Basically, No. You're completely wrong. Remember though, quality comes before gameplay length. Which is to say, if a crappy game is short. Complaining about it being short is a silly thing since the game is ALREADY CRAPPY. Edit: I can not think of a single non JRPG that can't be beaten in under a week investing less than 8 hours in a day into it over 5 days. Or 5-6 hours each day over the course of 7 days. Title: Re: Call of Duty 4 Post by: MrHat on November 13, 2007, 07:11:20 AM Quote Am I the only person who finds games you can finish in a day (or even a week) a rip-off? No, but thinking that actually devalues games. And is patently stupid. Examples of games that can be finished in one day: New Super Mario Bros. Shadow of the Colossus Half-Life 2 Episode 1 & 2 (yes, both, together). Portal Heavenly Sword God of War 1 God of War 2 (seperated because you couldn't beat both in a day unless you played 16 hours straight) Basically, No. You're completely wrong. Remember though, quality comes before gameplay length. Which is to say, if a crappy game is short. Complaining about it being short is a silly thing since the game is ALREADY CRAPPY. Edit: I can not think of a single non JRPG that can't be beaten in under a week investing less than 8 hours in a day into it over 5 days. Or 5-6 hours each day over the course of 7 days. Other than God of War 2 (which i bought for my brother) and Heavenly Sword (no PS3), I bought all those games for less than $30. Title: Re: Call of Duty 4 Post by: schild on November 13, 2007, 07:12:51 AM Aren't you a pretty princess.
They're still worth whatever was paid for them. $20, $30, $40, $50, $60 doesn't matter. Title: Re: Call of Duty 4 Post by: Trippy on November 13, 2007, 07:24:48 AM Jeez, after reading the GH3 thread where someone finished it in a day, folks are ripping through this one, too. If it was single-player only I would definitely be annoyed that I finished it in around 6 hours (and I take forever when I play FPSes).Am I the only person who finds games you can finish in a day (or even a week) a rip-off? Title: Re: Call of Duty 4 Post by: MrHat on November 13, 2007, 07:29:51 AM Aren't you a pretty princess. They're still worth whatever was paid for them. $20, $30, $40, $50, $60 doesn't matter. Yup. Totally worth $30. $59.99? Not so much. Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 13, 2007, 07:31:24 AM Stunning game. Exposed just how bad my mouse is in need of upgrading.
Or I just flat out suck at FPS with a mouse these days. Title: Re: Call of Duty 4 Post by: Trippy on November 13, 2007, 07:37:14 AM Practice with the grenade launcher :evil:
Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 13, 2007, 08:01:45 AM I just can't settle down on the mouse speed. Too fast and I over aim. Too slow and I can't keep up. Plus the herky jerky isn't helping.
Title: Re: Call of Duty 4 Post by: AngryGumball on November 13, 2007, 12:23:36 PM Man, I'm bummed I cannot find a PC edition at my local Fred Meyer, Went Friday, Sunday, Today-Tuesday. Fairly sure I would have bought it to. Full price. :) Sucks to live in a nowhere town.
I see the xbox 360 version. Alas... Title: Re: Call of Duty 4 Post by: Sky on November 13, 2007, 01:21:58 PM Quote Am I the only person who finds games you can finish in a day (or even a week) a rip-off? No, but thinking that actually devalues games. And is patently stupid. Examples of games that can be finished in one day: New Super Mario Bros. Shadow of the Colossus Half-Life 2 Episode 1 & 2 (yes, both, together). Portal Heavenly Sword God of War 1 God of War 2 (seperated because you couldn't beat both in a day unless you played 16 hours straight) Basically, No. You're completely wrong. Remember though, quality comes before gameplay length. Which is to say, if a crappy game is short. Complaining about it being short is a silly thing since the game is ALREADY CRAPPY. Edit: I can not think of a single non JRPG that can't be beaten in under a week investing less than 8 hours in a day into it over 5 days. Or 5-6 hours each day over the course of 7 days. You are setting up a strawman. Show me where I said I'd rather have a crappy game. What I like (and I'm not WRONG, it's an opinion) is a game that is good AND long (that's what she said). Maybe I'm spoiled by getting a lot of bang for my gaming buck, I'm ok with that. Please refrain from calling me patently stupid. I'm working hard not to be insulting to you, please return the courtesy. I guess it's your board and if you want to comport yourself that way, it's your call. Title: Re: Call of Duty 4 Post by: Ookii on November 13, 2007, 01:46:19 PM Quote Am I the only person who finds games you can finish in a day (or even a week) a rip-off? No, but thinking that actually devalues games. And is patently stupid. Examples of games that can be finished in one day: New Super Mario Bros. Shadow of the Colossus Half-Life 2 Episode 1 & 2 (yes, both, together). Portal Heavenly Sword God of War 1 God of War 2 (seperated because you couldn't beat both in a day unless you played 16 hours straight) Fahrenheit! Oh and Ookii :heart:s short games, 30 dollars > 5 hours is a good value to me. Title: Re: Call of Duty 4 Post by: Rasix on November 13, 2007, 02:47:15 PM Am I the only person who finds games you can finish in a day (or even a week) a rip-off? The day part, I'll give you. The week? Nah, not so much. Thing is, most games that people say they beat in a day (especially schild) take me about a week to beat at least. I don't play any one game for more than 2 hours at a time, and I have about 3 hours max game time a day. Shit, even during weeks where my wife is away on business, I barely break this mold. JRPGs take me months nowadays. And, as much as I'm loathe to admit this, I'm no superstar gamer. People say the beat Shadow of the Colossus in 5 hours? Spiffy, I think I'll be double that at the least. GoW2 in 8 hours? Heh, not here. I kind of binged on Beautiful Katamari and beat it in less than 2 days. I felt a little ripped, the game should have been priced a little lower. It felt like an XBLA game, but with a $40 price tag (which is cheap for a 360 boxed game). But, that's a game I'll have more fun with just picking up anytime and trying for higher completion on levels. But the core experience when I completed it, was not worth the money. I haven't felt like that in a while (except when I bought Guitar Hero 2, that game isn't very interesting single player IMO. Especially if you suck). As an aside, Portal was worth it for me, because TF2 has been worth more than $45 alone. I'd likely feel like you did if I was on more of a budget and could play for longer stretches at a time. As is, my experience is my own and the only time I really end up feeling ripped off anymore (exception above) is when I fail to undo the shrink wrap. Quote Edit: I can not think of a single non JRPG that can't be beaten in under a week investing less than 8 hours in a day into it over 5 days. Or 5-6 hours each day over the course of 7 days Okami! I wouldn't call it a jRPG. Even though it's kind of a RPG.. from Japan. :| Heh, I beat FF2 in 10 hours a few years ago on an emulator. That was eye opening, I had always figured that game was longer. /random_thought Title: Re: Call of Duty 4 Post by: squirrel on November 13, 2007, 09:39:49 PM So I picked up the PC version - cause IMO it's a PC shooter in a big way - but it makes my machines cry. Now they are older/mobile machines but played BioShock/HG:L with no complaints but CoD4 makes them weep. It's playable single player with much of the pretty turned off but I doubt I'll take it Multi as it stands. And given what I play lately I doubt I'll upgrade to make it work better.
The single player so far is very good, prolly shoulda got the 360 version though. My laptop has no prob with The Orange Box, BioShock or HG:L but this game makes it whimper big time. Title: Re: Call of Duty 4 Post by: Teleku on November 13, 2007, 09:56:37 PM Quote Half-Life 2 Episode 1 & 2 (yes, both, together). That would take one hell of a poopsocker run to do that. I call shenanigans.Title: Re: Call of Duty 4 Post by: schild on November 13, 2007, 10:13:19 PM Episode 1 took about 2-3 hours.
I could probably do episode 2 in 4 hours if I wasn't looking for grubs. That's a light gaming day on a weekend. Title: Re: Call of Duty 4 Post by: LK on November 15, 2007, 04:50:28 PM Am I the only person who finds games you can finish in a day (or even a week) a rip-off? The day part, I'll give you. The week? Nah, not so much. Thing is, most games that people say they beat in a day (especially schild) take me about a week to beat at least. I don't play any one game for more than 2 hours at a time, and I have about 3 hours max game time a day. Shit, even during weeks where my wife is away on business, I barely break this mold. JRPGs take me months nowadays. And, as much as I'm loathe to admit this, I'm no superstar gamer. People say the beat Shadow of the Colossus in 5 hours? Spiffy, I think I'll be double that at the least. GoW2 in 8 hours? Heh, not here. I kind of binged on Beautiful Katamari and beat it in less than 2 days. I felt a little ripped, the game should have been priced a little lower. It felt like an XBLA game, but with a $40 price tag (which is cheap for a 360 boxed game). But, that's a game I'll have more fun with just picking up anytime and trying for higher completion on levels. But the core experience when I completed it, was not worth the money. I haven't felt like that in a while (except when I bought Guitar Hero 2, that game isn't very interesting single player IMO. Especially if you suck). As an aside, Portal was worth it for me, because TF2 has been worth more than $45 alone. I'd likely feel like you did if I was on more of a budget and could play for longer stretches at a time. As is, my experience is my own and the only time I really end up feeling ripped off anymore (exception above) is when I fail to undo the shrink wrap. Quote Edit: I can not think of a single non JRPG that can't be beaten in under a week investing less than 8 hours in a day into it over 5 days. Or 5-6 hours each day over the course of 7 days Okami! I wouldn't call it a jRPG. Even though it's kind of a RPG.. from Japan. :| Heh, I beat FF2 in 10 hours a few years ago on an emulator. That was eye opening, I had always figured that game was longer. /random_thought Katamari was pretty good for $40, what with Multiplayer and trying to get high scores on the levels. High replayability. If you blitzed through the levels, yeah, you'll beat it pretty quick. Title: Re: Call of Duty 4 Post by: Azazel on November 16, 2007, 06:24:22 PM The MP of this game is the first time I have ever felt like I am disadvantaged by having a computer that can pretty much run the thing with all bells and whistles going.
All the various environmental effects and lighting effects and so on can make firefights a really confusing mess that would be much more easily navigated if I didn't have to worry about all of them. Title: Re: Call of Duty 4 Post by: Teleku on November 16, 2007, 07:52:16 PM Episode 1 took about 2-3 hours. Gah, sorry, I misread that as all of Half-life 2, plus Episodes 1 and 2.I could probably do episode 2 in 4 hours if I wasn't looking for grubs. That's a light gaming day on a weekend. Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 17, 2007, 12:55:20 PM Has anyone managed to finish this on the hardest difficulty? My God, it's nearly impossible. I can get to one section where you have to get to the second floor of the TV station, and can't make it past that.
Title: Re: Call of Duty 4 Post by: Azazel on November 17, 2007, 02:54:21 PM I'm playing it on Normal, and while I can see myself playing through it again in a year or three, I can't see myself bothering with a higher difficulty level. To me, there's no point.
The SP game is so heavily scripted that it feels more like an "interactive movie experience" than an actual game. So, it's a great experience, but not a good game, in my opinion. Title: Re: Call of Duty 4 Post by: Trippy on November 17, 2007, 05:08:37 PM I'm playing it on Normal, and while I can see myself playing through it again in a year or three, I can't see myself bothering with a higher difficulty level. To me, there's no point. It's useful if you need practice for MP.Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 17, 2007, 05:27:24 PM Title: Re: Call of Duty 4 Post by: Azazel on November 17, 2007, 05:51:11 PM I just play MP instead.
I've been enjoying it, but its a bit frustrating in it's super-twitchiness though. Reminds me of QW in a lot of ways.. Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 17, 2007, 06:04:49 PM I am awful. Like always first to die and never get a kill awful.
In fact, saying I am awful at FPS shooters is an insult to the word awful. Title: Re: Call of Duty 4 Post by: Azazel on November 17, 2007, 07:11:46 PM Well, I'm better than that, but not what I'd call "good".
An awful lot seems to depend on the guns you have unlocked, though. Title: Re: Call of Duty 4 Post by: Strazos on November 17, 2007, 08:50:35 PM Having never owned a BF-series game, I think unlockable weapons are stupid. Uneven playing field and all that.
I can't even tolerate the cash-buy systems anymore, like in CS. It really sucks if you're on a shit team and getting rolled - you never have money for gear. Title: Re: Call of Duty 4 Post by: schild on November 17, 2007, 08:52:24 PM An awful lot seems to depend on the guns you have unlocked, though. I tend to go for 3 kills asap, get the gps up, and start knifing from behind, as many as possible. Hit the air strike across the map, then land the helicoptor. Road to victoly! Title: Re: Call of Duty 4 Post by: Trippy on November 17, 2007, 09:09:28 PM Having never owned a BF-series game, I think unlockable weapons are stupid. Uneven playing field and all that. The unlockable weapons aren't all that (with a handful of exceptions like the semi-auto shotgun) -- it's the attachments that are key which you get from killing things with the weapons.Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 17, 2007, 09:35:27 PM Are these the things (attachments / weapons) you get from completing challenges? Or are these MP rewards?
Title: Re: Call of Duty 4 Post by: schild on November 17, 2007, 09:37:13 PM Attachments are unlocked as you finish the weapon specific challenges. Yes, only in MP.
Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 17, 2007, 10:02:15 PM Sooo, there's weapon specific challenges in MP?
I'm so screwed. Title: Re: Call of Duty 4 Post by: Azazel on November 18, 2007, 02:01:45 AM Yes. It can be a tad frustrating when you're running around using a sniper rifle predominantly as a hip-fire weapon in order to actually rack up some kills to get the better scope, etc. Using that base M16A4 to start with till I unlocked something useful was painful in so many ways. I guess the clanners can get around some of this by just rolling up and shooting their mates in the head 25 times to get the more painful unlocks within minutes.
Of course, it's partly because I seem to be a bit rubbish at this (I'm usually considerably better at FPS games) - I seem to lack the super-twitch for the herky-jerky blink-and-you-dead MP on small maps in CoD4. When dead I'm constantly seeing people with the MP44 using iron sights to snipe people across the globe. Like, to the extent where I seriously wonder if they've modded the game to reskin everyone else in bright flouro orange or something. Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 18, 2007, 07:41:47 AM When dead I'm constantly seeing people with the MP44 using iron sights to snipe people across the globe. Like, to the extent where I seriously wonder if they've modded the game to reskin everyone else in bright flouro orange or something. That's whats always frustrated me with online FPS play (cheating); which is I suck because I rarely ever indulge in it. Isn't Punkbuster supposed to take care of that? Title: Re: Call of Duty 4 Post by: Trippy on November 18, 2007, 07:50:21 AM I've watched enough CS demos to know that there really are people out there who can headshot you from across the map with an AK47 and I haven't run across anybody yet, watching through the killcam, that I even remotely thought was cheating, though I must say that the CoD 4 netcode really sucks badly.
As for PB I don't know how good it is at catching cheaters but it seemed to be on the fritz last night where on a number of servers it would dump everybody except a handful of players for no apparent reason (and for some reason I was never one of those dropped). Edit: which is not to say that there isn't any cheating going on in CoD 4 it's just that there are lots of people out there that are really really good at shooters. Title: Re: Call of Duty 4 Post by: jdun on November 18, 2007, 10:10:19 PM Just play the shipment map, free for all. That will take care of any level and gun mod problems.
Title: Re: Call of Duty 4 Post by: schild on November 18, 2007, 10:21:28 PM Just play the shipment map, free for all. That will take care of any level and gun mod problems. Knife at spawn, martyrdom for the win. Title: Re: Call of Duty 4 Post by: Trippy on November 22, 2007, 03:32:30 AM I need to find a game mode and map(s) that isn't akin to playing with crack monkeys armed with death ray weapons. The normal domination maps are so small and the random shooting/grenade/air support/helicopter spam so great that my life expectency is shorter than in an UT instagib game unless I'm intentionally hiding myself in a corner somewhere. On a seriously unbalanced team I can't even get out of our spawn area(s) much of the time. I found a mode I like -- Team Deathmatch -- which is unusual for me since I prefer objective gametypes. However with those I'm compelled to try and play to "win" which means lots and lots of dying from random directions since most of the others are just playing TDM so there are only a handful of us trying to actually take objectives and so on. With TDM I can play at my own pace, to some extent, and the only real objective is to try and keep my K:D ratio at 1 or above.Headquarters is probably the easiest gametype to rack up the EXP on a good team if you are a newbie and suck at shooters cause you get points at regular intervals for guarding the HQ while the other side tries to destroy it. Unfortunately most people don't seem to understand the concept of HQ-mode so the games tend to be really lopsided score-wise. Edit: typos Title: Re: Call of Duty 4 Post by: Amaron on November 22, 2007, 05:58:39 AM I'm absolutely awesome at killing people but I can not for the life of me get the hang of not dying in this game. End result is me being consistently near the top but always several kills below the top 4 or so. The deaths stop me from getting enough kill streaks for heli/air support to rack up even more kills. Really quite frustrating.
Title: Re: Call of Duty 4 Post by: Azazel on November 23, 2007, 03:51:40 AM Yes, it's really fucking bloody.
Title: Re: Call of Duty 4 Post by: Venkman on November 24, 2007, 03:23:48 PM I can't get enough of Sabotage. It is so ridiculously good. It's for this alone I bought COD4. But over Steam (45 minutes from purchase to full install). Screw hard media. I have a better chance of continuing to lose my CDs from prior purchases than for Steam to ever go away :-) Title: Re: Call of Duty 4 Post by: Azazel on November 24, 2007, 07:52:15 PM I've watched enough CS demos to know that there really are people out there who can headshot you from across the map with an AK47 and I haven't run across anybody yet, watching through the killcam, that I even remotely thought was cheating, though I must say that the CoD 4 netcode really sucks badly. Edit: which is not to say that there isn't any cheating going on in CoD 4 it's just that there are lots of people out there that are really really good at shooters. I'm kind of in two minds. I'm aware that theres a ton of people out there far better than I will ever be, just that sometimes watching the killcam the bastards seem to be tracking me through walls long before I show my ugly face. Might be coincidence, might not. And fuck it's painful logging onto a server where the only thing you're after is headshots with something that's less than a rifle to finish an unlock... Title: Re: Call of Duty 4 Post by: Trippy on November 24, 2007, 08:02:36 PM I've seen screenshots of wallhackers posted in the various forums and so there's definitely cheating going on. On the other hand I've shot and killed people through walls/objects only using the radar as a guide so it's kind of hard to distinguish between the two.
Title: Re: Call of Duty 4 Post by: stray on November 24, 2007, 08:06:05 PM It's really boring to watch/play with that much killing going on. It's not really that cheating is the big problem either. These style of shooters are just too easy to get good at. Hell, even games focused on firefights or tactical fall into the same pace after awhile. I'm not sure what's to be done, but I've pretty much given up on online shooters because of it. I want something with the cat-and-mouse feel of dogfighting or space combat, except with ground combat.
Title: Re: Call of Duty 4 Post by: Azazel on November 24, 2007, 09:24:09 PM I've seen screenshots of wallhackers posted in the various forums and so there's definitely cheating going on. On the other hand I've shot and killed people through walls/objects only using the radar as a guide so it's kind of hard to distinguish between the two. No Radar in hardcore mode, and I don't walk around guns blazing. I'm not saying it happens every time I get killed, but it's happened often enough to have made me very fucking suspicious. If you've seen screens, then I am going to assume that some of the kills I've been were haxed. Some would have just been dumb luck to suddenly look at the corner/stairs/etc I came around. I do the same. Some are a bit more dodge. Title: Re: Call of Duty 4 Post by: LK on November 24, 2007, 09:35:27 PM PC only, right? The cheating?
Title: Re: Call of Duty 4 Post by: Fabricated on November 25, 2007, 06:32:29 PM Got it yesterday, installed it today, nearly to the end of the SP campaign and boy oh boy, did the ending to the USMC campaign piss me off.
Title: Re: Call of Duty 4 Post by: AcidCat on November 25, 2007, 06:50:45 PM I haven't seen anything I thought was cheating - on the other hand, I couldn't play MP games on three different occasions because of PunkBuster. The last glitch was related to having the Steam community on during the game.
Anyway, I really like this style of multiplayer - and a large part of that is that weapons feel powerful and can kill quickly, which I like in these kind of games. The tradeoff is that you also die quickly, and there can be a lot of frustrating moments - dying almost right after you spawn, dying to some dude hidden somewhere, dying to some dude with better skill. But I like that it forces you to be careful and play more realistically, you can't just charge out - which I find myself doing still after several hours of play. But when you do get those kills, it is very satisfying. And the nature of the gunplay - loud, deadly, and uncompromising, I find satisfying by default even when I'm on the losing end. Which is why I'd much rather play CoD multi than something like Halo 3. I'm no expert at the game, but I usually find myself in the top third on the scoreboard - even if I usually have a higher deathcount than kills. When I find frustration sneaking up, I just log for a bit or just push through the slump and get a few kills in a row and I feel better. And I have to admit the whole unlocking system adds a whole new reason to keep playing, I dig it in this game where I really didn't care when it was implemented in BF2. Title: Re: Call of Duty 4 Post by: Viin on November 25, 2007, 06:52:52 PM I picked this up on Steam, so let me know if we get a server going.
Title: Re: Call of Duty 4 Post by: rk47 on November 25, 2007, 07:02:48 PM Got it yesterday, installed it today, nearly to the end of the SP campaign and boy oh boy, did the ending to the USMC campaign piss me off. Well what annoyed me the most was everything is always 'me, me , me and me'. Man the MG, Detonate that shit, toss back the grenade, snipe it. It's a Hollywood Flick. Title: Re: Call of Duty 4 Post by: Trippy on November 25, 2007, 07:09:48 PM I picked this up on Steam, so let me know if we get a server going. Linux server isn't out yet. Also the good server settings (like turning off fucking martyrdom) turn off ranking mode (exp gains/challenges) which I expect schild will want to do assuming he's still playing it so you'll want to "level up" somewhere else first.Title: Re: Call of Duty 4 Post by: Fabricated on November 25, 2007, 07:11:28 PM Got it yesterday, installed it today, nearly to the end of the SP campaign and boy oh boy, did the ending to the USMC campaign piss me off. Well what annoyed me the most was everything is always 'me, me , me and me'. Man the MG, Detonate that shit, toss back the grenade, snipe it. It's a Hollywood Flick. I know what happens at the end of the SAS stuff but at least they get character development. Title: Re: Call of Duty 4 Post by: jdun on November 25, 2007, 09:12:57 PM Probably do but no one told them that the British empire and her military is less then a shadow of what it was.
Title: Re: Call of Duty 4 Post by: Trippy on November 25, 2007, 09:18:17 PM Which doesn't negate the fact that the SAS is the model for today's special forces and counter-terrorist units.
Title: Re: Call of Duty 4 Post by: Azazel on November 25, 2007, 09:26:25 PM I loved that aspect of it. It's very refreshing to be able to play a game of this sort where it's not all about the Americans for a fucking change. Which of course leaves pretty much every other game out there for that. (http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2582-Zero-Punctuation-MOH-Airborne)
Title: Re: Call of Duty 4 Post by: jdun on November 25, 2007, 09:38:10 PM Which doesn't negate the fact that the SAS is the model for today's special forces and counter-terrorist units. The SAS today is not the same as they were at their prime. The entire British military is second rate. If you put a British soldier into an American Marine Boot Camp they won't make it past the first week. Have you seen the British military commercials? Those commercials are like the Peace Corp commercials of the past. Kind of funny and sad at the same time. However it is not the fault of the enlisted and low rank officers that are to blame. It is the Generals and Politicians that have made the British military as we seen today. Title: Re: Call of Duty 4 Post by: Azazel on November 25, 2007, 09:43:28 PM That post makes me laugh. A lot.
But let's not devolve this into a childish shit-slinging competition. Put it back in your pants and talk about the game, or head over to politics and wave it around all you like. Title: Re: Call of Duty 4 Post by: jdun on November 25, 2007, 09:49:50 PM Have you been in the military or are you full of shit. In fact do you even have an idea what a real military is like instead of the Hollywood version. Have you seen the British boot camp in action? It is a joke.
Title: Re: Call of Duty 4 Post by: Nerf on November 25, 2007, 09:51:29 PM Regardless of how funny the british are, comparing SAS to Marine Force Recon is apples and oranges, Force Recon is NOT a member of SOCOM, they are just another unit.
It's like comparing the 3rd Mechanics Brigade to the goddamn rangers, one of them is going to be fastroping out of helos to secure a downed satellite, the other is going to be looking for his goddamn 14mm socket. Edit: I've got a few friends that did their time in the sandbox, and none of them came back talking about how those brits were a bunch of nancy boys, quite the opposite, really. I've got no idea how SAS training compares to Ranger school or BUDs, but I can fucking guarantee you it's quite a bit tougher than ANY of our branches basic training, which if you talk to people that have actually done basic, is generally a walk in the park if you're in shape and don't mind being treated like a week old turd. Title: Re: Call of Duty 4 Post by: Azazel on November 25, 2007, 09:56:25 PM I have no idea who you are, besides the fact that you like World In Conflict a whole fucking lot and have 12 or 13 posts here. Please accept my apologies for not taking your statements regarding the differences between modern military forces and training as empirical evidence. You're some random in the internet, so your next post where you claim to be Richard Marcinko is not going to mean much to me.
Now take this bullshit to politics and wave your dick around in there all you like. Title: Re: Call of Duty 4 Post by: jdun on November 25, 2007, 10:00:37 PM You do realize that you do not need to be a commando to be in Special Operations Command. You do realize a lot of US commandos are not under its command. The last time I checked Marin Force Recon are Special Force.
Title: Re: Call of Duty 4 Post by: jdun on November 25, 2007, 10:01:34 PM I have no idea who you are, besides the fact that you like World In Conflict a whole fucking lot and have 12 or 13 posts here. Please accept my apologies for not taking your statements regarding the differences between modern military forces and training as empirical evidence. You're some random in the internet, so your next post where you claim to be Richard Marcinko is not going to mean much to me. Now take this bullshit to politics and wave your dick around in there all you like. You have no idea what you're talking about. You're a moron that repeat what other morons told you. Title: Re: Call of Duty 4 Post by: rk47 on November 25, 2007, 10:02:51 PM :nda: we should really get along now.... :pedobear:
Title: Re: Call of Duty 4 Post by: lesion on November 25, 2007, 10:04:31 PM So I hear this game is about shooting people?
Title: Re: Call of Duty 4 Post by: NiX on November 25, 2007, 10:10:48 PM So I hear this game is about shooting people? Actually, it's not. It's about PEW PEW! And of course arguing about how military unit X is not as good as military unit Y.How about this jdun and Azazel, I'm sure you can agree on this, the Canadian Army is all "lulz, they have 2 guns and 3 men that need it." Title: Re: Call of Duty 4 Post by: Nerf on November 25, 2007, 10:12:47 PM Commandos? Are you on fucking crack? Are you even aware of the different missions of our SOCOM units? Either way, this kind of thing would've been a job for the rangers, it's what they sit around beating off to all day.
I'm not getting into all the specifics of what our different SOCOM units do, but we do not have "commandos", the smallest operational unit would be the seals, which are generally 4-6man teams, and are not used for this sort of thing. Also, Marine Special Forces are kind of wierd, up until late 05, there was no Marine attachment of SOCOM, and as far as I can gather, MARCOM recruits extensively from FR, but it's not actually part of it. Title: Re: Call of Duty 4 Post by: Azazel on November 25, 2007, 10:59:24 PM You have no idea what you're talking about. You're a moron that repeat what other morons told you. I haven't actually repeated anything about anything. I saw your comment about how Marines are PHWOAR and the entire British military is teh suck and girls who cry when their hair is pulled and wish they could be like US MARINES HU-AR and laughed at it. I do hold US Marines (and pretty much all US military forces, for that matter) in high regard, and I consider your retarded posts to be on the same level of discourse as 4th grade "my dad can beat up your dad" bullshit, and an insult to both the British forces and the US forces who you appear to love so much. Hence my requests that you take your dick-waving bullshit to the politics forum. You know, from several posts ago. Now kindly fuck the fucking fuck right off, Mr Internet Troll Board Warrior man. I'm done talking to you since you've made it totally apparent that you're nothing but a fuckwit. ta. Actually, it's not. It's about PEW PEW! And of course arguing about how military unit X is not as good as military unit Y. How about this jdun and Azazel, I'm sure you can agree on this, the Canadian Army is all "lulz, they have 2 guns and 3 men that need it." I'm not actually interested in "my army has a bigger dick than your army" stuff. At all. That's jdun. I just laughed at his stupid comments and have since then been suggesting that "stop being a mouthy dickhead" could be a good option for him. Also, this whole section of the thread is destined for the Den. There's little point in it at this stage. Title: Re: Call of Duty 4 Post by: Nerf on November 25, 2007, 11:26:21 PM I can't post in the den, so let me just add now, that based on everything Jdun posted, he knows absolutely nothing about how SOCOM actually operates. He may know a great deal about Marine boot camp, but thats where his knowledge stops.
Title: Re: Call of Duty 4 Post by: squirrel on November 26, 2007, 01:02:46 AM Got it yesterday, installed it today, nearly to the end of the SP campaign and boy oh boy, did the ending to the USMC campaign piss me off. Same. Still fuming over it, I'm not a big multiplayer fan for CoD - rather play TF2. But I do like the SP game. But yeah, that pissed me off... Title: Re: Call of Duty 4 Post by: Wolf on November 26, 2007, 01:45:15 AM Whoever thought that respawning enemies was a good design decision should be shot. In the balls. God I hate that shit.
Title: Re: Call of Duty 4 Post by: Nerf on November 26, 2007, 02:36:53 AM The multiplayer for ps3 has been lots of fun so far, we're about 13 hours into it right now. Mainly just been doing free-for-all, seems like it's the fastest way to rack up kills (and thereby level up your different guns). Not sure how much fun it'll be once we're finished grinding out all the weapons, though, that's kind of what's been keeping me going.
MOAR GRIND PLIX! Title: Re: Call of Duty 4 Post by: rk47 on November 26, 2007, 03:46:48 AM Whoever thought that respawning enemies was a good design decision should be shot. In the balls. God I hate that shit. I thought I was imagining shit, but your post confirmed my suspicion. I sniped around 20 arabs on the window and they still kept respawning till I stormed that place. Title: Re: Call of Duty 4 Post by: Jimbo on November 26, 2007, 05:10:18 AM Picked this up for xbox 360, about 12 friends have it. I'm buying the damn keyboard/mouse emulator. I haven't even played the single player campaign, but have had fun leveling up on xbox live.
Title: Re: Call of Duty 4 Post by: schild on November 26, 2007, 05:41:43 AM The 360 XFPS thing is spotty. Good luck with it.
Title: Re: Call of Duty 4 Post by: Azazel on November 26, 2007, 12:43:53 PM Whoever thought that respawning enemies was a good design decision should be shot. In the balls. God I hate that shit. I thought I was imagining shit, but your post confirmed my suspicion. I sniped around 20 arabs on the window and they still kept respawning till I stormed that place. Yeah, it's a poor design decision. I guess it's to force people to not Turtle through the SP section. Instead, though, it just made me spring through some levels, ignoring the, erm, mobs becaise I knew my indestructable squad would fall in behind me. Best example of that is where you fight your way uphill towards the LZ, then have to change directions for the extract. I just sprinted down to the chinook, only popping about two guys on the way down. The rest of my squad showed up about 90 seconds later and away we went... Title: Re: Call of Duty 4 Post by: SnakeCharmer on November 26, 2007, 01:21:07 PM Got it yesterday, installed it today, nearly to the end of the SP campaign and boy oh boy, did the ending to the USMC campaign piss me off. Yeah, that pretty much sucked ass. Whoever thought that respawning enemies was a good design decision should be shot. In the balls. God I hate that shit. No freaking doubt. I was ready to pull my hair out after the first building I 'cleared' ate up all my ammo. I didn't mind the game being more SAScentric than USMCcentric, but wasn't too pleased with the difficulty disparity level. The USMC missions seemed more difficult (or the Marines just died faster didn't kill as fast / do as much damage as the SAS). It also was a bit...wrong...in that the Force Recon guys where hundreds of Force Recon guys were out running around. Force Recon is the equivalent to the SEALS, and work in the same small groups away from 'regular' Marines. BTW, on the USMC missions, dump the M1A1 (I think it's called) for an AK47. It sucks ass in CoD4. Title: Re: Call of Duty 4 Post by: Fabricated on November 26, 2007, 02:38:40 PM I love the SAS. The British Military isn't what it used to be but no fucking military is what it used to be since uh, WWII has been over for 50+ years. I'm the son of a Marine and from a military family, so I am obviously biased towards the Marines.
The ending to the USMC campaign was retarded from a storytelling point of view since I wasn't emotionally invested due to the piss-poor character development and shit voice acting. The SAS stuff was just way more intense and felt like it had a lot more effort put into it. The USMC shit is hideously linear and scripted even for a Call of Duty title. Enemies KEEP SPAWNING until you walk past an invisible line! I recall grabbing a SAW, and mowing down something like 70+ generic arab soldiers (note how they made them soldiers instead of "insurgents" so there's no discussion of the fuzzy line between them being fighters or civilians with the wrong idea) until I happened to decide to hop over a wall, and then woomp, my generic respawning allies moved forward instead of dying in piles because of the grenade spam. Title: Re: Call of Duty 4 Post by: KallDrexx on November 26, 2007, 03:00:10 PM So I loved the singleplayer. Unfortunatly, I can't play multiplayer because there are no non-punkbuster AU servers (and my network here at the office can't connect to punkbuster for some reason) but I hear everyone raving about it. What is cod4's multiplayer like? I haven't been able to find a good explaination anywhere.
Title: Re: Call of Duty 4 Post by: schild on November 26, 2007, 03:02:59 PM It's like Battlefield 2 with less suck (and by suck I mean vehicles and morons).
Title: Re: Call of Duty 4 Post by: LK on November 26, 2007, 05:34:04 PM I don't know about the morons part. I just think you aren't looking hard enough.
Title: Re: Call of Duty 4 Post by: stray on November 26, 2007, 05:35:05 PM Vehicles suck? Since when?
Title: Re: Call of Duty 4 Post by: rk47 on November 26, 2007, 05:44:41 PM Battlefield 2 needed a lot of fixes because of abuse.
Helis that can TV guide from 700 m away is basically unkillable when camping a HQ. Infantry AT sucks dick and AA emplacements can't SEE or LOCK beyond 600m. Blackhawks with twin miniguns and two engineers = win. These are just two things I have most experienced in BF2 servers. http://www.somethingawful.com/d/news/hell-briefing-1.php?page=1 this is just pure gold hollywood military flick stuff :awesome_for_real: Title: Re: Call of Duty 4 Post by: Trippy on November 26, 2007, 06:02:28 PM More like BF2 with different suck.
You can read impressions of MP in this thread if you start reading from around page 2. Try to find a US West Coast server without a ping check to try it out, there are plenty that aren't running PB. A simplistic comparison is either BF2 with much smaller/denser maps (so small that the shotgun is a very good weapon on most of them) or Counter-Strike with instant respawns (though there's actually a game mode that's just like CS where one team has to plant a bomb and there's no respawning). MP is very deadly. It's not "one bullet one kill" (unless you are playing hardcore mode) but it's close. If your FPS skills aren't up to snuff expect to die A LOT at first. In addition to the deadliness of the guns there are the grenades to contend with. Because of the size of the maps and the instant respawn it's basically like teams have an endless supply of grenades to throw and on some maps in particular, like the one you where you fight on a ship (it's like the very first SP mission without the lower level), the nade spam is really bad made even worse by a particular "perk" called martyrdom where you drop a live grenade when you die. If you look at some of the popular servers that are running stats programs grenades are always at the top of the weapon kill lists. On top of the thrown nade spam there is the under barrel grenade launcher, aka the "n00b tube", to contend with. If you've played BF2 it's exactly like that. Then there are the air strikes and helicopters. If somebody gets on a kill streak they can call those in. And now we're back to BF2 where eveybody but the pilots hated the jets and helos except that the maps are much smaller so it's much more likely you'll be "in range" of them. If you are on a particularly bad team the entire map, except for the beginning, will be a never ending stream of air strikes and helicopters. If a sniper rifle is the only weapon you use when given the choice MP is not for you. Sniping in single-player is hella fun. Not so in multi-player. If you are the sniping type I can go into much more detail why this is so. So basically if you are looking for something like CS with a ton more action because of the instant respawn (i.e. less turtling, more running and gunning) or BF2 with smaller maps and no player-controlled vehicles then you might like CoD 4. But again expect to die a lot at first. Title: Re: Call of Duty 4 Post by: KallDrexx on November 26, 2007, 06:06:29 PM Cool thanks. I'll try some other US servers then (the 3 or so that I tried kicked me immediatly for high ping T_T)
Title: Re: Call of Duty 4 Post by: rk47 on November 26, 2007, 06:10:19 PM Agree with trippy right there. COD multiplayer is a bit badly balanced but no one cares because you have insta-spawns. BF2 multiplayer took a little bit of training and some tactical common sense (prone in certain spots, claymores, mines, c4, squad forming) with all the tools that the commander have, a good team will almost never need to rely on some super hot kill streak guy to win the battle for them, but amazing air support and armour can really bring a tear to my eye when playing the medic supporting our little men on the field. I still miss that stuff and sometimes ponder if I should reinstall BF2. BF2142..I didn't buy it. :uhrr:
Title: Re: Call of Duty 4 Post by: Fabricated on November 26, 2007, 06:22:21 PM Battlefield 2 needed a lot of fixes because of abuse. That sounds like Ace Combat alright.Helis that can TV guide from 700 m away is basically unkillable when camping a HQ. Infantry AT sucks dick and AA emplacements can't SEE or LOCK beyond 600m. Blackhawks with twin miniguns and two engineers = win. These are just two things I have most experienced in BF2 servers. http://www.somethingawful.com/d/news/hell-briefing-1.php?page=1 this is just pure gold hollywood military flick stuff :awesome_for_real: Title: Re: Call of Duty 4 Post by: Venkman on November 26, 2007, 07:39:01 PM I agree with everything Trippy said, including the sniping thing. Many CoD2 maps are good for sniping, but these dense/packed cities and villages just aren't. Medium-range machine guns with those holographic sides though... fun stuff. And yea, I loves me my n00b-tube (though only for a bit) :)
I've only seen about a dozen maps though I think. Title: Re: Call of Duty 4 Post by: Trippy on November 27, 2007, 04:35:26 AM I've seen screenshots of wallhackers posted in the various forums and so there's definitely cheating going on. On the other hand I've shot and killed people through walls/objects only using the radar as a guide so it's kind of hard to distinguish between the two. No Radar in hardcore mode, and I don't walk around guns blazing. I'm not saying it happens every time I get killed, but it's happened often enough to have made me very fucking suspicious. If you've seen screens, then I am going to assume that some of the kills I've been were haxed. Some would have just been dumb luck to suddenly look at the corner/stairs/etc I came around. I do the same. Some are a bit more dodge.Title: Re: Call of Duty 4 Post by: Nija on November 27, 2007, 09:09:27 AM Sorry if this has been posted, as I just skimmed the last two pages and ctrl-f'd for BOT
But. There's a hilarious bot out for COD4. I've been waiting for something like this. What happens when you have predictable trajectories when you shoot through entire buildings? Bots that shoot through entire buildings. Oh, and the instant respawn doesn't help. It does help the funny, though. http://www.youtube.com/watch?v=nnvTXgX14mA (http://www.youtube.com/watch?v=nnvTXgX14mA) Also, http://netcoders.cc/forum/call-duty/11247-cod4-level-55-rank-all-guns-mods-unlocked.html (http://netcoders.cc/forum/call-duty/11247-cod4-level-55-rank-all-guns-mods-unlocked.html) Title: Re: Call of Duty 4 Post by: LK on November 27, 2007, 09:37:11 AM At that point, why even play? What are you trying to do? I'd quit a server the instant I saw someone get 10 headshots in a row within a second of each other.
Title: Re: Call of Duty 4 Post by: Sky on November 28, 2007, 06:52:46 AM Cheaters enrich online gaming and offer true competition for the best players. Only lamers who suck would complain.
Title: Re: Call of Duty 4 Post by: AcidCat on November 28, 2007, 08:59:34 AM Got it yesterday, installed it today, nearly to the end of the SP campaign and boy oh boy, did the ending to the USMC campaign piss me off. I thought that part was awesome - when's the last time something like that happened to your character in a game? It really set the tone for what the stakes were for the remainder of the game. Title: Re: Call of Duty 4 Post by: LK on November 28, 2007, 09:19:25 AM I also saw it as a possible and expected reaction of American aggression. There is a high probability that the leaders the US Government would go after might stop giving a fuck and just nuke an army that's trying to take him, destroying his own city, people, and army in the process.
Title: Re: Call of Duty 4 Post by: MrHat on November 29, 2007, 01:12:25 PM So, SP goodness aside, has anyone tried this game on 'elite' mode or whatever multiplayer? where youd ont' have any help from anyone?
Title: Re: Call of Duty 4 Post by: Nerf on November 29, 2007, 03:21:28 PM We're up to level 38 or so in multiplayer, been mostly just doing Free-for-All though, xp seems to flow alot faster that way.
It's alot of fun on the ps3, and at least you don't have to worry about the hax0rs. Title: Re: Call of Duty 4 Post by: Trippy on November 29, 2007, 06:50:40 PM So, SP goodness aside, has anyone tried this game on 'elite' mode or whatever multiplayer? where youd ont' have any help from anyone? What do you mean by no help? There's hardcore mode where everything is much more deadly and you don't have a radar unless your team's UAV is up and other HUD elements. There's also FFA mode as nerf mentioned above.Title: Re: Call of Duty 4 Post by: Nerf on November 29, 2007, 07:58:41 PM My biggest complaint thus far is lack of more FFA modes, the maps are entirely too big for an 8 man match, and they should really be limited by gametype. Theres only a few maps that are an absolute blast to play in FFA, although with 16 people they would all be a hell of a lot more fun. I want hardcore FFA, and I want autokicks for people with insanely high pings. No, it's not any fun playing in the same server as some random guy from slovokia who breaths heavily into the mic at a constant pace and has a ping of 800, I can't hit lead a target that's skipping around like a cracked up doubledutch champion.
Not sure if we're going to buy or not, I do love the grindyness, it keeps me warm at night, although I'd like for the prestige classes to offer somthing than other "You can do the same grind, but FIVE times, for shiny logos that all look pretty similar!" Title: Re: Call of Duty 4 Post by: Trippy on December 05, 2007, 07:48:42 PM Now that I've maxed my level and have unlocked all the attachments I care about I've been dabbling with the Search & Destroy gametype on Hardcore mode. S&D is just like the Counter-Strike de_* maps where you have two bomb targets and one side plants the and other side defends. You also don't respawn when you die. One change from CS is that you automatically switch sides every 4 matches. I'm slowly remembering some of my ancient and atrophied CS skills but it's a lot more challenging since the CoD 4 maps are much more intricate than your typical CS map with many more hiding places and corners/areas to check.
In Hardcore mode you have many fewer hit points (I think it's 30 instead of 100) so obviously things are a lot more deadly. You also lose most of your HUD elements so you can't see your crosshair, ammo and inventory, and you don't have a radar unless your UAV is up. One annoyance is that the large map still shows your teammate positions but you don't see your little radar without the UAV even if it's just to mark your teammates so you have to constant hit ESC to see where your team is. Friendly Fire is on in this mode which can make things quite interesting if you are used to tossing grenades and firing willy-nilly. The combination of not respawning and dying more easily means things are slower paced with a lot more camping going on. Claymores are *extremely* popular as well -- so popular that some people actually use the Bomb Squad perk so they can "see" them (the perk puts an icon on your HUD when there's one nearby even if the line-of-sight is blocked or obscured). Grenade spam is still a problem, of course, and are even more deadly because you have fewer hit points so they effectively have a larger kill radius and you don't get the grenade HUD indicator. But what's really annoying are air strikes and helicopters. With air stikes people save them to the start of the round and then nuke the (fixed) starting spawn point. Helicopters are also extrememly deadly cause it's insta-death if they target you unlike in normal mode where you can often run or get behind cover if you are being fired upon. One server I played on has rules against using ASes and Helos because they are so deadly. Title: Re: Call of Duty 4 Post by: AcidCat on December 06, 2007, 11:56:08 AM Even playing on normal modes I'm starting to find the Helos and Airstrikes the main annoyance in the game, worse than 'nade spam which a lot of people complain about but I really don't mind. The helos and strikes are just kind of insult to injury when you're on a losing team and getting steamrolled anyway, there is a constant stream of them.
Title: Re: Call of Duty 4 Post by: Azazel on December 06, 2007, 12:04:19 PM I really agree on that. Despite personally nearly never being able to call them in. I just hope I can finish up those achievements before the inevitable nerf...
Title: Re: Call of Duty 4 Post by: LK on December 06, 2007, 01:57:32 PM Mounted Machine Gun drops a chopper in about 2 seconds. Airstrike is only really good for one kill, assuming you're in the area of effect.
Title: Re: Call of Duty 4 Post by: Nerf on December 06, 2007, 03:17:04 PM Mounted Machine Gun drops a chopper in about 2 seconds. Airstrike is only really good for one kill, assuming you're in the area of effect. 2.5-3 p90 mags with stopping power will drop it too, or like 1.5 rpgs. Helicopters hurt the most in free for all, where noone wants to stop to shoot at it for fear (and rightly so) of getting ganked while trying to take it out. This lets the helo run its course and dominate everyone, it's not nearly as big of an issue in team.Title: Re: Call of Duty 4 Post by: LK on December 06, 2007, 08:08:21 PM Another fear is that if you're firing on it, it will focus on you. All it takes is 1 RPG and about 3 bullets to drop a copter, assuming the RPG hits that is.
Title: Re: Call of Duty 4 Post by: Nerf on December 07, 2007, 12:13:27 AM I don't think I've ever had it focus on me right after/during I shot the copter, if anything it seems like sometimes they'll fly to another part of the map after the first mag.
Title: Re: Call of Duty 4 Post by: Azazel on December 07, 2007, 03:31:58 PM Not many people bother carrying RPGs, as they're mostly useless in MP. Especially in FFA games.
In team-based games, I'll usually respawn with a stock-RPG class to take it out, then change back to a custom class afterwards.. Title: Re: Call of Duty 4 Post by: Morfiend on December 14, 2007, 09:29:12 AM Ok, so I'm caving to the hype and will be picking this up soon. Question is, PC or Xbox?
Title: Re: Call of Duty 4 Post by: schild on December 14, 2007, 09:30:51 AM PC. Next question.
Title: Re: Call of Duty 4 Post by: Jimbo on December 14, 2007, 11:48:08 AM But the Xbox360/PS3 gets Prestige Mode, where you get to start over and get a new insignia by there name! And once you level up, you can do it again! For ten times!
Oh and the bonus on Xbox360 you get to listen to the great people playing it! http://www.pvponline.com/2007/11/09/nov-9-2007/ And don't forget the fun controller that the xbox360 has...well it is nice, but it sucks if you are used to keyboards and mouse, so you have to pay extra for an adapter that isn't supported. Microsoft just needs to come out and support keyboard and mouse for all games. But most of my friends have an xbox360, so it was easy to grab and play it with them. Oh yeah, I didn't have to upgrade the xbox360 to get CoD4 to run...plug and play is bliss at times. Title: Re: Call of Duty 4 Post by: LK on December 14, 2007, 02:53:51 PM You don't have to Prestige. It's up to you if you want to do that.
Live Community is ass. Play with friends. Controller takes getting used to but this game helps you out with that. If you really suck, there's always the grenade launcher. Keyboard and Mouse support for consoles will not happen anytime soon for one reason: too many buttons. TVs typically are not placed on desks either. It is a throwback to how the first consoles were designed to be used, sure. It would be interesting to see someone make a console that is intended to be used like a PC. Oh, wait. I think that's the Mac. Title: Re: Call of Duty 4 Post by: Cim on December 14, 2007, 08:49:34 PM Question, is there co-op in this game?
Title: Re: Call of Duty 4 Post by: Trippy on December 14, 2007, 08:52:43 PM Nope.
Title: Re: Call of Duty 4 Post by: Cim on December 14, 2007, 08:58:18 PM Blargh.
Title: Re: Call of Duty 4 Post by: Trippy on December 14, 2007, 09:03:00 PM Yup.
Title: Re: Call of Duty 4 Post by: Cim on December 14, 2007, 09:05:00 PM That really sucks.
Title: Re: Call of Duty 4 Post by: Azazel on December 14, 2007, 10:58:05 PM It's far too linear/scripted to allow for any kind of proper co-op.
Title: Re: Call of Duty 4 Post by: Trippy on December 14, 2007, 11:37:17 PM Yup.
Title: Re: Call of Duty 4 Post by: Evildrider on December 15, 2007, 05:53:59 PM Recently picked this up, had an itch for some fps gaming. Glad I did, I really liked the SP part of the game.
I would have got the orange box, but only for portal. After playing HL2 and Episode 1, I got kind of bored with the gameplay. Title: Re: Call of Duty 4 Post by: Strazos on December 15, 2007, 06:21:27 PM I've been peering at this one as well. And I would really like to buy it for the PC, but...
I fear my old-ass PC would simply refuse to run it in any acceptable fashion. So, in all seriousness, how does this one play on the 360? Shitty Live people aside, please. Are the controls fairly tight (for a controller)? How is the network performance on "their" end? Also...I played the demo (I think it was a demo) briefly, and it had a feature where you could hold the trigger for the sights...and then quickly release and re-pull to swap targets. I assume this does not exist in MP? Title: Re: Call of Duty 4 Post by: Cim on December 15, 2007, 07:28:11 PM Then it should at least have a mode where you can fight tons of AI with a buddy. ;_; like Ghost Recon AW
Title: Re: Call of Duty 4 Post by: Nerf on December 15, 2007, 08:02:11 PM Straz - the autoaim feature is pretty much removed from multiplayer, sometimes it does seem to stick onto people ever so slightly, but it's negligable at best. We picked this up for ps3, and it's been a riot. Didn't actually want to get it for PC, it's nice to be able to lay in bed and slaughter people, FPS's on the PC always seem to leave you hunched over in the pwn position and can get pretty fucking uncomfortable.
I'd reccomend it on console, I can't speak for 360, but it's great on ps3. Title: Re: Call of Duty 4 Post by: Jimbo on December 16, 2007, 04:19:08 PM I bought it for Xbox 360.
It is fun, even if I was poking fun at what was the differences on PC vs Xbox 360. It took me about 1 week to get really good at using the 360 controller, but it is pretty easy now to use. If you really want to use a keyboard, they have an unofficial addapter from XCM that lets you use them, but it is expensive and not supported by Xbox. ( http://www.consolesource.com/ecomm/catalog/Xbox-360-XFPS-360-V3-Sniper-Edition-p-2693.html ) Sometimes the people on line can be assholes and sometimes they are pretty cool, just depends, but playing with people from all over the world is pretty neat. I've allready unlocked prestige mode and am almost threw it a 2nd time around. Title: Re: Call of Duty 4 Post by: Nerf on December 18, 2007, 10:00:16 PM Are you leveling up in FFA or sticking to S&D for faster xp? We opted to stick to mainly FFA, while S&D xp does go a bit faster, it's just not nearly as much fun as destroying 7 other people.
Title: Re: Call of Duty 4 Post by: Jimbo on December 19, 2007, 06:08:46 PM I'm doing a little of everything. I like playing 18 vs 18, but that is what is called ground war which is a combination of deathmatch and domination (capture and hold the three flags). The bomb game is really neat, where you have to pick up a bomb and take it to the enemies HQ and plant it, but it is a 6 vs 6 game, but is fun! I don't do much of the hardcore or oldschool stuff. I would like to see them turn on friendly fire to stop alot of the asshattery that happens with gernades and shooting threw teammates. But then I love to get close and knife or shotgun, but then that stupid soniceboom + martydom will get me. I still suck @ sniping, so maybe I'll try doing that more.
Title: Re: Call of Duty 4 Post by: Nerf on December 20, 2007, 02:28:39 AM I suck at sniping too, but playing FFA it's pretty much useless anyways.
I'm sure you've already tried it, but p90+supressor+silent step is fucking AWESOME. Well, silent step by itself is awesome, so much fun following people around for 15 seconds before you knife em, but with the p90 and a supressor you're unstoppable. Watching people spin around to see where the hell the fire is coming from is :awesome_for_real: Title: Re: Call of Duty 4 Post by: Trippy on December 20, 2007, 11:26:54 AM MP5 does more damage.
Title: Re: Call of Duty 4 Post by: schild on December 20, 2007, 01:51:41 PM I use the MP5 as I don't have the P90. But I pick up a P90 whenever I see one. It's basically the best weapon in the game.
Title: Re: Call of Duty 4 Post by: Jimbo on December 20, 2007, 02:38:03 PM MP5 vs P90 I have both maxed out with the AOG scope and digital camo. I usually use bandolier, extra bullet damage, and improved to hit from the hip, for the choices (unless I'm playing in the psycho little game map called cargo, then it is extra grenades, martydom, and sonic boom). The maps are so small that the smg's can rock, since you don't have to aim alot with them. I'm not sure which one does more damage, but a short burst from either drops anyone. Holly Fuck! was watching this http://www.youtube.com/watch?v=iyJEEISVTd4 the demo from FN, no wonder that little smg is so wicked.
Personal favorite weapons: Assult Rifle-- M-4 on close range maps. Usually take extra ammo, more damage, and increased hip fire accuracy for the perk. M-16 with a scope on the longer range, with extra ammo, more damage, and increased bullet penetration for perks. SMG-- P90, MP5, AK74, are all great guns. Need to play around with the Uzi and Skorpion. LMG-- M249 with extra ammo, increased damage, and increased penetraion for perks Shot gun-- both are great fun, extra ammo, juggernaut, and sprint, then run like a spaz shooting people :thumbs_up: snipe-- :crying_panda: yeah i suck at it. Title: Re: Call of Duty 4 Post by: Cim on December 20, 2007, 03:47:01 PM I was hoping they'd use more weapons in campaign mode. They were pretty close to how the military operates, there were only a few things that I didn't like too much. I would have liked had they made more use of the A-Gunner. But, meh what can you do?
Title: Re: Call of Duty 4 Post by: Nerf on December 20, 2007, 06:11:53 PM MP5 does more damage. It has a much slower ROF and 1/2 the capacity of the p90 as well. You can take down more guys faster with the p90. Title: Re: Call of Duty 4 Post by: schild on December 20, 2007, 06:13:14 PM Also, the p90 has practically no recoil.
Title: Re: Call of Duty 4 Post by: Nerf on December 20, 2007, 06:22:34 PM Also, the p90 has practically no recoil. And, if you max out the headshot challenges on it, (red tiger camo) naked women appear. Really. Title: Re: Call of Duty 4 Post by: Trippy on December 20, 2007, 08:54:47 PM MP5 does more damage. It has a much slower ROF and 1/2 the capacity of the p90 as well. You can take down more guys faster with the p90.Edit: per bullet Title: Re: Call of Duty 4 Post by: Trippy on December 20, 2007, 09:09:55 PM My preferred setup for hardcore Search & Destroy mode is a silenced M4 with UAV Jammer and Dead Silence for maximum stealthiness. The surpressor shortens the max damage range rather signficantly on any weapon that can take one and the assault rifles have double the maximum damage range of the SMGs (except the Skorpion which has an even shorter range) which is why I'm using an assault rifle rather than an SMG even though I'm setup for CQB. The semi-autos aren't good for me when I'm in circle strafe mode and I don't like the 3 round burst on the M16 and the G36C has the same damage but a slower ROF than the M4. If I'm on offense I'll take Bomb Squad as my last perk and 2x Claymores if I'm on D.
Title: Re: Call of Duty 4 Post by: Nerf on December 20, 2007, 09:28:53 PM If you are a "spray and prayer" then yes, you should use the P90. I play on ps3, all we have is spray and pray, fortunately for me though, allah wills my bullets to hit quite often. Title: Re: Call of Duty 4 Post by: Morfiend on December 21, 2007, 09:53:30 AM Started playing this last night, and so far I am on the second "american" mission, so not very far, and I am not super impressed. Seems a decent shooter so far, but I dont see all the game of the year crap yet. I imagine that it will pick up some after the first few levels though.
Title: Re: Call of Duty 4 Post by: Jimbo on December 23, 2007, 03:22:16 AM Holy shit! Was playing domination on the cargo map, went with my P90, extra grenades, sonic boom (more explosive damage), and martyrdom (drop a live grenade on death) perks, ended up with 57 kills! Of course I never got more than 5 kills before dying...but it was fun.
Title: Re: Call of Duty 4 Post by: AcidCat on December 24, 2007, 08:32:07 AM Holy shit! Was playing domination on the cargo map, went with my P90, extra grenades, sonic boom (more explosive damage), and martyrdom (drop a live grenade on death) perks, ended up with 57 kills! Of course I never got more than 5 kills before dying...but it was fun. I have that exact setup that I call the Bombardier, and there are about three maps - shipment, cargo, and vacant, where it just absolutely dominates. I know it is a spammy cheesefest but it is fun and brutally effective, especially when you get practiced at cooking grenades so they explode just about right when they land. Title: Re: Call of Duty 4 Post by: Nerf on December 25, 2007, 01:30:58 AM It's more fun to keep holding onto them as you run up and explode next to your enemy.
Hell, I'm getting a mic for the ps3 for the sole reason of doing just that and yelling "ALLAH AHKBAR!!!" right before. Title: Re: Call of Duty 4 Post by: Surlyboi on December 25, 2007, 08:26:02 AM Roughly 600 kills. 150 or so Headshots.
Give me a quiet corner and a Dragunov and I will shoot you in the face all day. (Plus the little, "Ding!" sound you get when popping someone in the melon is almost Pavlovian for me.) That said, I suck at the run and gun. I've died almost twice as many times as I've killed. Martyrdom and last stand are kind of a toss-up for me. I like shooting the guy that tagged me in the nuts a few times before breathing my last. But I have to admit the, "oh shit" moment of a grenade going off at your feet after you pwnd that camping sniper bastard is pretty goddamn funny too. Title: Re: Call of Duty 4 Post by: Slayerik on December 26, 2007, 10:45:17 AM Ok, im enjoying this game a lot. Here are some keys to success that I have found.
Get 25 kills with any gun, and you get the fuckin awesome Red-Dot Sight. It just plain owns. Have a Light Machine Gun setup with Stopping Power and Deep Impact. Do a lot of crouching and LOOK FOR MUZZLE FLASH. Then own people through walls. Its my favorite now, I have the M60 and it rapes face. Remember that your muzzle flash will give you away as well. Sometimes it is best to wait for that shot. Learn to love your radar. Also know that when you shoot without a silencer, you give away your position. This has led me to create a UAV Jammer, and M4 with silencer kit. You will never see my ass on radar. Nades are your friend. Try using SMGs or shotguns after chucking a Stun grenade in a room. Some of the better guys I see rape my face with this tactic. Crouch and prone are your friend. Find good alleys of fire or wait in ambush if you want streaks. Get used to the knife, instant death up close (and silent). Use weapons how they are meant. If you have a shotty setup, stay indoors, dont go trucking across the street. Same with submachine guns. Go the long way around. You will find more targets looking at the big fight and make for easy kills. Stairwells can be death traps, people naturally want high ground so dont be afraid to camp a stairwell for a minute, especially behind enemy lines. Title: Re: Call of Duty 4 Post by: Surlyboi on December 26, 2007, 11:00:53 AM My perfect setups right now.
Sniper: Whatever sniper rifle I'm using at the moment. (Usually the Dragunov). With stopping power and deep impact. Plus claymores. (If the click - boom don't get 'em, at least you know they're in the house looking to bust a cap in your ass, if it does, hell, it's an extra kill, plus you can probably swap out your pistol for that nice, shiny gun he just dropped) Got a 17-kill steak with that combo yesterday. :drill: Assault: M4, ACOG scope (only because I haven't unlocked the G-36 yet) Again, deep impact and stopping power and either Claymores (Put 'em near the rear tire of a bus or car. Nobody looks down there until it's too late) CQB, either the auto shotgun or the AK47u. More claymores (can't stress the usefulness of the little fuckers enough. In maps like vacant, nobody stops to check for a claymore before rushing around a corner. They're too busy trying to rush up behind somebody and shotgun them in the back.) Title: Re: Call of Duty 4 Post by: Slayerik on December 26, 2007, 08:57:10 PM Nice....reinstalled OS, and fired up the game...says my fuckin profile is corrupt and resets my stats. (and yes, I verified the old stats are gone...has the single player shit intact though!)
Well, there goes 25 levels :( The fact that stats are stored locally is some bullshit. On the bright side, I'll be the baddest level 1 mofo you ever seen :) After all my crying, I did some digging and the way to fix is to go into Multiplayer options, and enter the key that came with the game. Then rename your mpdata.corrupt to mpdata in the profiles part of the install and viola! Whew Title: Re: Call of Duty 4 Post by: Nerf on December 26, 2007, 09:22:19 PM 25 levels, pfft, you're still a camping pussy.
Run and gun with dead silence and a supressor is the only way to fly, camping is for noobs and people without hand eye coordination. Title: Re: Call of Duty 4 Post by: Surlyboi on December 26, 2007, 10:09:47 PM Up yours. Takes a lot more hand-eye to put a single round through a melon than it does to sneak up behind somebody and spray a couple of pounds of lead center mass. You may feel more manly running around waving your gun, some of us have better ways to affirm our peen swingage.
Title: Re: Call of Duty 4 Post by: Cim on December 27, 2007, 12:52:44 AM TWO TO THE CHEST, ONE TO THE HEAD!!
Title: Re: Call of Duty 4 Post by: Slayerik on December 27, 2007, 05:47:59 AM 25 levels, pfft, you're still a camping pussy. Run and gun with dead silence and a supressor is the only way to fly, camping is for noobs and people without hand eye coordination. I'm a camping pussy without eye hand coordination huh? Fuck off already Super Soldier Nerf. Sorry that I actually use my brain and get in a proper firing position at times, instead of running around like a chicken with my head cut off hoping to get a quick kill before getting owned. I'm not sure why I respond to some of this BS. You probably play shipment FFA with martydom anyways. Cause that takes mad skillz. And everyone knows Nerf has mad skillz. Title: Re: Call of Duty 4 Post by: rk47 on December 27, 2007, 07:51:08 AM mad skillz on console shooters? :uhrr:
Title: Re: Call of Duty 4 Post by: Nerf on December 27, 2007, 03:01:41 PM Wow that one must've hit a little too close to home for you to get so offended slayer, thanks for the epic lulz.
Also, there is no shipment FFA on ps3, nor can we actually choose what map we play on short of constantly joining/rejoining servers (theres no list, you just hit connect and randomly get thrown in) But really, using your brain and using proper firing position in a game with respawns and voice comm? I stand by my earlier statement of camping being for noobs and old people with bad eyesight, you blow your load on one guy and thats it, or you play ffa and hide in a dimly lit corner hoping someone unsuspectingly walks in front of you. Theres a reason campers never finish first, waiting for you prey to walk by just isn't the way win it, and it's all about fucking scoreboard. Title: Re: Call of Duty 4 Post by: Slayerik on December 27, 2007, 03:08:58 PM Yeah, me replying to ZOMG you are a camping faggot! I R TEH GREATEST RAWR sure makes you spot on correct.
Stick behind whatever statement you want. Getting airstrikes and helicopter by using my brain a bit racks of plenty of kills. I can get all spazzed out with the best of em with my Mini Uzi or shotgun. Oh that explains it, you're playing on my computer's autistic little brother. Console FPS for the lulz. Title: Re: Call of Duty 4 Post by: Trippy on December 27, 2007, 03:19:08 PM Alright you two, cut it out.
Title: Re: Call of Duty 4 Post by: Nerf on December 27, 2007, 06:22:19 PM You got it trippy, right after this one.
You're right slayer, I have no PC FPS skills, after all, when you raped us in that 2nd tf2 match, I picked up my ball and went home. Oh, wait. Title: Re: Call of Duty 4 Post by: Slayerik on December 28, 2007, 09:47:59 AM If I do recall you started the name flinging (camping pussy am I?) so I'll get my last word in as well.
I never said anything about your PC skills. Hell, trying to use a team game as an example that you are good at FPS is funny. You been saving that one up douchebag? I just said that you play a retarded version of a good shooter. You cant even choose a fuckin server...LOL And that consoles are basically autistic PCs. Relax tough guy. Now I'm taking my ball and going home. Title: Re: Call of Duty 4 Post by: Strazos on December 29, 2007, 08:00:38 PM For fucks' sake you're both acting like a pair of girls menstruating for the very first time.
Stop it. Title: Re: Call of Duty 4 Post by: Slayerik on December 31, 2007, 09:34:40 AM So back to the game...im a Lt. Colonel or something, and I have a new favorite gun.
Basically when I first tried out the Assault rifles, I didn't like the M-16's 3 round burst. I immedietely switched to the AK and all other weapons from there. 18 hours played passed, I'm looking for more weapons to get my 1000xp bonus. I try the m-16 again. I add stopping power. People die. A lot. And you don't need the bandolier for extra ammo, the 3 round burst is automatic conservation. For whatever reason, I seem to headshot a lot with this gun. And with stopping power, the 3 rounds kills anything dead. I tried my sneaky setup with it, the silencer and UAV jammer but it really needs the damage boost. So its 3 extra stun (frags soon) grenades, stopping power and martyrdom FTFW. I just got overkill which allows you to carry two primary weapons....haven't tried it yet though. Im thinking g3 and Semi auto shotgun. Word. Title: Re: Call of Duty 4 Post by: Azazel on December 31, 2007, 04:29:01 PM I've barely touched it for about 2 or 3 weeks now. Unlocked most of the weapons, etc. I think it's hit my boredom point. TF2 did the same a month or so earlier. Perhaps I need vehicles to keep my interest in a FPS these days.
Title: Re: Call of Duty 4 Post by: rk47 on December 31, 2007, 04:44:18 PM probably the completionist side of you felt fulfilled and does not see any further point. Loot in FPS, who would've thought? XD
Title: Re: Call of Duty 4 Post by: Akkori on January 01, 2008, 08:55:58 PM I played for a few days, but I don't like the close quarters fighting so much. I enjoy the support/sniper kind of role. I will admit that if I had known that all the maps are so small, I probably would not have bought it. My experience in FPS is small, but I have to say, I like the BF games better. And tank's rock, of course. I still pop on once in a while, die about 20 times a round, and score between 50 and 200 usually.
Title: Re: Call of Duty 4 Post by: Azazel on January 01, 2008, 09:09:02 PM probably the completionist side of you felt fulfilled and does not see any further point. Loot in FPS, who would've thought? XD Probably partly that (though I dont have everything unlocked yet) but probably also has more to do with being off work for a few weeks and finally getting a HDTV to go with the 360. Also resubscription to WoW. Regardless, if it were more fun, I'd still be playing it. BF1942/DC held my attention pretty well for a couple of years. And even BF2 for a good solid few months. It's good, it's just a bit shallow after awhile. Title: Re: Call of Duty 4 Post by: Slayerik on January 04, 2008, 09:38:11 AM Not sure how it is any more shallow than BF2 or BF2142. Missing vehicles I guess, but is that really that big of deal. I love APC whoring as much as the next guy, but I love the use of cover/cover breaking setups. The perk system is quite cool, I enjoy getting the 1000 XP bonus with basically every weapon. Hardcore mode is very cool as well, you have to listen...watch for muzzle flash, play smart.
Id say the one main thing the BFs have going for them is their squad usage. Its nice to spawn on the leader. Helps for when you are playing with friends as well. Either way, I'm still enjoying it. Title: Re: Call of Duty 4 Post by: Strazos on January 04, 2008, 04:53:50 PM I'm usually quite the sniper whore, but I'm actually doing quite well in closer-quarters combat with SMGs.
Also, you CAN snipe in this game, on almost any map...you just have to be very selective with your nesting spots. And also, you need to expect to get sneak-ganked. Title: Re: Call of Duty 4 Post by: Akkori on January 04, 2008, 04:57:41 PM It might be more fun if claymores weren't about 6 billion xp away...
Title: Re: Call of Duty 4 Post by: Trippy on January 04, 2008, 05:51:16 PM Look for the 24/7 Shipment server and play there.
Title: Re: Call of Duty 4 Post by: Azazel on January 04, 2008, 08:11:49 PM Not sure how it is any more shallow than BF2 or BF2142. Missing vehicles I guess, but is that really that big of deal. I love APC whoring as much as the next guy, but I love the use of cover/cover breaking setups. The perk system is quite cool, I enjoy getting the 1000 XP bonus with basically every weapon. Hardcore mode is very cool as well, you have to listen...watch for muzzle flash, play smart. Id say the one main thing the BFs have going for them is their squad usage. Its nice to spawn on the leader. Helps for when you are playing with friends as well. Either way, I'm still enjoying it. Well, that's pretty much a big thing. For me, anyway. The squad aspect of BF2 and even 2142 combined with larger maps and vehicles adds a lot of depth for me. That hilly swamp jungle map where the Marines are against the Chinese is :heart: when it comes to things like sneaking around with your squad tor even just 2 other mates using voice through the dense scrub and taking out those centre bases, or all being on foot and coming across a vehicle and you all pile in :awesome_for_real:. Or flying in in a chopper and having a bunch of people disembark while others cover you from the chopper. :drill: CoD4 is very good at what it does, but the only thing it does is close-range deadly firefights. If it had a bit of BF2 vehicle action added to it, along with the perks system and the bullet penetration, it would be outstanding. I'm not much of a sniper in these games (used to be a bit of fun to go the .50 in DC occasionally, though) but CoD4 isn't much of a sniper's game either with such close maps. Don't get me wrong, the MP is great, I played the hell out of the thing for a good month or so, but now it's lost the hold on me.. Title: Re: Call of Duty 4 Post by: LK on January 10, 2008, 12:17:36 PM Did the patch that fixed the ACOG and Sniper Rifle scopes, amongst other things, make it to Xbox at all?
Title: Re: Call of Duty 4 Post by: Strazos on January 10, 2008, 05:01:09 PM What was the problem?
Title: Re: Call of Duty 4 Post by: Trippy on January 10, 2008, 05:03:13 PM Poor hit registration.
Title: Re: Call of Duty 4 Post by: Strazos on January 10, 2008, 05:04:11 PM Hmmmm....I thought I may have simply not been that great with the thumb sticks. I'll try to experiment a bit next time I play.
Title: Re: Call of Duty 4 Post by: SnakeCharmer on January 10, 2008, 06:21:59 PM Not sure how it is any more shallow than BF2 or BF2142. Missing vehicles I guess, but is that really that big of deal. I love APC whoring as much as the next guy, but I love the use of cover/cover breaking setups. The perk system is quite cool, I enjoy getting the 1000 XP bonus with basically every weapon. Hardcore mode is very cool as well, you have to listen...watch for muzzle flash, play smart. Id say the one main thing the BFs have going for them is their squad usage. Its nice to spawn on the leader. Helps for when you are playing with friends as well. Either way, I'm still enjoying it. I've really been tempted to get the BF series games. Just not sure whether to get them on the PC or 360 (if they are available for the 360). The Star Wars mod for BF2142 looks like teh Title: Re: Call of Duty 4 Post by: Azazel on January 10, 2008, 07:05:43 PM This one? (http://www.moddb.com/mods/6512/first-strike)
Title: Re: Call of Duty 4 Post by: SnakeCharmer on January 10, 2008, 07:25:04 PM Yes, that's the one.
That really looks bad ass. It's probably easier (or better) to just buy Star Wars Battlefront I or II to get my Star Wars geek fix, though. Title: Re: Call of Duty 4 Post by: Azazel on January 10, 2008, 09:02:32 PM SW:BF2 is fun, though it's pretty dead online. The SP campaign is actually fun and worth playing through, though. (If you don't mind slaughtering bots).
I figures the BF mod may be more active than the SW:BF2 servers though... Title: Re: Call of Duty 4 Post by: Akkori on January 11, 2008, 04:36:13 PM BF 2142 is not dead, and an overall improvement I think. The only thing I miss in 2142 that is in BF2 is the free-fall physics. Those are awesome.
Title: Re: Call of Duty 4 Post by: Azazel on January 11, 2008, 05:55:45 PM Funny how the CoD4 thread is now discussing BF2/2142/mods while the XBox Livbe thread has been discussing CoD4 for the last page and a half....
Title: Re: Call of Duty 4 Post by: LK on January 12, 2008, 02:53:32 AM Which thread is that? Having trouble tracking it down.
Title: Re: Call of Duty 4 Post by: Azazel on January 12, 2008, 03:55:42 AM http://forums.f13.net/index.php?topic=11851.0
Title: Re: Call of Duty 4 Post by: Venkman on January 26, 2008, 05:04:55 AM Anyone placing PC online multiplayer COD4? Not sure why this one resonated with me more than any other FPS, but damned if it isn't fun as heck. And at lvl 24 (*queue EQ1 music*) I'm still just playing Team DM. I just started going from using my one favorite weapon (RPD with Red Dot) to realizing I should, like, unlock those other achievements for even more foozles. This is the sort of grind even I can actually accept, and yea, even a lvl 1 player can take out a lvl 55 one.
Shit they need to make this into an MMO (even heavily instanced) just to shut down the argument that MMO must mean stat adjusted farming. Title: Re: Call of Duty 4 Post by: Azazel on January 26, 2008, 07:13:45 AM I was for a solid month or so. I haven't loaded it up in about another month or so now though.
Title: Re: Call of Duty 4 Post by: SnakeCharmer on January 26, 2008, 08:29:47 AM Anyone placing PC online multiplayer COD4? Not sure why this one resonated with me more than any other FPS, but damned if it isn't fun as heck. And at lvl 24 (*queue EQ1 music*) I'm still just playing Team DM. I just started going from using my one favorite weapon (RPD with Red Dot) to realizing I should, like, unlock those other achievements for even more foozles. This is the sort of grind even I can actually accept, and yea, even a lvl 1 player can take out a lvl 55 one. Shit they need to make this into an MMO (even heavily instanced) just to shut down the argument that MMO must mean stat adjusted farming. I'm on every so often. My PunkBuster software is acting up a bit right now, and haven't been arsed to fix it. It's good fun, but I really really suck at mouse/kb FPS games. Title: Re: Call of Duty 4 Post by: Venkman on January 26, 2008, 02:33:13 PM I've only recently gotten back into it after launch, but I bought it through Steam directly. I think that may be taking care of the punkbuster update for me, because I've not run into a problem there.
Still want to know why CoD doesn't ever seem to have vehicles though... Title: Re: Call of Duty 4 Post by: LK on January 28, 2008, 03:08:40 PM I've started to play again on 360. The dumbasses that populate live cease to encourage my continued play.
The lag seems to have gotten pretty bad as well. When enemy soldiers are jumping around it really is hard as shit to hit them. Title: Re: Call of Duty 4 Post by: AcidCat on January 29, 2008, 10:08:43 AM I'm still playing about every other night (PC) - and you know I still look forward to playing each time. It's already kept my interest considerably longer than TF2 did - and a lot of it is all the different weapon and perk combinations keep things interesting - plus the basic gunplay is just about perfect IMO.
Title: Re: Call of Duty 4 Post by: LK on January 29, 2008, 10:44:05 AM If only the PC Patch would make it's way to the 360... :oh_i_see:
Title: Re: Call of Duty 4 Post by: Venkman on January 31, 2008, 06:30:53 AM I'm still playing about every other night (PC) - and you know I still look forward to playing each time. It's already kept my interest considerably longer than TF2 did - and a lot of it is all the different weapon and perk combinations keep things interesting - plus the basic gunplay is just about perfect IMO. That's where I'm at. I'm already trained to grind anyway, but the path itself is a heck of a lot more fun. This is my baseline now for an MMOFPS (this isn't one of course, but future MMOFPS like Huxley need to feel like this). I'm mostly playing on a 21 v 21 server anyway (Winnipeg) which is generally full-ish during my slot, and that's plenty massive for the size of the maps. It's also sorta overkill. I feel these maps were designed more for 16 v 16. Just an opinion. The one thing I miss is vehicles. But with them, the maps would need to be bigger, and you'd end up in the Crysis effect of lots and lots and lots of running over large maps. Title: Re: Call of Duty 4 Post by: LK on January 31, 2008, 08:02:06 AM So, wait, Call of Duty on PC has the same sized maps as console but twice or close to three times the amount of players?
Title: Re: Call of Duty 4 Post by: AcidCat on January 31, 2008, 10:34:49 AM I prefer the 12 vs 12 servers, more than that tends towards too much insta-gibbing with constant airstrikes, choppers, nade spam, etc, and less starts to feel a bit sparse on some of the larger maps.
Title: Re: Call of Duty 4 Post by: Venkman on February 01, 2008, 08:24:15 PM So, wait, Call of Duty on PC has the same sized maps as console but twice or close to three times the amount of players? I don't know. Sorry if it sounded like I did :-) I don't FPS on consoles. Having said that, the maps in a normal rotation would seem to work pretty well for those do-it-all-for-you gamepad things. While they're predominantly outdoors, they're also pretty tight quarters and planar (there's a guy on the second or third floor balcony at most, kinda thing). I don't know how many players are supported on X360 matches. I don't even really know what the average population is on PC. The very first thing I look for is ping, and don't look at anything above 60. I do see there's somewhere above 9k servers going at any given time. Title: Re: Call of Duty 4 Post by: LK on February 02, 2008, 03:01:07 PM 360 supports maximum of 9v9 on one playlist with 6v6 being the maximum group size on most of the others. 6v6 works *really* well for the map size but I enjoy some 9v9 games. I would like support for more players but only on the larger maps, of which I think Countdown is the only one where it might be acceptable.
And I hate Countdown. Title: Re: Call of Duty 4 Post by: Venkman on February 02, 2008, 03:22:09 PM Actually brings up a question: I'd love to see if the maps on the X360 are exactly the same as they are on the PC. Most of the ones I play would be positively empty with 6x6 (except Shipment, the one I hate), but afaik I'm playing on servers that just rotate through the default maps.
Title: Re: Call of Duty 4 Post by: Mortriden on February 04, 2008, 11:07:40 AM I played some 6v6 LAN matches a few weeks ago and I have to agree that it felt empty at times. It did allow me to be the "sneaky bitch" sniper in a Ghile (sp) suit though. I had more than one person step on me before they realized I was laying in the grass in front of them.
Title: Re: Call of Duty 4 Post by: Azazel on February 05, 2008, 12:31:28 AM Joystiq sez: New Call of Duty 4 maps 'on the way'
At some unspecified time in the future. It might even make me play it again. http://www.joystiq.com/2008/02/04/new-call-of-duty-4-maps-on-the-way/ Title: Re: Call of Duty 4 Post by: Azazel on February 07, 2008, 04:23:55 AM Yahtzee Likey.
http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2901-Zero-Punctuation-Call-of-Duty-4 Title: Re: Call of Duty 4 Post by: LK on February 07, 2008, 08:40:09 AM Interesting he didn't review Multiplayer. The Single-Player is almost universally beloved, but isn't really what will keep you playing for months.
Title: Re: Call of Duty 4 Post by: Fabricated on February 07, 2008, 09:12:23 AM Interesting he didn't review Multiplayer. The Single-Player is almost universally beloved, but isn't really what will keep you playing for months. Yahtzee hates online multiplayer. All online multiplayer. I kinda agree with him. CoD4 is mediocrity defined online IMO but the general consensus is WOO FUCK MAN DING SYSTEM GRATS NEW GUN WOO BEST GAME EVER.Title: Re: Call of Duty 4 Post by: LK on February 07, 2008, 01:46:32 PM I'd disagree with that, but to each their own. I've found the game is so much more better when you take off your headphones and ignore your teammates in a PUG.
A lot less stressful, that's for sure. :oh_i_see: Title: Re: Call of Duty 4 Post by: Jimbo on February 07, 2008, 02:47:34 PM Yeah, but it is so funny on Pug's when me and the other vet tell a bunch of privates and corporals about the well you can jump into to get the free-fall to death badge, and then as me and him run towards the flag, we see the rest of the team jumping in the well. Had to be funny on the other team to see all those people come up dead without a fire fight.
Title: Re: Call of Duty 4 Post by: Fabricated on February 07, 2008, 10:07:25 PM I don't play shooters on consoles. I play them on the correct machine.
Title: Re: Call of Duty 4 Post by: Venkman on February 08, 2008, 03:34:41 PM That.
Never a problem with PUG voicechat. Rarely hear any though. We're all just there to grind for ding gratz woo new weapons anyway. Title: Re: Call of Duty 4 Post by: AcidCat on February 08, 2008, 03:41:44 PM I thought I might be disappointed when I reached max level and had no new weapons or perks to unlock, but that was about a month ago, and not having the "ding" hasn't affected my enjoyment of the game at all.
Title: Re: Call of Duty 4 Post by: Azazel on February 08, 2008, 04:47:25 PM Just tried MP again for the first time in about 2 months. I did enjoy the MP for a solid month, but I dunno, it's just too quickspammy for me to like. Even allowing for atrophied FPS skills. Maybe if they removed constant choppers and airstrikes, but really, I can't see myself playing it ever again. I never got into CS either.
Title: Re: Call of Duty 4 Post by: Venkman on February 09, 2008, 07:13:32 AM Yea, that can be a problem on servers with more advanced (skills, not level) players. It's especially an issue (imho) on Hardcore servers with instant respawn. I actually enjoy Hardcore and hate waiting to respawn but man, a constant stream and copters and airstrikes can get annoying. And I'm going to soon look for a way to turn off that damnable "Enemy UAV is airborne". In Hardcore, I only care when we can see them (though admittedly, that is the stop-snipping klaxon occasionally).
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