And the best part? The price. As with all its products, GarageGames is committed to providing affordable technology to get you to your first iPhone game.
Licensing Torque for the iPhone is licensed on a per title basis. For specific pricing and licensing information, please contact: licensing at garagegames.com
And the best part? The price. As with all its products, GarageGames is committed to providing affordable technology to get you to your first iPhone game.
Licensing Torque for the iPhone is licensed on a per title basis. For specific pricing and licensing information, please contact: licensing at garagegames.com
No pricing? What a tease.
The Tech and Tools group wanted to get a solid feel for market interest before locking down a price point--which turns out to have been a really good thing for indies.
Originally, they didn't expect much serious (as opposed to OMG I WANTZ, IS FREE?) interest from serious indie devs, but as it turns out the volume makes a lower price point than was originally expected viable. I don't work in that division anymore (I work over on the IA side now), but from some recent forum posts, they are looking at a low cost indie package, and should hopefully have some official info soon.