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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Planetside 2 0 Members and 1 Guest are viewing this topic.
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Author Topic: Planetside 2  (Read 724790 times)
Mrbloodworth
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Reply #595 on: May 19, 2011, 01:57:31 PM

I see warpgates.

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01101010
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Reply #596 on: May 19, 2011, 02:43:30 PM

So where the hell did that projo picture come from anyway? Just curious. And fuck warp gates...

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Reply #597 on: May 19, 2011, 05:59:07 PM

If the '4km x 4km maps' refers to PS2 being instanced-based, I'm going to have a big laugh.

01101010
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Reply #598 on: May 19, 2011, 06:30:51 PM

If the '4km x 4km maps' refers to PS2 being instanced-based, I'm going to have a big laugh.

:(


Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Malakili
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Reply #599 on: May 19, 2011, 07:31:41 PM

If the '4km x 4km maps' refers to PS2 being instanced-based, I'm going to have a big laugh.

I'll have a big cry, and then a big laugh later on...and begrudgingly resub to WW2O again.  Unless Tribes Universe manages not to suck.
Mrbloodworth
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Reply #600 on: May 20, 2011, 06:17:11 AM

How big were the original maps? But yeah, not even sure where that image came from or if its real, it could just be someones "It should be this way" slide show.
« Last Edit: May 20, 2011, 06:27:30 AM by Mrbloodworth »

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01101010
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Reply #601 on: May 20, 2011, 06:44:32 AM

They were pretty fucking big considering it took me forever and a day to drive my AMS out of a warpgate to the other side of a cont to another warpgate. Given the AMS speed spec of ~65kph... so yeah.

Then again, I'd be all for the 4km x 4km to be the size of a base/city.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
shiznitz
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Reply #602 on: May 20, 2011, 11:59:19 AM

As painful as driving one was, I don't recall driving halfway across on a map on the roads ever taking 15 mins.  So at 65kph, I was driving 10-15km in distance (not straight shot) so a 4km x 4km map strikes me as very small for PS.

I hope that and the instancing are wrong.

I have never played WoW.
01101010
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Reply #603 on: May 20, 2011, 12:21:35 PM

As painful as driving one was, I don't recall driving halfway across on a map on the roads ever taking 15 mins.  So at 65kph, I was driving 10-15km in distance (not straight shot) so a 4km x 4km map strikes me as very small for PS.

I hope that and the instancing are wrong.

Searhus just because the middle of the volcano was a big ass GO AROUND obstacle. And Cyssor was just fucking huge in terms of land...luckily, IIRC it was mostly flat with few bridges here and there.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
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Reply #604 on: May 20, 2011, 12:22:22 PM

You don't really think they are going to make a Planetside 2 and NOT have instancing, do you?

Mrbloodworth
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Reply #605 on: May 20, 2011, 12:26:58 PM

Depends on what you mean, PS1 had it.

But no, one would hope they would stick to the open continents precedence.

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Malakili
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Reply #606 on: May 20, 2011, 12:57:41 PM

Depends on what you mean, PS1 had it.

But no, one would hope they would stick to the open continents precedence.

Yeah, I think in terms of the game world at least, "we" are hoping for an equivalent to PS1.
01101010
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Reply #607 on: May 20, 2011, 01:09:13 PM

This whole god damn thread is like a trail of PS tears... Hilarious to go back and read the first pages from a year ago.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Malakili
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Reply #608 on: May 20, 2011, 01:19:12 PM

This whole god damn thread is like a trail of PS tears... Hilarious to go back and read the first pages from a year ago.

Yep.
Mrbloodworth
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Reply #609 on: May 20, 2011, 01:20:24 PM

I have shed some for sure.

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Lantyssa
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Reply #610 on: May 20, 2011, 02:11:51 PM

Are they hoping to put it on the PS3?  If yes, expect instancing.

Hahahaha!  I'm really good at this!
01101010
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Reply #611 on: May 20, 2011, 02:14:11 PM

Are they hoping to put it on the PS3?  If yes, expect instancing.

Yep... and watch me NOT pick this up regardless of my love for PS.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Ratman_tf
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Reply #612 on: May 20, 2011, 02:24:19 PM

Are they hoping to put it on the PS3?  If yes, expect instancing.

The new lasher steals your CC info! OP!



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Tearofsoul
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Reply #613 on: May 20, 2011, 03:15:49 PM

 Oh ho ho ho. Reallllly?

Ratman_tf
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Reply #614 on: May 20, 2011, 03:17:17 PM

Oh ho ho ho. Reallllly?



God, that could mean anything.  swamp poop



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Reply #615 on: May 20, 2011, 08:43:48 PM

I'm sure SOE said the same thing about Everquest 2.  Oh ho ho ho. Reallllly?

shiznitz
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Reply #616 on: May 24, 2011, 01:12:59 PM

PS2 begs for different exp buckets, or even get rid of exp and just have achievements with achievement ranks unlocking flexibility like exp did in PS1.  We all kow that achievements are going to be what people care about in the end anyway so why not just start there?

I have never played WoW.
01101010
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Reply #617 on: May 24, 2011, 03:06:54 PM

PS2 begs for different exp buckets, or even get rid of exp and just have achievements with achievement ranks unlocking flexibility like exp did in PS1.  We all kow that achievements are going to be what people care about in the end anyway so why not just start there?

I will be very sad when I see a K/D counter. I know it'll be there and it'll still make me sad and I'll still play. But really, what's the difference between xp and achievements? I am not the kind to give two shits about "you are awarded the DROVE A PROWLER acheivement." But the world has (d)evolved since 2003...

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Surlyboi
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Reply #618 on: May 24, 2011, 03:45:16 PM

Are we not men?

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #619 on: May 25, 2011, 07:46:05 AM

Two words from that image: CHINA and FREE.  Ohhhhh, I see.
Mrbloodworth
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Reply #620 on: June 01, 2011, 09:43:24 AM


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01101010
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Reply #621 on: June 01, 2011, 10:20:56 AM

Stop it.   Ohhhhh, I see.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Mrbloodworth
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Reply #622 on: June 01, 2011, 12:24:04 PM

Found another image, this is an approximately 4x overlay on an old map.


Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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01101010
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Reply #623 on: June 01, 2011, 12:39:23 PM

Forseral 2.0? Actually, looks like Forseral and Cyssor had a kid...

edit: Nevermind... I cheated and looked. Cyssor - though I do not recall that snow cap mountain... age, it seems, has finally caught up to me.
« Last Edit: June 01, 2011, 12:43:18 PM by 01101010 »

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Surlyboi
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Reply #624 on: June 01, 2011, 02:07:50 PM

So... smaller maps. Lame.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
01101010
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Reply #625 on: June 01, 2011, 02:30:20 PM

So... smaller maps. Lame.

Not to sound too fanboi-ish here, but Cyssor was really too huge and most of the fighting I recall were in pockets either surrounding Gunuku or at the corners of the map. It could stand a bit of downsizing. Smaller Cyssor is fine with me as long as the structure of the continent is still there.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Sky
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Reply #626 on: June 02, 2011, 07:11:16 AM

Having pockets of fighting on a larger scale map is a good thing. Jamming everyone into a smaller space is a bad thing.
Mrbloodworth
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Reply #627 on: June 02, 2011, 07:34:13 AM

I tend to lean to bigger is better myself. More room for varied encounters and such. But it all REALLY depends on what they do with the map design, for all we know, base interiors could be 4x as complicated now, towers could have6 floors and so on. The maps could be higher in altitude.

We just don't know.

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01101010
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Reply #628 on: June 02, 2011, 08:00:21 AM

Oh don't get me wrong...I am for the massive maps and battles of 300+ people. All I am saying is that particular continent was huge in relation to the other maps - for example, Forseral, Amerish, Solsar, Oshur, and Hossin were perfect sized. As BW said, I am really more curious as to base diversity and complexity than if the maps are big enough.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
shiznitz
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Reply #629 on: June 03, 2011, 12:46:23 PM

If the bases are designed better for defenders, then small overall continents make some sense.  Aircraft should be scared of flying over an unsecured base.

I have never played WoW.
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