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Author Topic: World of Warships  (Read 168051 times)
Sir T
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Reply #350 on: August 18, 2015, 04:05:19 PM

I find this game fascinating but I don't care about navy stuff. I hope some one makes one space ships or air ships.

You migyht find star conflict interesting then. It gets pretty grindy but its fun. Haven't plaved it in ages though

https://www.youtube.com/watch?v=gzOdYzgotk0

Sometimes irony is pretty ironic.
satael
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Reply #351 on: August 20, 2015, 05:42:44 AM

I don't think its quite as simple as that. The Omaha and Cleveland forgives bad aim by sheer volume of shell spam, while the IJN cruisers have fewer guns, so you need the shots to land. If you are a good shot, there's a good chance you will outdamage a Cleveland with an Aoba with a player of comparable skill. However, most folks aren't good yet, so the Cleveland looks comparably more awesome.

Upgraded Furutakas ROF is 3.5/min@4.7k AP or 3.3k HE (16% chance of fire) with 6 turrets (45s turn) and 2x3 6km torps

Upgraded Omaha ROF 8.6/min@3.1k AP or 2.2k HE (12% chance of fire) with 10 turrets (24s turn) and 4x3 5.5km torps


Also as a bonus Omaha's main guns are 152mm while Furutaka's are 200mm (advanced fire training is +20% range to 155mm and smaller)
angry.bob
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We're no strangers to love. You know the rules and so do I.


Reply #352 on: August 20, 2015, 10:57:06 AM

I find this game fascinating but I don't care about navy stuff. I hope some one makes one space ships or air ships.

You migyht find star conflict interesting then. It gets pretty grindy but its fun. Haven't plaved it in ages though

https://www.youtube.com/watch?v=gzOdYzgotk0

It's made by the same studio as War Thunder. If it follows the same progression you'll go up through the tiers pretty quickly until you get to the last one, and then things slow down so much you can't believe you're playing the same game. That said I played it and really enjoyed whatever the drone carrier ships were. Then they just stopped and the line switched to repair vessels or something.

Wovon man nicht sprechen kann, darüber muß man schweigen.
Merusk
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Reply #353 on: August 21, 2015, 08:39:42 AM

This game is fun in closed beta, people trying to play tactically and actually knowing how to use islands and work as a team. Has lead to some great moments like last night on the Open Water map. My team came together and knew how to run a firing line and focus the first ship to come into range. We wiped the other side without a loss and it was glorious.

However, given that we did exactly that, I can also forsee how bad this will suck once the general public gets in and does silly things like they do in WOT.

The past cannot be changed. The future is yet within your power.
satael
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Reply #354 on: August 21, 2015, 09:07:56 AM

This game is fun in closed beta, people trying to play tactically and actually knowing how to use islands and work as a team. Has lead to some great moments like last night on the Open Water map. My team came together and knew how to run a firing line and focus the first ship to come into range. We wiped the other side without a loss and it was glorious.

However, given that we did exactly that, I can also forsee how bad this will suck once the general public gets in and does silly things like they do in WOT.

I think the "ranked matches" of tier 6+ (coming "soon") will be interesting as it's all about winning the matches instead of just getting the best possible individual score.
Sir T
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Reply #355 on: August 21, 2015, 07:58:05 PM

Had a fantastic game last night where I was bottom tier in my little Tenryu IJN Tier III cruiser, and figuring I'd escort a new York I had to vier wildly to avoid running into a destroyer I wound up on a course away from the BBs but on a course to one of the Cap points with only the DD heading there. So I decide sod it And head up there myself but I head for a little channel between 2 islands so I could have some shelter from the inevitable shell spam. So of course much of the enemy was there and they start shooting stuff at the destroyer who was at the south. Becasue there was a carrier down there as well the enemies start steaming down after the DD. I shot up a destroyer but most of them ignored me and their destroyer ran off. But one cruiser was lagging behind so I throw down a full narrow spread of torps even though I had to run aground to do it.

And I thought they would never hit. Because the guy would have to sail straight ahead like an idiot after his team mates. And of course at 6kms of their run all 6 hit. Tier V Omaha sunk! At this point I had turned around, and I dodged his torps so he knew I was there, and then sailed out to meet a second Omaha who had turned back to sink the little tier III that had sunk his teammate. Well to be fair he did, but it didn't do him much good as he ate my torps too and went down with me.

1050 raw XP and 2 medals, and top of the team on XP. I love this game sometimes. :P

Sometimes irony is pretty ironic.
01101010
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Reply #356 on: August 22, 2015, 07:18:22 AM

Those were the times that kept me playing... sadly, the grind got a little too much to bear. Liked the game well enough, but I am done with this type of grindy stuff.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Sir T
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Reply #357 on: August 22, 2015, 06:24:58 PM

Yah I agree with you. I'm older now and I'm done with grinding for shit. I want to enjoy myself when I'm gaming right now rather than have some mythical future wonderfulness. The grinding Model where you have to do exponentially more crap to get to the next "level" is just tiresome at this point. Its not like the higher levels are necessarily more fun than the lower levels in any case.

Sometimes irony is pretty ironic.
Engels
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Reply #358 on: August 23, 2015, 09:43:17 AM

I love my Tenryu too, which is Tier IV btw.

Edit: my bad, was thinking of the Yubari
« Last Edit: August 23, 2015, 01:02:54 PM by Engels »

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tazelbain
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tazelbain


Reply #359 on: August 25, 2015, 09:22:10 AM

I gave in and dived into this. Star conflict didn't seem to have the depth I was looking for. Whats the business model here? just gold ships?

I am on NA as Tazelbain.

"Me am play gods"
Bungee
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Reply #360 on: August 25, 2015, 09:44:16 AM

I gave in and dived into this. Star conflict didn't seem to have the depth I was looking for. Whats the business model here? just gold ships?

I am on NA as Tazelbain.

Business model is you get sucked in enough to buy premium account for more credits and XP earned per battle. Which is pretty much the only way to get anything accomplished past Tier 7. Which is funny because same as in WoT I find Tier 4-6 are where the actual fun is had anyway. Also buying dubloons to convert XP from your elite ships (everything already researched on them) to free XP to accelerate or skip process through the tech tree.

Freedom is the raid target. -tazelbain
Sir T
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Reply #361 on: August 26, 2015, 01:59:50 AM

More or less what he said As a premium account holder you get more XP per battle which means your crews and ships level faster. You can also buy extra things loke camp, upgrades and signets for in came cash. Camo and signits are one game use items though, ching ching.

Gold ships will earn you bonus money and have a bonus for crew training, and you can slide in a captain from any other ship into them so they are good for training your races creiews

As for the avalible gold ships, a quick and dirty review

Aurora, Tier III Russo-Soviet cruiser - Like the American st Louis. Russian. Its slow, sluggish and its armour is not great and but its range is okish at 11 kms and it has a fairly ridiculous amount of guns. Does the job.

Ishizuchi, Tier IV Japanese battleship - the only BB Premium ship. It's fast and has decent guns and range, but it's got practically no AA and armour at all. Will lose a one on one with an Enemy BB due to the lack of armour, but it can lay down the smack if you hide with other BBs. Decent amount of health though.

*edit* ok I took another look at it. Basically the Armour is fine, its just it has a pretty big citadel. The killer with it is the utterly crap AA gun which means that planes will be all over you like wasps. The other issue with it is the crap range on the guns, only 12 kms, which means that you need to get right up to enemies before you can start shooting and they will be shooting you before you can shoot them. All in all its an average to good battleship.

Murmansk, Tier V Soviet cruiser - Currently the best value for your money. It's very nice cruiser with very nice range on its guns. Useless for crew training as there is no Soviet tech tree yet, but we all know the Soviets will be the best when they come out so you might as well have a few captains trained up. Earns decent credits too.

Atlanta, Tier VII American cruiser - Weighs in at over 2 and a half times the cost of the Murmansk. Its a cruiser with a ton of destroyer class guns. Has short range and the Armour is crap but it will literally reign down fire on people once they get in range. Spectacular AA capability.

Atago, Tier VIII Japanese cruiser - Jack of all trades cruiser. Is somewhat vulnerable to damage but it has decent guns and AA. Its a top tier ship and the top tiers are not well populated yet so you are looking at small games this high. I have had 2 games in this and they were both 7 a side.

All in all if you want a gold ship take the Murmansk.
« Last Edit: August 26, 2015, 06:46:29 AM by Sir T »

Sometimes irony is pretty ironic.
tazelbain
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tazelbain


Reply #362 on: August 26, 2015, 09:58:11 AM

I am kind of person that in LoL, I have to stick with a few champs in order to not be completely horrible. So I am still trying figuring out what my "champ" is in WoWS.  Which I think is approximately the Nation/class. So I want figure that out and if I see myself playing long-term before I commit to a gold ship.

Is there a penalty for dying besides hanging around not doing anything?

"Me am play gods"
01101010
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Reply #363 on: August 26, 2015, 09:59:50 AM

I am kind of person that in LoL, I have to stick with a few champs in order to not be completely horrible. So I am still trying figuring out what my "champ" is in WoWS.  Which I think is approximately the Nation/class. So I want figure that out and if I see myself playing long-term before I commit to a gold ship.

Is there a penalty for dying besides hanging around not doing anything?

Repair cost and lower XP/gold coins. IIRC.

Does any one know where the love of God goes...When the waves turn the minutes to hours? -G. Lightfoot
Merusk
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Reply #364 on: August 26, 2015, 10:42:46 AM

Yeah, that's the only penalty.  Although the "hanging around not doing anything" can sometimes drag on forever if you're focusing on only one ship, just like Tanks.  You'll wind-up fucking-up early and dying then finding your team is able to drag the match out the full 15 minutes.

The past cannot be changed. The future is yet within your power.
tazelbain
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tazelbain


Reply #365 on: August 26, 2015, 11:06:02 AM

Any wish I know this when I started playing advice?

"Me am play gods"
Tmon
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Reply #366 on: August 26, 2015, 12:03:36 PM

This thread on the official forums has some useful stuff.  http://forum.worldofwarships.com/index.php?/topic/32578-beginners-player-guide-to-wows/
Sir T
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Reply #367 on: August 26, 2015, 01:33:24 PM

I have been playing a lot the last couple of days.. AND I CANNOT SEEM TO WIN A FRIGGING GAME. I'm consistently on the top 4 of my team but every fucking mouthbreathing asshole has his controls in reverse and the other team is psychic gifted to stay in a big circle just out of my range and co-ordinate maneuvers and fire like they are the fucking Borg.

I quit today when I realized I was basically driving right at the enemy just to get the game over fast to stop the pain. I had a 50-50 win rating until 3 days ago, now its in the toilet. ARRGH!!

Sometimes irony is pretty ironic.
Trippy
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Reply #368 on: August 26, 2015, 02:06:37 PM

Welcome to Wargaming.net matchmaking awesome, for real
WayAbvPar
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Reply #369 on: August 26, 2015, 03:30:52 PM

Unless you are in a platoon/division, just treat every game as a 1v the rest. Expect no help. Actually, expect active resistance to winning.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

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tazelbain
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tazelbain


Reply #370 on: August 26, 2015, 04:44:27 PM

That has become quite clear reading the forums.

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Setanta
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Reply #371 on: August 27, 2015, 02:41:20 AM

I tend to pair up with another player in the games - as a cruiser (Murmansk or Atlanta usually) I team up with a BB or DD - you'd be amazed at how appreciative they are especially DDs when you harass the cruisers that are hell bent on smashing them. As a BB I'll team up with another BB. In my destroyer (Farragut and Nicholas) I've learned to hold back and AA in the Farragut or team up with an IJN DD and run interference with my guns while they set up torps (because 4.5km torps in the Farra sucks unless I can get in close to a busy BB.

Usually a "hey <ship> want to team up" works wonders.

I'm actually starting to enjoy the Farragut even though I find the Nicholas to be a better ship based on tier - the Farra just surprises me now and then. I had to learn a new way of captaining a destroyer and it's made me a better Nicholas captain as a result. I was planning on getting to Cleveland next but TBH I'm tossing up between T7 destroyer or battleship - they both have their appeal.

Of course, what I should do is head up the IJN DD line

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
satael
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Reply #372 on: August 27, 2015, 03:12:18 AM

Unless you are in a platoon/division, just treat every game as a 1v the rest. Expect no help. Actually, expect active resistance to winning.

The problem is that for example while a (IJN) destroyer can be very effective in delaying or even blocking multiple heavier enemy ships with suppressive torpedo salvos it's alot more awarding exp-wise for the destroyer to just go and look for easy targets to snipe even if that tends to be much less important for the overall victory.  Ohhhhh, I see.
Bungee
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Reply #373 on: August 27, 2015, 06:48:34 AM

Any wish I know this when I started playing advice?

Like others already said - team up with somebody. Whether you do that actively by writing in chat or just falling in formation with them doesn't matter. If teamwork worked especially well with somebody just division up with them and keep going.

Other than that- you'll learn where to aim given time, not much use in explaining. Maybe watch a youtube video or 2 of experiences people to see where they aim given a specific relative angle of the opponent.

Oh, when to shoot what (general rules of thumb ofc):
As DD: always HE.
As Cruiser: Shoot other cruisers with AP (try to aim for underneath their smokestacks or turrets), rest with HE.
As BB: Always AP.

Freedom is the raid target. -tazelbain
Sir T
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Reply #374 on: August 27, 2015, 07:01:20 AM

Well, I;d agree but if you actually smack a D with a BB's main guns when they are firing HE then they really really don't like it. Normally swapping ammo is not an option as it takes too long, but the perk that makes swapping ammo last only 20 seconds actually makes that bearable.

As I found out yesterday when I had to defend myself alone against 4 enemy ships in a Kawachi.

But yeah mostly AP In BB
« Last Edit: August 27, 2015, 07:19:42 AM by Sir T »

Sometimes irony is pretty ironic.
tazelbain
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tazelbain


Reply #375 on: August 27, 2015, 09:29:25 AM

Hitting things is not my problem, I found the aiming intuitive. I tend to do welll against other CA. It's not getting nuked by BB or torped. That is my issue. I tried the DD last night I was useless against bots :) Trying BB tonight.

If I figure how to handles to handle CA vs BB, I think I'd be happy in the St. Louis. Figure out which BB our BB are attacking and lit it on fire is best I have come up with.

"Me am play gods"
Bungee
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Reply #376 on: August 27, 2015, 09:44:45 AM

The very first BBs are shit. So you really have to grind through them to get to something where you get a feeling for the class.

As to not getting torped and BB raped in a CA:
Keep maneuvering. It's that simple. Also keep an eye on the minimap of course  (+ and - on the numblock make it larger or smaller).
When engaging a BB in CL/CA I try to a) not be its primary target i.e. it's already engaged with somebody or b) show only my bow or stern, when the BB fires I maneuver out of the way (you are agile enough to do that at 7+ km)

Freedom is the raid target. -tazelbain
Sir T
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Reply #377 on: August 27, 2015, 09:58:03 AM

CA's are great at smashing up DDs. DDs are great for smashing up BBs. BB's are for CAs and BBs and sometimes DDs if you are lucky. "STOP DRIVING IN STRAIGHT LINES, ASSHOLE!!!"  is great against torps. Dive bombers great against DDs. Torp bombers great against everything else. Most CA esp US CAs are great against planes..

HE is good against carriers as if you set them on fire they cant launch planes.

Sometimes irony is pretty ironic.
satael
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Reply #378 on: August 27, 2015, 11:58:14 AM

x2 xp special (on EU servers atleast) this weekend  

edit:it's just 2x for the first victory of the day instead of 1.5 so not worth mentioning  Ohhhhh, I see.
« Last Edit: August 28, 2015, 03:59:47 AM by satael »
Setanta
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Reply #379 on: August 27, 2015, 03:55:28 PM

Normally swapping ammo is not an option as it takes too long, but the perk that makes swapping ammo last only 20 seconds actually makes that bearable.


Hint for new players - don't train your captain into that talent as you can be putting it elsewhere.

In a battleship that is loaded with AP, press 1 once and take your shot. It will then reload with HE using your regular reload cycle.

If you press 1 twice it will go straight to the load cycle and be time lost if you were fully loaded.

I'd rather take a chance on an AP hit first even with chance of over-penetration than be wallowing around waiting for the ammo to swap.

"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
Merusk
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Reply #380 on: August 27, 2015, 05:42:40 PM

Do you level up into crews being unlocked or something? I can't find the place to swap them anywhere.


ed:  Just loaded it up. Yes, you do. And Modules and cammo and signals. Wtf, grind so you can grind? Who the fuck thought that was a good idea.

The past cannot be changed. The future is yet within your power.
Sir T
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Reply #381 on: August 27, 2015, 07:40:42 PM

Gotta keep those Premium Dollahs coming.

Sometimes irony is pretty ironic.
tazelbain
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tazelbain


Reply #382 on: August 28, 2015, 09:18:41 AM

>The very first BBs are shit.
You weren't kidding. This thing is terrible. Sometimes the rng lets you wreck something, but mostly you are a slow moving target.

"Me am play gods"
tazelbain
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tazelbain


Reply #383 on: August 28, 2015, 01:53:42 PM

All in all if you want a gold ship take the Murmansk.
As US player, whats the best way to buy it?

"Me am play gods"
Sir T
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Reply #384 on: August 28, 2015, 02:11:28 PM


Sometimes irony is pretty ironic.
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