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Author Topic: Arma 2: Combined Ops (ARMA 2 Base game now free!) (Zombie Mod!)  (Read 125750 times)
NiX
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Reply #140 on: June 11, 2012, 10:28:21 PM

Good to know, I'll start grabbing 9mm ammo and seeing what sticks.

They all do. Anything 9mm works in it. I'm pissed I didn't realize this when I first had one.
Surlyboi
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Reply #141 on: June 11, 2012, 10:43:30 PM

Shot my first non-zombie in anger today. Actually shot six of them.

Some guy was looking for help to get out of sticky zed situation as they had him pinned down in a supermarket. He manages to extract himself at the cost of all his enfield and .45 ammo. He then starts talking in side channel to a couple of other guys who are also in the same town, asking if they're friendly, etc... during this time, I've managed to get to the outskirts and I'm watching the situation through my sniper scope like the paranoid survivor I've now become. The "friendly" two guys meet up with the now ammo-less guy and promptly shoot him. One of them quips in side channel, "Protip, don't trust anyone in this game"

I put a .308 in both of their heads, plus a body shot into their buddy who was lurking on a nearby roof and say, on the same channel, "noted. Protip number two, don't be an unnecessary douche, you never know who's watching."

The guys I shot didn't take it too well. I told 'em I'd take the best of their gear and give it to the guy they shot.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #142 on: June 11, 2012, 11:16:56 PM

So I take it that 1) I suck at aiming without a crosshairs and 2) the Makarov is a bb gun?

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
Amaron
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Reply #143 on: June 12, 2012, 12:20:23 AM

I tried this and sadly had to give up on it.  I am not pro enough to handle all this realism.   The concept is still great though.   I look forward to it in 4 or 5 years when it's applied to some of the different types of shooters.
rk47
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Reply #144 on: June 12, 2012, 01:09:32 AM

Shot my first non-zombie in anger today. Actually shot six of them.

Some guy was looking for help to get out of sticky zed situation as they had him pinned down in a supermarket. He manages to extract himself at the cost of all his enfield and .45 ammo. He then starts talking in side channel to a couple of other guys who are also in the same town, asking if they're friendly, etc... during this time, I've managed to get to the outskirts and I'm watching the situation through my sniper scope like the paranoid survivor I've now become. The "friendly" two guys meet up with the now ammo-less guy and promptly shoot him. One of them quips in side channel, "Protip, don't trust anyone in this game"

I put a .308 in both of their heads, plus a body shot into their buddy who was lurking on a nearby roof and say, on the same channel, "noted. Protip number two, don't be an unnecessary douche, you never know who's watching."

The guys I shot didn't take it too well. I told 'em I'd take the best of their gear and give it to the guy they shot.

U shd start a radicalthon journal, i'd read it every day. No homo.

Colonel Sanders is back in my wallet
Yoru
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Reply #145 on: June 12, 2012, 01:59:27 AM

So I take it that 1) I suck at aiming without a crosshairs and 2) the Makarov is a bb gun?

The Makarov (and anything else) can kill a zombie in one hit to the head; it takes 3 to the body and far more to the arms/legs. I've killed 60+ zeds in my current life, and my Z-killing sidearm is the Mak. It's quiet and ammo is abundant. Most pistols take 2-3 body shots to kill zombies, but their ammo is much rarer. The only one-shot zombie killing guns are the M1911 and revolver, and both of those are loud as fuck, meaning you'll probably draw in more zombies than you have bullets with each shot.

Click (not hold) RMB to raise the iron sights. Trying to shoot things without iron sights is an exercise in futility. Note that, once you get up to rifles, you'll also have to deal with zeroing and ballistic physics: aiming lower for shorter distances, higher for longer ones.
Surlyboi
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Reply #146 on: June 12, 2012, 07:21:30 AM

Yoru's right, no scoping will get you killed or run you out of ammo in no time. There is indeed Mak ammo -everywhere- though, I find there's a lot of revolver ammo out there as well. But like he said, loud and more attention than you sometimes need, from both the dead and the undead. If you are going to swap out the Mak for another weapon, either have a bag big enough that you can throw it in there as a backup, or make sure you've got enough ammo for the haul. Too many times in the past I've found myself with a cool sidearm and quickly out of ammo. (I'm looking at you, Glock 17 and M9SD.)

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
NiX
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Reply #147 on: June 12, 2012, 08:00:55 AM

Pistols in terms of how practical they are: Makarov > M1911 > Revolver > Everything else

The M1911 is marginally quieter than the revolver. The only problem is that you have to seek out ammo, which really isn't that rare, but does require you to go into towns more often. You can find M1911 ammo in most places with a lot showing up in apartments.

Fun fact about killing zombies: If you kill them in 1 shot, they're less likely to alert zombies around them. Always go for the head shot if you're not out of breath.

Finally found a ghillie suit after being destroyed by two bandits on a dirt bike. Then I stupidly ventured into Balota Airfield thinking it looked like no one was there. I hear footsteps, aim at the staircase leading up to the middle floor, hear more footsteps and then get shot in the back. Did not think they would be in the top of the comm tower, which was stupid of me.

Pro-tip: Stay the fuck away from airfields. You may get lucky there once or twice, but more often than not it will get you killed. This goes for all 3 of them.

Fake Edit: If you desperately want to find a nice weapon then you want to go to Berezino's army camp. It's at the NE side of the town on a soccer field that can be seen on the in-game map if you zoom in a bit.
« Last Edit: June 12, 2012, 08:02:41 AM by NiX »
Yoru
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Reply #148 on: June 12, 2012, 09:50:00 AM

No, come to the airfields. I need more beans. BEANS FOR THE BEAN GOD.
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Reply #149 on: June 12, 2012, 01:16:42 PM

If I can master crouch walking without being constantly ganked from behind by zeds, I might just make it more than a few miles from the beach. You are then free to kill me for my beans. In the alternative, come down to the beach and save me the trip.

Holding shift seems to work sometimes, but I will admit that I am still getting used to the various keyboard commands. I am tempted to start crawling everywhere.

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
Muffled
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Reply #150 on: June 12, 2012, 01:25:27 PM

As a general rule, touble tapping a keyboard command toggles it while holding is temporary (apart from stance changes).  So: hold shift = walk OR touble tap shift to switch walk/run. 

Another somewhat safe place to pick up military weapons is the camp east-northeast of Stary Sobor, horribly exposed but not often frequented by humans in my experience.
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Reply #151 on: June 12, 2012, 01:46:53 PM

If I can master crouch walking without being constantly ganked from behind by zeds, I might just make it more than a few miles from the beach. You are then free to kill me for my beans. In the alternative, come down to the beach and save me the trip.

Holding shift seems to work sometimes, but I will admit that I am still getting used to the various keyboard commands. I am tempted to start crawling everywhere.

Just hit X and walk like that. ( Z prone, X kneel, C stand up )

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Reply #152 on: June 12, 2012, 02:16:29 PM

If I can master crouch walking without being constantly ganked from behind by zeds, I might just make it more than a few miles from the beach. You are then free to kill me for my beans. In the alternative, come down to the beach and save me the trip.

Holding shift seems to work sometimes, but I will admit that I am still getting used to the various keyboard commands. I am tempted to start crawling everywhere.

Just hit X and walk like that. ( Z prone, X kneel, C stand up )

Using X still made me really noisy. Or maybe it was just me. This is the same play session where my daughter woke up, came shambling into the living room, made a general "Uhrrrr" sound, and I screamed like a little girl.

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
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Reply #153 on: June 12, 2012, 02:37:24 PM

lol.

Yeah, Crouch walk is a bit noisier than crawl, but I find it fits most of my needs. The advice about the toggle keys are also good too.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Sky
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Reply #154 on: June 12, 2012, 03:35:44 PM

This is the same play session where my daughter woke up, came shambling into the living room, made a general "Uhrrrr" sound, and I screamed like a little girl.
DRILLING AND WOMANLINESS

Surlyboi
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Reply #155 on: June 12, 2012, 03:56:12 PM

I'd really like to hear more about the wait list, because though I love dishing out the ocassional bit of zombie apocalypse justice on the pubbie douchebags, most of the time I'm outnumbered and outgunned. I'd sure as shit shell out for a server for a while where our newbs need only worry about zeds and the ocassional fall from a high place.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #156 on: June 12, 2012, 04:13:33 PM

I'd really like to hear more about the wait list, because though I love dishing out the ocassional bit of zombie apocalypse justice on the pubbie douchebags, most of the time I'm outnumbered and outgunned. I'd sure as shit shell out for a server for a while where our newbs need only worry about zeds and the ocassional fall from a high place.

This. It seems like this would be more fun running about with people than treating everyone as a person most likely to kill me and then emote *assrape* over my corpse.

This is the same play session where my daughter woke up, came shambling into the living room, made a general "Uhrrrr" sound, and I screamed like a little girl.
DRILLING AND WOMANLINESS

Even more  DRILLING AND WOMANLINESS is that her actual zombie impression is extremely awesome and creepy. This was just the general "I just woke up from a bad dream" moan that small people make.
« Last Edit: June 12, 2012, 04:15:27 PM by CmdrSlack »

I traded in my fun blog for several legal blogs. Or, "blawgs," as the cutesy attorney blawgosphere likes to call 'em.
NiX
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Reply #157 on: June 12, 2012, 05:24:21 PM

If I can master crouch walking without being constantly ganked from behind by zeds, I might just make it more than a few miles from the beach. You are then free to kill me for my beans. In the alternative, come down to the beach and save me the trip.

Holding shift seems to work sometimes, but I will admit that I am still getting used to the various keyboard commands. I am tempted to start crawling everywhere.

Another pro-tip: Unbind Fast Forward. Everyone should do this. This is the death key. Sometimes you will get stuck on something and tap forward twice to move, which the system queues as a double tap. This makes you sprint the minute you become free of whatever is blocking you.
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Reply #158 on: June 13, 2012, 01:48:14 AM

I'd really like to hear more about the wait list, because though I love dishing out the ocassional bit of zombie apocalypse justice on the pubbie douchebags, most of the time I'm outnumbered and outgunned. I'd sure as shit shell out for a server for a while where our newbs need only worry about zeds and the ocassional fall from a high place.

Sadly, servers have to run within a very specific set of rules, or else get swiftly blocked from the DayZ central server. Included among these is no kicking people to make room for clanmates/friends, no passworded servers, and no reserved slots. You're basically just running a slave box for the DayZ staff; there's no real benefit to having your own.
Surlyboi
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Reply #159 on: June 13, 2012, 05:47:37 AM

Yeah, I read the rules last night.

I Kind of understand where they're coming from, in the wrong hands, a locked server could wreak havoc on the balance of things. A less-than-scrupulous clan could use it to farm weapons, food and gear and then go to other servers and grief the shit out of people and then retreat back to the locked server to stock up and recover. The occasional ganking we see is probably the lesser of the two evils.

When did I become so goddamn understanding of shit like that?

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #160 on: June 13, 2012, 06:40:46 AM

I stole an M16A4 with an ACOG (4x scope) from a tent about a week ago. Today, I shot and killed a survivor at 600 meters with it. Quite proud of the marksmanship.

His beans were delicious, by the way.
Sky
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Reply #161 on: June 13, 2012, 08:44:22 AM

Too bad they can't lock gear to the server. Play your guy on any server, but your gear stays on the server it dropped on.

Because I would be 1000% more interested if it were more of an f13, less of a faceless internet hardcore shooter pwnage bean rape thing. That aspect of 'survival' is fun in small doses, but gets old pretty quick imo.

Surlyboi
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Reply #162 on: June 13, 2012, 06:26:05 PM

I stole an M16A4 with an ACOG (4x scope) from a tent about a week ago. Today, I shot and killed a survivor at 600 meters with it. Quite proud of the marksmanship.

His beans were delicious, by the way.

Did he shoot first? Or are you one of those guys I need to look out for?

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #163 on: June 13, 2012, 07:15:39 PM

I stole an M16A4 with an ACOG (4x scope) from a tent about a week ago. Today, I shot and killed a survivor at 600 meters with it. Quite proud of the marksmanship.

His beans were delicious, by the way.

Did he shoot first? Or are you one of those guys I need to look out for?
Yes, however at 600 meters you are probably not going to see him.

‎"One must see in every human being only that which is worthy of praise. When this is done, one can be a friend to the whole human race. If, however, we look at people from the standpoint of their faults, then being a friend to them is a formidable task."
—‘Abdu’l-Bahá
Surlyboi
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Reply #164 on: June 13, 2012, 07:51:34 PM

I stole an M16A4 with an ACOG (4x scope) from a tent about a week ago. Today, I shot and killed a survivor at 600 meters with it. Quite proud of the marksmanship.

His beans were delicious, by the way.

Did he shoot first? Or are you one of those guys I need to look out for?
Yes, however at 600 meters you are probably not going to see him.

That's what my M24 and NVGs are for. I only travel at night now and I'll recon an area for a long time before I move into the open.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #165 on: June 13, 2012, 08:45:02 PM

When did I become so goddamn understanding of shit like that?

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Sky
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Reply #166 on: June 13, 2012, 09:34:48 PM


Yoru
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Reply #167 on: June 14, 2012, 02:12:01 AM

I stole an M16A4 with an ACOG (4x scope) from a tent about a week ago. Today, I shot and killed a survivor at 600 meters with it. Quite proud of the marksmanship.

His beans were delicious, by the way.

Did he shoot first? Or are you one of those guys I need to look out for?

Neither of us shot first. My buddy, who has quite the bloodthirst, shot first. I finished him off while my buddy was dealing with the zombies that his DMR attracted.

But yeah, the smart thing to do is not to sit around in the open. Most of the kills I get involve idiots sitting/running in the middle of the open. I consider it more like euthanasia.

To avoid bandits, follow treelines and hedgerows where-ever possible. If you have to go through the open, scan all the nearby hills and treelines carefully, preferably with binoculars or a scoped rifle. If you fire a weapon, get the fuck away from where-ever you were ASAP. If you start a fire, get far away from it as soon as you're done cooking/warming up. Don't light flares or chemlights except if you're trying to attract attention. (I use flares as honeypots for bandits. Have a newbie friend toss a bunch of flares into aircraft hangars. Wait 5 minutes. Kill the inevitable bandit who comes poking around.)

Also, use the zombies to your recon advantage. Zombies spawn when someone comes within about 200-300 meters of a structure (enterable or otherwise). If you see zombies off in the distance, you know someone's there - take cover and watch carefully. Scanning towns for zombies from a distance is one of the ways bandits find their targets; you can use the same trick to avoid survivors and bandits.

Edit: Also, where did you find the NVGs? They're supposedly super rare and only spawn in the International Airport barracks, but I've heard a few reports of finding them in deer blinds.
« Last Edit: June 14, 2012, 02:14:03 AM by Yoru »
Surlyboi
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Reply #168 on: June 14, 2012, 06:06:11 AM

I'm a godDAMN American icon!

That said, I will Radicalize this biznatch. Just looking for a format. Do I start over with a fresh post? Or do I drag over my previous posts?

I found the NVGs on one of the douchebags I shot.

Well, here's tonight's adventure...

M4s are fucking loud. Effective as fuck, but loud.

Hot off the heels of my douche killing a few nights back, I log in to: Chern-R-Us: Guglovo, day 2. I'm hungry and thirsty as hell. Camping out for a day-and-a-half can apparently do that to you. I un-shoulder the M24 and scope out the nearby town, half a dozen zeds milling about and no sign of any survivors. Throw back my last canteen and at least the thirst goes away. I need to get some food, town looks relatively safe, so I crab walk my way around the perimeter and ransack a house, looking for some food. Nothing, a bunch of empty cans, a heat pack and some Mak ammo. all pretty inedible. The hunger is starting to get to me now, my health is dropping steadily and my vision is starting to go to shit. Poke my head back out and see a nearby shed and edge my way to that, my hunger impaired vision means I missed the zed edging around the corner of the house I just ran out of. I sure as fuck hear him, and the shades of grey my vision has taken on flash into brilliant color every time the sumbitch hits me. I duck into the shed, turn around and let fly. Zed's dead, baby, zed's dead. But, My M4 brings all the zeds to the yard and his buddies follow and I empty a mag finishing off the added attention. Didn't kill enough of them, because as I'm trying to bandage myself, more walk in and finish me off before I can reload. Final score on this run, 124 dead zeds, seven dead bandits and one dead me.

Day 0, bean coast. Fucking Balota, of all places. I'm pissed but determined. I've managed to memorize a decent amount of the map at this point, so I scoot my ass over to the med camp and look for anything that'll at least give me a small edge as I try to head back up to Guglovo and try to reclaim my shit before anyone else finds it. The first thing I find is another player's corpse with, of all things, a PDW, three glock mags, a STANAG mag and an M24 mag. Really? Are the server gods taunting me? I grab what I can, pop a few zeds and head northeast, sticking to the treeline the whole way, avoiding the remnants of the major population centers. The server informs me that five people die during my journey. The server is lightly populated though, because I never see or hear signs of anyone else, the whole way. No chat, no flares, no gunshots. Eery. I find a deer stand along the way with three more STANAG mags and an M107 mag. What? There's a fucking .50 cal in this game? Holy shit. I grab the mag just in case. about a half hour and some wrong turns taken later, I find the shed where I died and make a beeline for it from the trees. I hit the shed and hear the familiar sound of flies over a corpse, duck in and there's my corpse with all my shit. I grab the pack and drop the Winchester I'd found along the way to pick up the M4 and then go into the ALICE pack to re-arrange some shit when I notice the FOUR FUCKING CANS OF FOOD I'd left in it.

Moral of the story, if you're going to log out for a couple of days, do a quick inventory when you log back in so you don't waste the better part of two hours on an unnecessarily dangerous and potentially fruitless corpse run.
« Last Edit: June 14, 2012, 10:47:10 AM by Surlyboi »

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #169 on: June 14, 2012, 08:35:28 AM

Yeah, also, if you fire at someone and hit, but don't get the kill, then be prepared to run the fuck away if you lose sight of them.

I failed to heed this advice during lunch - okay, to be fair, I didn't shoot, I was on guard duty for my sniper buddy - and paid with the life of my 3-week-old character. Fortunately, my buddy managed to drive the bandits off my corpse after only a few minutes.

Twenty minutes later, I was back in gear. What I lost were my camo pants, two blood bags and a compass. For some reason, the dude who got me didn't take the M16 ACOG or 15 clips of STANAG/STANAG SD I'd accumulated. Lucky!

Next task, raid supermarkets and churches until I get a ghillie suit and a new compass.
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Reply #170 on: June 14, 2012, 10:00:12 AM

Quote
Pending Update 1.7.1 Details
Rough outline of what to expect in the pending update.

I will update this as more stuff is put in. Changelog will then follow it.

Performance and Optimization

- Reduction/elimination of the new server lag. This is caused by the ArmA2 server expecting immediate response from the central server. Vehicles are the main cause of this, as whenever they are damaged everything stops while the server ensures this is recorded in the database.
- Bugs fixed that were possibly causing very significant netcode overhead (will need mass-scale testing to verify this).

Infected Behavior

- Infected can no longer see/attack through walls.
- Entirely new mocap'd attack and running animations

Content

- Additional Idle Infected sounds
- Revised Attack sounds
- Many new action sounds, including IV, bandaging etc...

Notes

- This update will REQUIRE the beta patch, so it is worth installing this now and getting used to it.
- Read up at the BI Forums about the beta patch install. It's pretty easy.

Current Changelog

Developer's Note:
* Requires ArmA2 Beta.

Changelog:
Changelog:
* [FIXED] Wire Spools, Toolboxes, hedgehog (tank trap) kits not spawning
* [FIXED] Bodies still being deleted too quickly sometimes
* [FIXED] No backpacks or medical boxes spawning
* [FIXED] "No Speaker..." debug report spam
* [FIXED] Infected spawning too close to players (minimum 30m now)
* [FIXED] Infected not spawning inside buildings any more
* [NEW] Infected can't attack through walls
* [NEW] Infected can't see through objects any more
* [NEW] Infected visibility increased (but limited by LOS)
* [NEW] Infected attack range increased (but limited by LOS)
* [NEW] Infected can cause greater damage when they hit you
* [NEW] You can hide from an infected chasing you
* [NEW] Optimized server cleanup routine
* [NEW] Player body exists for five seconds after disconnect (UNCONFIRMED IF WORKING)
* [NEW] Infected see based on eye direction, not on body direction as before
* [NEW] 30Rnd_545x39_AK added to loot table


Looking good. If they can fix the log in issues and such, maybe I can get a few more friends to play it with me.

Today's How-To: Scrambling a Thread to the Point of Incoherence in Only One Post with MrBloodworth . - schild
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Sky
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Reply #171 on: June 14, 2012, 10:22:13 AM

Shirleybob, are you still on NY1? I could run distractions for you :)

Last time I played was on Nix's server.

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Reply #172 on: June 14, 2012, 10:51:01 AM

I try to, but half the time, either I can't find it or it's full.

If I see you on steam, I'll send you a quick message telling you which server I'm on.

Tuned in, immediately get to watch cringey Ubisoft talking head offering her deepest sympathies to the families impacted by the Orlando shooting while flanked by a man in a giraffe suit and some sort of "horrifically garish neon costumes through the ages" exhibit or something.  We need to stop this fucking planet right now and sort some shit out. -Kail
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Reply #173 on: June 14, 2012, 12:05:05 PM

There is talk about users starting with out a gun, and only a bandage, flair, and can of food.

Thoughts?


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« Last Edit: June 14, 2012, 12:19:30 PM by Mrbloodworth »

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Reply #174 on: June 14, 2012, 01:16:20 PM

Quote
Maybe adds some authenticity, who has a handgun at home?
Oooh, I get to start with a shotgun and axe!

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