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f13.net  |  f13.net General Forums  |  Gaming  |  The f13 Radicalthon  |  Topic: DCSS: The Adventures of Happy Hedonist, or The Spriggans Crusade 0 Members and 1 Guest are viewing this topic.
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Author Topic: DCSS: The Adventures of Happy Hedonist, or The Spriggans Crusade  (Read 62192 times)
Raging Turtle
Terracotta Army
Posts: 1885


Reply #70 on: March 04, 2009, 11:14:00 AM

How do you starve in the orc mines??  There's a billion orcs to eat!   awesome, for real

Chop (c) up an orc, eat a piece (only possible when your character is at least hungry), if it makes you sick, eat the next piece and when you run out try another orc.  I'm pretty sure all sickness does is occasionally give you some temporary stat loss. 
Salamok
Terracotta Army
Posts: 2785


Reply #71 on: March 04, 2009, 03:47:56 PM

How do you starve in the orc mines??  There's a billion orcs to eat!   awesome, for real

Chop (c) up an orc, eat a piece (only possible when your character is at least hungry), if it makes you sick, eat the next piece and when you run out try another orc.  I'm pretty sure all sickness does is occasionally give you some temporary stat loss. 

ah for some reason i thought getting sick from food wasn't going to give me any credit for eating.
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #72 on: March 04, 2009, 10:50:57 PM

You had a +2 +1 prot flail....thats like 5 ac isnt it? wield that bitch :)

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Salamok
Terracotta Army
Posts: 2785


Reply #73 on: March 05, 2009, 12:27:34 AM

You had a +2 +1 prot flail....thats like 5 ac isnt it? wield that bitch :)

how does that work with weapons training I was using axes only, if i start training other weapons does that leave less training points to be spent on other stuff?
Raging Turtle
Terracotta Army
Posts: 1885


Reply #74 on: March 05, 2009, 02:51:30 AM

ah for some reason i thought getting sick from food wasn't going to give me any credit for eating.

You're right that there's no benefit in eating food that makes you sick, but orc flesh only makes you sick some of the time, so it's worth chopping and tasting till you find a piece that's good.  Same as jackals or goblins or numerous other critters.  Some are always poisonous, like kobolds and hydras, and some like (brown) rats and bats are always fine.
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #75 on: March 05, 2009, 10:42:32 AM

You had a +2 +1 prot flail....thats like 5 ac isnt it? wield that bitch :)

how does that work with weapons training I was using axes only, if i start training other weapons does that leave less training points to be spent on other stuff?

Yes, this is true. But usually at some point in these crawls you will find some artifact weapon or really good one you havent specialized in, and you oughta change. I usually try on every runed weapon (as long as I have a detect or remove curse scroll) just to see if they are Draining, Crushing, speed, freezing, etc. Once I find one, I use my enchant scrolls and start fighting with them. Strangely named armor/weapons are usually artifacts, with crazy stuff. See: Polished Ring Mail or Slimy Mace.

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #76 on: March 05, 2009, 10:47:40 AM

I had an awesome Hill Orc berserker I got killed by changing my armor at the wrong time.

I found an Amulet of Resist Slowing early on, which means after my berserk wore off I was still in fast mode, and never went to slow. It was stupid good.

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Aez
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Posts: 1369


Reply #77 on: March 06, 2009, 09:20:51 PM

Not a bad run.  Lvl 15 ghoul monk.

tazelbain
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Posts: 6603

tazelbain


Reply #78 on: March 06, 2009, 11:25:32 PM

My new best is Sprig Enchanter. I probably was going starve soon even I didn't get sniped by cyclops even with a ring of sustenance.

"Me am play gods"
Raging Turtle
Terracotta Army
Posts: 1885


Reply #79 on: March 08, 2009, 05:17:32 PM

I've found more artifacts on this character than I have on the last 100.  Check out the sword, which goes nicely with the ring.

Still alive... for the moment.  Need some better armor!

Raging Turtle
Terracotta Army
Posts: 1885


Reply #80 on: March 09, 2009, 10:06:25 AM

Sigh.  Was probably going too deep, but I wasn't expecting to get whacked for almost half my health.  Think I'm going to take a break from this game.   Ohhhhh, I see.

lamaros
Terracotta Army
Posts: 7906


Reply #81 on: March 09, 2009, 10:55:56 AM

I made a few characters and got owned, fast, so I thought I'd do the tutorial and learn myself something at least. Cleared out the first level of the Orc mine, had three spellboks, was just ranging everything to death.. decided to take that last spell shot at killing the near dead ogre rather than run for the stairs.. one hit dead!

And so far my best character... :(

Trying a Vampire Assassin. I like the Vampire mechanics, though I'm not sure if they procress much beyond level 5 where you get to make your own blood potions. Been absolutly shafted with equipment drops on my recent run. Was getting frantic when I got down to level 4 and still hadn't found a scroll to remove the cursed tele ring I'd thrown on, but found one in the end.

Though maybe not having good equipment is a blessing, the previous game i found a +6 prot ring on level two, then got destroyed on level 3...
grebo
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Posts: 636


Reply #82 on: March 09, 2009, 08:15:28 PM

The fact that vamps cannot starve does make them somewhat attractive, and there is something about the less blood you have, the stronger you get, but I've never really tried one so not too sure.

Stealth doesn't seem all that effective in this game however, once you start getting deper, no matter how good your stealth is, things will invariably notice you before you get close enough to stick the knife in.  My best char had 2 arts of +stealth and level 6 stealth on top of that, and I still rarely could get close enough to surprise anything.

Good way to get fairly deep easily is play a troll berserker.  Anything fairly easy you can tear apart, and anything challenging just go berserk and tear it apart.  Works great for quite a while.  Also the fact that you can eat all your enemies and enjoy it, it's satisfying somehow.

Elven conjurers/wizards are good too, blasting everything to death, especially if you can find a way to increase your speed.  Use Mephitic cloud on them ogres tho!

Oh, and nice run Turtle.  Cold vuln + Freezing Wraith = bad!

Why don't you try our other games?
lamaros
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Posts: 7906


Reply #83 on: March 10, 2009, 07:31:53 AM

Ok here's a point I'm still confused on. What does glowing and runed mean in regard to items?

I've been ignoring all non glowing or runes things on the premise that all the good stuff is going to be enchanted in some way, and that glowing and runed are indications of this. But looking about I can't seem to find out if this is true or not.
Slayerik
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Posts: 4868

Victim: Sirius Maximus


Reply #84 on: March 10, 2009, 07:46:23 AM

I have found glowing ranks slightly below runed. Any runed weapons I find I usually test out to see if they are Vorpal (of crushing, speed, holy wrath, etc). Once (or if) I find one, then I start busting out scrolls to improve them (as you can't use them on artifacts). I only test the type I am specialized in usually, unless it is a good weapon type that I wouldnt mind starting to skill up.

Also, if you use a scroll that has you try something from your inventory, try it on your best piece of armor. I have found a lot of the time they are enchant armor scrolls.
« Last Edit: March 10, 2009, 08:21:10 AM by Slayerik »

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Raging Turtle
Terracotta Army
Posts: 1885


Reply #85 on: March 10, 2009, 08:05:41 AM

Recharge wand also asks you to target something in your inventory. 

Some other tips that might or might not be known: enchant armor on a piece of dragon skin turns it into the appropriate dragon armor, and using unidentified enchanted weapons in combat will eventually identify the weapon; the higher your weapon skill, the higher chance of identitying.   
grebo
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Posts: 636


Reply #86 on: March 10, 2009, 05:19:01 PM

Glowing and Runed are the low tier of magic items, the good stuff will be brightly glowing, twisted, smoking, humming, or some other interesting adjective.  Still worth testing the glowing stuff if it is something you are specced in tho.

Non glowing/runed can still have +'s, probably an indicator of quality or somesuch.

Why don't you try our other games?
lamaros
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Posts: 7906


Reply #87 on: March 11, 2009, 11:39:34 PM

Gahhhhhhhhhhhhh.....

Early game with a Vampire Stalker is dull, I was enjoying this char, but got lazy :(

Grrrr at having to level another char up again...

tazelbain
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Posts: 6603

tazelbain


Reply #88 on: March 12, 2009, 10:38:00 AM

Any tips on Summoners?  I always run into something that can mow down my minions sooner or later.

"Me am play gods"
grebo
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Posts: 636


Reply #89 on: March 12, 2009, 05:23:55 PM

Do you know about o for autoexplore?  It makes the earlier levels fly by much faster.  capital G to go between places also makes the game a lot easier later on.

Also, Caputal F for finding items, then you can just push a letter and go right to them.  Can also search for "shop" or even "trap" tho I don't know why you'd want to.

Gahhhhhhhhhhhhh.....

Early game with a Vampire Stalker is dull, I was enjoying this char, but got lazy :(

Grrrr at having to level another char up again...


Why don't you try our other games?
grebo
Terracotta Army
Posts: 636


Reply #90 on: March 12, 2009, 05:26:26 PM

Any tips on Summoners?  I always run into something that can mow down my minions sooner or later.

I was trying hard to do a summoner for quite a while and having all kinds of problems.  I eventually arrived at the conclusion that I needed to be a conjurer first and then work on summons later.  Problem with that approach is that you never get around to working on summons tho...

Try Call Imp, that spell seems decent.

Why don't you try our other games?
lamaros
Terracotta Army
Posts: 7906


Reply #91 on: March 12, 2009, 06:13:20 PM

Do you know about o for autoexplore?  It makes the earlier levels fly by much faster.  capital G to go between places also makes the game a lot easier later on.

Also, Caputal F for finding items, then you can just push a letter and go right to them.  Can also search for "shop" or even "trap" tho I don't know why you'd want to.

Yes, I do. Just a lot of time wasted with troublesome monsters (lots of annoying things that are hard to kill with just short blades and poison magic - and stalkers have low armor generally. In my recent game I've changed to running about with plate on most of the time, which works better). And Vampires level slowly. :)

Played another Vamp char. Did better. Got 3 hit through plate armor (with artifact sword at 19AC or so) in Goblin mines. Cleared the first three levels (pretty much 1-hiting half the mobs) and then got 3 hit by a respawn on the second level or something... would hit for more than my potions healed, and couldn't outrun it. When I went to use the tele scroll I died...

Best thing about Vamps is you never run out of healing poitions. The blood potions you make at level 6 give health and lower hunger, so you've pretty much always got something to slurp down. At one stage in the goblin mines I had about 20 of them. And 5 ##### rating with my God (who didn't save me when I needed him!).

The spellcasting thing isn't that great with a Vampire though. You don't have to worry about hunger (run about undead and then just drink some blood and rest if you need to heal) but you just level skills too slowly. Stealth and Stabbing is pretty useless too (unless stabbing works with invis, which might make it slightly better). Might run make a chaos or death knight for the next one and give up on the magic thing.
« Last Edit: March 12, 2009, 06:18:16 PM by lamaros »
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #92 on: March 18, 2009, 06:44:51 PM

 Dungeon Crawl Stone Soup version 0.4.5 (crawl-ref) character file.

197871 Smashy the Shatterer (level 20, -4/165 (174) HPs)
             Began as a Hill Orc Berserker on Mar 16, 2009.
             Was a High Priest of Trog.
             Slain by a frost giant
             ... wielding a battleaxe of freezing (13 damage)
             ... on Level 26 of the Dungeon on Mar 18, 2009.
             The game lasted 05:05:54 (53639 turns).

Smashy the Shatterer (Hill Orc Berserker)       Turns: 53639, Time: 05:05:54

HP  -4/165 (174) AC 34     Str 29      Exp: 20/302565 (1), need: 50435
MP  13/13        EV 10     Int  5      God: Trog *****
Gold 1845        SH 11     Dex 17      Spells:  0 memorised, 19 levels left

Res.Fire  : . . .   See Invis. : .   n - +1,+2 orc hand axe
Res.Cold  : + . .   Warding    : .   B - +2 orc plate mail
Life Prot.: . . .   Conserve   : .   Q - +0 large shield
Res.Poison: .       Res.Corr.  : +   u - +0 helmet
Res.Elec. : .       Clarity    : .   N - +2 cloak
                                     w - +2 pair of gloves {Dex+3}
Sust.Abil.: .       Rnd.Telep. : .   p - +1 pair of boots
Res.Mut.  : .       Ctrl.Telep.: .   s - amulet of resist corrosion
Res.Slow  : .       Levitation : .   K - ring "Ikacsom"
Saprovore : + . .   Ctrl.Flight: .   D - ring of protection from cold

@: regenerating, exhausted, mighty, slowed, quite resistant to magic,
extremely unstealthy
A: slow metabolism 1, saprovore 1, Int -1
a: Burn Books, Berserk, Trog's Hand, Brothers in Arms, Renounce Religion


You were on level 26 of the Dungeon.
You worshipped Trog.
Trog was exalted by your worship.
You were not hungry.

You visited 8 branches of the dungeon, and saw 46 of its levels.

Inventory:

Hand weapons
 l - a +1,+3 longbow of protection
 n - a +1,+2 orcish hand axe (weapon)
 y - a +2,+4 spiked flail of piercing
Missiles
 E - 7 +0 elven arrows
 H - a +0 bolt
 S - 6 +0 orcish arrows
Armour
 p - a +1 pair of boots (worn)
 u - a +0 helmet (worn)
 w - a +2 pair of gloves of dexterity (worn)
 B - a +2 orcish plate mail (worn)
 N - a +2 cloak (worn)
 Q - a +0 large shield (worn)
Magical devices
 b - a wand of draining (4)
 e - a wand of fireball (9)
 m - a wand of disintegration (4)
 G - a wand of lightning (7)
 I - a wand of confusion (5)
 L - a wand of disintegration (0)
 O - a wand of paralysis (9)
 P - a wand of slowing (7)
Comestibles
 a - 2 bread rations
 c - 5 meat rations
 v - 11 royal jellies
Scrolls
 d - 4 scrolls of detect curse
 i - 2 scrolls of random uselessness
 o - a scroll of enchant weapon III
 t - a scroll of enchant weapon II
 Z - 5 scrolls of remove curse
Jewellery
 f - an uncursed ring of protection from fire
 q - an uncursed ring of sustenance
 s - an amulet of resist corrosion (around neck)
 A - an uncursed ring of life protection
 D - a ring of protection from cold (left hand)
 K - the ring "Ikacsom" (right hand)
   (You bought it in a shop on level 13 of the Dungeon)   
   [ring of evasion]
   It affects your evasion (+5).
   It affects your accuracy (+3).
 W - an uncursed amulet of rage
Potions
 g - 4 potions of restore abilities
 k - 12 potions of healing
 z - 4 potions of might
Miscellaneous
 h - an ornate deck of escape
 C - a plain deck of defence


 You had 1 experience left.

   Skills:
 + Level 14 Fighting
 + Level 10 Axes
 + Level 22 Maces & Flails
 + Level 3 Bows
 - Level 1 Darts
 + Level 4 Throwing
 + Level 13 Armour
 - Level 1 Dodging
 + Level 13 Shields
 + Level 3 Traps & Doors
 + Level 2 Evocations


You had 19 spell levels left.
You didn't know any spells.

Overview of the Dungeon

Branches:
Temple: D:4       Lair  : D:12      Swamp : Lair:5    Snake : Lair:7
Hive  : D:13      Vault : D:17      Blade : Vault:4   Crypt : Vault:2

Altars:
Kikubaaqudgha: D:13
Vehumet: Lair:5
Elyvilon: D:7, D:13

Shops:
D:8: !+  D:13: =  D:21: *

Portals:
Hell: D:21 D:22 D:23 D:24 D:25
Abyss: D:21 D:23 D:25
Pan: D:21 D:24


                    Innate Abilities, Weirdness & Mutations

You can tolerate rotten meat.
You have a slow metabolism.
You are dopey (Int -1).


Message History

<lightgrey>A yaktaur captain, wielding a crossbow.<lightgrey>
<lightgrey>It is paralysed.<lightgrey>
<lightgrey>A frost giant, wielding a runed battleaxe of freezing.<lightgrey>
The frost giant is moderately wounded.
You slash the frost giant!
The frost giant is moderately wounded.
The frost giant hits you with a runed battleaxe of freezing!

.#######
.......#
#...c.C#
#.....@####
#......<..#
#......##.#
#......#  .
#......#   #
#......#
 ......#
  ######


You could see a frost giant, and a yaktaur captain.

Vanquished Creatures
  Frances (D:18)
  Francis (D:23)
  A frost giant (D:25)
  Louise (Snake:1)
  An azure jelly (D:18)
  4 stone giants
  Norbert (Snake:1)
  8 yaktaur captains
  2 dragons (Vault:4)
  4 great orbs of eyes
  8 vault guards (D:17)
  A death ooze (D:18)
  Josephine (Snake:1)
  2 ice dragons (Vault:3)
  10 hydras
  9 ogre-magi
  A grey snake (Snake:1)
  4 griffons
  An orc high priest (D:24)
  An elephant slug (Lair:7)
  12 centaur warriors
  The ghost of Donthate the Cudgeler, an experienced OgBe (D:9)
  3 giant amoebae
  A soul eater (D:23)
  A deep elf knight (Vault:3)
  An iron troll (D:22)
  15 hill giants
  5 skeletal warriors
  43 dancing weapons (Blade)
  2 iron troll skeletons
  3 stone giant skeletons
  A wizard (Vault:3)
  2 flayed ghosts (D:24)
  2 unseen horrors
  16 orc knights
  The ghost of Brainsplatter the Chopper, an experienced OgBe (D:8)
  An unseen horror (shapeshifter) (Vault:2)
  A red wasp (Vault:1)
  A crystal golem (D:22)
  2 orc sorcerers
  A spiny worm (Vault:2)
  An oklob plant (D:13)
  The ghost of ZOUNDS the Conjurer, an experienced DECj (Lair:1)
  The ghost of Blam the Conjurer, an experienced DECj (D:9)
  10 mimics
  84 slime creatures
  3 black snakes (Snake:1)
  A black snake (shapeshifter) (D:13)
  12 cyclopes
  A wolf spider (shapeshifter) (D:18)
  3 wolf spiders
  A naga mage (Snake:1)
  A smoke demon (D:23)
  16 giant brown frogs
  5 rock trolls
  Psyche (D:11)
  A dragon skeleton (Vault:2)
  A griffon skeleton (D:21)
  An ice dragon skeleton (Vault:2)
  2 spiny worm skeletons
  12 yaktaurs
  A stone giant simulacrum (D:17)
  6 trolls
  A wandering mushroom (D:17)
  6 redbacks
  7 komodo dragons
  2 queen bees
  4 giant snails
  3 spiny frogs
  A two-headed ogre (shapeshifter) (Vault:2)
  2 rock troll skeletons
  A troll (shapeshifter) (Vault:2)
  69 ugly things
  An ettin (D:16)
  A spiny frog (shapeshifter) (D:22)
  6 blink frogs
  6 hippogriffs
  2 vampires
  A fire giant zombie (Vault:4)
  2 stone giant zombies (Vault:4)
  15 two-headed ogres
  2 deep troll skeletons
  A grizzly bear (Lair:6)
  Edmund (D:6)
  10 giant slugs
  A yellow snake (Snake:1)
  A giant slug (shapeshifter) (D:13)
  A deep elf fighter (D:22)
  2 hungry ghosts
  A clay golem (Vault:2)
  5 giant blowflies
  31 yaks
  A cyclops skeleton (Vault:3)
  A swamp dragon skeleton (Snake:1)
  5 manticores
  2 wraiths
  A neqoxec (D:18)
  A soldier ant (shapeshifter) (D:19)
  2 orange demons
  3 wyverns
  An insubstantial wisp (Hell)
  A soldier ant (D:15)
  A swamp worm (Swamp:1)
  2 mottled dragons
  5 freezing wraiths
  A guardian naga skeleton (D:23)
  2 red wasp skeletons
  12 ugly thing skeletons
  A wolf spider skeleton (Snake:1)
  4 yaktaur skeletons
  An ogre (shapeshifter) (D:17)
  2 big kobolds
  6 phantoms
  3 necrophages
  38 ogres
  3 ice beasts
  22 centaurs
  9 giant lizards
  10 nagas (Snake:1)
  5 gila monsters
  A wolf (Lair:3)
  2 hill giant zombies
  6 wargs
  2 bumblebee skeletons
  2 brain worms (D:13)
  2 beasts
  A boring beetle (Vault:3)
  17 war dogs
  19 giant frogs
  15 brown snakes
  27 orc warriors
  A yellow wasp (D:15)
  A swamp drake (Swamp:1)
  3 deep troll zombies
  A giant slug zombie (Vault:2)
  A steam dragon (D:12)
  5 boulder beetles
  An eye of draining (D:21)
  A human (D:11)
  Blork the orc (D:7)
  An ugly thing simulacrum (Vault:3)
  2 cyclops zombies
  A manticore zombie (D:12)
  3 big fish
  A jellyfish (D:12)
  134 killer bees
  9 imps
  2 boring beetle zombies
  A giant blowfly skeleton (Vault:4)
  A naga skeleton (Snake:1)
  2 ugly thing zombies
  2 yaktaur zombies
  11 hounds
  4 giant beetles
  11 orc wizards
  7 orc priests
  2 shadows (D:13)
  A wight (D:10)
  8 orange rats
  7 giant ants
  2 scorpions
  2 sheep (D:20)
  2 troll zombies
  16 electrical eels
  13 giant iguanas
  14 boggarts
  A redback zombie (D:23)
  A two-headed ogre zombie (D:13)
  A giant blowfly simulacrum (D:15)
  8 jellies
  9 gnolls
  4 giant centipedes
  A mottled dragon zombie (D:20)
  An ogre zombie (Snake:1)
  25 snakes
  11 worms
  3 giant mites
  41 green rats
  4 mummies (D:17)
  A giant frog zombie (D:8)
  Terence (D:4)
  2 oozes
  2 butterflies
  A giant eyeball (D:6)
  2 giant ant zombies (D:5)
  A hound zombie (D:6)
  2 scorpion zombies
  35 giant bats
  7 giant cockroaches
  13 giant geckos
  A giant mosquito (Swamp:2)
  13 goblins
  56 grey rats
  19 hobgoblins
  97 orcs
  12 quokkas
  29 rats
  A butterfly zombie (D:14)
  12 giant newts
  18 jackals
  58 killer bee larvae
  28 kobolds
  A quokka zombie (D:5)
  A rat zombie (D:21)
  2 small snakes
  A small snake skeleton (Snake:1)
  A fungus (Lair:7)
  2 plants (Hive:4)
1570 creatures vanquished.

Vanquished Creatures (collateral kills)
  4 blink frogs
4 creatures vanquished.

Vanquished Creatures (others)
  A slime creature (Vault:3)
  A blink frog (D:17)
  A firedrake (shapeshifter) (D:25)
  A giant blowfly (D:15)
  2 ogres
  A killer bee (D:15)
  A hound (D:15)
  4 boggarts
  2 snakes
  2 hobgoblins
  7 orcs
  A giant bat (D:9)
  3 killer bee larvae (Hive:4)
  A rat (Lair:5)
28 creatures vanquished.

Grand Total: 1602 creatures vanquished

Notes
Turn   | Place   | Note
--------------------------------------------------------------
     0 | D:1     | Smashy, the Hill Orc Berserker, began the quest for the Orb.
     0 | D:1     | Reached XP level 1. HP: 16/16 MP: 0/0
   283 | D:1     | Reached skill 4 in Axes
   445 | D:1     | Reached XP level 2. HP: 17/24 MP: 1/1
  1134 | D:1     | Reached XP level 3. HP: 24/30 MP: 1/1
  1454 | D:2     | Acquired Trog's second power
  1682 | D:3     | Reached XP level 4. HP: 31/39 MP: 2/2
  2279 | D:4     | Noticed Terence
  2307 | D:4     | Defeated Terence
  2885 | D:4     | Reached XP level 5. HP: 29/44 MP: 3/3
  2902 | D:4     | Reached skill 1 in Maces & Flails
  3567 | D:4     | Reached XP level 6. HP: 49/49 MP: 3/3
  3828 | D:5     | Entered Level 5 of the Dungeon
  4026 | D:5     | Reached skill 5 in Maces & Flails
  4026 | D:5     | Reached XP level 7. HP: 56/57 MP: 4/4
  4966 | D:6     | Reached skill 6 in Maces & Flails
  5165 | D:6     | Reached skill 5 in Fighting
  5376 | D:6     | Noticed Edmund
  5387 | D:6     | Defeated Edmund
  5387 | D:6     | Reached XP level 8. HP: 51/65 MP: 5/5
  5887 | D:7     | Noticed Blork the orc
  5941 | D:7     | Reached skill 7 in Maces & Flails
  5959 | D:7     | Defeated Blork the orc
  6119 | D:7     | Reached skill 5 in Armour
  6598 | D:7     | Reached skill 8 in Maces & Flails
  6674 | D:7     | Reached XP level 9. HP: 66/71 MP: 5/5
  7040 | D:8     | Defeated Brainsplatter's ghost
  7430 | D:8     | Reached skill 9 in Maces & Flails
  7947 | D:9     | Acquired Trog's third power
  7957 | D:9     | Defeated Blam's ghost
  8063 | D:9     | Reached skill 1 in Traps & Doors
  8148 | D:9     | Defeated Donthate's ghost
  8148 | D:9     | Reached XP level 10. HP: 20/80 MP: 6/6
  8418 | D:9     | Reached skill 1 in Darts
  8498 | D:9     | Reached skill 10 in Maces & Flails
  9235 | D:9     | Reached skill 11 in Maces & Flails
  9395 | D:10    | Entered Level 10 of the Dungeon
 10426 | D:11    | Reached skill 12 in Maces & Flails
 10597 | D:11    | Noticed Psyche
 10602 | D:11    | Defeated Psyche
 10878 | D:11    | Reached XP level 11. HP: 86/89 MP: 7/7
 11330 | D:12    | Reached skill 13 in Maces & Flails
 11840 | D:12    | Reached skill 14 in Maces & Flails
 11960 | Lair:1  | Entered Level 1 of the Lair of Beasts
 12016 | Lair:1  | Defeated ZOUNDS's ghost
 12971 | Lair:1  | Reached XP level 12. HP: 94/99 MP: 7/7
 13043 | Lair:1  | Reached skill 1 in Throwing
 13367 | Lair:2  | Reached skill 1 in Bows
 15326 | Lair:4  | Reached skill 10 in Fighting
 16941 | Swamp:1 | Entered Level 1 of the Swamp
 18026 | Lair:5  | Reached skill 15 in Maces & Flails
 18826 | Lair:6  | Reached XP level 13. HP: 98/108 MP: 8/8
 20041 | Lair:7  | Got a distressingly furry animal skin
 20248 | Lair:7  | Identified the +1 animal skin "Gotoif" (You found it on level 7 of the Lair of Beasts)
 20403 | Snake:1 | Entered Level 1 of the Snake Pit
 20606 | Snake:1 | Noticed Norbert
 20629 | Snake:1 | Defeated Norbert
 21087 | Snake:1 | Noticed Josephine
 21088 | Snake:1 | Reached skill 5 in Axes
 21098 | Snake:1 | Defeated Josephine
 21539 | Snake:1 | Noticed Louise
 21559 | Snake:1 | Defeated Louise
 21948 | Snake:1 | Reached skill 10 in Axes
 22107 | Snake:1 | Reached skill 10 in Armour
 22373 | Snake:1 | Reached skill 16 in Maces & Flails
 23320 | D:13    | A boring beetle changed form
 23326 | D:13    | Identified the ring "Ikacsom" (You bought it in a shop on level 13 of the Dungeon)
 23384 | D:13    | Reached XP level 14. HP: 72/121 MP: 9/9
 23464 | D:13    | Noticed a red wasp
 23468 | D:13    | A red wasp changed form
 23489 | D:13    | Reached skill 1 in Shields
 23971 | D:13    | Noticed a queen bee
 24336 | D:13    | Defeated a queen bee
 24496 | D:13    | Received a gift from Trog
 24497 | D:13    | Got a shiny flail {god gift}
 25621 | Hive:1  | Entered Level 1 of the Hive
 26190 | Hive:4  | Entered Level 4 of the Hive
 26548 | Hive:4  | Reached skill 5 in Shields
 26863 | Hive:4  | Gained mutation: You are dopey (Int -1).
 26863 | Hive:4  | Gained mutation: You have a slow metabolism.
 26979 | Hive:4  | Reached skill 1 in Evocations
 26981 | Hive:4  | Received a gift from Trog
 28591 | D:14    | Reached skill 17 in Maces & Flails
 29133 | D:15    | Entered Level 15 of the Dungeon
 29140 | D:15    | Received a gift from Trog
 29142 | D:15    | Reached XP level 15. HP: 129/129 MP: 9/9
 29148 | D:15    | Got a polished great mace {god gift}
 29196 | D:15    | Identified the -5,-5 great mace of the Lair of Beasts {god gift} (Trog gifted it to you on level 15 of the Dungeon)
 33477 | D:17    | Reached skill 18 in Maces & Flails
 33483 | D:17    | Received a gift from Trog
 33512 | Vault:1 | Entered Level 1 of the Vaults
 33654 | D:17    | Reached XP level 16. HP: 94/138 MP: 10/10
 36397 | Vault:2 | Reached skill 19 in Maces & Flails
 36797 | Vault:2 | Noticed a guardian naga
 36800 | Vault:2 | A guardian naga changed form
 37370 | Vault:3 | Reached XP level 17. HP: 116/145 MP: 11/11
 38816 | Vault:4 | Received a gift from Trog
 38828 | Vault:4 | Reached skill 10 in Shields
 39871 | Blade   | Entered the Hall of Blades
 40628 | Blade   | Reached skill 20 in Maces & Flails
 41368 | Blade   | Reached XP level 18. HP: 120/157 MP: 11/11
 41631 | Blade   | Reached XP level 17. HP: 135/150 MP: 10/10
 43942 | D:18    | Noticed Frances
 43956 | D:18    | Defeated Frances
 43959 | D:18    | Reached XP level 18. HP: 153/157 MP: 11/11
 44445 | D:20    | Entered Level 20 of the Dungeon
 45926 | D:20    | Reached skill 21 in Maces & Flails
 46019 | D:20    | Reached XP level 17. HP: 100/150 MP: 10/10
 46019 | D:20    | Reached XP level 18. HP: 103/157 MP: 11/11
 46349 | D:21    | Reached XP level 17. HP: 150/150 MP: 10/10
 46366 | D:20    | Reached XP level 18. HP: 137/157 MP: 11/11
 46956 | D:22    | Noticed a shining eye
 46957 | D:22    | A shining eye changed form
 47283 | D:13    | Reached XP level 19. HP: 162/165 MP: 12/12
 47475 | Lair:2  | Received a gift from Trog
 49780 | D:22    | Noticed a crystal golem
 49804 | D:22    | Defeated a crystal golem
 50354 | D:23    | Noticed Francis
 50374 | D:23    | Defeated Francis
 52019 | D:24    | Reached skill 22 in Maces & Flails
 52144 | D:25    | Entered Level 25 of the Dungeon
 52352 | D:25    | Got a crude chain mail
 52353 | D:25    | Identified the cursed -7 chain mail "Mecwiaro" (You found it on level 25 of the Dungeon)
 52505 | D:25    | Reached XP level 20. HP: 165/165 MP: 13/13
 53578 | Hell    | Entered The Vestibule of Hell
 53579 | Hell    | Noticed Geryon
 53637 | D:26    | HP: 6/165 [frost giant/bolt of cold (20)]
 53639 | D:26    | Slain by a frost giant


"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
grebo
Terracotta Army
Posts: 636


Reply #93 on: March 18, 2009, 07:17:31 PM

Well done sir.  I see the artifact gods were not being kind to you either...

Why don't you try our other games?
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #94 on: March 31, 2009, 09:07:02 PM

 Dungeon Crawl Stone Soup version 0.4.5 (crawl-ref) character file.

296393 Slay the Severer (level 21, -8/252 (273) HPs)
             Began as a Minotaur Berserker on Mar 21, 2009.
             Was a Priest of Trog.
             Killed from afar by a hell hound (12 damage)
             ... with a blast of fiery breath
             ... on Level 5 of the Iron City of Dis on Mar 31, 2009.
             The game lasted 11:07:50 (85713 turns).

Slay the Severer (Minotaur Berserker)           Turns: 85713, Time: 11:07:50

HP  -8/252 (273) AC 29     Str 30      Exp: 21/542074 (3), need: 46625
MP  14/14        EV 25     Int  2 (6)  God: Trog ***
Gold 4564        SH  0     Dex 15      Spells:  0 memorised, 22 levels left

Res.Fire  : . . .   See Invis. : +   o - +3,+7 battleaxe (holy)
Res.Cold  : + + .   Warding    : .   p - +7 dwarf scale mail {rC+} (curse)
Life Prot.: . . .   Conserve   : .   (no shield)
Res.Poison: +       Res.Corr.  : .   q - +3 cap "Twostrad"
Res.Elec. : +       Clarity    : .   f - +1 cloak (curse)
                                     H - +2 pair of gloves
Sust.Abil.: .       Rnd.Telep. : +   G - +3 pair of boots of the Morning Star
Res.Mut.  : .       Ctrl.Telep.: .   r - amulet of resist slowing
Res.Slow  : +       Levitation : .   K - +5 ring of evasion
Saprovore : . . .   Ctrl.Flight: .   W - ring of sustenance

@: mighty, berserking, very quick, hasted, quite resistant to magic,
extremely unstealthy
A: slow metabolism 1, teleportitis 1, see invisible, horns 2, deterioration
1, -20% mp, Dex -2
a: Burn Books, Berserk, Trog's Hand, Renounce Religion, Evoke Berserk Rage,
Evoke Sense Surroundings, Evoke Invisibility, Evoke Teleportation


You were on level 5 of the Iron City of Dis.
You worshipped Trog.
Trog was greatly pleased with you.
You were not hungry.

You visited 9 branches of the dungeon, and saw 58 of its levels.
You visited the Abyss 1 time.
You visited 1 Labyrinth.

Inventory:

Hand weapons
 j - the cursed +4,+6 hammer of Bloodstone
   (You bought it in a shop on level 4 of the Vaults)   
   A truly terrible weapon, it drains the life of those it strikes.
   It lets you teleport.
   It has a curse placed upon it.
 o - a +3,+7 battleaxe of holy wrath (weapon)
Armour
 f - a cursed +1 cloak (worn)
 p - a cursed +7 dwarven scale mail of cold resistance (worn)
 q - the cursed +3 cap "Twostrad" (worn)
   (You found it on level 8 of the Vaults)   
   It affects your intelligence (+2).
   It insulates you from electricity.
   It has a curse placed upon it.
 G - the cursed +3 pair of boots of the Morning Star (worn)
   (You bought it in a shop on level 26 of the Dungeon)   
   It protects you from cold.
   It protects you from poison.
   It lets you turn invisible.
   It lets you teleport.
   It lets you go berserk.
   It lets you sense your surroundings.
   It has a curse placed upon it.
 H - a +2 pair of gloves (worn)
 M - the -1 shield of Servitude
   (You bought it in a shop on level 26 of the Dungeon)   
   It affects your damage-dealing abilities (+3).
   It increases your resistance to enchantments.
   It enhances your eyesight.
Magical devices
 b - a wand of hasting (2)
 c - a wand of frost (16)
 d - a wand of frost (9)
 i - a wand of draining (1)
 k - a wand of lightning (4)
 v - a wand of lightning (6)
 x - a wand of confusion (8)
 y - a wand of disintegration (8)
 F - a wand of fireball (5)
 I - a wand of slowing (2)
 N - a wand of polymorph other (9)
 O - a wand of teleportation (4)
 X - a wand of digging (6)
Comestibles
 B - 17 honeycombs
 D - 2 bread rations
 L - 2 meat rations
Scrolls
 e - a scroll of identify
 u - a scroll of detect curse
Jewellery
 h - a cursed ring of life protection
 m - an uncursed ring of protection from magic
 r - an amulet of resist slowing (around neck)
 s - a cursed ring of teleportation
 t - a cursed ring of sustenance
 w - a cursed ring of protection from magic
 A - a cursed ring of poison resistance
 C - the cursed ring "Heomeoto"
   (You found it on level 8 of the Vaults)   
   [ring of protection from cold]
   It affects your strength (+3).
   It has a curse placed upon it.
 E - the ring of Vony
   (You found it on level 4 of the Dungeon)   
   [ring of protection from cold]
   It affects your intelligence (+3).
 K - a +5 ring of evasion (right hand)
 Q - an uncursed ring of see invisible
 T - a cursed amulet of the gourmand
 U - a cursed ring of fire
 V - the cursed amulet of Wuichuh
   (You found it on level 8 of the Vaults)   
   [amulet of resist corrosion]
   It affects your strength (+3).
   It affects your dexterity (+2).
   It has a curse placed upon it.
 W - a ring of sustenance (left hand)
 Y - an uncursed ring of fire
 Z - a cursed ring of teleport control
Potions
 l - 2 potions of healing
 n - a potion of might
Miscellaneous
 a - a silver rune of Zot
 g - the horn of Geryon


 You had 3 experience left.

   Skills:
 + Level 17 Fighting
 + Level 24 Axes
 + Level 22 Maces & Flails
 + Level 1 Slings
 + Level 1 Darts
 + Level 3 Throwing
 + Level 10 Armour
 + Level 17 Dodging
 - Level 2 Stealth
 + Level 10 Shields
 + Level 5 Traps & Doors
 + Level 15 Unarmed Combat
 + Level 1 Spellcasting
 + Level 2 Evocations


You had 22 spell levels left.
You didn't know any spells.

Overview of the Dungeon

Branches:
Lair  : D:10      Hive  : D:13      Vault : D:16      Blade : Vault:4
Crypt : Vault:3   Tomb  : Crypt:3   Dis   : Hell      Zot   : D:27   

Altars:
The Shining One: Lair:1
Yredelemnul: D:6, D:9, Crypt:5
Okawaru: D:16, D:17
Makhleb: D:23

Shops:
D:9: %  D:15: [  D:25: /  D:26: [  D:27: (  Lair:2: !  Lair:4: =  Vault:4: (
Vault:5: !

Portals:
Hell: D:21 D:22 D:23 D:24 D:25 D:26 D:27
Abyss: D:23 D:25
Pan: D:24 D:25


                    Innate Abilities, Weirdness & Mutations

You have a pair of horns on your head.
You have a slow metabolism.
You are clumsy (Dex -2).
Space occasionally distorts in your vicinity.
You have supernaturally acute eyesight.
Your body is slowly deteriorating.
Your magical capacity is very low (-20 percent mp).


Message History

You feel yourself moving faster!
You feel mighty!
Your amulet glows brightly.
You feel yourself speed up.
You feel somewhat more hungry.
The hell hound breathes.
The blast of flame hits you!

       #..
       #.....
       +......
  ######.......
 ...............
 ................
 .........W......
.......h.3.......
......W2@.........
.########....#####
.#......#....#....
.#.####.#....#....
.#.'..#.'....#....
.#.#..#.#^...#....
.#.####.#....#....
.#..  ..#....#....
.########....##'#'


You could see two wraiths, a hell hound, a hellion, and a reaper.

Vanquished Creatures
  Boris (D:21)
  9 greater mummies
  Geryon (Hell)
  The ghost of Smashy the Shatterer, a mighty HOBe (D:26)
  2 Fiends
  A curse skull (Crypt:5)
  2 liches (Crypt:5)
  Rupert (D:27)
  3 acid blobs
  6 sphinxes (Tomb:1)
  5 shadow dragons (Vault:8)
  3 Shadow Fiends
  2 golden dragons (Vault:8)
  3 Balrugs
  Francis (Blade)
  3 Ice Fiends
  A skeletal dragon (Crypt:5)
  Frances (Blade)
  3 tentacled monstrosities
  An Executioner (Dis:1)
  2 frost giants
  Duane (Blade)
  2 azure jellies (D:21)
  4 storm dragons
  5 Green Deaths
  6 fire giants
  2 Pit Fiends
  2 Blue Deaths
  33 stone giants
  Norbert (D:17)
  3 Cacodemons
  A minotaur (Lab)
  34 yaktaur captains
  10 mummy priests
  2 dragons
  A hydra (shapeshifter) (Vault:8)
  24 vault guards (Vault:7)
  An ice dragon (shapeshifter) (Vault:8)
  10 hydras
  6 ogre-magi
  11 death oozes
  2 ice dragons
  2 great orbs of eyes
  A death yak (shapeshifter) (Vault:8)
  A rakshasa (D:19)
  3 griffons
  4 golden dragon skeletons
  5 hell-hogs
  An orc high priest (Vault:7)
  5 hill giants
  12 centaur warriors
  5 deep trolls
  7 giant amoebae
  6 soul eaters
  3 deep elf knights (D:19)
  5 shadow wraiths
  58 dancing weapons (Blade)
  4 fire giant skeletons
  3 frost giant skeletons
  4 iron troll skeletons
  15 stone giant skeletons
  4 ice devils
  23 flayed ghosts
  112 skeletal warriors
  2 vampire magi
  14 orc knights
  6 unseen horrors
  4 red wasps
  2 crystal golems (Crypt:5)
  A spiny worm (D:17)
  Urug (Vault:1)
  3 orc sorcerers
  2 giant orange brains (shapeshifter)
  4 storm dragon skeletons
  9 hellions
  17 spectral warriors
  An iron troll (D:25)
  2 necromancers
  A queen ant skeleton (Crypt:5)
  26 reapers
  An eye of devastation (D:17)
  43 yaktaurs
  6 mimics
  49 slime creatures
  A shadow dragon simulacrum (Tomb:2)
  A shining eye (shapeshifter) (D:27)
  12 cyclopes
  6 giant brown frogs
  27 guardian mummies
  Psyche (D:13)
  A dragon skeleton (Vault:2)
  2 griffon skeletons
  An ice dragon skeleton (Crypt:5)
  5 spiny worm skeletons
  A very ugly thing skeleton (Crypt:4)
  12 tormentors
  A black snake (Lair:4)
  16 hellwings
  4 giant snails
  6 iron dragon zombies
  2 elves (shapeshifter)
  12 rock trolls
  7 smoke demons
  A mermaid (shapeshifter) (D:26)
  13 two-headed ogres
  A queen bee (Hive:4)
  10 trolls
  3 rock troll skeletons
  A spiny frog (Lair:1)
  4 ettins
  2 trolls (shapeshifter)
  4 redbacks
  A rotting hulk (Crypt:5)
  73 ugly things
  5 fire giant zombies
  2 frost giant zombies
  An iron troll zombie (D:22)
  4 stone giant zombies
  A blink frog (shapeshifter) (Vault:8)
  2 yaktaurs (shapeshifter)
  8 blue devils
  4 hippogriffs
  16 brown oozes
  3 deep troll skeletons
  2 large abominations (Abyss)
  36 yaks
  A giant slug (shapeshifter) (D:20)
  8 hungry ghosts
  5 neqoxecs
  8 very ugly things
  4 bears (shapeshifter)
  2 deep elf conjurers (Vault:3)
  9 beasts
  5 giant slugs
  7 ynoxinuls
  2 wood golems
  6 deep elf fighters
  A black draconian zombie (Dis:3)
  3 death yak zombies
  2 mottled draconian zombies
  2 purple draconian zombies
  A red draconian zombie (Dis:2)
  A storm dragon zombie (Crypt:5)
  A white draconian zombie (Dis:3)
  5 boulder beetle skeletons
  2 cyclops skeletons
  2 death drake skeletons
  4 draconian skeletons
  A manticore skeleton (Tomb:1)
  3 vampires
  6 blink frogs
  4 orange demons
  4 water elementals (Hell)
  4 giant blowflies
  A firedrake (D:10)
  33 hell hounds
  A soldier ant (D:17)
  2 hairy devils
  28 wraiths
  2 minotaur zombies (Crypt:5)
  A manticore (shapeshifter) (Vault:8)
  A manticore (Vault:1)
  5 mottled dragons
  22 iron devils
  A hill giant simulacrum (Tomb:1)
  17 necrophages
  5 red wasp skeletons
  21 ugly thing skeletons
  2 wolf spider skeletons (Crypt:5)
  A yaktaur skeleton (D:18)
  14 red devils
  14 big kobolds
  4 phantoms
  2 dragon zombies
  8 ice dragon zombies
  A spiny worm zombie (Crypt:1)
  A very ugly thing zombie (Crypt:5)
  21 freezing wraiths
  35 ogres
  28 centaurs
  3 ice beasts
  A deep troll simulacrum (D:20)
  5 giant lizards
  3 gila monsters
  A grey snake zombie (Dis:3)
  A hill giant zombie (D:14)
  2 rock troll zombies
  A black snake skeleton (Crypt:5)
  An ettin skeleton (Crypt:4)
  A spiny frog skeleton (Tomb:1)
  Sigmund (D:4)
  A giant lizard (shapeshifter) (D:23)
  3 ghouls
  5 wargs
  A wolf (shapeshifter) (Vault:8)
  A centaur (shapeshifter) (D:27)
  A naga (shapeshifter) (Vault:5)
  A deep elf mage (Vault:3)
  36 orc warriors
  4 brain worms
  A cyclops simulacrum (Crypt:5)
  10 giant frogs
  5 boulder beetles
  A boulder beetle (shapeshifter) (D:24)
  2 boring beetles
  A boring beetle (shapeshifter) (Vault:7)
  7 brown snakes
  An eye of draining (D:13)
  2 firedrake skeletons
  85 killer bees
  4 redback skeletons
  A two-headed ogre skeleton (Crypt:4)
  A yellow snake skeleton (Crypt:2)
  2 kobold demonologists (D:21)
  3 ugly thing simulacra
  A boulder beetle zombie (Crypt:5)
  A cyclops zombie (Crypt:1)
  13 death drake zombies
  A draconian zombie (Dis:5)
  2 lindwurm zombies
  2 moth of wrath zombies
  A swamp dragon zombie (Crypt:1)
  4 wandering mushrooms (Lair:1)
  A big fish (Hell)
  39 imps
  5 abominations
  2 boring beetle zombies
  A brain worm skeleton (D:24)
  A bumblebee simulacrum (Vault:3)
  A giant beetle skeleton (Crypt:2)
  A giant brown frog zombie (Crypt:3)
  2 giant lizard skeletons
  A gila monster skeleton (Crypt:3)
  A merfolk zombie (Dis:3)
  2 mermaid zombies
  An ogre skeleton (Crypt:3)
  A wolf spider zombie (Crypt:5)
  A wyvern skeleton (Crypt:4)
  A yaktaur zombie (D:15)
  10 hounds
  13 orc priests
  A quasit (D:14)
  2 giant beetles
  2 deep elf soldiers
  An orange rat (Tomb:1)
  12 orc wizards
  20 wights
  12 giant ants
  2 electrical eels
  An elf zombie (Crypt:3)
  7 giant goldfish zombies (D:6)
  6 giant iguanas
  A grizzly bear zombie (Crypt:5)
  A spiny frog zombie (Dis:3)
  2 yak zombies
  A two-headed ogre simulacrum (Tomb:1)
  20 shadows
  10 sheep
  Ijyb (D:3)
  A brown snake skeleton (D:20)
  4 giant frog skeletons
  A war dog skeleton (Crypt:5)
  A warg skeleton (Crypt:4)
  A wolf skeleton (Crypt:2)
  A yellow wasp skeleton (Crypt:5)
  21 jellies
  2 scorpions
  A black bear zombie (Dis:3)
  A hog zombie (Crypt:4)
  A soldier ant zombie (D:9)
  A giant blowfly simulacrum (Crypt:5)
  58 flying skulls
  6 gnolls (D:8)
  7 lemures
  2 brain worm zombies
  A giant beetle zombie (Crypt:4)
  3 giant blowfly zombies
  3 giant lizard zombies
  A mottled dragon zombie (Crypt:5)
  2 naga zombies
  An ogre zombie (Tomb:1)
  12 snakes
  A wyvern zombie (Crypt:1)
  A giant iguana skeleton (Tomb:1)
  A killer bee skeleton (Crypt:3)
  10 manes
  4 giant centipedes
  18 green rats
  6 midges (Abyss)
  11 white imps
  4 worms
  7 giant mites
  25 mummies
  5 big fish zombies (D:6)
  5 centaur zombies
  2 giant frog zombies
  A swamp drake zombie (Crypt:1)
  17 oozes
  A giant eyeball (D:7)
  A snake skeleton (Crypt:3)
  A giant ant zombie (Crypt:5)
  A giant eyeball zombie (Crypt:3)
  A giant iguana zombie (Dis:2)
  2 killer bee zombies
  2 scorpion zombies
  A sheep zombie (Dis:1)
  32 ufetubi
  6 giant cockroaches
  7 giant geckos
  41 grey rats
  21 hobgoblins
  14 jackals
  78 orcs
  7 quokkas
  24 rats
  2 small snakes
  An ant larva zombie (Crypt:1)
  A boggart zombie (Crypt:5)
  A butterfly zombie (Crypt:2)
  26 giant bats
  A giant bat zombie (Crypt:4)
  A giant centipede zombie (D:14)
  A giant cockroach zombie (Dis:4)
  A giant gecko skeleton (Crypt:3)
  A giant gecko zombie (Crypt:5)
  7 giant newts
  12 goblins
  A goblin skeleton (Crypt:3)
  A goblin zombie (Dis:1)
  A grey rat zombie (Tomb:1)
  A hobgoblin skeleton (Crypt:1)
  A hobgoblin zombie (Crypt:5)
  A human zombie (Crypt:5)
  21 illusory rakshasas (D:19)
  48 killer bee larvae
  68 kobolds
  A quokka zombie (Crypt:5)
  A rat skeleton (Crypt:1)
  2 rat zombies
  2 small snake skeletons
  A small snake zombie (Dis:4)
  A snake zombie (Dis:3)
  6 plants
2491 creatures vanquished.

Vanquished Creatures (collateral kills)
  A fire giant (Hell)
  A yaktaur captain (Hell)
  A hydra (Vault:4)
  An ogre-mage (Vault:7)
  A hill giant (D:12)
  An orc knight (Vault:7)
  An orc sorcerer (D:16)
  A spiny worm (D:17)
  A spectral warrior (Hell)
  A slime creature (D:17)
  2 yaktaurs (Hell)
  A very ugly thing (Vault:7)
  3 ugly things (Vault:4)
  4 yaks
  2 two-headed ogres
  A giant goldfish (Lair:3)
  A giant slug (D:17)
  A deep elf fighter (Vault:1)
  A water elemental (Hell)
  A giant blowfly (D:17)
  3 ogres
  A giant lizard (Lair:3)
  An orc warrior (Vault:7)
  A boulder beetle (D:19)
  An ugly thing zombie (D:14)
  An orc priest (Vault:7)
  A giant mite (D:14)
  A giant gecko (Lair:2)
  2 orcs
  A quokka (Lair:2)
40 creatures vanquished.

Vanquished Creatures (others)
  A death ooze (D:20)
  A stone giant (Vault:8)
  A skeletal warrior (Dis:1)
  3 two-headed ogres
  A spiny worm skeleton (D:18)
  A yaktaur (shapeshifter) (Vault:8)
  2 guardian mummies (Tomb:1)
  A deep elf conjurer (D:19)
  An ugly thing (D:22)
  6 ogres
  A hell hound (Dis:2)
  A giant brown frog skeleton (Lair:3)
  A warg (Vault:7)
  An orc wizard (D:10)
  2 shadows
  A sheep (Vault:5)
  2 abominations
  7 flying skulls
  A lemure (D:22)
  4 mummies (Tomb:1)
  An ufetubus (Abyss)
  2 orcs (D:10)
  A giant cockroach skeleton (Dis:1)
  A giant newt (D:11)
  A goblin zombie (Dis:2)
  A jackal (Lair:1)
  2 kobolds
  A quokka zombie (Tomb:1)
  A rat skeleton (Crypt:5)
50 creatures vanquished.

Grand Total: 2581 creatures vanquished

Notes
Turn   | Place   | Note
--------------------------------------------------------------
     0 | D:1     | Slay, the Minotaur Berserker, began the quest for the Orb.
     0 | D:1     | Reached XP level 1. HP: 17/17 MP: 0/0
     6 | D:1     | Noticed a spiny worm
     6 | D:1     | Noticed a giant ant
     9 | D:1     | Reached skill 4 in Axes
   149 | D:1     | Reached XP level 2. HP: 20/24 MP: 0/0
   938 | D:2     | Reached XP level 3. HP: 23/31 MP: 1/1
  1502 | D:2     | Reached skill 1 in Maces & Flails
  1899 | D:3     | Acquired Trog's second power
  2227 | D:3     | Reached XP level 4. HP: 32/38 MP: 1/1
  2242 | D:3     | Noticed Ijyb
  2245 | D:3     | Defeated Ijyb
  2604 | D:4     | Noticed it
  2622 | D:4     | Defeated Sigmund
  2622 | D:4     | Reached XP level 5. HP: 31/45 MP: 2/2
  2644 | D:4     | Got a heavily runed platinum ring
  2646 | D:4     | Identified the ring of Vony (You found it on level 4 of the Dungeon)
  2741 | D:4     | Reached XP level 6. HP: 52/52 MP: 2/2
  3062 | D:4     | Reached skill 5 in Maces & Flails
  3151 | D:4     | Reached skill 1 in Unarmed Combat
  3152 | D:4     | Reached skill 5 in Fighting
  3250 | D:4     | Reached XP level 7. HP: 47/61 MP: 3/3
  3347 | D:4     | Reached skill 6 in Maces & Flails
  3772 | D:4     | Reached skill 1 in Shields
  3773 | D:4     | Reached skill 5 in Dodging
  3775 | D:4     | Reached skill 7 in Maces & Flails
  3929 | D:5     | Entered Level 5 of the Dungeon
  4017 | D:5     | Got a jewelled leather armour
  4025 | D:5     | Identified the cursed -5 leather armour of Giopn (You found it on level 5 of the Dungeon)
  5688 | D:6     | Reached skill 8 in Maces & Flails
  5694 | D:6     | Reached XP level 8. HP: 24/69 MP: 3/3
  6683 | D:7     | Reached skill 9 in Maces & Flails
  6947 | D:7     | Reached XP level 9. HP: 47/75 MP: 4/4
  7164 | D:7     | Acquired Trog's third power
  7268 | D:8     | Reached skill 10 in Maces & Flails
  8703 | D:9     | Reached skill 11 in Maces & Flails
  9188 | D:10    | Entered Level 10 of the Dungeon
  9572 | D:10    | Reached skill 5 in Axes
  9730 | D:10    | Reached XP level 10. HP: 26/89 MP: 4/4
 10130 | D:10    | Received a gift from Trog
 10140 | D:10    | Gained mutation: Your mind is acute (Int +1).
 10535 | D:10    | Reached XP level 9. HP: 124/124 MP: 3/3
 10536 | D:10    | Reached XP level 10. HP: 89/89 MP: 4/4
 11006 | D:10    | Reached skill 1 in Stealth
 11046 | D:11    | Reached skill 5 in Unarmed Combat
 11119 | D:11    | Gained mutation: Your mind is acute (Int +2).
 12261 | D:12    | Reached skill 12 in Maces & Flails
 12903 | D:13    | Reached skill 1 in Traps & Doors
 13260 | D:12    | Reached skill 1 in Throwing
 13373 | D:12    | Reached skill 10 in Axes
 13518 | D:12    | Reached XP level 11. HP: 95/96 MP: 5/5
 14137 | D:13    | Noticed Psyche
 14143 | D:13    | Defeated Psyche
 14360 | D:14    | Reached skill 10 in Fighting
 14643 | D:14    | Reached skill 13 in Maces & Flails
 14674 | D:14    | Reached skill 5 in Armour
 14786 | D:14    | Reached skill 1 in Darts
 15284 | D:14    | Reached skill 14 in Maces & Flails
 15480 | D:15    | Entered Level 15 of the Dungeon
 15970 | D:15    | Reached XP level 12. HP: 106/106 MP: 5/5
 18003 | D:17    | Noticed Norbert
 18013 | D:17    | Defeated Norbert
 18225 | D:17    | Reached skill 1 in Slings
 18344 | D:17    | Reached skill 15 in Maces & Flails
 19016 | D:16    | Noticed an orc sorcerer
 19020 | D:16    | Defeated an orc sorcerer
 19238 | Vault:1 | Entered Level 1 of the Vaults
 19847 | Lair:1  | Entered Level 1 of the Lair of Beasts
 19908 | Lair:1  | Noticed a wandering mushroom
 19911 | Lair:1  | Noticed a wandering mushroom
 20106 | Lair:1  | Defeated a wandering mushroom
 20344 | Lair:1  | Noticed a wandering mushroom
 20346 | Lair:1  | Noticed a wandering mushroom
 20416 | Lair:1  | Defeated a wandering mushroom
 20416 | Lair:1  | Reached XP level 13. HP: 113/116 MP: 6/6
 20492 | Lair:1  | Defeated a wandering mushroom
 21871 | Lab     | Entered a Labyrinth
 23211 | Lab     | Gained mutation: You are partially covered in brown scales (AC + 2).
 23211 | Lab     | Gained mutation: You have tough skin (AC +1).
 23211 | Lab     | Gained mutation: You are clumsy (Dex -1).
 23693 | Lair:4  | Reached skill 1 in Evocations
 24524 | Lair:4  | Received a gift from Trog
 26022 | Lair:1  | Defeated a wandering mushroom
 26258 | Hive:1  | Entered Level 1 of the Hive
 26361 | Hive:1  | Reached skill 1 in Spellcasting
 26627 | Hive:4  | Entered Level 4 of the Hive
 27009 | Hive:4  | Received a gift from Trog
 27680 | Hive:3  | Received a gift from Trog
 28211 | D:17    | Reached skill 10 in Dodging
 28453 | D:18    | Got a crystal whip
 28455 | D:18    | Identified the cursed -1,-3 whip "Miumalas" (You found it on level 18 of the Dungeon)
 29172 | D:19    | Noticed a deep elf conjurer
 29187 | D:19    | Defeated a deep elf conjurer
 29189 | D:19    | Reached XP level 14. HP: 79/122 MP: 9/9
 29757 | D:19    | Reached skill 15 in Axes
 30680 | D:20    | Entered Level 20 of the Dungeon
 30699 | D:20    | Reached skill 10 in Unarmed Combat
 31349 | D:21    | Noticed Boris
 31368 | D:21    | Reached skill 16 in Maces & Flails
 31995 | D:21    | Got an ichor-stained dagger
 32740 | D:22    | Gained mutation: You are clumsy (Dex -2).
 33833 | Vault:1 | Reached XP level 15. HP: 127/132 MP: 10/10
 33897 | Vault:1 | Noticed Urug
 34519 | Vault:1 | Received a gift from Trog
 34546 | Vault:1 | Defeated Urug
 35202 | Vault:2 | Got a pitted animal skin
 35212 | Vault:2 | Identified the +2 animal skin "Ratay" (You found it on level 2 of the Vaults)
 36996 | Vault:3 | Noticed a deep elf conjurer
 37004 | Vault:3 | Noticed a deep elf conjurer
 37006 | Vault:3 | Defeated a deep elf conjurer
 37012 | Vault:3 | Defeated a deep elf conjurer
 37027 | Vault:3 | Noticed a deep elf mage
 37032 | Vault:3 | Defeated a deep elf mage
 37456 | Vault:4 | Received a gift from Trog
 37849 | Vault:4 | Reached skill 5 in Shields
 37873 | Vault:4 | Got a jewelled golden mace
 37875 | Vault:4 | Cast into the Abyss (distortion unwield)
 37906 | Abyss   | Noticed a wood golem
 37920 | Abyss   | Defeated a wood golem
 38190 | Abyss   | Reached XP level 16. HP: 113/141 MP: 14/14
 38326 | Abyss   | HP: 9/211 [hellion (22)]
 38594 | Vault:3 | You pass through the gate.
 38694 | Vault:4 | Reached skill 17 in Axes
 39153 | Vault:4 | Got a polished hammer
 39156 | Vault:4 | Got a smoking war axe
 39158 | Vault:4 | Identified the +7,+2 war axe of Smyl (You bought it in a shop on level 4 of the Vaults)
 39237 | Vault:4 | Identified the +4,+6 hammer of Bloodstone (You bought it in a shop on level 4 of the Vaults)
 41106 | Vault:6 | Got a steaming leather armour
 41114 | Vault:6 | Identified the +1 leather armour of Pnexeem (You found it on level 6 of the Vaults)
 42145 | Vault:7 | Reached XP level 17. HP: 147/147 MP: 15/15
 42545 | Vault:7 | Gained mutation: You occasionally shout uncontrollably.
 42554 | Vault:7 | Reached XP level 16. HP: 210/210 MP: 14/14
 42556 | Vault:7 | Gained mutation: You are frail (-10 percent hp).
 42556 | Vault:7 | Reached XP level 17. HP: 132/132 MP: 15/15
 43318 | Vault:8 | Entered Level 8 of the Vaults
 43585 | Blade   | Noticed Frances
 43585 | Blade   | Entered the Hall of Blades
 44135 | Blade   | Reached XP level 16. HP: 84/126 MP: 14/14
 44136 | Blade   | Reached XP level 17. HP: 83/132 MP: 15/15
 44691 | Blade   | Reached skill 18 in Maces & Flails
 45023 | Blade   | Noticed Francis
 45038 | Blade   | Defeated Francis
 45876 | Vault:7 | Gained mutation: You possess an exceptional clarity of mind.
 45877 | Vault:7 | Gained mutation: You have a slow metabolism.
 45878 | Vault:7 | Gained mutation: You sometimes yell uncontrollably.
 45879 | Vault:7 | Gained mutation: You have supernaturally acute eyesight.
 46587 | Vault:8 | Noticed a golden dragon
 46829 | Vault:8 | Got an ancient iron amulet
 46882 | Vault:8 | Identified the amulet of Wuichuh (You found it on level 8 of the Vaults)
 46910 | Vault:8 | Defeated a golden dragon
 48154 | D:21    | Reached skill 19 in Maces & Flails
 48300 | D:21    | Defeated Boris
 48300 | D:21    | Reached XP level 18. HP: 74/136 MP: 15/15
 48946 | D:23    | Reached skill 15 in Fighting
 49362 | D:23    | Reached skill 10 in Armour
 51571 | D:24    | Noticed a shining eye
 51756 | D:24    | Lost mutation: You have tough skin (AC +1).
 51757 | D:24    | Lost mutation: You possess an exceptional clarity of mind.
 51969 | D:24    | Reached skill 20 in Maces & Flails
 52115 | D:25    | Entered Level 25 of the Dungeon
 52140 | D:25    | Reached skill 15 in Dodging
 53514 | D:26    | You fall through a shaft!
 53514 | D:27    | Entered Level 27 of the Dungeon
 53542 | D:27    | Reached XP level 17. HP: 40/128 MP: 14/14
 53978 | D:26    | Reached XP level 18. HP: 118/135 MP: 15/15
 54175 | D:26    | Defeated Smashy's ghost
 54516 | D:26    | Got an encrusted shield
 54521 | D:26    | Identified the cursed -1 shield of Servitude (You bought it in a shop on level 26 of the Dungeon)
 54523 | D:26    | Got a pair of warped boots
 54526 | D:26    | Identified the +3 pair of boots of the Morning Star (You bought it in a shop on level 26 of the Dungeon)
 54527 | D:26    | Got a faintly humming splint mail
 54543 | D:26    | Identified the +0 splint mail "Khumni" (You bought it in a shop on level 26 of the Dungeon)
 55373 | D:27    | Noticed a shining eye
 55374 | D:27    | Defeated a shining eye
 55881 | D:27    | Noticed Rupert
 55910 | D:27    | Defeated Rupert
 56915 | Hell    | Entered The Vestibule of Hell
 56916 | Hell    | Noticed Geryon
 56933 | Hell    | Reached skill 21 in Maces & Flails
 58141 | Crypt:1 | Entered Level 1 of the Crypt
 59809 | Crypt:3 | Reached XP level 19. HP: 141/141 MP: 16/16
 61538 | Crypt:4 | Got an ichor-stained blowgun
 61540 | Crypt:4 | Identified the +2,+4 blowgun "Ghuiz" (You found it on level 4 of the Crypt)
 61675 | Crypt:5 | Entered Level 5 of the Crypt
 61793 | Crypt:5 | Got a slimy flail
 61798 | Crypt:5 | Identified the cursed -4,-4 flail of the Archmagi (You found it on level 5 of the Crypt)
 62348 | Crypt:5 | Gained mutation: You have a pair of large horns on your head.
 62829 | Crypt:5 | Noticed a lich
 62837 | Crypt:5 | Defeated a lich
 63158 | Crypt:5 | Got a steaming robe
 63159 | Crypt:5 | Identified a rod of warding (You found it on level 5 of the Crypt)
 63160 | Crypt:5 | Identified the +0 robe "Xeqoocec" (You found it on level 5 of the Crypt)
 63598 | Crypt:5 | Noticed a lich
 63603 | Crypt:5 | Defeated a lich
 65668 | Blade   | Defeated Frances
 65964 | Blade   | Noticed Duane
 65994 | Blade   | Defeated Duane
 66967 | Vault:8 | Reached XP level 20. HP: 130/150 MP: 17/17
 67053 | Vault:8 | Got a crude quarterstaff
 67068 | Vault:8 | Reached XP level 19. HP: 180/214 MP: 15/15
 67164 | Vault:8 | Got a pitted leather armour
 67165 | Vault:8 | Identified the -1 leather armour of the Orb (You found it on level 8 of the Vaults)
 67382 | Vault:8 | Got an encrusted cap
 67385 | Vault:8 | Identified the +3 cap "Twostrad" (You found it on level 8 of the Vaults)
 67557 | Vault:8 | Noticed a quicksilver dragon
 67567 | Vault:8 | A quicksilver dragon changed form
 67606 | Vault:8 | Got a warped lead amulet
 67609 | Vault:8 | Got a sparkling copper ring
 67613 | Vault:8 | Got a bloodstained morningstar
 67614 | Vault:8 | Identified the +2,+2 morningstar "Ahuyfaph" (You found it on level 8 of the Vaults)
 67617 | Vault:8 | Identified the ring "Heomeoto" (You found it on level 8 of the Vaults)
 67759 | Vault:8 | Got a shimmering war axe
 67792 | Vault:8 | Lost mutation: You have a pair of large horns on your head.
 67792 | Vault:8 | Lost mutation: Your mind is acute (Int +2).
 67792 | Vault:8 | Lost mutation: You are frail (-10 percent hp).
 67792 | Vault:8 | Lost mutation: You sometimes yell uncontrollably.
 67792 | Vault:8 | Lost mutation: You are clumsy (Dex -2).
 67816 | Vault:8 | Got a transparent leather armour
 67827 | Vault:8 | Identified the cursed -4 leather armour of the Echidna (You found it on level 8 of the Vaults)
 67880 | Vault:8 | Identified the +2,+1 war axe of the Fulmar (You found it on level 8 of the Vaults)
 68116 | Vault:8 | Noticed a golden dragon
 68161 | Vault:8 | Reached skill 22 in Maces & Flails
 68239 | Vault:8 | Defeated a golden dragon
 68247 | Vault:8 | Noticed a shining eye
 68249 | Vault:8 | A shining eye changed form
 68352 | Vault:8 | Gained mutation: Your magical capacity is low (-10 percent mp).
 68353 | Vault:8 | Lost mutation: You are partially covered in brown scales (AC + 2).
 68434 | Vault:8 | Got a shimmering jade amulet
 68460 | Vault:8 | Got a silver rune of Zot
 68474 | Vault:8 | Gained mutation: Space occasionally distorts in your vicinity.
 68477 | Vault:8 | Gained mutation: You are clumsy (Dex -2).
 68525 | Vault:8 | Identified the amulet "Rithram" (You found it on level 8 of the Vaults)
 70114 | Hell    | Reached skill 10 in Shields
 71028 | Hell    | Defeated Geryon
 72223 | Dis:1   | Entered Level 1 of the Iron City of Dis
 74824 | Tomb:1  | Entered Level 1 of the Tomb of the Ancients
 74962 | Tomb:1  | Reached XP level 20. HP: 166/166 MP: 14/15
 76230 | Tomb:1  | Reached skill 15 in Unarmed Combat
 78928 | Tomb:1  | Reached skill 5 in Traps & Doors
 80481 | Tomb:2  | Gained mutation: Your magical capacity is very low (-20 percent mp).
 80484 | Tomb:2  | Reached skill 23 in Axes
 80908 | Vault:3 | Lost mutation: Your mind is acute (Int +1).
 80908 | Vault:3 | Lost mutation: You occasionally shout uncontrollably.
 81375 | Dis:1   | Noticed a Fiend
 81381 | Dis:1   | Defeated a Fiend
 81926 | Dis:1   | Gained mutation: Your body is slowly deteriorating.
 83411 | Dis:2   | Reached skill 24 in Axes
 83807 | Dis:2   | Reached XP level 21. HP: 135/171 MP: 14/14
 85712 | Dis:5   | HP: 3/168 [the effects of Hell (49)]
 85713 | Dis:5   | Killed from afar by a hell hound



Fuckin shit, thought this was the one. Tried the tomb....didnt have sustain abilities amulet so it was a bitch and i left. City of Dis sucks ass. I got half healthed a couple times by the random effect along with other shit. Had like 3 hp left and tried to zerk run unsuccessfully.

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
grebo
Terracotta Army
Posts: 636


Reply #95 on: March 31, 2009, 10:24:30 PM

273 HP!!!  Nice resists, nice AC/Evade, good equipment.  Hell of a run.

I've gotta get playing this again, been so damn busy with stuff, still have my high elf sitting at the bottom of the vault.

Why don't you try our other games?
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #96 on: April 02, 2009, 02:58:58 PM

273 HP!!!  Nice resists, nice AC/Evade, good equipment.  Hell of a run.

I've gotta get playing this again, been so damn busy with stuff, still have my high elf sitting at the bottom of the vault.

Yeah 273 berserked, and with an Amulet of resist slowing you never go into SLOW mode (AKA dead mode) after zerking. The Iron City of Dis is Nasty, they just keep nuking you over and over and draining half your life. I think my Teleportitis killed me actually, ported me to a bad spot.

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Moaner
Terracotta Army
Posts: 529


Reply #97 on: April 08, 2009, 08:13:36 AM

Awesome run man!  You have motivated me to fire this back up when I get home from work.  I'm going to spend the day pondering between a Spriggan assasin and a Dwarf fighter.

PSN: Happy_Hedonist, SteamID: Happy Hedonist
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #98 on: April 08, 2009, 11:57:27 AM

I recommend if you go melee, go berserker. Rage at 'almost' any time, the regen ability, and calling in ogres and shit to fight with you are awesome abilities! If you stumble upon a resist slowing amulet, you will become insane...wading through monsters. Just make sure on corpses you don't want to eat, hit "p" for pray then chop the corpse, it sacrifices to your god.

Good hunting and may you never reach the tomb and not have a sustain abilities necklace :)
« Last Edit: April 08, 2009, 12:16:25 PM by Slayerik »

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Moaner
Terracotta Army
Posts: 529


Reply #99 on: April 08, 2009, 12:41:14 PM

I haven't played a berserker since my first couple runs.  That's actually a great suggestion.  Now that I know the game better a Troll Berserker should be pretty bad ass.  I forsee a long evening of DCSS!

PSN: Happy_Hedonist, SteamID: Happy Hedonist
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #100 on: April 09, 2009, 03:08:34 PM

I haven't played a berserker since my first couple runs.  That's actually a great suggestion.  Now that I know the game better a Troll Berserker should be pretty bad ass.  I forsee a long evening of DCSS!

I liked minotaur because it gives very solid stats, and the only real drawback I saw was lack of wearing helmets (but you can wear caps). Troll resists armor, and later on you are going to want all the artifacts you can get :)

Kobold was great because you could eat all the fucking time. The thing about berserker is you need to be in a safe around when you come out of rage, or its your ass (or get resist slowing amulet). Hill Orc zerker is good....zerkers are just good :)

Good hunting!

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Raging Turtle
Terracotta Army
Posts: 1885


Reply #101 on: April 09, 2009, 03:49:20 PM

Found the +12/+16 longsword of Plutonium today - I could kill ANYTHING in a few swings. 

Of course, it was cursed, and I couldn't find a remove curse scroll for 3 levels, and enchant scrolls didn't help because it was an artifact.

And it gives off mutagenic energy.  Plutonium and all.  No amulet of resist mutation, either.

I had about 20 mutations by the time I was able to unequip the damn thing, most of them bad  why so serious?  I didn't last long with a lightning fast metabolism, severe teleportitis, and a rapidly deteriorating body  ACK!
Moaner
Terracotta Army
Posts: 529


Reply #102 on: April 10, 2009, 11:17:18 AM

I did end up rolling a Troll Berserker, but I will try a Mino next.  I've read the wiki but I'm still confused as to when I should trade my claws for a weapon.  For instance, Trog gifted me this today. 



I equiped it mainly because the effects are bad ass, but would I be better off using my claws? 

Here is a partial character dump.

PSN: Happy_Hedonist, SteamID: Happy Hedonist
Slayerik
Terracotta Army
Posts: 4868

Victim: Sirius Maximus


Reply #103 on: April 13, 2009, 11:33:21 AM

Wow, that War Axe is INSANE. +5 evasion and it has speed enchanted into it...with lightning resist.   Get a shield to go with it.

Starting using it now, your unarmed combat still comes in handy, for headbutts and other strikes. Your fast regening body doubled with Using that Trog regen ability will be awesome.

EDIT: No shield eh?
« Last Edit: April 13, 2009, 11:39:17 AM by Slayerik »

"I have more qualifications than Jesus and earn more than this whole board put together.  My ego is huge and my modesty non-existant." -Ironwood
Moaner
Terracotta Army
Posts: 529


Reply #104 on: April 14, 2009, 09:39:47 PM

I'm loving this berserker.  This is turning out to be my best run by far.  I cleared Lair through about level 8 and headed back to the Orcish Mines after doing some shopping.  Here's a character dump, any advice would be appreciated :)


PSN: Happy_Hedonist, SteamID: Happy Hedonist
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