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f13.net  |  f13.net General Forums  |  Gaming  |  The f13 Radicalthon  |  Topic: Dwarf Fortress: The dwarvening 0 Members and 1 Guest are viewing this topic.
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Author Topic: Dwarf Fortress: The dwarvening  (Read 67176 times)
Xerapis
Contributor
Posts: 1473


Reply #140 on: January 28, 2009, 04:04:11 PM

Where the fuck is the update? I'm bored at work!!!!

..I want to see gamma rays. I want to hear x-rays. I want to...smell dark matter...and feel the solar wind of a supernova flowing over me...
bhodi
Moderator
Posts: 6817

No lie.


Reply #141 on: January 29, 2009, 07:33:39 AM

Soon, Soon! I've been busy! I'll try and play some tonight.
Slyfeind
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Posts: 2037


Reply #142 on: January 29, 2009, 01:25:16 PM

Yaay. My dwarves were invaded by goblins, and someone's wife was killed, so the widower flew into a rage and killed someone else's husband. The widow to him started breaking furniture, then the sherrif came and beat them both up, and...madness ensued! I enjoyed the carnage for a while then restarted.

Your dwarves are more well-mannered, Bhodi.

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
dusematic
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Diablo 3's Number One Fan


Reply #143 on: February 01, 2009, 12:03:04 AM

slacker.
Torinak
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Posts: 847


Reply #144 on: February 01, 2009, 01:29:50 PM

Yaay. My dwarves were invaded by goblins, and someone's wife was killed, so the widower flew into a rage and killed someone else's husband. The widow to him started breaking furniture, then the sherrif came and beat them both up, and...madness ensued! I enjoyed the carnage for a while then restarted.

Your dwarves are more well-mannered, Bhodi.

In the early spring of the first year of my latest game, my carpenter crafted a masterpiece. She was so excited she ran into the still-being-excavated living quarters to tell her spouse. Right after she left the carpenter's shop, a wily raccoon stole the masterpiece! She went crazy, killed her pet and beat up her spouse, and then went to the expedition leader for grief counseling. Apparently the leader did a bad job, because she went crazy again and punched him, giving him permanent brain damage and plunging him into a coma.

Three years later, the fortress had grown to the point where it could have a mayor, and the wise dwarves elected someone other than the vegetable who hadn't left his room in many years.  Now, the visiting caravan merchants don't have to hope for a rare moment of consciousness to work out trade agreements!

So yeah, pretty typical to have your dwarves freak out like that. Bhodi may be lucky, so far...
ashrik
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Posts: 631


Reply #145 on: February 01, 2009, 10:55:55 PM

This is too awesome. I'd like to enlist!
bhodi
Moderator
Posts: 6817

No lie.


Reply #146 on: February 02, 2009, 07:59:19 AM

Finished. Have to write it up. Man this game is frustrating sometimes.

My dwarves are pretty well mannered, yeah.
bhodi
Moderator
Posts: 6817

No lie.


Reply #147 on: February 03, 2009, 10:37:10 AM

Episode Five: Operation Waterfail


Here's where we look after 4 episodes:



As you can see, we've got a respectable community going here. 50 dwarves of various skills, lots of food and drink, and some decent amount of wealth.

Our mayor must have been doing something right, people liked those unreasonable mandates.



Goblins continue to come at regular intervals and are dealt with swiftly and efficiently:



And, sometimes, they get good hits in.




Artifacts continue to be produced:




And the dwarves continue their unsanitary tradition of dropping their food whenever they are standing when they are placed on duty.



It's good to see the elves finally get what's coming to them, right before they make it to the trade depot:




I can't trade them blood covered ex-goblin goods anyway, so it's probably for the best.


There's a new type of goblin in town!



Unfortunately for him, he fares no better than his mates. There's simply no way to sneak past the high traffic entrance covered with traps.



Spring dawns, and with it our yearly dose of slave labor, which brings our number of dwarves to 61.



They are immediately put to work, hauling all loose rock into a gigantic pile outside.



And a new (unnamed, as of yet) noble, who thinks just as highly of himself as does the mayor. What's he do? I dunno. Bondage games, probably.



Here's something you don't see everyday:



Fortunately, he was able to get away without injury.


It's time to focus on the construction project: Operation waterfall.

The main elements:

A Flootgate to the river tunnel and Pressure sensitive switch (linked to the floodgate)



The pressure switch set to trigger the floodgate if it's under less than 5 units of water



The pumps to draw water up from the underground cistern:



A room with two switches, one linked to the floodgate and one linked to the pumps. We pull the one linked to the floodgate once so that "trigger the floodgate if it's under less than 5 units of water" means trigger it OPEN to let more water in. The other switch is connected to the mechanism that feeds the pumps and is an emergency power off if something goes disastrously wrong with the waterfall and we need to turn off the flow. (or if we have to do maintenance)



Making sure no one EVER opens the doors to the pumps while they are in operation:



And no project would be incomplete without stupid dwarves digging themselves into a corner and becoming stuck:

.

But eventually, the task is complete. One dwarf is chosen to make the final hole into the bottom of the lake. He'll then have to outpace the water and into the cistern and up the stairs before the pressure switch slams shut the floodgate.



It's Merusk, of course. He's the only one with a pick.

A shot one level above where the hole is to be made in the bottom of the brook:



He slices into the wall!



And easily outpaces the water.




The water sprays into the cistern!



Fills it, and starts moving down the tunnel towards the pumps...




The pressure plate works! It reaches it's pressure point and slams shut the floodgate! That worked at least; now the entire fortress won't flood.



But there's a small problem... It's taking a LONG time for that water to creep down the tunnel. A very long time. And it's only water level 1.



It FINALLY is taken up by the pumps and begins to dribble to the top...



Let's pull the lever to let more water into the system...



It does no good - the trigger just closes the floodgate immediately. Curse this failproof design!

What's that?! Oh, you have got to be kidding me:



It's taking so long that a TREE grew in our aqueduct! And now it's partially blocking the flow.


What a disaster!

« Last Edit: February 03, 2009, 11:18:56 AM by bhodi »
Trippy
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Reply #148 on: February 03, 2009, 10:40:10 AM

Who is going to go in there and chop down that tree? awesome, for real
Slyfeind
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Posts: 2037


Reply #149 on: February 03, 2009, 12:29:14 PM

Wow, that is just insane. And I thought I was clever the first time I drained a lake into an underground pool. As simple as the graphics are, I'm continually amazed at the physics in this game. I can't wait until someone goes into there and chops down that tree....

So how do you designate special rooms when the furniture is off-center? I'm thinking like putting all the beds in a Barracks against a wall, but it always wants to center the room around one of my beds. So then I have to move a bed into the middle of the room.

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
bhodi
Moderator
Posts: 6817

No lie.


Reply #150 on: February 03, 2009, 12:46:29 PM

Wow, that is just insane. And I thought I was clever the first time I drained a lake into an underground pool. As simple as the graphics are, I'm continually amazed at the physics in this game. I can't wait until someone goes into there and chops down that tree....

So how do you designate special rooms when the furniture is off-center? I'm thinking like putting all the beds in a Barracks against a wall, but it always wants to center the room around one of my beds. So then I have to move a bed into the middle of the room.
The room designation is stopped by walls and doors. Just have a door in the barracks and hit + to expand to encompass the entire room.
Slyfeind
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Posts: 2037


Reply #151 on: February 03, 2009, 03:05:03 PM

Wow, that is just insane. And I thought I was clever the first time I drained a lake into an underground pool. As simple as the graphics are, I'm continually amazed at the physics in this game. I can't wait until someone goes into there and chops down that tree....

So how do you designate special rooms when the furniture is off-center? I'm thinking like putting all the beds in a Barracks against a wall, but it always wants to center the room around one of my beds. So then I have to move a bed into the middle of the room.
The room designation is stopped by walls and doors. Just have a door in the barracks and hit + to expand to encompass the entire room.

Aha thanx /facepalm

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
Merusk
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Reply #152 on: February 03, 2009, 04:16:10 PM

Clearly my dwarf was on track instead of swimming in dwarf High School.  Good thing.

The past cannot be changed. The future is yet within your power.
ashrik
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Posts: 631


Reply #153 on: February 03, 2009, 04:24:37 PM

Wow, this is a pain to get started. I had finally selected a starting location and picked out my skills and items from among the undocumented horde. I was basically copying your starting picks.

I can't find "serpentine" anywhere on the list for stones to buy though. I forged ahead.

When I had actually placed some buildings so that my dwarves would aimlessly wander, I tried to build additional picks.

Zulban Kelimik, Metalsmith cancels Forge Copper pick: Needs refined coal

Time to start over!  why so serious?
dusematic
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Posts: 2249

Diablo 3's Number One Fan


Reply #154 on: February 03, 2009, 07:54:03 PM

This update started slow, but what a cliffhanger at the end.  I CAN FEEL THE TENSION BUILDING. 
Ironwood
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Reply #155 on: February 04, 2009, 06:11:10 AM

2 things :

1 - Pressure plates ?  Since when ?  Arg, I must design something using them, though it's great to finally see your construction taking shape.

2 - Start over due to coal ?  Why ?  Just make some.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Lantyssa
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Reply #156 on: February 04, 2009, 11:56:32 AM

I don't even worry about coal.  I always make sure there is magma on my maps.

Fire Imp bone crossbows also sell for a lot, though I keep them for the prestige. DRILLING AND WOMANLINESS

Hahahaha!  I'm really good at this!
schild
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Posts: 59680


WWW
Reply #157 on: February 04, 2009, 02:01:55 PM

Moving this to Radicalthon.
ashrik
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Posts: 631


Reply #158 on: February 04, 2009, 03:28:49 PM

I'm doing somewhat better this time around. Can anyone tell me how I can get these guys to move beds into the bedrooms I've created for them? Is it done by setting a custom stockpile of beds in the place where I want it? I'm afraid that they've decided not to move the hallway beds they've already slept in. Burn you- get to hauling!
sidereal
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Posts: 1712


Reply #159 on: February 04, 2009, 03:34:00 PM

First you have to get the beds built.  You can either make them out of wood at a carpenter's shop or out of stone at a mason's.  (whoops.  I just reread the question and you have beds built, so.....)

Then you hit b) for building and b) for bed and 'build' the bed (kind of confusing since the bed is already built, but what you're really doing is installing it) in your bedroom.  Someone should move a free one there shortly.  If none of the current beds are moving, it might be because they're already designated in bedrooms or barracks, in which case they're not available.  Build more or de-designate them (through the q menu).

THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
Lantyssa
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Posts: 20848


Reply #160 on: February 04, 2009, 04:28:24 PM

If you build a bed but don't turn it into a bedroom then any dwarf will sleep in it if tired and not occupied.

You can designate the area around a bed as a bedroom and a bedless dwarf will claim it.  Or you can designate it for a specific dwarf, which you'll want to do for nobles.

If a bed is built, but you want to move it, you need to removed it (q -> highlight -> x) and designate one be built in the new place once it's back in storage.

Hahahaha!  I'm really good at this!
FatuousTwat
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Posts: 2223


Reply #161 on: February 04, 2009, 07:14:16 PM

Beds can only be made from wood.

Has anyone really been far even as decided to use even go want to do look more like?
sidereal
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Posts: 1712


Reply #162 on: February 04, 2009, 07:30:50 PM

Oh, right right.  Beds and buckets.  I was confusing them with chairs.

THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
ashrik
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Posts: 631


Reply #163 on: February 04, 2009, 08:10:09 PM

oh holy crap, my first caravan is on the way! ACK!

 Can anyone tell me how to put things into barrels?
sidereal
Contributor
Posts: 1712


Reply #164 on: February 04, 2009, 10:52:32 PM

It should happen automagically if you have empty barrels, a correctly designated storeroom, and stuff to put in them.

Keep in mind that most stuff goes into bins, not barrels.  Barrels are for food and drink mostly, IIRC.

THIS IS THE MOST I HAVE EVERY WANTED TO GET IN TO A BETA
Fargull
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Posts: 931


Reply #165 on: February 05, 2009, 09:59:43 AM

So.. can someone confirm that if I look at civilizations in my current game and the Goblins have a big fat P next to them that they are peaceful with my fortress?  I am guessing yes since I have not had any attack.

"I have come to believe that a great teacher is a great artist and that there are as few as there are any other great artists. Teaching might even be the greatest of the arts since the medium is the human mind and spirit." John Steinbeck
Lantyssa
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Posts: 20848


Reply #166 on: February 05, 2009, 11:22:20 AM

You can hit a key on the civilization screen (tab?) to get more details.  That should tell you for sure.

Hahahaha!  I'm really good at this!
ashrik
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Posts: 631


Reply #167 on: February 05, 2009, 12:02:17 PM

My first wave of migrants! After 2 seasons of nothing, 21 members of the unwashed masses have finally come to join me at Hamlet Ingisshalis "The Bodicekiss"

Whenever I mention this game to a friend, he always replies with nothing but this picture
dusematic
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Diablo 3's Number One Fan


Reply #168 on: February 05, 2009, 05:32:57 PM

I don't think I even understand that comic.  But I still laughed my ass off and sent it to everyone I know.  Weird.
schild
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WWW
Reply #169 on: February 05, 2009, 05:33:30 PM

I don't think I even understand that comic.  But I still laughed my ass off and sent it to everyone I know.  Weird.

I would assume the cats mate and fuck Everything Up.
dusematic
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Diablo 3's Number One Fan


Reply #170 on: February 05, 2009, 05:34:40 PM

Creep avatar.
Kail
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Reply #171 on: February 05, 2009, 06:42:08 PM

I would assume the cats mate and fuck Everything Up.

Yeah, nothing kills them, so if left alone, they eat the planet.




FatuousTwat
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Posts: 2223


Reply #172 on: February 06, 2009, 07:22:31 AM

My first wave of migrants! After 2 seasons of nothing, 21 members of the unwashed masses have finally come to join me at Hamlet Ingisshalis "The Bodicekiss"

Whenever I mention this game to a friend, he always replies with nothing but this picture


Please...

My neckbeard is much longer than that.

Has anyone really been far even as decided to use even go want to do look more like?
bhodi
Moderator
Posts: 6817

No lie.


Reply #173 on: February 06, 2009, 09:44:48 AM

The other joke that that anything fits in a cage, and you can fit any number of the same creature type in a single cage.
Slyfeind
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Posts: 2037


Reply #174 on: February 06, 2009, 04:41:10 PM

And there's nothing cuter than a crate full of kittens!!!

"Role playing in an MMO is more like an open orchestra with no conductor, anyone of any skill level can walk in at any time, and everyone brings their own instrument and plays whatever song they want.  Then toss PvP into the mix and things REALLY get ugly!" -Count Nerfedalot
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