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Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 24, 2004, 11:19:37 AM
I haven't signed a NDA agreement as yet (obtained a key today though)but had this forwarded to me via email.  If you clever mod types want to remove this as NDA breaking or just because Lineage 2 bores you, ok and sorry :)

I like the prizes, no chance of wining one but I like them.


Welcome to the Lineage II Beta Testers Newsletter!
The Closed Beta period for Lineage II has come to an end! Thank you all for your help!
Here are some of the things coming up in the Lineage II Open Beta!

The Open Beta phase for Lineage II begins on March 28th, 2004! Characters from the Open Beta will not be deleted after its completion! You get two months of actual play time for free! One month during Open Beta, plus one free month subscription when you purchase the Lineage II game

The Lineage II Open Beta test will introduce Prelude, the latest version of Lineage II in North America!

New Lineage2.com coming!
Check back later this week for an all new look Lineage2.com and
further details of everything that's happening during Open Beta!

NCsoft will be hosting an array of events during the Open Beta period. Invite your friends to play and compete to win!

Top Clans of the Land!
At the end of Open Beta, the top 10 clans (based on clan level plus total clan member levels) will be entered into a clan drawing. First prize is a $200 gift certificate for every clan member, second prize is a $100 gift certificate for every clan member, and third prize is a $50 gift certificate for every clan member!

Movin'on Up Drawing!
Any player who successfully achieves the first career transfer at level 20 will be entered into a drawing to win a gaming system, an LCD monitor or a video card!

World's Strongest Man Competition!
Become the ultimate warrior! First player to achieve level 40 wins a gaming system from Alienware!

Are You a Virtual Photographer?
Submit your screenshots to Lineage2.com and each week a winner will be chosen to receive a digital camera!

Lineage II Directors!
Bi-weekly prize for the best 30 second game trailer!


Title: Lineage 2 Open Beta
Post by: Exsultate_Jubilate on March 24, 2004, 11:29:41 AM
That's very cool. A good way to get people involved in the game.


Title: Re: Lineage 2 Open Beta
Post by: Slayerik on March 24, 2004, 11:42:17 AM
Quote from: Arthur_Parker
Welcome to the Lineage II Beta Testers Newsletter!
The Closed Beta period for Lineage II has come to an end! Thank you all for your help!
Here are some of the things coming up in the Lineage II Open Beta!

The Open Beta phase for Lineage II begins on March 28th, 2004! Characters from the Open Beta will not be deleted after its completion! You get two months of actual play time for free! One month during Open Beta, plus one free month subscription when you purchase the Lineage II game


Not sure I like this idea. Its pretty smart from a business standpoint, since people will invest time into the game and be able to keep their players.

I'd be pissed if I bought the game when it went retail tho, since testers have a month headstart on the uber treadmill. I guess its not that bad, but still would discourage me. That said, im so bored lately I might even give the game a try.


Title: Lineage 2 Open Beta
Post by: Jon Carver on March 24, 2004, 11:44:08 AM
Very nice things they are doing to promote the game, but don't expect much from the game itself.  At least in my opinion.  I got into the closed beta recently and was very disappointed.  There's a complete lack of attention to detail.

Oh, and "Transfer Standby Mode" is the icon label to toggle sitting. Who'da thunk it?


Title: Lineage 2 Open Beta
Post by: HaemishM on March 24, 2004, 02:40:16 PM
That's one way to get rid of release day fuckups. Make sure that your beta testers already have characters made and advanced beyond the newbie lands. So long as your login server holds up, you won't have to worry about the complaint that newbie hunting grounds are overcrowded.


Title: Lineage 2 Open Beta
Post by: Stige on March 24, 2004, 03:14:02 PM
If any company can have a smooth launch it's NCSoft.  They will have done it 2 times before NA goes gold.  I remember the first time I logged into TWOB and it was smooth as ice.  Was very impressed.

Everyone who wants to try L2, here's your chance.  1 month totally free and another free after you buy the game.  That's definitely a nice perk.


Title: Lineage 2 Open Beta
Post by: Xilren's Twin on March 24, 2004, 03:27:16 PM
So does this mean the beta download will be available to non fileplanet subscribers on the 28th and unique keys will no longer be needed?

I figure what the hell, if I beta'ed Slug O Rama and got a shirt, I can at least give this a spin.

Xilren


Title: Lineage 2 Open Beta
Post by: Stige on March 24, 2004, 05:24:44 PM
I'm pretty sure you'll still need a key.  Just sign up for the beta and you'll get one.  Everyone I know that signed up did yesterday.


Title: Lineage 2 Open Beta
Post by: ajax34i on March 24, 2004, 07:02:30 PM
So they're basically releasing the game, except they're calling it "beta" for another month or two, so no one can complain about "bugs present at release".  And when the major bugs are dealt with, they get another chance to do a big advertising push ("Hey, we're releasing!!") to increase their player base beyond the current fans.

If you want to play L2, get it now.


Title: Re: Lineage 2 Open Beta
Post by: Djamonja on March 24, 2004, 07:19:38 PM
Quote

World's Strongest Man Competition!

Become the ultimate warrior! First player to achieve level 40 wins a gaming system from Alienware!


Ouch. So, how many people are going to keel over at the keyboard attempting to be first?


Title: Lineage 2 Open Beta
Post by: Jain Zar on March 25, 2004, 12:58:42 AM
I wasn't interested in the game, but if its a free open beta with no silly credit cards required, I might give the game a shot.  Better than falling asleep waiting for new interesting content in SW Galaxies!  I think I might check it out!


Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 25, 2004, 06:44:56 AM
Quote from: Xilren's Twin
So does this mean the beta download will be available to non fileplanet subscribers on the 28th and unique keys will no longer be needed?

I figure what the hell, if I beta'ed Slug O Rama and got a shirt, I can at least give this a spin.

Xilren


You can download the client from here download section of lineage2.com (http://www.lineage2.com/pds/pds_client.asp)

Don't think that's a secret it's linked from their main page, I grabbed it a couple of weeks ago, might be an idea to get it now rather than next week though if you are going to give it a go.

If it's the same client I downloaded, the latest large patch is not included so launch it to patch it after the install, you don't need to log in to do that either.


Title: Lineage 2 Open Beta
Post by: schmoo on March 25, 2004, 12:20:14 PM
How long will it be before we see contests like this in released games?


Title: Lineage 2 Open Beta
Post by: El Gallo on March 25, 2004, 12:30:36 PM
They need to set up a webcam so I can watch a few teams of freakish obsessives powergame for the alienware system.


Title: Re: Lineage 2 Open Beta
Post by: Morfiend on March 25, 2004, 02:07:47 PM
Quote from: Arthur_Parker

World's Strongest Man Competition!
Become the ultimate warrior! First player to achieve level 40 wins a gaming system from Alienware!


Catass to Victory!!

How many hours do you think it would take to get to lvl 40? any one playing have any guesses? Cause that probably how long the winning catass will have been playing straight with out a shower or even much food, only Diet Coke.


Title: Lineage 2 Open Beta
Post by: Numtini on March 25, 2004, 02:12:05 PM
Not very long at all really.


Title: Lineage 2 Open Beta
Post by: taolurker on March 25, 2004, 02:16:02 PM
I wonder whether a sploiter will be the first to 40 and winner of the l33t computer.


They were also running a screenshot contest, with the winner receiving a digital camera. Can anyone say upskirt elves picture contest judge? Wonder who does the judging.


Title: Lineage 2 Open Beta
Post by: shiznitz on March 25, 2004, 02:35:15 PM
This is as close to a staggered, download only launch as we have seen. Good signs of things to come.


Title: Lineage 2 Open Beta
Post by: Riley on March 25, 2004, 04:56:09 PM
Quote from: Jain Zar
I wasn't interested in the game, but if its a free open beta with no silly credit cards required, I might give the game a shot.  Better than falling asleep waiting for new interesting content in SW Galaxies!  I think I might check it out!


I'll second that... downloading the client now, what the hell


Title: Lineage 2 Open Beta
Post by: HaemishM on March 26, 2004, 09:55:12 AM
Signed up and am downloading the client at home.

I will try most anything for free, even when I'm almost completely convinced I will hate it.


Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 26, 2004, 11:30:39 AM
NDA appears to have been lifted,  Click me - lineage 2 beta boards (http://www.lineage2.com/community/message.asp) no password required anymore.

Scan them quick for info, believe read they will be wiped on saturday.

If real bored scan the Clan Hall forums for the unoffical pvp server threads, never in the field of human history has so much stupidity been gathered in one place.


Title: Lineage 2 Open Beta
Post by: Xilren's Twin on March 26, 2004, 12:48:48 PM
Seems to be a decent FAQ here (http://lineage2.universalrealms.com/info/Unofficial%20Faq/unofficialfaqs.asp) on the game.  

Xilren


Title: Lineage 2 Open Beta
Post by: kaid on March 26, 2004, 04:41:52 PM
I got into the lineage beta but I just cannot make myself play it. Its like shadowbane with lace panties. They make a few very large concessions to make the game run decent with a lot of people. The biggest is basically 0 character customization.

You get like 2 hair styles, 2 or 3 hair colors, two faces which for most look identical and thats it. So if you like being in a game with 2000 people who look exactally like you then lineage is your ticket.

I am guessing though those who really liked shadowbane may find it good. The lack of character customizatoin means that the engine does a really good job of having a butt ton of models on the screen without dying. So if you are big into city vs city and guild vs guild faceless trooper combat this is your game. Oh and bring an extrordinary tolerance to the leveling grind as this game has it in spades with very little to look forward to for your effort.

Myself I will rather play coh a game that actually was fun for me right away.


Kaid


Title: Lineage 2 Open Beta
Post by: ajax34i on March 26, 2004, 04:49:24 PM
I'm currently just enjoying the boards, where people are complaining about the (going-from-one-beta-stage-to-another) pwipe this weekend.


Title: Lineage 2 Open Beta
Post by: schmoo on March 26, 2004, 05:28:31 PM
The forums are a cesspool, or were last time I looked.

This game has a low shiny/hour ratio, no doubt about it.  I probably won't be playing L2 past beta, but I have to admit that I kinda like it.


Title: Lineage 2 Open Beta
Post by: Signe on March 27, 2004, 09:59:13 AM
Quote from: Arthur_Parker

If real bored scan the Clan Hall forums for the unoffical pvp server threads, never in the field of human history has so much stupidity been gathered in one place.


Wrong!  Obviously, you didn't read the Shadowbane boards much, back in the day.  Actually, The Clan Hall forums look suspiciously like them.


Title: Lineage 2 Open Beta
Post by: Sloth on March 27, 2004, 12:41:46 PM
For those just picking up the game, a couple helpful tips.

First, you don't have to click on the ground to move, you can click anywhere on the screen, so if you want to go forward you can just click on the sky right in front of you and you'll start running.

Second, the orc shaman levels slow to start. Even with spiked gloves. The human and elf wizards level pretty fast. It helps to have a third mouse button to do the 180 degree camera flip, so you can cast spell at mob, hit 180 degree flip, run back to steps, then cast again so you can kill the creature before it gets to you. Doing this technique you can get to level 10 easily in a few hours. The orc shaman on the other hand has to regen health so much it takes forever.

Third most of the quests are repeatable, mainly the ones that tell you to retrieve X trophy items. Like the quest the Orc Guard gives, he doesn't always give you the best reward, but you can sell the secondary reward for cash.


Title: Lineage 2 Open Beta
Post by: angry.bob on March 28, 2004, 08:35:06 AM
Welp, the servers came back up around 4:00 am and were immediately hammered. It's barely possible to play with all the people crowding the n00b areas killstealing from each other.


Title: Lineage 2 Open Beta
Post by: Signe on March 28, 2004, 12:39:58 PM
Mostly people can't get past the login screen.  I've been lucky... if you consider it luck.  Once in, lag is terrible and the mobs don't even fight back.  I was just standing around, fiddling with my options,  when suddenly I heard, "ding, ding, ding."  It was the sound of the loot I had been collecting for the last 10 minutes or so being recognised.  NC is taking a huge bashing on  the boards, which are now open to the public.


Title: Lineage 2 Open Beta
Post by: ajax34i on March 28, 2004, 01:26:45 PM
That's because they decided to stress-test their hardware by reducing the 6? servers they had to 3.  It's the first day of open beta, too, so it's crowded.


Title: Lineage 2 Open Beta
Post by: Riley on March 28, 2004, 09:48:10 PM
Ah, another exciting MMORPG launch.  After 15 minutes of clicking the login button, I wrote up a little macro.  Every 3 seconds it attempted to connect to the server... it ran for 8 hours today.  I never got in.

In case you feel like you are missing out, check out this exciting new video of real gameplay from the L2 launch!

http://lin2.mmoghell.com/temp/fyrn-l2ex.wmv

Edit:  Oooh, and another one...

http://www.clubrubika.com/random/NetCongAbleNo.html


Title: Lineage 2 Open Beta
Post by: Mesozoic on March 29, 2004, 08:07:47 AM
I thought the login screen had tits.


Title: Lineage 2 Open Beta
Post by: Ninerzero on March 29, 2004, 08:19:57 AM
You all need to step back for a second.  This is not the launch.  this is the start of Open Beta.  If you start playing now you get two free months to begin your subscription.

I think NCSoft is miles ahead of any of their competitors getting through the opening day clog / delay of login servers and N00b grounds by staggering the release through open beta.

When actual launch comes, when you have to buy the box, the transition should be quick and painless.


Title: Lineage 2 Open Beta
Post by: Riley on March 29, 2004, 09:36:09 AM
If you look at NCSoft has set this up though - there is not going to be a character wipe before the real launch, and they are giving out all kinds of prizes if you start now.

This is a PvP centric game - pretty much every serious L2 player/guild was probably trying to play yesterday.  Nobody wants to start a seige type game where they are a month behind on a big level treadmill... if you start on the real launch day, you're just cannon fodder.


Title: Lineage 2 Open Beta
Post by: Alluvian on March 29, 2004, 10:28:04 AM
Maybe someone here from closed beta can confirm this:

My understanding is that they had 6 servers up in closed beta but only opened up 3 for open beta to fully stress test them.  It explains all the issues for sure, and is a good way to stress test them.  The beta is not exactly for your amusement, but for the product's gain.

I will agree that they way they are handling this beta certainly gives it too many appearances of a final released game (no wipe, all the prizes, etc...), but it is still beta.  And I believe they are TRYING to kill the servers in order to make them better.

[edited to add:]

All that said, I played about 6 hours on Sunday split between 2 servers.  I now have a level 9 and a level 5 character.  And this is from coming in raw with no idea what I was doing, where anything was, and a lot of exploring.  The levels fly by like crazy at the low end.

I have enough money on my level 9 character to afford a full suit of leather from the prices other players are quoting (7k of their currency, most players seem to sell leather pieces for about 2200).  I just have to find one when I have some time to make a purchase.

The game has a pretty slick instant merchant type ability.  You can put items in your personal store (an interface box opened by a hotkey accessable anywhere) and set prices for them.  When you start the store the items in there appear over your characters head and anybody else can walk up, 'use' you and buy from it.  Nice to put stuff in there and turn it on when you are resting.  I put crafting components in there for abit over their store selling price and find that people will sometimes buy them when I am afk.  Sold some extra cloth that way as well as a duplicate quest item I got.

I would say the gameplay is very much like shadowbane meets daoc.  It may be even more shadowbaney than I think because I have not played shadowbane, just watched my wife.  The fighter played a lot like a daoc fighter.  Hit your hotkeys on their timers, except the powers are in independent timers.  I like that.  I can fire off a bow powershot and then switch to melee and fire off a sword power shot almost instantly.  Spell casters vs the newbie mobs are RARELY interrupted in combat.  Making the caster SIMPLE to level.  My level 5 was in less than an hour including familiarization with the area and searching for quests.  Maybe 30 mins of actual fighting.  Just hit the button for the spell twice with the right timing.  mob dead.  Can do things well over my level at the low end.  Was playing a pansy elf, I hear other races are different with casting.

My fighter is level 9 now and I am wondering when new skills will become available.  I don't know if I should save up my skillpoints or spend them now.  Anyway, he has most he can train at this level anyway.  All the sword powerstuff, the sword mastery, the defense mastery, the rest skill (faster healing when sitting), 2 levels of bow powershot, and still points to spare.

Pretty standard mmog faire at this point.  Nothing new at all really.

Quests so far are either delivery or killtasks.  The killtasks drop special loot drops directly into a special quest inventory if and only if you have the quest active.  They are certainly tedius though.  One was to get 20 adamantite ore bits eaten by giant frogs.  Maybe 1 in 5 frogs dropped them and the reward was a bunch of cash.  Needless to say the frogs were HEAVILY camped all over the isle.  That problem will lessen as people move on I am sure.  But killing 100 frogs is hardly fun even if they were lining up to die.  Same goes for the 40 wolf pets with about a 50% drop rate.

I have heard others and seen signs of a third type, the dreaded rarespawn.  Oh yeah, back with a vengence.  People complaining about who killed whose rarespawn, who went out of turn, etc...  It was fun to laugh at poor silly people camping uncampable random spawn rare mobs.

Tons of fanbois in the game shouting over open channels about how awesome this game is and how it has 'sucked them in'.  Its not a bad game at all.  It works fine, but it is vanilla.  At least early on before the PvP.  Nothing real special at all early.

Okay, let me not be too harsh.  Things I actually LIKED about the game.  I like pressing the mousewheel for a toggle chasecam.  That is real useful in many situations.  I like the skillpoint concept.  Levels and exp take a backseat to the number of skillpoints you have.  Death takes exp and can take levels, but the levels are almost useless.  The real power is in skills.  Death takes away no skills and no skillpoints.  So technically a level 9 player who has died a lot will be stronger than a level 9 who has not died at all.  Kind of odd, but true.

Level is used to unlock quests, and I presume skills.  Your first skills unlock at level 7 for mages and level 5 for fighters.  Have not gotten a mage to 7 but I understand that you first buy a spellbook with cash and then head to a trainer to level up the spell.  So you can make existing spells stronger or diversify with more spells.  hard choice.  Fighters are similar, but at least at levels 5-9 we don't have too many choices in abilities yet.  Generic powershot for the 3 weapon types (bow, sword/club, dagger), weapon mastery (passive), armor mastery (passive), rest (passive).  I assume and sure hope there are more skills that unlock soonish.  Hopefully level 10 or something.

I grouped with two friends last night and it went very well.  Two options for loot, finders keepers or random distribution.  We just left it on random and grabbed everything.  Everyone in the group gets an equal shot at the quest items it seems so you can speed up quests greatly in a group.  The exp appears to get shared in the group, but the skillpoints appear to still be max for everyone in the group.  This is a big advantage if it is true.  It will easily keep your skills maxxed for your level.  I have to do some grouped and ungrouped kills side by side to be sure though.

I was getting real bored until my friends showed up and then started having fun again.  The group dynamic is decent so far.  Mobs (at these levels) don't heavily pursue fleeing targets if being attacked so you can switch up the damage reasonably.  I will be out of interest totally pretty quickly if I don't get some real funky new skills soon though.


Title: Lineage 2 Open Beta
Post by: HaemishM on March 29, 2004, 11:48:24 AM
Played some. One word.

ARGH.

More coming for the front page when I play a little more.


Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 29, 2004, 02:07:41 PM
Can we have pretty pictures in the review please :P

Just managed to log back in after a couple of hours trying, killed 4 mobs and then they all disappeared again.  

Should be a smooth release as so much is going wrong in the open beta...


Title: Lineage 2 Open Beta
Post by: ajax34i on March 29, 2004, 02:15:15 PM
I noticed that if I go to the L2 message boards and look in the upper left corner, if the number of active users on the boards is less than 2500, I can log into the game with no problems.

On Sunday, it was 8k+ users on the boards, it only went down to 2k after midnight.  Now there are 6k, probably impossible to get into the game.

Incidentally, they had 40k registered board users at the end of the closed beta.  The next day the number jumped to 65k.  The boards use your in-game userid, but I'm not sure if it actually registers every in-game player.


Title: Lineage 2 Open Beta
Post by: schild on March 29, 2004, 02:17:43 PM
I played this game for a sum total of 8 hours. Never in my life did I ever see a game so devoid of content in the low to mid levels as Lineage 2. It's just awful, I like having fun at low level. Mid level I can see being the bottleneck in any game, especially when it's just a race to get to the end game.

I also hated the complete and total lack of customization for characters. This may have directly affected how  much I liked the diversity in CoH. I do understand the lack of diversity is so that they can render tons of people during a castle siege, but this was just rediculous. At any given time, I could look around and see carbon copies of myself.

At first I thought releasing Lineage 2 and CoH at the same time was stupid of NCSoft, but it's not. Let all the insane catassers eat up Lineage 2 while CoH gets all the people who realize how shitty Lineage 2 turned out to be (oh, and the comic book geeks. My god, the comic book geeks).


Title: Lineage 2 Open Beta
Post by: Daeven on March 29, 2004, 02:21:30 PM
Daevens massively extensive review of Lineage 2 to this point:

It is a very pretty engine.

But it offers nothing new at this point to the table.

I'll try to force my self to play a bit more to see if there is anything else, but Far Cry is calling me.....


Title: Lineage 2 Open Beta
Post by: kaid on March 29, 2004, 02:26:46 PM
I would have to agree with schild on this one. City of heros grabs you and is fun pretty much from character creator on. Lineage I think would be fun but only if you have a very big active guild and it starts pretty dull.

To give you an example take dwarfs. To make the ub3r shinies you need dwarfs of two types. One type to get the rare loot needed and the other to make stuff with it. These dwarfs get ZERO combat skills to assist in mole wacking till at least level 20.

So yes folks dwarves need 20 levels of click and pray leveling before it gets less painful. Now if you have many rear ends of felines and get up to there you will have lots of crafting and not bad combat skills but yeee gods the treck to that point is LONG.

I don't see playing lineage 2 after beta but I have already preordered COH.

One good thing about lineage is I think it will be a good fit for those who liked shadowbane but were just put off by the uglieness and the crashing. Lineage was holding up pretty well under some IMMENSE HUGE HORRID crowds of newbies. The servers went down a couple of times but my god in the newbie elf zone there were 500 600 people wacking foxes.

Kaid


Title: Lineage 2 Open Beta
Post by: ClumsyOaf on March 29, 2004, 03:53:28 PM
Quote from: Daeven

But it offers nothing new at this point to the table.


How about the combination of a very poorly implemented notoriety system (you get flagged for attacking someone who is flagged), people who are entitled to kill certain mobs, and people who just can't help but attack anyone who is flagged. It's at least 5 years since noto-pking was this easy.


Title: Lineage 2 Open Beta
Post by: Alluvian on March 29, 2004, 04:15:13 PM
Quote
I played this game for a sum total of 8 hours. Never in my life did I ever see a game so devoid of content in the low to mid levels as Lineage 2.


Did you play AC2 in beta?  I found L2 to be at least much better than that in regards to content.  No comment on current AC2 since I won't touch it.


Quote
I also hated the complete and total lack of customization for characters. This may have directly affected how much I liked the diversity in CoH.


Understandable as you state in lineage, but does not mean we have to like it.  Hell, the first lineage only had like 3 character models didn't it?  It had LESS models than the original diablo.

I see you have come around to CoH.  Wonder if people will remember the comments you drop now or the venom spewing hate you were flinging on the old boards about how it sucked because of no pvp?  I understand you wanting to play a game before you choose to like it.  That is only logical.  But HATING a game before you play it for silly reasons is just as stupid as LIKING a game you have not played.  In the case of CoH you seemed to hate it while at the same time not knowing a single thing about it.  Like calling the heroes cookie cutter when finally now you can see they are FAR from that.

Quote
At first I thought releasing Lineage 2 and CoH at the same time was stupid of NCSoft, but it's not. Let all the insane catassers eat up Lineage 2 while CoH gets all the people who realize how shitty Lineage 2 turned out to be (oh, and the comic book geeks. My god, the comic book geeks).


One is SB redone basically.  The other appeals to... um... I have no idea.  I fear CoH will have very small numbers.  I don't know how many want to play a superhero mmog even if it is a very well done one.  On pure mechanics it is probably the best one yet (which is not saying that much really).  But the superhero genre is pretty niche I fear.  I hope I am wrong.  And before you bring up all the superhero movies, watching a movie is far less geeky than roleplaying a superhero.  I am a geek though, and will camp it up in Freedom Force fashion when it amuses me.


Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 29, 2004, 04:20:27 PM
Well I'm still hopeful about this one.  Currently level 9 Dwarf intending to be a Scavenger playing on Server 2 which has lots of old time AC/SB guilds on it, so I'm hoping the political scene develops to something like Darktide.

I believe there is a lot more content after level 20 and your first career change.


Title: Lineage 2 Open Beta
Post by: schild on March 29, 2004, 05:01:38 PM
Alluvian, I'm going to shorten the quotes so that this post doesn't stretch 2 pages.

Quote from: Alluvian

AC2 comments


I don't want to compare current games to past failures. That just results in mediocrity. History has proven this. Either way, I haven't actually played AC2 since I heard it was like, the worst game ever made. Or something to the tune of that.

Quote
Lineage 1 customization vs. Diablo


Again, comparing past games, even though Lineage was a success doesn't account for much. Since Star Wars Galaxies came out, I DEMAND customization to the extreme. I *liked* looking different than everyone else. I've yet to see ANYONE in CoH that looks anywhere near how I look.

Quote
My past hatred and reference to some comments I made about PvP


I hated the idea of no pvp. I'll admit that. But from the looks of it, it seems they are well on their way to implementing pvp. I've come to like the idea that a game wants to get PvE right first, before implementing what will unbalance the system. Right now, if they implemented PVP my character would be fucked by anyone with a ranged weapon. I am surprised at the wide range of powers and the variables attached to each, and now agree that PVP would not work in the games current state. From dev comments, it does however seem that PVP is implemented in rudimentary form to the point that devs come in the game every once and a while and battle it out with hordes of player heroes.

Quote
Niche gameplay and Superhero role-playing


I hope so too. This game deserves a massively following. It's extremely polished and very streamlined. They've done an excellent job at balancing. I've yet to see people cry nerf as to the players. The only bitching seems to be that some bosses are forcing soloers to group - which I guess upsets some people (though my favorite aspect of the game is grouping).

One more thing, who said you had to roleplay a hero? My character is a wonky looking german dude who fights with his fists and can hover. He looks more like someone straight out of the Kraftwerk era of German Music more than any sort of Marvel comic book hero.

On the whole I'm excited about CoH - I've played it, it shows incredible promise, on my computer it's near flawlessly stable - I've found some game crashing bugs but they are so far and in between I don't even notice (unfortunately it is unplayable on my laptop - but I'm sure that will be fixed this week).

I would suggest this game to anyone who finds Lineage 2 boring and an awful treadmill. I've yet to notice the treadmill in CoH, yet there is a steep one. That, in my opinion, is a good sign of things to come. Hopefully the NDA will end and I can stop making gross generalizations about the game.


Title: Lineage 2 Open Beta
Post by: Daeven on March 29, 2004, 05:16:30 PM
Quote from: ClumsyOaf
Quote from: Daeven

But it offers nothing new at this point to the table.


How about the combination of a very poorly implemented notoriety system (you get flagged for attacking someone who is flagged), people who are entitled to kill certain mobs, and people who just can't help but attack anyone who is flagged. It's at least 5 years since noto-pking was this easy.


What's new about a crappy noto system? As you said, that was done 5 years ago. ;)


Title: Lineage 2 Open Beta
Post by: Malathor on March 29, 2004, 08:03:58 PM
A useful guilde to L2, that explains what the game is about, how it works, who it is for and who it is not for.

http://www.andrew.cmu.edu/~darsen/L2guide.htm

Lineage 2 makes no attempt to appeal to everyone. That is both its strength, and its weakness.


Title: Lineage 2 Open Beta
Post by: schild on March 29, 2004, 08:13:42 PM
Quote from: Malathor
A useful guilde to L2, that explains what the game is about, how it works, who it is for and who it is not for.


Quote from: L2 Guide

You'll like this game if...
You like treadmills
You like working closely with a medium-sized but very close group of people
You like PvP but not random PKing
You like working really hard to accomplish something extremely time-consuming
You like both PvE and PvP
You like a little danger in your life

You'll hate this game if...
You don't like treadmills
You absolutely must have a coherent gameworld storyline in order to enjoy the game
You don't like PvE at all
You don't like PvP at all
You can't stand the idea of losing exp or items, ever
You only have a very small amount of time to play


So essentially, you'll like this game if you're Korean or living out of your parents basement on their dime. It's nice to have this all spelled out for me. Thanks.

I would like to add one item to the 'hate' list:

You'll hate this game if you like content.


Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 29, 2004, 08:46:00 PM
Quote from: schild

So essentially, you'll like this game if you're Korean or living out of your parents basement on their dime. It's nice to have this all spelled out for me. Thanks.

I would like to add one item to the 'hate' list:

You'll hate this game if you like content.


Why exactly do you believe Lineage 2 lacks content?  Are you prepared to back your statements up or do we not do that anymore?

The Chronicle update is not even in yet and you seem to have written off Lineage 2 totally based on a few hours of play.  *Shrug* I'm not saying it's the great saviour of MMORPG's.  I do know I have been reading everything I can about it for weeks, have played the TW OB and a bit of the NA CB, now playing NA OB and I still have not explored it enough to give detailed thoughts on exactly where it fails.

I do know I'm more interested in PVP games purely because whack a mole with pretty graphics bores me after a while.  

I believe that guild politics have the potential to add a massive amount of player created content.  Failing that there is always the patch notes for the soon to be introduced Chronicle update, it's split in 13 pages.

http://www.lineagecenter.com/forums/showthread.php?t=284
http://www.lineagecenter.com/forums/showthread.php?t=285
http://www.lineagecenter.com/forums/showthread.php?t=286
http://www.lineagecenter.com/forums/showthread.php?t=287
http://www.lineagecenter.com/forums/showthread.php?t=288
http://www.lineagecenter.com/forums/showthread.php?t=289
http://www.lineagecenter.com/forums/showthread.php?t=290
http://www.lineagecenter.com/forums/showthread.php?t=291
http://www.lineagecenter.com/forums/showthread.php?t=292
http://www.lineagecenter.com/forums/showthread.php?t=293
http://www.lineagecenter.com/forums/showthread.php?t=294
http://www.lineagecenter.com/forums/showthread.php?t=295
http://www.lineagecenter.com/forums/showthread.php?t=296


Title: Lineage 2 Open Beta
Post by: ajax34i on March 29, 2004, 08:48:07 PM
Here's a link (http://lineage2.gamemeca.com/special/section/html_section/lineage2/ishop/index.html?item_sort=&char_code=13) that was posted on the L2 boards somewhere, shows what you'll look like as you gain (levels and) gear.

The drop-down field above the picture changes race/gender, and the 6 (non-bolded) links immediately above the armor icons change the armor type (cloth, light, and heavy armor).

With the "mystery" of the gear revealed like that, I guess there are even less reasons to grind through the game, for me at least.


Title: Lineage 2 Open Beta
Post by: Malathor on March 29, 2004, 08:55:47 PM
Quote from: schild

You'll hate this game if you like content.


Nonsense. The game has massive amounts of content. The thing is, however, that the game expects you to work for it. Probably based on the crazy idea that most of the people that actually play MMORPGs are achiever-types, and that "achievements" that are handed to players on a silver platter, aren't.

Don't like that? Feel free to bring on the hate. They have no reason whatever to care. They already have a couple other games coming out this year to appeal to the purported western "playstyle". Meanwhile, L1 and L2 continue to pull in the kind of cash (fully convertable into good old U.S. dollars mind you) that their counterparts in the west can only dream about.

<edit-typo>


Title: Lineage 2 Open Beta
Post by: schild on March 29, 2004, 08:59:15 PM
Quote from: Arthur_Parker

Why exactly do you believe Lineage 2 lacks content?  Are you prepared to back your statements up or do we not do that anymore?


I'll explain it quite simply. I don't care what content there is at endgame if the low and mid level sucks ass, which it seems to from *everything* I've seen. I catassed through almost 20 levels in 2 days just to see if the game took me anyplace interesting, unfortunately it did not. Short of the graphics, which are stellar - especially in motion - I just don't feel like cool guild warfare is worth 1-3 months of pure catassing. The Item system is pure old school rpg - i.e. You get a certain weapon, armor, etc. at this level and so on until you work your way up to the master level stuff - it's like a step above Legend of Zelda: A Link to the Past.

Also, as to the first big update. If devs can't release content until a huge patch, why release the game until it's ready? To give me a head start on my catassing? I'm sick of companies wanting to 'patch in fun.' It's gone a little too far.

I was VERY excited about L2 after reading about guild warfare and whatnot. Then I got into the closed beta, and was like holy what in the hell. The guild leader has to slave away like an illegal immigrant in a sweatshop? Not for me. Not for the people I game with.

I'm not saying a lot of people in America will or won't like it. I am however convinced this game is setup for the guy who can go play in a netcafe for 12 hours a day while eating ramen or kimchi while an IV drips caffiene into their veins.


Title: Lineage 2 Open Beta
Post by: Sloth on March 29, 2004, 09:14:55 PM
I think thats what L2 is going for, the hardcore gamer market. Its got all the right PVP elements. I think alot of people will realize that XP loss isn't a big deal because Skill Points easily trump levels. However the XP loss is still a good method to curb zerging and actually make for some meaningful PVP.

I think the game has enough content to start. Certainly compared to EQ or DAOC it doesn't have the quest content, but its got plenty of equipment, levels, skills, and storyline content. The L2 GUI could use some major work. I'm disappointed in the character customization, but in the context of L2 its not a big factor.

I think L2 is the ultimate MMOG PVP game because its all about character development and items plus there is varying degrees of item loss and land ownership. Plus its allows for PVP freedom, but with consequences. Its a total PVP game but it doesn't degrade into a zerging deathmatch game. Obviously you'll have to invest the time to stick your flag in the top of the mountain, but then thats what separates MMOG PVP from Quake PVP.


Title: Lineage 2 Open Beta
Post by: Numtini on March 29, 2004, 09:16:04 PM
Quote
Again, comparing past games, even though Lineage was a success doesn't account for much. Since Star Wars Galaxies came out, I DEMAND customization to the extreme. I *liked* looking different than everyone else. I've yet to see ANYONE in CoH that looks anywhere near how I look.


I like customization too, but defense of L2, SWG isn't planning to put 500+ people into single battles. Lineage 2 is planning for sieges that large.

The low end game is dull. It's even duller if you're not on the main island. It seemed to pick up consistently though as you got more abilities and I never got to my first class split. If you get into a team, I found it was improved a lot, but it was sort of hard when only about 5% of us weren't Taiwanese so it didn't happen very often.

Players killed it for me in any case. OK game. Nothing special. But I'd put the playerbase at the dead bottom of any online game I've ever played. I just have no interest in playing a game with the wildlife I saw in my short time.


Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 29, 2004, 09:18:28 PM
I don't honestly know how I will feel about Lineage 2 in a few weeks so I'm not going to say much more.

The equipment at higher levels is provided by a combination of rare item drops and dwarf crafters, to make crafted/quest items more interesting one proven method is to make normal equipment boring.  I'm not saying that's good, I'm just saying it's a known method used by AC1 for example.

As to the patches, they update the game for free and it's been gold in Korea for some time, we are just catching up to them.

Also I think it's the first released game since UO that Richard Garriott has had some influence on.  So it's not surprising it has links to the past, remember you could post a bounty on the head of a murderer in UO?  It never worked because the murderer would just get a friend to kill him and collect the bounty if it was high enough, that has been replaced with item loss which should work slightly better.


Title: Lineage 2 Open Beta
Post by: Signe on March 29, 2004, 09:38:24 PM
I'm playing it and rather enjoying it.  The content is much like Lin1, at this point.  Same areas, same mobs, somewhat the same sort of PvP, though a bit more involved.  There is quite a lot of content and, every few months, there will be more content added via Chronicles.  The one thing that annoys me the most about this gam is the amount of downtime when you solo.  This virtually disappears when you group, however.  

Give me SWG's avatar customisation,  SB's skills and character development, DnL's races (oh no! faries!) and weather system and Lin2's content and I'll never bother you here again... I'll be too busy playing my perfect game.

Of course, the last few days this:

http://www.clubrubika.com/random/NetCongAbleNo.html

sums up what I've mostly seen of Lin2, but it appears this has been resolved... though the servers are still up and down.


Title: Lineage 2 Open Beta
Post by: ClumsyOaf on March 29, 2004, 11:21:04 PM
Quote from: Daeven
Quote from: ClumsyOaf
Quote from: Daeven

But it offers nothing new at this point to the table.


How about the combination of a very poorly implemented notoriety system (you get flagged for attacking someone who is flagged), people who are entitled to kill certain mobs, and people who just can't help but attack anyone who is flagged. It's at least 5 years since noto-pking was this easy.


What's new about a crappy noto system? As you said, that was done 5 years ago. ;)


It is the combination that is new :) Getting (blues/"innocent") people to attack you could be difficult in UO - that's why people jumped in area spells and such instead. In L2 so far people attack each other over anything - "YOU STOLE MY ORC -_-KER!!1!!". The entitlement people have gotten used to from the pve games in a pvp game - I think it's funny. In particular since the notoriety system favors people who don't care if they get attacked. Going red at level 4 was kinda painful though :)

The game itself though - I'm not impressed. It's bland, low on content (it's beta yadayada), and the combat system is rather one-dimensional. And while you gain levels fast, you seem to gain abilities rather slowly - but I haven't tested that much.


Title: Lineage 2 Open Beta
Post by: schild on March 29, 2004, 11:31:26 PM
Quote from: ClumsyOaf
The game itself though - I'm not impressed. It's bland, low on content (it's beta yadayada)


This may be interpreted as nitpicking, but one of the reasons this game really turned me off is this really isn't a beta. This is the testing of an English-language patch and American servers. As far as I know this is exactly how the game was released in Korea.


Title: Lineage 2 Open Beta
Post by: ajax34i on March 30, 2004, 12:17:07 AM
It's not even testing, really.  It's more the fact that they decided to bring all their servers to the same level (ease of support? version control?), so they need to give NA time and incentives to level up fast to catch up.

My interest is purely in passing; I can't say I've played enough to draw any conclusion myself, but I'd be curious to know if bugs reported by the NA testers actually get fixed.  I'm sure there have to be cases where NA players request something the Asian players may not care about (UI improvements? Boxes that actually fit the width of the English text?), and viceversa.  And I'm curious to know if any such things actually get implemented/fixed.

Where the big money is would indicate "no", but hopefully I'm wrong.


Title: Lineage 2 Open Beta
Post by: daveNYC on March 30, 2004, 08:36:18 AM
Quote from: L2 Guide

You'll hate this game if...
You don't like treadmills
You absolutely must have a coherent gameworld storyline in order to enjoy the game
You don't like PvE at all
You don't like PvP at all

You can't stand the idea of losing exp or items, ever
You only have a very small amount of time to play


Whaa?


Title: Lineage 2 Open Beta
Post by: Foix on March 30, 2004, 09:04:02 AM
Quote from: daveNYC
Whaa?



I think the idea is that if you have a profound animus against either PvP or PvE, you aren't going to like the game, because it combines both serious PvE grind and one of the more uncompromising PvP models to come along recently; you have to like both to some degree in order to like Lineage 2.

I've had the beta client sitting on my machine for a while now, but haven't actually bothered to play as of yet. Anyone willing to answer a question? Somewhere along the line, I got the idea that characters of each class (or each race-class combination?) level-up exactly the same way. Is that true? If so, what distinguishes one character statistically from the next? Stat-enhancing gear?


Title: Lineage 2 Open Beta
Post by: Alluvian on March 30, 2004, 09:39:39 AM
In the early game the only thing that differentiates me is my name.  Hell, about 1/4 of the humans out there have my exact same avatar, and I have pretty much maxxed out all the skills I can buy at level 9.  I am a clone.

At higher levels there are class splits (20 I think?) and maybe somewhere along that line people become different.  I would assume at some point you have to pick which skills you want to increase because you don't have enough sp for all the lines.  Right now there are so few lines that I can max all but one (dagger) and could max that one in no time flat if I wanted to..

Schild said:
Quote
One more thing, who said you had to roleplay a hero? My character is a wonky looking german dude who fights with his fists and can hover. He looks more like someone straight out of the Kraftwerk era of German Music more than any sort of Marvel comic book hero.


I agree, you can play megaman if you want to, heh.  Ton of neat mechanical options.  LOTS of non-spandex looks, but only those closely following the game or already in beta know about that.  Looking at the box you just see spandex men and women with huge boobs.  I fear the casual will look at it, snicker, and move along the shelf.


Title: Lineage 2 Open Beta
Post by: Arthur_Parker on March 30, 2004, 10:13:29 AM
You can max all skill lines if you want, there is no limit to the amount of SP you can gain.


Title: Lineage 2 Open Beta
Post by: Alluvian on March 30, 2004, 10:17:47 AM
Quote from: Arthur_Parker
You can max all skill lines if you want, there is no limit to the amount of SP you can gain.


How many classes are there in the game then?  Each race only STARTS with 2 options.  And most races have the exact same two options that play exactly the same.  Orc casters play different.


Title: Lineage 2 Open Beta
Post by: Sloth on March 30, 2004, 11:18:35 AM
Quote from: schild
Quote from: ClumsyOaf
The game itself though - I'm not impressed. It's bland, low on content (it's beta yadayada)


This may be interpreted as nitpicking, but one of the reasons this game really turned me off is this really isn't a beta. This is the testing of an English-language patch and American servers. As far as I know this is exactly how the game was released in Korea.


I don't see why it matters if its not a traditional beta or not, the bottom line is you don't have to pay anything. There will probably be at least 1 new server upon release, for people who want to start on a new world.

Besides, traditional betas haven't proven themselves to be all that useful anyway.


Title: Lineage 2 Open Beta
Post by: ajax34i on March 30, 2004, 11:45:00 AM
Quote from: Foix
what distinguishes one character statistically from the next? Stat-enhancing gear?


Not even that.  I got the impression that the gear is divided up into tiers, and you have exactly one choice per tier.  Like, at level x, you're supposed to be wearing THIS, and it's the only choice for your class at that level.  Unlike EQ where there were a bazillion of workable alternatives.  I may be wrong, but that's the impression I got.

If you have questions, actually, visit the official web site (http://www.lineage2.com); they actually explain the classes up to level 40 pretty well.  And the forums have some good info too, if you're willing to dig through the crap posts.

No point re-posting all the info here.


Title: Lineage 2 Open Beta
Post by: kaid on March 30, 2004, 02:06:39 PM
For lineage two most races start with two options. Each of those two options usually gets one or two options at the first break point at 20. Then most get two options from there at the second break point at 40.

From what I can see pretty much any body of the same class and race will pretty much be identical. Gear helps diversity a bit but from what I hear from open beta even gear is not that huge except maybe the best dwarf crafted stuff. Basically to see any real diversity you wait until you are level 40 or so. Note not all races have that kind of variety take dwarves.

Dwarfs start as dwarven fighter at 20 they get to choose artisan or scavenger type each of those only has one option at 40. So basically if you are a dwarf or see a dwarf at x level you will pretty much know they are one of two things with one of two ability types.


As far as city of heros costumn options it is huge. The game actually has many truly awsome looking power armor/robot mechanical looks. Also on an interesting note I see much fewer women in spandex than I would have ever expected. I see more bare chested/shorts wearing men than I do bikini women. In my time in game I have never yet seen anybody who looks even similar to my main which is impressive. You can go medieval armor looking to gangster look to high tech to pulp comic looks to vampirella looks and any combination in between.

Kaid


Title: Lineage 2 Open Beta
Post by: Alluvian on March 30, 2004, 02:15:31 PM
Yeah, and it won't be long before you can do the particle effect clothing for things like the human torch.


Title: Lineage 2 Open Beta
Post by: HaemishM on March 30, 2004, 04:37:20 PM
My review of the Lineage 2 open beta is on the front page.

Fanbois should take valium before reading it.


Title: Lineage 2 Open Beta
Post by: Signe on March 30, 2004, 06:14:39 PM
I've been in the beta for a while, so the first thing I do is run out of town to level.  Playing a dwarf is a bit different. It's much quieter, even near town, and there are fewer retards running around.  Dwarf is difficult to level and skills are very expensive... level 1 skills start at 320 sps instead of the 60 or so for the rest of the races.  For all the places that are mobbed with the quest creatures, there are other places further out of town that have the same mobs.  Thank God... I'd go mad playing close to towns.

Once you leave the confines of your racial area and venture into the world, the world becomes more interesting.  It just seems to take forever to get to that point.  It's not the grind that I mind so much... there is enough mob diversity, even at early levels, to stay mildly entertained.  It's the areas, at least early on, where you fight.  As you run along the roads, you'll see hillsides and valleys filled with various sorts of monsters.  There are usually 3 or 4 different types... some aggro, some BAF, some both.  You keep running, crossing creeks and bridges, and the mobs change... but the scenery doesn't.  The only answer is to catass your way through these levels and get out of your  racial area as soon as possible... then the world is a bit more interesting.

The chat  bugs me, too.  There is no global chat channel and the orange chat you see is actually 'shout'.  Believe it or not, you are only seeing the endless moronic wibbling of people in and around your area.  If I make it to the mainland again in this game, I'll be turning the 'shout' channel off.

I'm not thrilled to death with this game, though I don't dislike it   It's the only beta I'm playing right now (can't seem to wrap my head around Ryzom and Wish) and it's easy.  It takes about 5 minutes to work everything out... mostly because there is nothing to do but fight.  You kill mobs, you kill players, quests consist of killing more mobs.  PvP is by far this games only saving grace... sieging looks to be a bit of good fun.  I don't know if I'll make it that far, though... it depends on when DnL or RoT or Darkfall or SOMETHING with a bit more meat on it's bones invites me to beta or is released.

There will be a lot more features and, from what I understand, more character customisations when Chronicle 1 which goes live at launch.  Will I be leveling up a new character so I can look different?  Fat Chance.  I probably won't bother making any other characters... the first 20 levels of this game are too painful for that.

Good write up, Haemish.  Nothing is more fun than reading one of your reviews on a game I'm actually playing.  I looked quite silly sitting here all by myself, nodding my head and laughing like a nutter.


Title: Lineage 2 Open Beta
Post by: schmoo on March 30, 2004, 07:26:17 PM
Actually, levelling goes much much faster up to 20 at least if you have good equipment.  I twinked a new dwarf with the stuff my level 20 dark elf had and had the dwarf at level 15 in 4 hours with enough SP to get the skills I wanted.  Boring as hell, though.

Great review, Haemish.  It's probably not entirely fair to the game, but I for one won't be playing to the endgame stage to find out.


Title: Lineage 2 Open Beta
Post by: schild on March 30, 2004, 07:35:43 PM
Haemish, thanks for the review, 'twas poetry. I'd been thinking the exact same thing about Koreans for a couple weeks now, good to see I'm not insane. Though, it's a very close race between them and the japanese for most insane people ever.

Quote from: schmoo
Great review, Haemish. It's probably not entirely fair to the game, but I for one won't be playing to the endgame stage to find out.


Fuck fair. The games a catass from the moment you login. It takes a sick man to enjoy achievement in Lineage 2.


Quote from: signe
Good write up, Haemish. Nothing is more fun than reading one of your reviews on a game I'm actually playing. I looked quite silly sitting here all by myself, nodding my head and laughing like a nutter.


He who laughs alone is easily entertained. This may be why you're still playing Lineage 2. :p


Title: Lineage 2 Open Beta
Post by: schmoo on March 30, 2004, 08:26:10 PM
Quote from: schild

Quote from: schmoo
Great review, Haemish. It's probably not entirely fair to the game, but I for one won't be playing to the endgame stage to find out.


Fuck fair. The games a catass from the moment you login. It takes a sick man to enjoy achievement in Lineage 2.


Heh, I had the flu in February when I got the beta invite.

The castle seige thing might actually be fun for some people, you know.  Not you, perhaps, and I'm not going to waste any more time playing L2 to find out.


Title: Lineage 2 Open Beta
Post by: schild on March 30, 2004, 08:42:33 PM
Oh I admit the castle siege thing is why I started playing. Unfortunately I didn't want what would probably be a 2,000 hr. long barium enema that would be the treadmill up to the, what sounds like, a wicked endgame.


Title: Lineage 2 Open Beta
Post by: schmoo on March 30, 2004, 08:48:06 PM
Quote from: schild
Oh I admit the castle siege thing is why I started playing. Unfortunately I didn't want what would probably be a 2,000 hr. long barium enema that would be the treadmill up to the, what sounds like, a wicked endgame.


That pretty much put me off, too.  Too bad they didn't design some fun into the level grind.


Title: Lineage 2 Open Beta
Post by: Signe on April 02, 2004, 04:26:23 PM
They finally put up some  screenshots of a castle siege.

http://www.lineage2.com/pds/official_view.asp?slt_idx=2&slt_seq=414&cpage=1&clk_page=0
[/url]


Title: Lineage 2 Open Beta
Post by: HRose on April 02, 2004, 05:06:06 PM
I laughed *so* much at Haemish review. Perhaps the best one to date.

Oh, WoW has both falling damage (with a great animation) and a decent underwater experience.


Title: Lineage 2 Open Beta
Post by: Alluvian on April 02, 2004, 08:56:30 PM
Falling damage big time in CoH, the teleportation even has the neat effect of retaining your momemtum from the teleport, so if you were superspeed running and teleported on top of a building you would still be whizzing by fast and have to stop before you tumble.... if you tumble and build up too much speed before you hit you better do something really creative or you are going to splat.

Plus, gravity controllers can do cool things like throw people way up in the air for falling damage ala knockups in Freedom Force.

No clue about water now that you mention it.

Glad to hear WoW has those two neat and often stupidly overlooked features.

Hopefully WoW will stay good and improve and hopefully CoH has a happy launch, and decent enough figures to warrant a villian expansion.  Maybe we can get two good games.  Maybe EQ2 won't suck.  Maybe I am asking WAY too much, heh.