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Author Topic: Hot Trading Leads  (Read 29670 times)
Yoru
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Reply #70 on: December 15, 2006, 11:45:32 AM

Do any of you guys use marketing? I've been debating picking it up for a while now but haven't done so.

I'm probably going to be picking that and some other remote trading skills up once I finish Astromet 5 and get Scientific Networking up to 3 or 4. I could do a lot more with buy and sell orders if I didn't have to fly all over creation.
MahrinSkel
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When she crossed over, she was just a ship. But when she came back... she was bullshit!


Reply #71 on: December 15, 2006, 11:49:05 AM

It's not tremendously useful, but you wind up having to train it to level 2 for Wholesale and 4 for Tycoon.

--Dave

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Reg
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Reply #72 on: December 15, 2006, 02:14:19 PM

The only time I get any use out of it is when I'm cleaning up old stations I come across. It's handy to be able to sell old junk without actually having to go there.
Furiously
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Reply #73 on: December 15, 2006, 02:25:45 PM

I trained it up just to get rid of junk. It lets you be a lot more messy.

Morat20
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Reply #74 on: December 15, 2006, 03:39:20 PM

I picked it up yesterday because it was the pre-req for some other stuff, as Mahrin said. I still haven't trained it -- I just got science up to 5 and now need to go play "Find the R&D Agents" when I get a chance. (Too much work lately -- no time for EVE).

My combat skills are more than sufficient for the L2 missions, so I'm sort of trying to investigate research and trading for the moment -- see if I can put together something fun to do when I don't feel like running missions.

At the moment, I'm still studying the Verge market trying to figure out where I to focus my efforts.
Vedi
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Reply #75 on: December 15, 2006, 04:32:47 PM

I use marketing a lot, but that might be because I operate in a small cluster of systems. Normally, I am constrained by the tritanium available, so I make the ships where it is. What I can do then is to run the BPCs around and set up the manufacturing, and then from remotely deliver the ships and sell them where they were made.
Trouble
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Reply #76 on: December 15, 2006, 05:25:11 PM

I have a general question. How much do people in 0.0 make, just roughly speaking. I keep hearing that people in 0.0 make "lots" but I guess I have no idea what the scale of it is, or even what the average person in empire makes either. I'm just curious what the differential is.
Vedi
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Reply #77 on: December 15, 2006, 05:33:30 PM

It varies a lot, but you can find systems where the rats are worth 900k-1.5 million and if you are in a BS you can take them down by yourself. Farming this can net you 50 million an hour just ratting if you know to chain them and you are left alone. Loot is also good, and you can mine high-value ore, which pays at least as well if I remember correctly. If you are not at least in a battlecruiser, you cannot do much by yourself, though.

Some places there are good manufacturing/trading opportunities as well - a combination of rich people and not so great markets makes the margins huge, although many 0.0 corps and alliances are pretty good at supplying their own members.
hal
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Reply #78 on: December 15, 2006, 05:52:40 PM

There is lots of money to be made manufacturing in 0.0. But the risks way out weigh the rewards unless your a part of a large organization.

I started with nothing, and I still have most of it

I'm not a complete idiot... Some parts are still on backorder.
Trouble
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Reply #79 on: December 15, 2006, 11:14:09 PM

I think I'll be able to make more in empire for now.
ajax34i
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Reply #80 on: December 16, 2006, 08:45:35 AM

Heh, made 9 mil yesterday, lost 8 mil today.  :-(
MahrinSkel
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Reply #81 on: December 16, 2006, 12:29:00 PM

0.0 complexes, 6/10's and above, tend to average hundreds of millions per run in loot, as well.  Very random, one time you might make nearly nothing, the next over a billion.  One of the biggest expenses in T2 manufacture is the cost of fuel for the POS's you do the reactions in, 0.0 alliances can claim sovereignty of a system and reduce those costs by 25%.

The largest collective asset in a 0.0 region is zydrine and megacyte yielding ores.  An organized minging op with 10-15 participants can pull in a billion or two an hour (figure 100M each).  And yes, people in 0.0 do routinely throw around tens and hundreds of millions, a single fleet battle generally involves billions in losses (not even one with capital ship losses, at 200-250M a ship losing your sniper BS group can be painful).  0.0 is high-risk, high-gain, boomtown frontier stuff.

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Trouble
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Reply #82 on: December 16, 2006, 01:02:22 PM

I'll have to figure out what trading opportunities there are in 0.0. My goal is to make all my money through trading, which means no mining, no hunting, and no manufacturing. It seems it'll be a bit more difficult to find trade opportunities in 0.0 due to the fact that the control of it is fractured over so many groups, and if I get in with one I'll be an enemy to others.
Trouble
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Reply #83 on: December 18, 2006, 12:55:23 PM

I think I've reached near the maximum of the niche I'm in and competition seems to be a little more fierce today than it has in the past, though maybe just a bad day. I hit 200 million in profits yesterday pushing me to 800 million total net worth. I need to find something new to exploit.
MahrinSkel
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When she crossed over, she was just a ship. But when she came back... she was bullshit!


Reply #84 on: December 18, 2006, 01:45:24 PM

If you're making 200M a day in profits, I'd ride that for a while and build up a fat cash position while you figure out where to go next.  Market is fluxing heavily right now as everyone reacts to Revelations.

As for 0.0 markets, down in Providence and central Catch they've got a pretty good open market going with Ushra 'Khan, ISS, and IAC (although we're currently trying to help ISS blow IAC away, their stations will be open again one way or another), and there's always the ISS stations (anyone can dock there as long as they haven't gotten on ISS's shit list).  Otherwise, try to get into a 0.0 alliance and build their market (it takes some very heavy lifting to create a full market in 0.0, but it's very profitable once you have, even allowing for competition emerging).

--Dave

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Trouble
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Reply #85 on: December 18, 2006, 01:52:13 PM

I've been doing a lot of research this whole 0.0 thing out. I saw the ISS stations how they're open to the public. I'm assuming a lot of outposts are not available to the public and that there aren't many npc stations in 0.0 either. There's an ISS station in my neck of the woods and I was planning to make a visit here shortly to see if I find anything interesting on the market...ISS Cassini I think it is. I've thought about and been researching whether I should join a 0.0 alliance as a trader. There's a lot of ins an outs with that and I'm still trying to get my head around it all, but it's definitely a possibility. I'm still mostly in "fact finding" mode despite the fact that I'm making 200 million a day off my "pet" project.
dwindlehop
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Reply #86 on: December 18, 2006, 02:33:00 PM

Gah, how much time per day do you spend logged in? If I could make 5M/day I'd never rat again. I think my problem has been my attempts to make the maximum profit on a particular transaction which leads to very slow turnarounds. I gotta get more velocity. I have like 90M worth of morphite just sitting there not selling. I ought to liquidate half of it and move on.
Trouble
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Reply #87 on: December 18, 2006, 02:54:19 PM

I haven't had anything better to do so I'm logged in a lot, but my actual main business only takes like three hours a day. The rest is semi-afk or doing market resarch trying to find my next market. I haven't found it yet. =(
Trouble
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Reply #88 on: December 18, 2006, 02:58:40 PM

As for right now, I'm in the ISS Cassini and prices are extremely high for everything. Even 0.0 minerals which I figured would be lower here are also more expensive. The market also seems very inactive. I could make money hauling things out here from empire assuming someone would buy it. I figured I'd be sneaking stuff in from 0.0 to empire but not from the stuff I've seen here. I HAVE seen a decent amount of named items in the contract system that might be worth buying here and selling in Jita, but I have no plans to do that until I can fly a Covert Ops ship with a cloaking device.
MahrinSkel
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When she crossed over, she was just a ship. But when she came back... she was bullshit!


Reply #89 on: December 18, 2006, 03:08:32 PM

0.0 minerals are either really cheap or really expensive, depending on the health of the local industrial base.  Figure that any obvious opportunities, somebody is already going to be on them (selling/buying at ISS is swimming with the sharks).  Coverts and Blockade Runners are a neccessity.  You can make an absolute *killing* bringing in freighters, but you need a big escort just to deal with ordinary pirate threats, and then someone may decide you're a potential strategic threat and steamroll you (or you might just get in the way of someone else's fleet movements).

--Dave

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Trouble
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Reply #90 on: December 18, 2006, 03:13:29 PM

I see my future in hauling faction components and 0.0 minerals into empire in a covert ops or recon ship. Just need the training and to find the markets...
dwindlehop
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Reply #91 on: December 27, 2006, 02:43:59 PM

If I have a large isk sell order, is it cheaper to cancel the order than to buy the stuff myself, or is it identical? As I recall, you pay a broker fee when the sell order is set up which is nonrefundable, and a station tax which is imposed when someone buys your stuff. So I believe it is cheaper to cancel the order than buy the stuff myself because you save on tax. Is that right?
MahrinSkel
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When she crossed over, she was just a ship. But when she came back... she was bullshit!


Reply #92 on: December 27, 2006, 02:58:26 PM

Yes, it's cheaper to cancel the order.  On the other hand, you sometimes want to fill the order, if you're trying to manipulate the regional average for that item so your price looks more reasonable.

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NiX
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Reply #93 on: December 07, 2007, 12:15:38 PM

Let's get some new hot trading leads! awesome, for real

Necro for realz!
Raging Turtle
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Reply #94 on: December 08, 2007, 07:08:10 AM

What's going on with the T2 building materials market and mineral prices?  No chance to play for a week or two and look for myself.  swamp poop
JoeTF
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Reply #95 on: December 08, 2007, 09:26:23 AM

Damn, so it's so sad Mahrin doesn't play anymore:(

bhodi
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Reply #96 on: December 08, 2007, 10:23:53 AM

Where did Mahrin's fortune go? :)
JoeTF
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Reply #97 on: December 08, 2007, 11:20:55 AM

That's a bloody good question, actually.
Raging Turtle
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Reply #98 on: December 11, 2007, 09:38:27 AM

Apparently the t2 advanced material market is seeing prices for certain goods doubling or tripling. 

Here's hoping it keeps going up.  Oh ho ho ho. Reallllly?
JoeTF
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Reply #99 on: December 11, 2007, 11:31:44 AM

Apparently entire POS mining industry got bugged grinding production to stop.
ajax34i
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Reply #100 on: December 11, 2007, 12:48:10 PM

So, production isn't working, and from the other thread, PVP'ing isn't working?  What's left?
Raging Turtle
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Reply #101 on: December 11, 2007, 01:16:47 PM

Missions?   awesome, for real
Endie
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Reply #102 on: December 11, 2007, 01:37:04 PM

So, production isn't working, and from the other thread, PVP'ing isn't working?  What's left?

PVPing is working fine, and POS war has actually been back for over 24 hours.

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Simond
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Reply #103 on: December 11, 2007, 02:07:49 PM

So, production isn't working, and from the other thread, PVP'ing isn't working?  What's left?

PVPing is working fine, and POS war has actually been back for over 24 hours.
...those which haven't been exploded yet, of course.  Ohhhhh, I see.

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Trouble
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Reply #104 on: December 12, 2007, 08:30:06 PM

Apparently the t2 advanced material market is seeing prices for certain goods doubling or tripling. 

Here's hoping it keeps going up.  Oh ho ho ho. Reallllly?

Indeed. I have 30b of public funds invested in it and a few billion of my own. Things are looking up. ;)
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