Welcome, Guest. Please login or register.
July 19, 2025, 03:54:46 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Tabula Rasa trailer and 1up interview 0 Members and 1 Guest are viewing this topic.
Pages: [1] 2 Go Down Print
Author Topic: Tabula Rasa trailer and 1up interview  (Read 9272 times)
Trippy
Administrator
Posts: 23657


on: May 01, 2006, 08:26:00 PM

Interview here:

http://www.1up.com/do/previewPage?cId=3150109


Trailer here:

http://www.1up.com/do/download?cId=2014235

Note that the QuickTime trailer is seriously borked on playback using QuickTime 7 on my Windows machine -- the movie plays back with no sound and is sped up. Nero 7 ShowTime, however, plays it back with no problem. The QuickTime version is also H.264 encoded so you'll need QuickTime 7 or something like Nero ShowTime to play it back. They also encoded the audio using the ancient IMA 4:1 codec for some inexplicable reason.

Encoded issues aside, the graphics look much improved over what they were showing a year ago. However, I still can't tell if you can dodge shots in this game. *Sigh* At least the combat looks better now, though some of the firing animations look a little wonky.

Edit: I forgot to mention that they've said the game will be playable on the floor at E3 so we'll know soon once and for all if this is actually a FPS-style twitch game or some sort of stupid hybrid.

Edit: fixed typos
« Last Edit: May 01, 2006, 09:58:47 PM by Trippy »
Viin
Terracotta Army
Posts: 6159


Reply #1 on: May 01, 2006, 09:14:45 PM

Looks like AO with a graphics overhaul and a few more NPC scripts.

- Viin
Krakrok
Terracotta Army
Posts: 2190


Reply #2 on: May 01, 2006, 09:26:03 PM


It looks like PvE Guild Wars with guns unless they added twitch since last E3.
Falconeer
Terracotta Army
Posts: 11127

a polyamorous pansexual genderqueer born and living in the wrong country


WWW
Reply #3 on: May 02, 2006, 12:42:13 AM

oh wow... *unimpressed*
Planetside, PvE only and about 3 years later.

Now THIS is a new generation mmorpg.
(Note that TR was advertised for a long time as the first *truly* next generation mmorpg. I can't find those statements on the official website anymore. Odd.)


Let's get back to: http://forums.f13.net/index.php?topic=6717.msg180751#msg180751

--
the Falconeer

Falconeer
Terracotta Army
Posts: 11127

a polyamorous pansexual genderqueer born and living in the wrong country


WWW
Reply #4 on: May 02, 2006, 01:08:05 AM

Darn, I am so mad!
I fail to remember the last time I was so unimpressed by the trailer of an upcoming mmorpg.
And we all saw that coming!

/cry

--
the Falconeer

stray
Terracotta Army
Posts: 16818

has an iMac.


Reply #5 on: May 02, 2006, 02:44:33 AM

Hmmm.....

I'm an mmo hater if there ever was one, but that looks like one hell of a trailer. Definitely not "meh" worthy in my book. Granted, the world looks a bit sparse, but the action, the mobs, and weapons effects look great.
schild
Administrator
Posts: 60350


WWW
Reply #6 on: May 02, 2006, 02:54:13 AM

The original art style was fruity, but at least it was different. This one seems a bit generic. As far as I'm concerned, the Covenent might as well be invading. But we'll see in a week.
stray
Terracotta Army
Posts: 16818

has an iMac.


Reply #7 on: May 02, 2006, 03:07:32 AM

oh wow... *unimpressed*
Planetside, PvE only and about 3 years later.

It doesn't sound very compelling, but he says in the interview there will be optional pvp ("for advanced players"....whatever that means).

Just saying.
Falconeer
Terracotta Army
Posts: 11127

a polyamorous pansexual genderqueer born and living in the wrong country


WWW
Reply #8 on: May 02, 2006, 04:04:45 AM

So am I the only one that sees the resemblance with Planetside and shivers at the idea of a Planetside-clone without PvP but full of artificially dumb enemies?

Talking about "hell of a trailer".. this is my idea of it: http://www.marcopolo.me.uk/PSMovies/PS_AD_LARGE.wmv


--
the Falconeer

Merusk
Terracotta Army
Posts: 27449

Badge Whore


Reply #9 on: May 02, 2006, 08:31:33 AM

Watching the trailer made me think "stupid hybrid DIKU system" not "cool FPS MMO."

The avatars would run into range, and then stand there firing off specials at each other until one fell down.  Also, the dropships seemed to be running an animation to pickup those troop modules.  It didn't look like a player lining up, dropping and then flying off, beause as I remember from watching it this morning, it was the same animation both times we saw it.   So, yet another scripted special move only with a vehicle. (target pod, hit "pickup pod" key)

New, nifty setting, yes.  Genre advancement? No.

The past cannot be changed. The future is yet within your power.
Soln
Terracotta Army
Posts: 4737

the opportunity for evil is just delicious


Reply #10 on: May 02, 2006, 08:34:01 AM

hmm disappointing.  Too bad.

/hype_ignore_on
Signe
Terracotta Army
Posts: 18942

Muse.


Reply #11 on: May 02, 2006, 09:30:19 AM

I was thinking, "hmm... that doesn't look too bad" and then I realised I was watching a trailer for Hitman. 

My Sig Image: hath rid itself of this mortal coil.
HaemishM
Staff Emeritus
Posts: 42666

the Confederate flag underneath the stone in my class ring


WWW
Reply #12 on: May 02, 2006, 10:50:33 AM

My thoughts over here

To sum it up, UGGGGG. I haven't seen a game look so much like EQ with guns since Anarchy Online.

Morfiend
Terracotta Army
Posts: 6009

wants a greif tittle


Reply #13 on: May 02, 2006, 10:56:42 AM

Quote
RG: In Tabula Rasa, we have a very unique take on character growth. In most MMPs you first decide on a life long class, and then to explore another class you start a new character from scratch. We think this is bad for the player and the company. Players who have to repeat the game from level 0, are going to repeat a lot of content, and thus it is a chance for them to start at level 0 in a whole new game. Thus most players do not explore the whole class tree of most games, and thus that content is wasted. In TR we have a branching class structure, combined with our "Character Cloning System"TM. With this system, players can explore the whole tree without restarting from scratch.

Huh?

Is he saying they are having Thug -> Fighter -> Warrior -> Battle Master type of class tree, and you can try all of them?
Viin
Terracotta Army
Posts: 6159


Reply #14 on: May 02, 2006, 12:56:44 PM

I think they mean it's like SWG, but in SPAAAACE. Oh wait, SWG was in space too. sorta.

- Viin
WindupAtheist
Army of One
Posts: 7028

Badicalthon


Reply #15 on: May 02, 2006, 01:10:13 PM

combined with our "Character Cloning System"TM. With this system, players can explore the whole tree without restarting from scratch.

This is nice, at least.  It's anti-grindy.  There have been times in UO I would have loved to take an existing character and try it with a couple different skills, but I didn't feel like either gimping the existing character during the changeover or starting from zero on another.

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #16 on: May 02, 2006, 02:11:35 PM

I think they mean it's like SWG, but in SPAAAACE. Oh wait, SWG was in space too. sorta.

Haha, oh I hurt myself reading that.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Stormwaltz
Terracotta Army
Posts: 2918


Reply #17 on: May 02, 2006, 03:16:22 PM

I think they should have devoted some time to showing anything that wasn't shooting and explosions. The trailer could be mistaken for a Jerry Bruckheimer / Michael Bay movie.

Nothing in this post represents the views of my current or previous employers.

"Isn't that just like an elf? Brings a spell to a gun fight."

"Sci-Fi writers don't invent the future, they market it."
- Henry Cobb
Krakrok
Terracotta Army
Posts: 2190


Reply #18 on: May 02, 2006, 10:26:37 PM

So am I the only one that sees the resemblance with Planetside and shivers at the idea of a Planetside-clone without PvP but full of artificially dumb enemies?

Yes but no. There is no twitch as far as I know so it's a fake Planetside. I watched it a couple times and decided Guild Wars was a better description for it because the characters move the same way (run into range, stop, button mash, repeat). The drop ships seemed like mission begin/end points.
Nija
Terracotta Army
Posts: 2136


Reply #19 on: May 02, 2006, 11:21:05 PM

haha

Guys with guns KNEELING and standing around auto attacking monsters 2 ft away as the monsters repeat their autoattack animations over and over again.

If this isn't genre advancement then I don't know what is!

They really should rename it, the name doesn't fit anymore. Call it CyberShit or something. CS for short. Maybe they can sucker some 14 year olds into purchasing thinking it's a new version of Counterstrike.
Falconeer
Terracotta Army
Posts: 11127

a polyamorous pansexual genderqueer born and living in the wrong country


WWW
Reply #20 on: May 11, 2006, 11:49:08 PM

From Action Trip's preview:

"The game itself isn't really a true shooter. Once you aim at the enemy, the game will lock on for you, allowing you to move around while mashing down the fire button, and each shot homing in on an enemy. I can't really make up my mind as to if this is a good thing or not, it certainly removes some of the skill that a first-person shooter requires, but at the same time, makes it a lot easier to fight, not having to worry about missing and wasting ammunition."

Wow, now that's an action MMORPG. Lock target and keep the finger on the shoot button. It's definitely a step forward from auto-attack.
...
Even Auto Assault gives more action. The turret weapon locks on targets but you still have to "aim" with the fron one.
Meh.

Trippy
Administrator
Posts: 23657


Reply #21 on: May 12, 2006, 02:31:28 AM

But but it has collision detection! Rimshot
Simond
Terracotta Army
Posts: 6742


Reply #22 on: May 12, 2006, 02:39:02 AM

So it's basically AO without the ultratech funkiness?

"You're really a good person, aren't you? So, there's no path for you to take here. Go home. This isn't a place for someone like you."
shiznitz
Terracotta Army
Posts: 4268

the plural of mangina


Reply #23 on: May 12, 2006, 06:41:27 AM

What kind of retard needs target lock to hit a 100' alien with a laser pistol?

I am an average FPS player and I can hit moving player targets in Planetside at up to 100 meters reasonably enough with single shot weaponry.

I have never played WoW.
Murgos
Terracotta Army
Posts: 7474


Reply #24 on: May 12, 2006, 07:11:47 AM

What kind of retard needs target lock to hit a 100' alien with a laser pistol?

I am an average FPS player and I can hit moving player targets in Planetside at up to 100 meters reasonably enough with single shot weaponry.
I had no problem hiting 20 of 20 moving targets with iron sights at 200 meters using a modern rifle.  It's not that hard to lead a target.  A instant fire instant hit laser weapon?  Psha, a reasonably coordinated person should be able to plink off targets at 300+ meters all day.

"You have all recieved youre last warning. I am in the process of currently tracking all of youre ips and pinging your home adressess. you should not have commencemed a war with me" - Aaron Rayburn
Der Helm
Terracotta Army
Posts: 4025


Reply #25 on: May 12, 2006, 07:30:57 AM

I had no problem hiting 20 of 20 moving targets with iron sights at 200 meters using a modern rifle.  It's not that hard to lead a target.  A instant fire instant hit laser weapon?  Psha, a reasonably coordinated person should be able to plink off targets at 300+ meters all day.

Ahhh, the good old days, I miss this baby ...

"I've been done enough around here..."- Signe
WayAbvPar
Moderator
Posts: 19270


Reply #26 on: May 12, 2006, 09:53:26 AM

Is it bad when I recognize assault rifles instantly? I may play a few too many real world inspired FPSs.

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Furiously
Terracotta Army
Posts: 7199


WWW
Reply #27 on: May 12, 2006, 10:08:21 AM

It's funny - I just thought to myself, hmmm - that looks like a G3....

Venkman
Terracotta Army
Posts: 11536


Reply #28 on: May 14, 2006, 05:17:44 PM

The video was unimpressive, so I'm glad I didn't bother watching it until after I played it at E3. I won't bore anyway with copy/pasting all of my thoughts on the game, but basically, I think the total experience is pretty good. I played PS a lot more than I have TR of course, but I think the latter has a better chance because integrates the mass-marketable system of character growth and PvE. TR is not an MMOFPS, but it plays like one just enough (to a non-FPS expert) to feel completely different from the auto-lock-dice-to-miss some are bored of.

Rather than AO, I'd say it functions a bit closely to Neocron. The experience in total is completely different, but the rudiements of how a character is moved around and fought with feel similar.

The graphics are self-consistent. Theme wise it feels like Starship Troopers the book (I hated the movie... a lot). Some will like it. Some won't. It'd be unpatriotic if it were otherwise.
Der Helm
Terracotta Army
Posts: 4025


Reply #29 on: May 15, 2006, 02:22:17 AM

Is it bad when I recognize assault rifles instantly? I may play a few too many real world inspired FPSs.
I used to "play" with it for almost 4 years, so this is what comes first to my mind when I think about rifle and accuracy.

"I've been done enough around here..."- Signe
Llava
Contributor
Posts: 4602

Rrava roves you rong time


Reply #30 on: May 15, 2006, 12:41:01 PM

I think it's ironic that so many people complain that it's not actiony enough when you can lock on a target by holding the shift key.

Meanwhile, Diablo II had the exact opposite mechanic.  Click on an enemy and hold down the fire button and you stay locked on them, hold down the shift key and you just attack the area at which your mouse is pointing.  I could be wrong, but I think a lot of people liked Diablo II.

I'm still looking forward to Tabula Rasa.  Playing it at E3 for a few minutes piqued my interest and I'll probably pick it up at retail.

That the saints may enjoy their beatitude and the grace of God more abundantly they are permitted to see the punishment of the damned in hell. -Saint Thomas Aquinas, Summa Theologica
schild
Administrator
Posts: 60350


WWW
Reply #31 on: May 15, 2006, 12:47:11 PM

I'll say this: Whoever is making the trailers and videos for Tabula Rasa are hurting it. Not a single one of the videos make the game look fun. The game IS fun and the PR monkey with premiere needs to step away from the TR footage.
Yoru
Moderator
Posts: 4615

the y master, king of bourbon


WWW
Reply #32 on: May 15, 2006, 01:46:28 PM

I think this is the only game the entire f13 E3 crew agreed on as 'fun'.

And yes, the trailers look way dumber than the game plays. I'll reserve a 'buy/no buy' judgement for end-of-beta, but it's certainly got a rating of 'play the beta' right now.

I'm also wearing a Tabula Rasa t-shirt right now, so my judgement may be affected.  :-D
WayAbvPar
Moderator
Posts: 19270


Reply #33 on: May 15, 2006, 03:06:51 PM

Whore!

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Nebu
Terracotta Army
Posts: 17613


Reply #34 on: May 15, 2006, 03:15:32 PM

I'm filing this game in the same bin I filed CoH/CoV: Great fun for like a month. 


"Always do what is right. It will gratify half of mankind and astound the other."

-  Mark Twain
Pages: [1] 2 Go Up Print 
f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Tabula Rasa trailer and 1up interview  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC