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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: DDO - Cleric creation 0 Members and 1 Guest are viewing this topic.
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Alkiera
Terracotta Army
Posts: 1556

The best part of SWG was the easy account cancellation process.


Reply #35 on: October 28, 2005, 12:15:48 PM

My big worry is all the instanced content.  DDO mirrors guild wars in a lot of aspects, and lots of posts over on the turbine forums have cropped up asking how they would handle some of the bad things that are being discovered from the GW experience. Namely that creating groups is long and boring, people dropping out during the mission and without them they group can't complete it and wastes their time, etc.

Now if DDO creates an incentive to group (such as xp bonuses for a full group and better % chance to find loot), then I'd see people wanting to group and stay in the group.

I love D&D, but I really hope that Turbine is getting some feedback about the things that people hate about GW grouping.

Unlike either of those games, last I knew DDO only gives exp on quest completetion.  There is no exp for kills.  So you won't have people level in the middle of an instance and decide to leave to train/whatever... if they leave in the middle, they get nothing.

Hopefully it doesn't suffer from 'need-group-itis' as much as EQ did.  I like CoH for the ability to run missions either solo or with a bunch of my friends.  CoH also seems to do a bit of mid-mission balancing for group changes, in that if I add people to my solo mission on the first floor, then on the second floor, it's spawned for the current group size.  I'd guess it works that way for any un-spawned points... when it reachs the point where it spawns, it checks the groupsize then, rather than depending on what it was initially.

Alkiera

"[I could] become the world's preeminent MMO class action attorney.  I could be the lawyer EVEN AMBULANCE CHASERS LAUGH AT. " --Triforcer

Welcome to the internet. You have the right to remain silent. Anything you say can and will be used as evidence against you in a character assassination on Slashdot.
e_bortion
Terracotta Army
Posts: 56


Reply #36 on: November 04, 2005, 03:33:20 AM

I imagine it's best for those who may or may not be in the alpha to avoid threads like this one entirely.  The temptation to violate NDA by confirming or denying certain assumptions is just too strong.

I agree, NDA's for most games make things pretty confusing when you have to keep track of common outsider alpha/beta knowledge vs. insider information covered by the NDA (assuming you are in an alpha/beta, which is also something you usually can't talk about). It is especially true for forums that are frequented by developers of said game, and therefore not recommended.
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