Welcome, Guest. Please login or register.
May 14, 2024, 06:02:46 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: So, what're you playing? 0 Members and 6 Guests are viewing this topic.
Pages: 1 ... 135 136 [137] 138 139 ... 445 Go Down Print
Author Topic: So, what're you playing?  (Read 2219896 times)
Rendakor
Terracotta Army
Posts: 10131


Reply #4760 on: June 28, 2011, 05:18:40 PM

AC Brotherhood.  Pretty slick, but the meta-game seems to be gradually taking over the game...

I find it amusing that this year I've played ME1/2 and AC2/BH - and both of them had to go and change a perfectly-good control scheme mid-story.   swamp poop
What did they change substantially in AC2/Bro?

"i can't be a star citizen. they won't even give me a star green card"
Minvaren
Terracotta Army
Posts: 1676


Reply #4761 on: June 28, 2011, 06:28:43 PM

Shift used to backspace you through the menus, now it's backspace.  Locking on to things also seems more problematic, but that might be operator error.

Minor niggles, I know, but they break the flow when playing them back-to-back.  That said, the game's pretty solid thus far.

"There are many things of which a wise man might wish to remain ignorant." - Ralph Waldo Emerson
Rendakor
Terracotta Army
Posts: 10131


Reply #4762 on: June 28, 2011, 06:37:16 PM

They make AC games for PC?  why so serious?

"i can't be a star citizen. they won't even give me a star green card"
rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #4763 on: June 28, 2011, 07:05:41 PM

I'm playing Witcher 2 and one minute I'm loving it and then I'm screaming obscenities at the monitor. God, how is it possible to make such an incredible RPG world, yet have the combat be so pants on head retarded?

And why is it retarded? Because you died many times? Because you expected to trade blows and survive? Or because they never took turns in surrounding you, killing you quickly with a bolt to your face within moments of the tutorial?


Colonel Sanders is back in my wallet
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #4764 on: June 28, 2011, 07:25:08 PM

I would say it is retarded because half the time you push the block key, nothing fucking happens.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #4765 on: June 28, 2011, 08:01:26 PM

I would say it is retarded because half the time you push the block key, nothing fucking happens.

Because the vigor bar is empty? Oh wait, because nothing awesome happens.
« Last Edit: June 28, 2011, 08:03:32 PM by rk47 »

Colonel Sanders is back in my wallet
Mazakiel
Terracotta Army
Posts: 904


Reply #4766 on: June 28, 2011, 09:41:46 PM

After not playing Magic for many years, I broke down and got the new Duels of the Planeswalkers 2012 on Steam, and I'm hooked.  I've had a hell of a lot of fun with it, and have even been doing matches against random people online, something I usually don't bother with in other online type games. 

Two things I've noticed:  Ancient Depths seems really popular with people, and I'm just about the only person who doesn't quit as soon as the match turns against me.  It's pretty frustrating, so I try to go out of my way to play several matches against the people who stick it out to the end.  I feel pretty rusty, but the way the decks are set up helps to get back into things.  I just need to work on getting more decks fully unlocked. 
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #4767 on: June 28, 2011, 09:49:19 PM

I would say it is retarded because half the time you push the block key, nothing fucking happens.

Because the vigor bar is empty? Oh wait, because nothing awesome happens.

No, I mean literally nothing happens. Vigor bar is full, Geralt just stands there sometimes, when he's not visibly moving or doing anything that should stop the block from working.

EDIT: And the combat is full of weird responsiveness issues like that, the same thing happens trying to cast or throw bombs sometimes etc. It feels like there are some dead seconds after an animation stops when you can't yet do a new move, which is extremely annoying.
« Last Edit: June 28, 2011, 10:08:00 PM by Ingmar »

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
jakonovski
Terracotta Army
Posts: 4388


Reply #4768 on: June 29, 2011, 02:36:57 AM

I'm playing Witcher 2 and one minute I'm loving it and then I'm screaming obscenities at the monitor. God, how is it possible to make such an incredible RPG world, yet have the combat be so pants on head retarded?

And why is it retarded? Because you died many times? Because you expected to trade blows and survive? Or because they never took turns in surrounding you, killing you quickly with a bolt to your face within moments of the tutorial?



It's broken. Also, if I'm fighting one enemy, I can just spam light attack to stunlock him and kill him without any skill. If there's more than one, I can't block half the time, so I'm forced to rely on constantly dodging, which makes no sense. Why is putting your blade in front of an attack harder than adopting rolling as your primary means of locomotion? I also invariably hit for way less damage than any of the enemies. I'm pretty sure outdps'd me against that thing we fought. The only reason normal mode is even playable is dodge kiting.

Finally, the game has QTEs where you die if you fail to press one key.



« Last Edit: June 29, 2011, 03:04:20 AM by jakonovski »
AcidCat
Terracotta Army
Posts: 919


Reply #4769 on: June 29, 2011, 08:14:18 AM

It's broken. Also, if I'm fighting one enemy, I can just spam light attack to stunlock him and kill him without any skill. If there's more than one, I can't block half the time, so I'm forced to rely on constantly dodging, which makes no sense. Why is putting your blade in front of an attack harder than adopting rolling as your primary means of locomotion? I also invariably hit for way less damage than any of the enemies. I'm pretty sure outdps'd me against that thing we fought. The only reason normal mode is even playable is dodge kiting.

Finally, the game has QTEs where you die if you fail to press one key.

Disable difficult QTE's in the options. Headache solved.

Combat is hardly broken, it's just its own beast. Yes, you will need to roll a lot and have the Quen shield up constantly. Once you understand those two basic concepts, combat is fun, and if anything too easy, even on Hard difficulty. I know block feels wonky and yes does take vigor - but it's purely optional to use, I basically never used it, IMO it is always better to roll away than block.
fuser
Terracotta Army
Posts: 1572


Reply #4770 on: June 29, 2011, 02:01:14 PM

Finished up everything on Forza 3, almost done with Red Dead Redemption: Undead Nightmare single player which has been a hoot. About to start ME1/2 any advisable DLC to have purchased from the start?
Ingmar
Terracotta Army
Posts: 19280

Auto Assault Affectionado


Reply #4771 on: June 29, 2011, 02:18:50 PM

Finished up everything on Forza 3, almost done with Red Dead Redemption: Undead Nightmare single player which has been a hoot. About to start ME1/2 any advisable DLC to have purchased from the start?

ME1's DLC is forgettable, for ME2 I would at least recommend the two companion DLCs + Shadow Broker. The extra guns and armor packs are skippable, the one that adds the vehicle missions isn't bad but isn't necessary to anything, and The Arrival is kind of mediocre for the cost.

The Transcendent One: AH... THE ROGUE CONSTRUCT.
Nordom: Sense of closure: imminent.
ghost
The Dentist
Posts: 10619


Reply #4772 on: June 29, 2011, 03:32:39 PM

Just finished the Honest Hearts DLC in Fallout NV.  It was pretty vanilla and not nearly as good of a story as the Dead Money
It's pretty nice being able to hit higher levels though, so the  DLC is probably worth it.  Overall I haven't liked NV as much as  Fallout 3, but that's probably just because of:  A. the setting, Vegas bores me and B. it came out second. 
rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #4773 on: June 29, 2011, 07:39:13 PM

I'm playing Witcher 2 and one minute I'm loving it and then I'm screaming obscenities at the monitor. God, how is it possible to make such an incredible RPG world, yet have the combat be so pants on head retarded?

And why is it retarded? Because you died many times? Because you expected to trade blows and survive? Or because they never took turns in surrounding you, killing you quickly with a bolt to your face within moments of the tutorial?



It's broken. Also, if I'm fighting one enemy, I can just spam light attack to stunlock him and kill him without any skill. If there's more than one, I can't block half the time, so I'm forced to rely on constantly dodging, which makes no sense. Why is putting your blade in front of an attack harder than adopting rolling as your primary means of locomotion? I also invariably hit for way less damage than any of the enemies. I'm pretty sure outdps'd me against that thing we fought. The only reason normal mode is even playable is dodge kiting.

Finally, the game has QTEs where you die if you fail to press one key.


Can't defend the QTE, but if you want to brute force the fight, consider Quen.
If you want to be a little crafty, make use of Yrden to snare and Axii to mind control. Thin out the enemy ranks and limit the risk as you roll into their backs and stab them to death. Or plant traps. Or bombs. Or daggers. Whatever, the options are there. Even tutorial gives all signs, some bombs and traps to experiment with.

Colonel Sanders is back in my wallet
PalmTrees
Terracotta Army
Posts: 394


Reply #4774 on: June 29, 2011, 08:41:09 PM

Finished up Majin:Forsaken Kingdom. A decent game, finished in 20 hours or so. Not that hard, only needed to look up a solution on the net once (it was something simple if I had just looked more carefully on the map).
Azazel
Contributor
Posts: 7735


Reply #4775 on: June 29, 2011, 09:13:23 PM

Finished up everything on Forza 3, almost done with Red Dead Redemption: Undead Nightmare single player which has been a hoot. About to start ME1/2 any advisable DLC to have purchased from the start?

ME1's DLC is forgettable, for ME2 I would at least recommend the two companion DLCs + Shadow Broker. The extra guns and armor packs are skippable, the one that adds the vehicle missions isn't bad but isn't necessary to anything, and The Arrival is kind of mediocre for the cost.

How many DLC packs does ME2 have, anyway?

http://azazelx.wordpress.com/ - My Miniatures and Hobby Blog.
Xilren's Twin
Moderator
Posts: 1648


Reply #4776 on: June 30, 2011, 05:16:24 AM

After not playing Magic for many years, I broke down and got the new Duels of the Planeswalkers 2012 on Steam, and I'm hooked.  I've had a hell of a lot of fun with it, and have even been doing matches against random people online, something I usually don't bother with in other online type games.  Two things I've noticed:  Ancient Depths seems really popular with people, and I'm just about the only person who doesn't quit as soon as the match turns against me.  It's pretty frustrating, so I try to go out of my way to play several matches against the people who stick it out to the end.  I feel pretty rusty, but the way the decks are set up helps to get back into things.  I just need to work on getting more decks fully unlocked. 

My boys and I have fully unlocked all the decks (even the crappy green ones); it's worth it - huge improvements in each one.  Ancient depths is so popular for one reason - giant Eldrazi.  That and the very common "quit as soon as im losing" behavior points to this being played by a lot of younger folks so i guess thats a mission accomplished part from WotC.  Any one that stay through a match I will duel several times with several decks as a thank you.  I need to finish up the Archenemy campagin, then the Revenge one (original campaign but opponents now have fully unlocked decks) and complete the puzzles.  Some of the puzzles are great counter intuitive ones (like the blue one, where you have to counter one of your own spells to be able to win) and some showcase deck which probably be in the first additional expansions (like the black deck with grave titan).  Lotta content in here for $10 even if it is a severaly limited slice of real magic. I'd love to show my boys a mill deck, or even poison, but im guessing doing the AI on the included decks that dont have a ton of tricks is hard enough.

"..but I'm by no means normal." - Schild
jakonovski
Terracotta Army
Posts: 4388


Reply #4777 on: June 30, 2011, 05:25:45 AM

It's broken. Also, if I'm fighting one enemy, I can just spam light attack to stunlock him and kill him without any skill. If there's more than one, I can't block half the time, so I'm forced to rely on constantly dodging, which makes no sense. Why is putting your blade in front of an attack harder than adopting rolling as your primary means of locomotion? I also invariably hit for way less damage than any of the enemies. I'm pretty sure outdps'd me against that thing we fought. The only reason normal mode is even playable is dodge kiting.

Finally, the game has QTEs where you die if you fail to press one key.

Disable difficult QTE's in the options. Headache solved.

Combat is hardly broken, it's just its own beast. Yes, you will need to roll a lot and have the Quen shield up constantly. Once you understand those two basic concepts, combat is fun, and if anything too easy, even on Hard difficulty. I know block feels wonky and yes does take vigor - but it's purely optional to use, I basically never used it, IMO it is always better to roll away than block.

It's broken because it falls apart if you take out dodge spam. It is literally the one thing that allows you to use everything else.
AcidCat
Terracotta Army
Posts: 919


Reply #4778 on: June 30, 2011, 07:23:59 AM

You don't like the combat model's reliance on dodging attacks, sure. If you removed a key element that allows Geralt to avoid attacks, yes, combat would become very frustrating. Neither point means the combat is broken, it just means you don't like it. But whatever, I'm not going to argue semantics.
Malakili
Terracotta Army
Posts: 10596


Reply #4779 on: June 30, 2011, 07:43:29 AM

and I'm just about the only person who doesn't quit as soon as the match turns against me.  It's pretty frustrating, so I try to go out of my way to play several matches against the people who stick it out to the end. 
That and the very common "quit as soon as im losing" behavior points to this being played by a lot of younger folks so i guess thats a mission accomplished part from WotC.  Any one that stay through a match I will duel several times with several decks as a thank you.

Is this really poor form?  I think it seems worse because its so hard to communicate with people, but I don't see anything inherently wrong with conceding a match you've lost.   Frankly, I wish it was easier to talk to my opponent, I'd happily say "gg" and offer to play another most of the time, but I also don't really care to stay in a game 3 more turns when in reality I've already lost.
WayAbvPar
Moderator
Posts: 19268


Reply #4780 on: June 30, 2011, 09:15:27 AM

After not playing Magic for many years, I broke down and got the new Duels of the Planeswalkers 2012 on Steam, and I'm hooked.  I've had a hell of a lot of fun with it, and have even been doing matches against random people online, something I usually don't bother with in other online type games.  Two things I've noticed:  Ancient Depths seems really popular with people, and I'm just about the only person who doesn't quit as soon as the match turns against me.  It's pretty frustrating, so I try to go out of my way to play several matches against the people who stick it out to the end.  I feel pretty rusty, but the way the decks are set up helps to get back into things.  I just need to work on getting more decks fully unlocked. 

My boys and I have fully unlocked all the decks (even the crappy green ones); it's worth it - huge improvements in each one.  Ancient depths is so popular for one reason - giant Eldrazi.  That and the very common "quit as soon as im losing" behavior points to this being played by a lot of younger folks so i guess thats a mission accomplished part from WotC.  Any one that stay through a match I will duel several times with several decks as a thank you.  I need to finish up the Archenemy campagin, then the Revenge one (original campaign but opponents now have fully unlocked decks) and complete the puzzles.  Some of the puzzles are great counter intuitive ones (like the blue one, where you have to counter one of your own spells to be able to win) and some showcase deck which probably be in the first additional expansions (like the black deck with grave titan).  Lotta content in here for $10 even if it is a severaly limited slice of real magic. I'd love to show my boys a mill deck, or even poison, but im guessing doing the AI on the included decks that dont have a ton of tricks is hard enough.

I am down for some MP- if you see me playing on Steam give a shout!

When speaking of the MMOG industry, the glass may be half full, but it's full of urine. HaemishM

Always wear clean underwear because you never know when a Tory Government is going to fuck you.- Ironwood

Libertarians make fun of everyone because they can't see beyond the event horizons of their own assholes Surlyboi
Mazakiel
Terracotta Army
Posts: 904


Reply #4781 on: June 30, 2011, 11:55:31 AM

and I'm just about the only person who doesn't quit as soon as the match turns against me.  It's pretty frustrating, so I try to go out of my way to play several matches against the people who stick it out to the end. 
That and the very common "quit as soon as im losing" behavior points to this being played by a lot of younger folks so i guess thats a mission accomplished part from WotC.  Any one that stay through a match I will duel several times with several decks as a thank you.

Is this really poor form?  I think it seems worse because its so hard to communicate with people, but I don't see anything inherently wrong with conceding a match you've lost.   Frankly, I wish it was easier to talk to my opponent, I'd happily say "gg" and offer to play another most of the time, but I also don't really care to stay in a game 3 more turns when in reality I've already lost.


Well, all I have to go by is how it went when I was still playing print Magic way back when, this is my first exposure to online play.  But in all the circles I ran in back then, it was extremely poor form to not play through to the conclusion.  The equivalent of knocking over the board in Monopoly or Risk.  It could just be I managed to always end up with particular groups of people though. 

But that being said, while I do find it slightly rude, I still get the win and unlock cards if it's a deck I haven't finished yet, so it's not a huge deal.  Though the people who quit in turn two just because I countered something?  Still very annoying. 

The game's also giving me the itch to try print Magic again, so I guess mission accomplished on their part. 

But yeah, if anyone's interested, I'm always up for a MP game if I'm not busy. 
Malakili
Terracotta Army
Posts: 10596


Reply #4782 on: June 30, 2011, 12:12:43 PM


Well, all I have to go by is how it went when I was still playing print Magic way back when, this is my first exposure to online play.  But in all the circles I ran in back then, it was extremely poor form to not play through to the conclusion.  The equivalent of knocking over the board in Monopoly or Risk.  It could just be I managed to always end up with particular groups of people though. 

See, to me its like tipping over your King in Chess, a totally reasonable thing to do when you've lost hope of winning. 
Xilren's Twin
Moderator
Posts: 1648


Reply #4783 on: June 30, 2011, 12:36:41 PM


Quote
See, to me its like tipping over your King in Chess, a totally reasonable thing to do when you've lost hope of winning. 
You can conceed in the game easily but thats npt what people are.doing. They are just quitting the game entirely as soon as it looks like they are losing. Comebacks in mtg are normal so i find this behavior annoying.

"..but I'm by no means normal." - Schild
Yegolev
Moderator
Posts: 24440

2/10 WOULD NOT INGEST


WWW
Reply #4784 on: June 30, 2011, 12:46:42 PM

97% in Just Cause 2.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Mazakiel
Terracotta Army
Posts: 904


Reply #4785 on: June 30, 2011, 12:56:10 PM


Quote
See, to me its like tipping over your King in Chess, a totally reasonable thing to do when you've lost hope of winning. 
You can conceed in the game easily but thats npt what people are.doing. They are just quitting the game entirely as soon as it looks like they are losing. Comebacks in mtg are normal so i find this behavior annoying.

Exactly.  There's no 'Ok, let's have a rematch', they quit and disappear.  It's a game where one draw can change everything. 
jakonovski
Terracotta Army
Posts: 4388


Reply #4786 on: June 30, 2011, 04:05:31 PM

Witcher 2 keeps crashing during a lengthy action sequence, making progress impossible. CD Projekt is hereby added to the category of "never buy their games less than year after release". What a turd of a game.

Maybe I'll start FFXIII or something.

Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #4787 on: June 30, 2011, 04:09:02 PM

That's funny.

-Rasix
jakonovski
Terracotta Army
Posts: 4388


Reply #4788 on: June 30, 2011, 04:14:30 PM

Yes, I was nearly overcome with hilarity.
Rasix
Moderator
Posts: 15024

I am the harbinger of your doom!


Reply #4789 on: June 30, 2011, 04:16:08 PM

You're going from a "turd" to FFXIII? Do you hate yourself or something? Overall I liked the game, but I'd never play it again.  That's probably a more generous review than you'll get from anyone here.

edit: Seriously though: bad plot, cheesey voice acting, linear as hell, terrible level design, and just too f'ing long.  Not a great palate cleanser.
« Last Edit: June 30, 2011, 04:22:58 PM by Rasix »

-Rasix
jakonovski
Terracotta Army
Posts: 4388


Reply #4790 on: June 30, 2011, 04:21:13 PM

The mention of FFXIII was perhaps slightly ironic. Then again it's a game I can actually play, which is a big step up from what Witcher 2 decided to offer me.


rk47
Terracotta Army
Posts: 6236

The Patron Saint of Radicalthons


Reply #4791 on: June 30, 2011, 06:57:53 PM

Witcher 2 keeps crashing during a lengthy action sequence, making progress impossible. CD Projekt is hereby added to the category of "never buy their games less than year after release". What a turd of a game.

Maybe I'll start FFXIII or something.



Not sure why you're crashing a lot. I downloaded ATI hotfix and it fixed most of the issues, even though I'm under the recommended hardware specs.
But that's ok. I'm sure Bioware can fix up some great RPG before you had to resort to FF13 for any sort of fun. :)

Colonel Sanders is back in my wallet
KallDrexx
Terracotta Army
Posts: 3510


Reply #4792 on: June 30, 2011, 07:08:40 PM

I finally finished Chrono Trigger for the first time (ending #2). According to the game it took me 37 hours and 24 minutes.  Best $20 evah
Strazos
Greetings from the Slave Coast
Posts: 15542

The World's Worst Game: Curry or Covid


Reply #4793 on: June 30, 2011, 07:43:36 PM

Been digging the MtG game on Steam, playing matches with a friend of mine. Have all the decks, and working on unlocking all of them.

UI can be a little wonky and counter-intuitive, but overall still fun. Hit me up on Steam for some plays if you like.

Fear the Backstab!
"Plato said the virtuous man is at all times ready for a grammar snake attack." - we are lesion
"Hell is other people." -Sartre
Mazakiel
Terracotta Army
Posts: 904


Reply #4794 on: June 30, 2011, 09:38:44 PM

The two biggest failings of the MTG UI are in trying to look or target specific things in a stack of cards, and the way it has you go about using some of the special abilities, like with the captivating vampire and that giant squid that can tap stuff.  The first attempts to use each of those didn't work right at all. 
Pages: 1 ... 135 136 [137] 138 139 ... 445 Go Up Print 
f13.net  |  f13.net General Forums  |  Gaming  |  Topic: So, what're you playing?  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC