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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: Meet the Revolution's controller. 0 Members and 1 Guest are viewing this topic.
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Author Topic: Meet the Revolution's controller.  (Read 55612 times)
Fabricated
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on: September 15, 2005, 08:11:05 PM

http://hardware.gamespot.com/Story-ST-23521-2567-x-x-x&tag=gs_hp_flashtop_bg&body_pagenum=1



Wow, there went every single bit of interest I had in the revolution.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
Cheddar
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Reply #1 on: September 15, 2005, 08:15:08 PM

http://hardware.gamespot.com/Story-ST-23521-2567-x-x-x&tag=gs_hp_flashtop_bg&body_pagenum=1



Wow, there went every single bit of interest I had in the revolution.

No. NO. NO.

FUCK.  I seriously hope this is some crazy Japanese thing.  Or some alternate remote for DVD/Sex Machine pleasure utility. 

No Nerf, but I put a link to this very thread and I said that you all can guarantee for my purity. I even mentioned your case, and see if they can take a look at your lawn from a Michigan perspective.
schild
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Reply #2 on: September 15, 2005, 08:20:49 PM

Oh, I get it. Turn the remote part horizontally and it's an original Nes Controller. Add on the Analog stick to play N64 and gamecube games. Ho ho ho. Very clever Nintendo. Now how the fuck do I play Resident Evil 4?
Merusk
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Reply #3 on: September 15, 2005, 08:24:07 PM

Holy Fucking Lack of Sales, Batman.

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MrHat
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Out of the frying pan, into the fire.


Reply #4 on: September 15, 2005, 08:30:28 PM

It's Nintedo, let's see what craziness they decide to use it for.
MuffinMan
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Reply #5 on: September 15, 2005, 08:31:12 PM

So from a natural hand position on the "controller" you can only hit 2 buttons. To hit the X and Y you have to reposition your hand to the bottom and then slide it back? Wow, what good is this thing.

Edit: Ah I see now there is a couple shoulder buttons on the analog stick. Whoop.
« Last Edit: September 15, 2005, 08:33:20 PM by ElMuffinMan »

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Driakos
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Reply #6 on: September 15, 2005, 08:50:12 PM


Edit: Ah I see now there is a couple shoulder buttons on the analog stick. Whoop.

Looks like there is a N64 Z-trigger on the underside of the *controller* as well.

I don't like it.  But, I can't tell if that's an honest dislike, or an I don't like changes, dislike.

oh god how did this get here I am not good with computer
schild
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Reply #7 on: September 15, 2005, 08:54:05 PM

I need to feel a controller.
I need a somewhat stationary controller.
I need that second analog stick.
I need something that won't BREAK when I drop it. Or throw it.
I need something that's big enough for my hands and small enough for a child's hands.
I need something without dangly bits.
I need something that has my right thumb pushing buttons and left hand using a control pad.

This isn't about insane. This is about basing a system around R.O.B.
Trippy
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Reply #8 on: September 15, 2005, 09:01:44 PM

Oh, I get it. Turn the remote part horizontally and it's an original Nes Controller. Add on the Analog stick to play N64 and gamecube games. Ho ho ho. Very clever Nintendo. Now how the fuck do I play Resident Evil 4?
What is this, Slashdot? Read the article. The console tracks where on the screen you are pointing the main controller like it would if it was a light gun. So you would move with the analog stick in your left hand and aim with the remote in your right. Given how sucky aiming is with the right thumb analog stick I don't see how this would be worse, though it might get tiring after a while holding the remote out in front of you the whole time.
MrHat
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Out of the frying pan, into the fire.


Reply #9 on: September 15, 2005, 09:04:42 PM

though it might get tiring after a while holding the remote out in front of you the whole time.


Maybe the Revolution is about getting up once in a while and going for a walk.
schild
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Reply #10 on: September 15, 2005, 09:05:26 PM

Already read it. Once again, gimmicks. I would have preferred their innovation be a vibrating wireless keyboard and mouse as standard. THAT would have been innovation.
schild
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Reply #11 on: September 15, 2005, 09:06:01 PM

Maybe the Revolution is about getting up once in a while and going for a walk.
Or maybe it's coffee table art. I'm still buying the mustard yellow one. Damn the price of owning a console for no reason.
HaemishM
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Reply #12 on: September 15, 2005, 09:11:06 PM

Wow, what a stupid looking piece of shit. And it's a light gun, too? Can I shove it sideways up my ass, because then it might actually be useful for something. If it vibrates, that is. Otherwise, it just looks fucking clown shoes stupid.

MrHat
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Out of the frying pan, into the fire.


Reply #13 on: September 15, 2005, 09:16:21 PM

It vibrates.

This controller pretty much means that the Revolution will have exclusive games only.
WindupAtheist
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Reply #14 on: September 15, 2005, 09:19:35 PM

The evolution of the console controller reached it's pinnacle with the Dualshock for Playstation: Easy access to as many buttons as any sanely-designed game should ever need, plus analog sticks in an accessible but non-intrusive location.  Everything else has just been varying degrees of too big, too complicated, and too ugly.

Edit:  I bet you could grab that thing by the TV remote thingy, whip it around like a medieval flail, and beat someone to death with the joystick part.
« Last Edit: September 15, 2005, 09:21:21 PM by WindupAtheist »

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schild
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Reply #15 on: September 15, 2005, 09:22:22 PM

though it might get tiring after a while holding the remote out in front of you the whole time.
Maybe the Revolution is about getting up once in a while and going for a walk.

And no cross-platform titles. It's the home version of the DS. Someone better make Nintendogs quicklike.
ahoythematey
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Reply #16 on: September 15, 2005, 09:26:54 PM

Wow.  That is different.  I actually think it's really cool, it sounds like the thing would be plain perfect for First-person aiming, on par with mouse-keyboard even.

I wish I could say I'm surprised of such bitchy backlash from this community considering how much they want innovation in games, MMO's specifically, but then I remember that we fear chains.
Fabricated
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Reply #17 on: September 15, 2005, 09:27:50 PM

Wow.  That is different.  I actually think it's really cool, it sounds like the thing would be plain perfect for First-person aiming, on par with mouse-keyboard even.

I wish I could say I'm surprised of such bitchy backlash from this community considering how much they want innovation in games, MMO's specifically, but then I remember that we fear chains.
Innovation isn't always good.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
schild
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Reply #18 on: September 15, 2005, 09:32:36 PM

This isn't innovation. It's just a controller broken in half with less buttons and a motion sensor. It's truly half of what the other controllers are. Why couldn't they have just put the motion sensor in a motherfucking wavebird?
ahoythematey
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Reply #19 on: September 15, 2005, 09:36:51 PM

Granted, innovation has borne atrocities like Black and White as well, but you take the good with the bad.  Beside, barely any of those here are giving the impression of buying a Revolution anyways, and Schild can't ever refrain from mentioning how he thinks Nintendo should go third-party like Sega, so I don't care how silly and foreign the thing looks: I'll wait until it's in my hands with gameplay attached before I jump to hasty conclusions.  I like Nintendo, their games, their systems.

As far as less buttons goes: context sensitive.  It worked out just fucking dandy in RE4, thank you.
WindupAtheist
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Reply #20 on: September 15, 2005, 09:40:46 PM

Black & White was one of those games that aimed at greatness and narrowly missed.  Then flew past greatness and landed in the toilet.

"You're just a dick who quotes himself in his sig."  --  Schild
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schild
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Reply #21 on: September 15, 2005, 09:42:53 PM

I don't understand what the cockblock is on me saying Nintendo should go third party. Before the DS, 100% of their wonky innovative ideas were dead on arrival. The DS was the least innovative of their wonky ideas and it's working because they made a tomagotchi with puppies that don't grow up. Having played (and owned) nearly every DS game on the market, I can comfortably say that the second screen truly is a gimmick.

Nintendo makes games. Their R&D is no longer impressing me. They peaked with the Super Nintendo controller. I would have zero complaints if I could buy all their games for other systems as they are mostly fantastic. But buying an extra console every 5 years or whatever to play 5-10 games is fucking insane. And if you can't see that, then you're insane too.
ahoythematey
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Reply #22 on: September 15, 2005, 09:44:42 PM

You are buying an Xbox 360 at launch, are you not?

And also correct me if I am wrong, but did you not say the Dreamcast is probably your favorite system apart from the SNES?
Trippy
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Reply #23 on: September 15, 2005, 09:48:19 PM

This isn't innovation. It's just a controller broken in half with less buttons and a motion sensor. It's truly half of what the other controllers are.
All the buttons are there, they are just in a weird awkward layout now. There are 6 on the remote (not including what looks like a green power button) and at least two, maybe three on the analog controller. That compares to 8 on the current GC controller including the Start button. The analog controller counts as one of the analog sticks (obviously), the motion controller on the remote acts as the other and you still have a regular D-pad.

Quote
Why couldn't they have just put the motion sensor in a motherfucking wavebird?
That's a good question.
ahoythematey
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Reply #24 on: September 15, 2005, 09:48:33 PM

Black & White was one of those games that aimed at greatness and narrowly missed.  Then flew past greatness and landed in the toilet.

I agree, Black and White could have destroyed the world with it's greatness, but it missed, and that narrow miss turned into a big giant waste of potential.
schild
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Reply #25 on: September 15, 2005, 09:50:09 PM

You are buying an Xbox 360 at launch, are you not?

And also correct me if I am wrong, but did you not say the Dreamcast is probably your favorite system apart from the SNES?

Correct, correct, and correct. I'll buy a revolution at launch also, Ffs, I own 2 Atari Jaguars. Nintendo doesn't NEED to make home consoles anymore. Now, I think they should still make the gameboy. But if anyone here who doesn't have kids (or, hell - has kids), actually owns more than 25 Gamecube games that they bought new, I'd be impressed. And would love to see the list. I own 16 games. Two copies of Windwaker (one has the old zelda stuff in it), 3 that were bought used, and I imported Naruto 2 from Japan. Resident Evil 4 is coming out on the PS2 and I plan on actually completing it using a dualshock controller. Three of my Gamecube games are unopened. Point being - the gamecube didn't need to exist. Everything on it could have been on the PS2 and Xbox and probably would have sold more.

Edit for Trippy: Looking at the remote thing - where there's 2 sets of A and B buttons - you can't access them all at the same time in the same position. It's physically impossible. You'd need an extra finger either coming out from your thumb or wrist depending on how you're holding it.
Trippy
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Reply #26 on: September 15, 2005, 09:59:13 PM

Already read it. Once again, gimmicks. I would have preferred their innovation be a vibrating wireless keyboard and mouse as standard. THAT would have been innovation.
I already have a PC to play video games that use a keyboard and a mouse. Reading the article more closely it sounds like the main controller allow for *8* degrees of freedom. It allows the same six degrees as in a plane or flight sim (pitch, roll, yaw) plus it can sense the controller moving closer or further away from the screen. Now that's fricking innovative.
ahoythematey
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Reply #27 on: September 15, 2005, 09:59:40 PM

25 games?  I guess I'm just not hardcore like you, Schild, but that's a lot of good games for one system, considering how expensive they are.  I own maybe twenty games for my cube, and with my ps2 and pc as well, I still haven't finished a good number of them.
Trippy
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Reply #28 on: September 15, 2005, 10:00:58 PM

Edit for Trippy: Looking at the remote thing - where there's 2 sets of A and B buttons - you can't access them all at the same time in the same position. It's physically impossible. You'd need an extra finger either coming out from your thumb or wrist depending on how you're holding it.
I know that's why I said they were in a weird awkward position. They are all there, though.
Fabricated
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Reply #29 on: September 15, 2005, 10:02:38 PM

Already read it. Once again, gimmicks. I would have preferred their innovation be a vibrating wireless keyboard and mouse as standard. THAT would have been innovation.
I already have a PC to play video games that use a keyboard and a mouse. Reading the article more closely it sounds like the main controller allow for *8* degrees of freedom. It allows the same six degrees as in a plane or flight sim (pitch, roll, yaw) plus it can sense the controller moving closer or further away from the screen. Now that's fricking innovative.

Innovative for about 20 minutes of play. Then it eventually becomes painful. Go go repetitive stress injuries.

"The world is populated in the main by people who should not exist." - George Bernard Shaw
schild
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Reply #30 on: September 15, 2005, 10:04:53 PM

25 games?  I guess I'm just not hardcore like you, Schild, but that's a lot of good games for one system, considering how expensive they are.  I own maybe twenty games for my cube, and with my ps2 and pc as well, I still haven't finished a good number of them.



So not hardcore. Granted 2 of the gamecube games aren't mine and the top two shelves on the left part aren't mine.
WindupAtheist
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Badicalthon


Reply #31 on: September 15, 2005, 10:08:20 PM

Dude, you played Lineage 2? And what is that on the second shelf from the bottom?  A pokemon hippo?

"You're just a dick who quotes himself in his sig."  --  Schild
"Yeah, it's pretty awesome."  --  Me
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Reply #32 on: September 15, 2005, 10:09:04 PM

Dude, you played Lineage 2? And what is that on the second shelf from the bottom?  A pokemon hippo?

.Hack//Sign thing that came with the first DVD and no, that's a Lineage 2 preorder box.
ahoythematey
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Reply #33 on: September 15, 2005, 10:15:06 PM

It's like I said, I guess I am not as hardcore as you.  I didn't need that many good PS2 games to feel content with my ps2 purchase, and nor do I need that many for any system really, as long as it promised to have good games that aren't just sequels and me-too clones.  ICO, Katamari, Eternal Darkness, Pikmin, Lost Kingdoms, those are the kinds of games I look for and that's all I really expect.  Sequels are just fine as long as they aren't the only thing available.
Trippy
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Reply #34 on: September 15, 2005, 10:17:03 PM

I already have a PC to play video games that use a keyboard and a mouse. Reading the article more closely it sounds like the main controller allow for *8* degrees of freedom. It allows the same six degrees as in a plane or flight sim (pitch, roll, yaw) plus it can sense the controller moving closer or further away from the screen. Now that's fricking innovative.
Innovative for about 20 minutes of play. Then it eventually becomes painful. Go go repetitive stress injuries.
Possibly. It might explain the awkward button layout though. Each degree of freedom can act like a single button (or potentially more depending on how sophisticated the sensors are), a la the reverse of how some people map their mouse buttons to forward and backward movements in some games, so if you are only using the motion controller to aim on the screen you effectively have 4 more "buttons" to work so with the two buttons at the top of the controller (the one below the D-pad and the one on the underside) that gives you 6 "buttons" within easy access on that controller.
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