EvE online new content
Stormwaltz:
Quote from: ajax34i on June 23, 2005, 10:56:27 AM
How'd it go? What happened? Is there a moral to the story?
As I said, it was done for my own amusement, so nothing "happened." I mentioned it because of the bit in the newsletter which promised:
Quote
The fragile peace sustaining the Empire territories wanes with every passing second as sovereignties secretly vie for advantage over their foes. Nation-Empires will unite to form pacts, old superhighways will shut down…a new world order is forming.
I wonder if there's a chance of something similar to what I sketched out being added. It certain sounds like the empires are going to go to war in the background, and CCP has rumbled about allowing further player interaction with NPC groups for some time.
ajax34i:
Cold War.
The picture associated with that portion of the news seems to suggest that 2 empires will align against the other two, but it's a cold war (Which most likely just means that the agents on each side will hire players to do missions in "enemy territory", and we'll have a bunch of roleplayed News from CCP now and then involving various heads-of-state acting like drama queens).
The full out war / new world order expansion isn't due till later. This is just a precursor to it.
They're probably not done with the code that handles "a system changing sovereignty" yet. For unlawful space, they've chosen to determine "sovereignty" based on how many player-owned stations an alliance puts into the system, but Empire space is controlled by the NPC empires, and to allow players to change those systems would involve a completely different bunch of code; I'm thinking more like "Do escort missions or participate in the war alongside the NPC navies, defending them," rather than "Place a bunch of stations in the system and call it yours."
Hoax:
Its important to realize they've added a shitton of new ships already with more in the pipe including ships with their own jump drives (titans).
If the gameplay was more fun and less work god it'd be such a good game. I think I'll resub, and start the 30-day training timer for cruiser V then when this comes out I'll have my HvyAssaultCruiser ready for some fun. Seriously though for a game that does allot of things right its hard for me to finger why I always end up not really playing EvE. I never have mined on my character but he's been subbed on and off for 4-5 months and I've only played him actively for about two. I guess pirate hunting isn't too fun either, and there was the period of time where I was playing FFXI *shudder* that was a mistake.
Viin:
I think it's the travel times.
I recently resubbed (a couple weeks ago) but I don't find myself playing very much, and I do think it's because I have to sit and watch myself do a bunch of warps and autopiloting to jump gates. Why would I do that when I can hop on BF2 and destroy a bunch of noobs who think they are invincible in their tank during the same amount of time?
I had thought that someone said Starbases would allow instant warping betweein allied Starbases, but I don't see that mentioned anywhere.
ajax34i:
No, maybe they were talking about the Jump Drive module, which by the way will be introduced as rare, and with cash sinks ("fuel requirements"). And they're removing the highways (which they added a year or so ago to shorten travel time), and doing something to insta-jump bookmarks. All in all, travel is made much longer than before.
I think you're right about it being boring because of the travel time and how often you travel.
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