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Author
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Topic: Steam Deck (Valve handheld PC gaming device) (Read 21023 times)
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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Based on the deck subreddit I'm guessing some of these delays are due to fine tuning - quite a few controller drift issues and other oddball bugs. It looks pretty awesome though, once the kinks are worked out.
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Tebonas
Terracotta Army
Posts: 6365
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Yeah, I ordered mine today after waiting how it turns out. Planning this to become my new retro emulator console, right now it looks like this even works out of the box.
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Trippy
Administrator
Posts: 23620
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schild
Administrator
Posts: 60345
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SIGH
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Sometimes the negative articles make me chuckle: https://www.gamingonlinux.com/2022/03/steam-deck-verified-has-issues-grand-theft-auto-v-edition/Honestly, when I read 'playable (launcher issues) this dude's experience is exactly what I expected to see, except I apparently understood that a bit better than he admitted to. I had almost exactly the same experience with the wonky launcher bullshit on my (then) new Windows 10 PC, to the point where I cannot use Steam to launch it, I have to just launch the Rockstar launcher, which launches Steam, which launches the game. Had every other thing he mentions come up in that process. So honestly it sounds like it works better on Deck than on my top end gaming pc (except for performance obv). Which I'm pretty stoked about, launchers are going to be interesting, so I'm glad to hear that Rockstar's is at least workable. Speaking of which, just seeing this as a reality blows my old gamer mind (RDR2 gameplay on Deck): https://www.youtube.com/watch?v=ENyvDp18eAg
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Trippy
Administrator
Posts: 23620
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Yeah software and UI issues like in the article will be fixed over time. More worrisome are the hardware issues like the sticking "B" button and the noisy ass fan.
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Trippy
Administrator
Posts: 23620
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Looks like email batches are going out on Mondays now. Today and March 7 were batches 3 and 2. Lawrence Yang, one of the Steam Deck designers, has been tweeting email batches if you want to follow him: https://twitter.com/lawrenceyangEdit: Mondays not Tuesdays I blame Daylight Savings
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« Last Edit: March 14, 2022, 08:00:45 PM by Trippy »
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schild
Administrator
Posts: 60345
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No I don't wanna fuckin follow
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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schild
Administrator
Posts: 60345
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:thinkicide:
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Trippy
Administrator
Posts: 23620
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Trippy
Administrator
Posts: 23620
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schild
Administrator
Posts: 60345
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yeesh no wonder I ended up in Q3 a minute after launch
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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11:24am, I guess I get mine for xmas?
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Trippy
Administrator
Posts: 23620
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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So fulfillment is about a day per minute of sale time. Woah! I wonder how many people are backing out of the reservation, and along which skus. So if that pace continues, maybe May 31st for mine?
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« Last Edit: April 08, 2022, 08:35:43 PM by Sky »
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Setanta
Terracotta Army
Posts: 1516
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Knowing very little about the Steam deck, is 512GB enough to have more than 6-7 games on the console? I'm just thinking that some of the games in my library can use up to 80+ gig per game
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"No man is an island. But if you strap a bunch of dead guys together it makes a damn fine raft."
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schild
Administrator
Posts: 60345
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Probably not but you can't get more
so
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Rendakor
Terracotta Army
Posts: 10131
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Does it not have a MicroSD card slot?
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"i can't be a star citizen. they won't even give me a star green card"
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schild
Administrator
Posts: 60345
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Storage 64 GB eMMC (PCIe Gen 2 x1) 256 GB NVMe SSD (PCIe Gen 3 x4) 512 GB high-speed NVMe SSD (PCIe Gen 3 x4)
All models use socketed 2230 m.2 modules (not intended for end-user replacement) All models include high-speed microSD card slot MicroSDs are about 150 read / 100 write. So, yes, but also no. I'd barely call it expansion. Use it for indie sub 5gb bullshit.
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Trippy
Administrator
Posts: 23620
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Knowing very little about the Steam deck, is 512GB enough to have more than 6-7 games on the console? I'm just thinking that some of the games in my library can use up to 80+ gig per game
You answered your own question, pretty much. It looks like the OS plus Steam Deck UI takes up around 18 GB so that'll leave about 494 GB on the 512 GB model for game installs, shader caches, saved game files, etc. Does it not have a MicroSD card slot?
It does and the Steam (Deck) UI has a feature for setting up Libraries, which can be on different drives, and moving games between them, so you could use that to shuffle currently "active" games to the SSD and "backburner" games to the MicroSD, analogous to how Xbox and PS have UI for shuffling games to and from USB storage. Edit: typos
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« Last Edit: April 10, 2022, 07:49:17 PM by Trippy »
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Trippy
Administrator
Posts: 23620
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Probably not but you can't get more
so
You can get more, in theory. I.e. any single-sided M.2 2230 SSD should fit, though it may cause other problems (EMI, power draw, etc.). And Micron announced in January the world's first single-sided 2 TB M.2 2230 SSD and will presumably be the go to model for Steam Deck users with fat wallets wanting maximum space once it becomes available (assuming it works without issues).
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schild
Administrator
Posts: 60345
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Probably not but you can't get more
so
You can get more, in theory. I.e. any single-sided M.2 2230 SSD should fit, though it may cause other problems (EMI, power draw, etc.). And Micron announced in January the world's first single-sided 2 TB M.2 2230 SSD and will presumably be the go to model for Steam Deck users with fat wallets wanting maximum space once it becomes available (assuming it works without issues). I feel like this one isn't worth fucking with. That said, if Valve updates it in a few years, they absolutely should add a nearly external m.2 slot on the back that's easily accessible.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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You've probably seen the DF look at ray tracing on the Deck. Gamingonlinux has clarified a few things. Pretty cool what the Deck is doing to promote linux gaming, I don't know that I've ever read a linux gaming site, let alone fairly regularly. https://www.gamingonlinux.com/2022/04/yes-the-steam-deck-will-eventually-get-ray-tracing-once-the-amd-gpu-driver-matures/I share the same takeaway, that basically it will be supported but it doesn't matter much. I'm seriously in love with ray-tracing, it's brought out a lot more immersiveness in Cyberpunk...but I'm don't really care about it on the Deck. It's been weird seeing pc master race doing its thing but so often forgetting the small screen/portable nature that makes much of that normal graphics whoring take on different parameters for success.
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Trippy
Administrator
Posts: 23620
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Ray tracing stopped being a #pcmasterrace thing after the PS5 and Xbox Series S/X came out. Though Team Green still has much better ray tracing hardware (and drivers) compared to Team Red.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Sorry, I was as usual unclear in my post. I was kinda lumping all kinds of pcmr stuff into that comment, the whole gamut of stuff I've heard complained about: lower resolutions, stripping down settings, etc. I get how people push against that kind of stuff for desktops but for the Deck? That's not the point, the games will look good enough for handheld use on that screen at a lower res with reduced settings. Ray-tracing goes from a huge improvement to barely noticeable on the small screen imo (and more importantly perhaps, besides the point of the device, which is having the game library on the couch while the wife watches tv or of course in the can).
As a side note, I've been pulling for team red since I had a 9700 Pro that was awesome for its time...but also had shit drivers. It's weird that they've never been able to shake the driver issues, 20 years later. Team green's complete surrender to wattage is appalling (I've been running mine capped at 300W) and looks to continue worsening.
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Samwise
Moderator
Posts: 19221
sentient yeast infection
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It's weird that they've never been able to shake the driver issues, 20 years later.
When I was messing around with OpenGL programming at work about... oh, twenty years ago, ATI's shitty-ass drivers were the bane of my existence. Every single app crash was because someone had an ATI card and their driver would shit the bed if you asked it to draw a line on the screen. I ended up going to a huge amount of effort to add in a "compatibility mode" OpenGL emulator, solely so I wouldn't have to keep explaining the concept of "driver problems" to non-gamers whose PCs had come bundled with ATI cards because they didn't know any better. Fuck ATI in the ear.
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"I have not actually recommended many games, and I'll go on the record here saying my track record is probably best in the industry." - schild
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Trippy
Administrator
Posts: 23620
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Sorry, I was as usual unclear in my post. I was kinda lumping all kinds of pcmr stuff into that comment, the whole gamut of stuff I've heard complained about: lower resolutions, stripping down settings, etc. I get how people push against that kind of stuff for desktops but for the Deck? That's not the point, the games will look good enough for handheld use on that screen at a lower res with reduced settings. Ray-tracing goes from a huge improvement to barely noticeable on the small screen imo (and more importantly perhaps, besides the point of the device, which is having the game library on the couch while the wife watches tv or of course in the can).
Gotcha. I would imagine that Steam Deck early adopters have PC builds more powerful than the average Steam user and therefore aren't used to having to twiddle with graphics settings much to get acceptable frame rates while most PC gamers do need to do that. I.e. the "average" Steam user has a 1060-class GPU and a 4 core < 3 GHz CPU. Even at 1080p that setup will struggle to hit stable 60 fps at even "High" settings in 3D games. But most of the people complaining about the Steam Deck's performance presumably have >=2060 class GPUs and Intel Comet Lake (10xxx) or AMD Zen 2 CPUs or better. I've had my Switch for a while now so I'm used to that style of portable gaming and the Steam Deck is way more powerful than that (roughly 3x) so that's plenty powerful for me for a next-gen portable gaming device.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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One of my favorite quotes is 'happiness is a function of realistic expectations'.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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schild
Administrator
Posts: 60345
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The steam estimate calculator has my "Q3 delivery" window as July 4th - July 25th depending on which estimation method I use. They're definitely increasing shipping pace.
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Trippy
Administrator
Posts: 23620
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Both of those dates sound very optimistic but we'll see. The order time delta has increased by about 4 minutes in 2 weeks -- which would put me at 12 weeks from now or way past Q2. April 7th it was +00:10:31 for US 512 GB, today it's at +00:16:00, and I'm at +00:41:00 so at ~2 minutes a week that's 12.5 weeks from today. Obviously the orders are "front loaded" so the deltas per week should continue to increase as things progress but I don't know how anybody can make an estimate more than, say, a month in the future given the uncertainty. https://old.reddit.com/r/SteamDeck/comments/u8sa7f/order_email_megathread_april_21_2022Edit: 7th not 8th (I posted on 8th)
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« Last Edit: April 21, 2022, 02:53:00 PM by Trippy »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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They should've sorted the deposits by account age
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schild
Administrator
Posts: 60345
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TheWalrus
Terracotta Army
Posts: 4319
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My boy wants one of these. He's got a pretty solid laptop, so I'm kind of at a loss as to why he'd need this. Am I missing some aspect here, besides being able to play from the couch?
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vanilla folders - MediumHigh
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