Short game reviews
ghost:
Songbirds- I bought this because it looked like it might be a decent filler. You basically have five rows and columns that you are playing cards into to try and have one of the four suits be available to score points at the end of the game. You end up with one card in your hand, and you score the points for that suit.
Summary- shite. Avoid. Go with Arboretum instead, which is also questionable, really.
schild:
Quote from: ghost on February 26, 2021, 10:45:34 AM
Songbirds- I bought this because it looked like it might be a decent filler. You basically have five rows and columns that you are playing cards into to try and have one of the four suits be available to score points at the end of the game. You end up with one card in your hand, and you score the points for that suit.
Summary- shite. Avoid. Go with Arboretum instead, which is also questionable, really.
Thought you were talking about this: https://johnbattle.itch.io/songbird
And was *extremely* confused.
ghost:
Forgotten Waters- This is a pirate themed game from Plaid Hat Games, I believe their first effort after Colby Dauch bought the company back from Asmodee. This is an app assisted game with a semi-cooperative situation where you are sailing around doing small tasks as you attempt to complete a larger overall mission. Each person will act as the gunner or the first mate or the boatswain or quartermaster or what have you. The draw for this is supposed to be story telling, and the app and book will provide you with some goofy stuff that you can laugh at. Of note, there is a pirate name generator on the back of the rulebook, so you can come up with interesting and fun names for your characters, like Murderbones McMuffins. Basically, it is an action selection game with some dice rolling for skill checks. There is a little bit of turn order importance, since some actions are required, and you may be stuck doing one of the required actions if you go last. There are 5 scenarios in the base game which will take between 2 and 4 hours to complete.
I think that this game is way too long for what you get out of it. It is basically in the realm of "flip a card and roll a dice", just with an app instead of cards to flip. The stories are okay, but I certainly don't think the narratives are strong enough to keep the game interesting for me. In the end, there just isn't much game here. Contrast this to Chronicles of Crime, which seems very interesting to me, and has even less "game" to it. One caveat- this may be a good activity with kids. Mine like it, but we haven't played everything yet.
ghost:
Quote from: schild on February 26, 2021, 01:00:15 PM
Thought you were talking about this: https://johnbattle.itch.io/songbird
And was *extremely* confused.
:ye_gods:
Mosesandstick:
Escape Tales: Low Memory - The second game in the Escape Tales series. We really enjoyed starting this one but the ending and final puzzles were a big letdown. The story is a stronger element, with some more creative ways of tying in the story to the escape room format. While it's initially interesting the ending is disappointing, mainly because it fails to tie the choices and narrative in the 3 different acts together coherently. The puzzles are also mixed, with more reliance on "pixel peeping" on the cards and some really annoying and abstruse puzzles.
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