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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: The Ultimate Battle - Best Game By Year 0 Members and 1 Guest are viewing this topic.
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Author Topic: The Ultimate Battle - Best Game By Year  (Read 2328 times)
Teleku
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Reply #105 on: October 02, 2018, 03:41:25 AM

Look, I'm using this as my vote for Street Fighter 2 in general.  I will not be voting for the SNES/Sega version, Championship/turbo/hyper/super editions, or what ever.  All of those are just one big blur of Street Fighter 2 dominance through the early 90's, so I'm just voting for the first one as a catch all.

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
carnifex27
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Reply #106 on: October 02, 2018, 04:01:24 AM


A point could be made that the arcade version actually wasn't superior.  It was from a graphics point of view surely, but given my choice I would take a SNES gamepad controller over the arcade joystick.  Also, the hyperfighting version (or whatever the exact name is), was even better.  Cranking the speed up to max was the shit.


Maybe it's because I played so much in the arcade before I had a SNES, but I couldn't disagree more. For me the shoulder buttons on the SNES were an incredibly poor replacement for having two extra buttons in the arcade. I remember long sighs and eye rolls from all my friends whenever we played on the SNES, as I would always remap the controls so I could avoid using the shoulder buttons. I'm not saying I was obsessed with Street Fighter but in the sixth grade I could either ride the bus home or take a ninety minute walk. If I walked, there was a bar with a SFII machine about halfway home that would allow kids into the front area to play. If I had more than a dollar to my name, I would walk home just to play that game.
Cyrrex
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Reply #107 on: October 02, 2018, 07:24:18 AM

I think the placement of the shoulder buttons was fine for all other intents and purposes, but SF2 requires some dexterity and reactions that made involving the shoulder buttons problematic.

But honestly, I was amazing at that game, and was more than capable of turning it into a tactical advantage.  I would put my heavy punches up on the left shoulder button.  During 90% or more of a battle, I would relay on shorter and quicker stuff which reset faster and let you perform more of them, while also being effective (e.g. a medium dragon punch is still nasty, and you are back on the ground that much faster).  As long as you are thinking ahead and getting ready for the awkward shoulder button movement, you then throw it in for a powerful and fast change of pace, and watch your opponent despair at being fooled.

Hard kick went on the right shoulder.  Most meaningful usage of the hard kick was still easy enough from the shoulder button.

Never, ever assume someone that short and fat has their shit together. - Schild
schild
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Reply #108 on: October 02, 2018, 09:01:00 AM

I suppose I was mainly just talking myself into it, which I did.  Also, would not have guessed the arcade version actually generated that much of the revenue.  I was in the military at the time, so the kinds of arcades we were exposed to were different, with fewer or no kids.

A point could be made that the arcade version actually wasn't superior.  
I refer back to my original statement then, given your response about the military and not being near a normal arcade. And you don't have a spotty memory of the craze, you have NO memory of it because you didn't experience it with the rest of the population. -_-
Cyrrex
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Reply #109 on: October 02, 2018, 09:58:50 AM

It actually came ou a half year before I actually entered the military, and I clearly remember it in the arcade I went to every weekend with all the other teenagers.  My experience is not invalid, you are just doing the usual “the way schild experiences an event is the only way that matters” thing that you do. 

Never, ever assume someone that short and fat has their shit together. - Schild
schild
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Reply #110 on: October 02, 2018, 10:19:21 AM

It being an industry changing phenomenon that started in arcades and nearly singlehandedly elongated the life of arcades wasn't a schild experience, it was just reality.

Your experience isn't invalid, but it certainly keeps changing based on evidence.

Liking the home version because you had it at home is obviously completely valid, but that's not why the conversation went this way.
Cyrrex
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Reply #111 on: October 02, 2018, 10:46:32 AM

I concede your point anyway, I am only saying it is universally the case.  Mortal Kombat had a much bigger visible impact at that same arcade I am referring to.  Before this conversation, I would have wrongly guessed that banked more at the arcade. 

Never, ever assume someone that short and fat has their shit together. - Schild
schild
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Reply #112 on: October 02, 2018, 10:53:49 AM

Mortal Kombat is a more interesting conversation due to the censorship and the graphically intense violence in the arcade version. That aside, poopy compared to SF2.
schild
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Reply #113 on: October 07, 2018, 11:10:30 PM



Runoff between SF2 and Final Fantasy IV.

I might abstain. I refuse to kill one to let the other live.
schild
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Reply #114 on: October 07, 2018, 11:21:29 PM

Ok, I lied. I voted for Final Fantasy IV. I started listening to music from both games and the feels were more feely with FFIV, by a huge margin.
schild
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Reply #115 on: October 09, 2018, 09:29:23 PM

Teleku
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Reply #116 on: October 09, 2018, 09:36:51 PM

Only due to a defector from SF2 wanting there to not be a tie again!

Though I'm pretty sure said defector is correct, and people are just voting to keep shit tied on purpose.

"My great-grandfather did not travel across four thousand miles of the Atlantic Ocean to see this nation overrun by immigrants.  He did it because he killed a man back in Ireland. That's the rumor."
-Stephen Colbert
Sir T
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Reply #117 on: October 10, 2018, 04:41:49 PM

Some of us are too noob to find the poll so we can vote to make a tie.

Sometimes irony is pretty ironic.
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