Welcome, Guest. Please login or register.
March 28, 2024, 01:47:29 PM

Login with username, password and session length

Search:     Advanced search
we're back, baby
*
Home Help Search Login Register
f13.net  |  f13.net General Forums  |  Gaming  |  Mobile  |  Topic: Titanfall: Assault 0 Members and 1 Guest are viewing this topic.
Pages: [1] Go Down Print
Author Topic: Titanfall: Assault  (Read 4612 times)
luckton
Terracotta Army
Posts: 5947


on: August 27, 2017, 11:47:47 AM

From the folks that brought you a Clash of Clans clone with a Civilization skin comes....

...a Clash Royale clone with a Titanfall skin!  swamp poop

Anyways, it's actually not too bad in a last week I've played. The key difference here is that instead of trying to take out turrets and/or the main keep, you can either take out the main keep or capture points and accrue score to be the first to 100. You also can't just put together a deck of mechs-only; you have a selection of pilots (that will try to capture points and kill other pilots), mechs (which will fight other mechs or push into the enemy base, and burn cards (read: spells/specials) that let you deploy infantry, fire munitions, or enact defenses.

https://play.google.com/store/apps/details?id=com.nexonm.tfa&hl=en

"Those lights, combined with the polygamous Nazi mushrooms, will mess you up."

"Tuning me out doesn't magically change the design or implementation of said design. Though, that'd be neat if it did." -schild
Draegan
Terracotta Army
Posts: 10043


Reply #1 on: September 08, 2017, 08:58:42 AM

Game looks cool. Played a match. Will see if it sticks.

The ui is clunky and doesnt look great on my Samsung s8+
Pages: [1] Go Up Print 
f13.net  |  f13.net General Forums  |  Gaming  |  Mobile  |  Topic: Titanfall: Assault  
Jump to:  

Powered by SMF 1.1.10 | SMF © 2006-2009, Simple Machines LLC