How do I MWO?
MahrinSkel:
Started to put this in the CW2 thread, then figured I might not be the only one looking for something to do with his Christmas vacation.
So is it time for me to actually start playing? I didn't for a long time because it brought my computer to its knees, whimpering. Then I've been busy with school and without CW, it didn't seem like it was worth getting into.
Assuming that my system (GTX 870M, i7@2.8ghz, 8gb RAM, SSD) can handle it, how would one go about starting to play now, if they didn't want to spend much (or any) money? I might be able to scrape up $20-50 if I really had to, but there's no way I'm investing more than that on spec. I can turbo up my system if I really need to, it's got a lot of cooling headroom right now, so I guess what I'm really wondering is how to go about playing without access to all of the shiny pay2win toys.
--Dave
EDIT: BTW, I don't know WTF is up with these people posting sub-2000 scores on Passmark with the 870M, mine scores around 3900. A little better than GTX 760 Ti or Radeon HD 7850 desktop cards
Shannow:
Honestly I have no idea if your computer can run MWO or not, I dont even remember whats inside my box. Its two years old and runs the game fine.
I would suggest sinking some money in the game to maybe by a hero/champion mech or two. Though figure out what sort of mechs/weapons you like first. Also if you're interested in CW you might want to figure out if your going clan or IS. Your first 20? matches or so come with a substantial cbill bonus so that can go towards buying your first real mech.
I'm sure Hoax and Falcon have more and better advice.
Hoax:
If you are actually starting from complete scratch and want to spend as little money as possible this is what you do:
-Play every single Inner Sphere trial mech.
Your goal is to find out the following:
-how fast you need to go to feel good
-how big and tough you need to be to feel good
-what ranges you like to fight at, either because you enjoy them or you are effective
-what style of mech do you like: hit and run, snipe and hide, ridge hump, walk into them and brawl, etc.
-what weapon systems just make you happiest
-what cockpits make you unhappy
Once you've played enough games to answer most of those questions based on all the trials you post back here and you can get really exact advice on how to get 4 mechs ready for CW (you need 4) asap while spending as little money as possible.
Things to remember:
-LRM's are amazing against bad players, but get steadily worse until they are useless against organized great players. Basically LRM's are only good when you are firing them and taking zero return fire because they will never trade in a firefight as they are slow to deliver damage and their damage spreads.
-Damage is a way to judge how much you did but not the best way. Bad players can get high damage scores without helping the team because they are aren't coring out enemies or just robbing them of firepower they are just making sure they hit and hoping for the best.
-Step 1 to not being completely worthless is use your map, never be caught out completely alone and make sure you never die in the first 2-4 on your team. Once your doing those things consistently your way ahead of the worthless retards that overflow solo queue.
-Step 2 is to remember that MWO is a game of trades, never trade poorly. That's most obvious in terms of firepower but its also in terms of positioning and cover/height/map control.
When you have more info, it'll be easier to give useful advice that you need.
Oh and please don't join these factions: Steiner, Davion or Clan Wolf. If you do I can no longer help you.
MahrinSkel:
Way back in the MPBT days I was a generalist, probably in the top 5 for all 4 weight groups (there were single-chassis gods who could beat me consistently in a particular weight class, but only a handful of those and nobody else who could switch up the way I did). I literally invented "ABC, Always Be Coring" in Solaris group play. Close quarters turn and burn in the Javelin-F or Wasp-W (light laserboats with jets) was probably the most fun, but I could adapt to nearly anything and was as good at hunt-the-pixel sniping as anyone.
Obviously MWO is a lot different, and being older I may not have the pin-point hair-trigger reflexes anymore (my god, it's been nearly 20 years since Solaris. HOW DID THIS HAPPEN? WHY AM I SO OLD??!!). So yeah, I guess I'll just thrash around in the free mechs until I figure out what I'm good for.
What do people use for controls? Keyboard and mouse, or (left-hand) joystick and mouse, or console-style double-stick controllers? I tend to use weird control setups, actually played MPBT with a SpaceOrb, if anyone remembers those.
--Dave
EDIT: Actually, it was a Spaceball Avenger, if anyone is old enough to remember them. This thing:
http://spacemice.org/index.php?title=Spaceball_Avenger
Sir T:
Is you like fast jump with lotso lazors then the foul Jenner or Spider might be your Mech du jour. And I will hate you on principle.
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