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f13.net  |  f13.net General Forums  |  PC/Console Gaming  |  Diablo 3  |  Topic: Two-Year Anniversary Buff 0 Members and 1 Guest are viewing this topic.
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Author Topic: Two-Year Anniversary Buff  (Read 4878 times)
Hutch
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on: May 14, 2014, 02:58:04 PM

D3 toons to receive a buff for a week.

Double rift fragments, and "a +100% boost to their chance to find Legendary items". They said +100% instead of just "double", so I'm inclined to think the math isn't so simple.

Still, the buffs start on May 15 and go for a week. Happy Anniversary!


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schild
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Reply #1 on: May 14, 2014, 02:59:27 PM

Well, I'll be playing a lot this week I guess.
Yegolev
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Reply #2 on: May 14, 2014, 03:27:57 PM

I assume +100% means that if you have a 5% chance now, you'll have a 10% chance after.

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schild
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Reply #3 on: May 14, 2014, 03:31:57 PM

I assume +100% means that if you have a 5% chance now, you'll have a 10% chance after.
I'm sure that's what it means. I wish it was a flat 10% for the week. Unf unf.
Yegolev
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Reply #4 on: May 14, 2014, 03:57:39 PM

I am the 1%.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Threash
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Reply #5 on: May 15, 2014, 11:41:19 AM

+100% means rifts have triple the legendary drop rate instead of quadrupled.

I am the .00000001428%
Samprimary
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Reply #6 on: May 18, 2014, 07:47:01 PM

it's raining legendaries
schild
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Reply #7 on: May 18, 2014, 09:57:34 PM

Wife ran a bunch of rifts and bounties and got fuckall.
SurfD
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Reply #8 on: May 18, 2014, 10:01:53 PM

Wife ran a bunch of rifts and bounties and got fuckall.
This just in:  The random number gods really don't give two shits about incremental increases to low percentages.

Stil, it is better then nothing :P

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Teleku
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Reply #9 on: May 19, 2014, 02:25:01 AM

Ran a bunch of rifts with friends and random four person groups over the weekend.  Was pulling about 3 to 4 legendaries (though that includes legendary/set recipies) per run.

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Reply #10 on: May 19, 2014, 06:00:44 AM

The game shit set and legendary plans all over me but not so much actual items.

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Ironwood
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Reply #11 on: May 19, 2014, 06:12:55 AM

Ditto, except for an almost perfect Xbow.

Then I put some more Legendaries into my bag to diss for a reroll of the only stat on the xbow that wasn't awesome.

And yes, I then disenchanted the xbow by mistake.

My weekend was RUINED.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Merusk
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Reply #12 on: May 19, 2014, 06:59:14 AM

Drops were - as always- dependent on how the RNG gods feel for you that moment.  I was running Sunday morning and the first group I had I got 6 legendaries and 3 recipes.  Then I switched to my monk and my luck dried out, not a single legendary in 3 rifts.  I was waiting for Lan to join me to try more but it got to be 1 and I had to do yardwork.

That evening, same story.  Ran a few on the monk and Nada.

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Samprimary
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Reply #13 on: May 19, 2014, 09:06:06 AM


And yes, I then disenchanted the xbow by mistake.

My weekend was RUINED.


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Ironwood
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Reply #14 on: May 19, 2014, 09:25:40 AM

Nah, fuck that.

Life lesson.  Man up and whatnot.

I fucked up, I live with it.  It was a spectacular fuckup tho....

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Threash
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Reply #15 on: May 19, 2014, 09:50:42 AM

It's going to suck to go back to regular drop rates.

I am the .00000001428%
Count Nerfedalot
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Reply #16 on: May 19, 2014, 10:37:40 AM

We were joking about passing around the lucky dice. With the three or four of us playing together all weekend, half of the time it seemed like normal, ie almost nothing dropped. But the other half of the time one (and only one) of us got drops right and left, off every elite, from corpses, cache, etc, for a half hour, then back to nothing. Half an hour later it started raining orange and green on someone else. Each of us had a couple bouts of incredible luck, and long periods of drought.  They are defitely monkeying with the RNG, and I too am not looking forward to it going back to "normal".

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Ironwood
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Reply #17 on: May 19, 2014, 11:18:58 AM

There's nothing funnier than standing in pools of shite when you have 3 bits of blackthornes and that set downing ring.

Especially watching others run around avoiding it.

"Mr Soft Owl has Seen Some Shit." - Sun Tzu
Rasix
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Reply #18 on: May 19, 2014, 11:41:37 AM

I got shit this weekend.  If anything my dice were even more unlucky.  The quantity wasn't there, but at least I got a quality main hand drop for my crusader (Fate of the Fell).   The rest was mostly garbage, except for another cindercloak, I could perhaps give to my wizard.

Grouping with Ingmar was gross.  I got at most one legendary per run, while he was pulling around 4.   Mob

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Ingmar
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Reply #19 on: May 19, 2014, 12:39:20 PM

 awesome, for real

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Count Nerfedalot
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Reply #20 on: May 20, 2014, 09:49:10 AM

The Countess had the lucky dice last night. Her 60 Crusader got a Ring of Royal Grandeur (the set completing one). Then her 70 DH got a Cindercoat AND another royal ring AND an uber crossbow!

Meanwhile my 52-to-57 Wiz got a level 60 coat of some kind. LOL But I played less than half as much too.


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Threash
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Reply #21 on: May 20, 2014, 10:13:20 AM

So the doubled drop rates affect caches also?

I am the .00000001428%
Maledict
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Reply #22 on: May 20, 2014, 11:14:38 AM

So the doubled drop rates affect caches also?

No, not from my understanding. Purely affects the drop rate from monsters.
Ingmar
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Reply #23 on: May 20, 2014, 11:35:27 AM

It feels like it increases the drop rate from chests and other in-world containers too.

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Count Nerfedalot
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Reply #24 on: May 20, 2014, 01:59:53 PM

So the doubled drop rates affect caches also?

No, not from my understanding. Purely affects the drop rate from monsters.

Everything but caches (and Kadala) I think? Maybe?
« Last Edit: May 20, 2014, 02:01:36 PM by Count Nerfedalot »

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Samprimary
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Reply #25 on: May 20, 2014, 03:22:14 PM

I have gotten a grand total of 67 legendary drops so far

I like my strategy a lot.
schild
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Reply #26 on: May 20, 2014, 03:45:01 PM

Whats your strategy?
Paelos
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Reply #27 on: May 20, 2014, 03:51:16 PM

Play tons.

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SurfD
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Reply #28 on: May 21, 2014, 01:08:17 AM

fairly certain it applies to the Puzzle Ring treasure goblin.   Completely anecdotal evidence to support: Out of 2 drops i got from him yesterday, one was a legendary.

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Polysorbate80
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Reply #29 on: May 21, 2014, 11:41:30 AM

Too lazy to look it up, but I'm fairly sure the patch notes listed some buffs to the puzzle ring goblin
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Reply #30 on: May 21, 2014, 08:01:39 PM


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schild
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Reply #31 on: May 21, 2014, 08:56:30 PM

Too lazy to look it up, but I'm fairly sure the patch notes listed some buffs to the puzzle ring goblin

Quote
   Puzzle Ring

        The goblins have been scouring Sanctuary for better loot to drop:

            Legendary drop chance doubled
            Rare items dropped will now always have six affixes

        The counter for picking up normal-quality items will now persist through death, act transitions, and un-equipping the item

            It still will not persist across game sessions

        The goblin will now play a sound when its counter reaches max and it drops an item
Segoris
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Reply #32 on: May 21, 2014, 11:31:53 PM

Increased rates are here to stay

http://us.battle.net/d3/en/forum/topic/12926172697#1

Quote
Hello folks,

I come bearing exciting news. Due to the overwhelming popularity of our Anniversary buff we have decided to keep the increased Legendary drop rate once the Anniversary celebration ends. Once the buff is disabled tomorrow morning, you will find that the new base line drop rates for Legendary items will be the same as those you have all enjoyed for the last week.

Happy hunting and link the loot!

Double rift fragments are going away, but who give a shit about those
Rasix
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Reply #33 on: May 21, 2014, 11:45:59 PM

Yes, we know.

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Ironwood
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Reply #34 on: May 22, 2014, 02:51:37 AM

It's an odd choice.

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