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f13.net  |  f13.net General Forums  |  Gaming  |  Topic: FF14: A Realm Reborn 0 Members and 1 Guest are viewing this topic.
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Author Topic: FF14: A Realm Reborn  (Read 154588 times)
RhyssaFireheart
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Reply #1085 on: August 22, 2019, 09:29:10 AM

Did some alliance raids last night to get my NIN to 60 and my MNK to 51.  At that level it's the Crystal Tower series exclusively and those have been around for so long it's a cake walk, right?

I queue up and got pulled into a WoD that was already in progress and on the last boss.  Oh, wonder what happened to the other DPS, no biggie, this is easy.  Except that someone was explaining the freaking mechanics (like, don't stand in front of her when she's queuing up her big particle blast) so I guess there'd been one wipe already.  Then it was another wipe before we managed to finish the raid.  It was weird.  Then I managed to get into a LotA raid that felt like it was a disaster from the start.  Just everything sloppy and I died a few times, not from lack of mechanics but because apparently my healers didn't think I needed healing.  Just nothing. 

Then I did a trial roulette as AST and at the end, someone reminded me that I should put my sect up.  Doh!  In my defense, I'd just done a lower level dungeon as WHM and totally forgot after I switched.  I really wish the game didn't erase your static buffs when you start a dungeon.  I mean, if I have grit up as a DRK, it shouldn't disappear when I get into a dungeon and make me have to put it back up again (I will forget).  Same for the AST's sects, MNK's winds of X buff, etc.  It's just a tiny annoyance but still...

RhyssaFireheart
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Reply #1086 on: August 28, 2019, 09:04:25 AM

I have discovered the joys of blowing things up with FIRE!  DRILLING AND MANLINESS

Still a baby BLM but the push to 60 begins!

Yegolev
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Reply #1087 on: August 28, 2019, 01:42:31 PM

Watched a couple videos on macros. Not sure I'm on board. I need to be flexible. However it seems that is the way to hack in a targeting fallthough. I miss the process in LotRO where if I cast a offensive spell at my party member, it would simply redirect to their target. FFXIV decided to complicate targeting beyond my weak brain's ability to comprehend it.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
RhyssaFireheart
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Reply #1088 on: August 28, 2019, 03:43:53 PM

Watched a couple videos on macros. Not sure I'm on board. I need to be flexible. However it seems that is the way to hack in a targeting fallthough. I miss the process in LotRO where if I cast a offensive spell at my party member, it would simply redirect to their target. FFXIV decided to complicate targeting beyond my weak brain's ability to comprehend it.

You could do the same in EQ2 and I still miss that.  I've mostly gotten over it though.  One of the reasons is that you don't always want to be targeting what the tank is hitting but instead picking up adds, so now I just accept it and try to deal.  I just hit tab to target the next/closest mob and hit that.

Yegolev
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Reply #1089 on: August 30, 2019, 08:35:07 AM

Right, I recently watched a YT that led me to understand I could probably do something better. Usually, though, I'm playing Healer to my wife's DPS and so unless we are in a Dungeon it simply doesn't come up that I have to be more careful about targets. Except when I try to Sleep something. Then she does an AoE.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
Druzil
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Reply #1090 on: August 30, 2019, 12:33:11 PM

I played this for awhile at launch and then again during a realm reborn and the forced grouping eventually made me quit.  Mostly just from playtime restrictions  but I also I found the combat fairly boring -at low levels at least.

I keep hearing how good the story is in this game and I'm really curious now.  Is it a huge grind to play this if I just kind of want to see the story? Or should I just find a youtube dump of the story bits, and if so anyone have a video recommendation?
Falconeer
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Reply #1091 on: August 30, 2019, 02:03:29 PM

Don't trust the rumors, the story and the story delivery are garbage by all Finaly Fantasy standards. Any other FF is leagues better than this, ANY.
This is coming from someone who is a Final Fantasy fanboi, I wanted to love this game so much that I stopped and restarted multiple times, purchased it twice, also got the expansions, and soldiered through everything up to level 55, multiple classes, story, and crafting until I had to truly give up.
There are plenty of things that can be loved and could suck you in, sure, but if you play it for the story get ready for anger and disappointment.

EDIT:
Oh and to be more specific about your question, there is not much grind combat wise, the true grind is the story itself! It is unbelievable how much mulling around while treading water this story demands you to do. It often feels like torture, a joke, a mean way to remind you, the player, that you are an idiot.
« Last Edit: August 30, 2019, 02:05:38 PM by Falconeer »

Yegolev
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Reply #1092 on: August 31, 2019, 02:45:35 PM

Let me give an alternate opinion. Just an opinion.

Wife and I had some great times duoing in LotRO and FFXIV is giving us a similar experience. I mean, minus The Shire and shit, and with some changed mechanics from Asheron's Call 2, but ultimately it's a MMO and so close enough that my wife thinks they ripped off LotRO.

The main takeaway for that should be: general gameplay is traditional.

As for us duoing, the forced grouping IS NOT like in EQ. We don't have to interact with the rest of the 4-man during any of the story dungeons... as long as we hold to our jobs (mine is healer, wife is DPS) and don't fuck up. It's not like FFXI, IMO, where you can't may any progress at all unless you group up and do the whole South Ro grind thing. Plenty of opportunity to level up or sidequest without entering a Dungeon.

You might have guessed that we are not end-game people. This is true. In LotRO we had sort of reached end game but were just slowly poking at the story side and were not doing raids and shit for whatever the supposed rewards are for that shit. We are below lv 30 in all jobs and so far are having fun. Once the fun stops, we will fuck off.

On the other side of that, oddly we are forced to group less than in LotRO somehow so we are actually doing a lot of things independently. I have class quests (Conjurer mostly) and there are craft-job quests that are definitely solo, and so we don't play together much until it's time to do the main storyline. A lot of quests actually require us to de-party to do them.

Why am I homeless?  Why do all you motherfuckers need homes is the real question.
They called it The Prayer, its answer was law
Mommy come back 'cause the water's all gone
RhyssaFireheart
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Reply #1093 on: September 01, 2019, 11:47:10 AM

Or Falconeer just loathes FFXIV for some reason and never made it past the worst part of the game.

Just about everyone I know admits the ARR portion of the MSQ (main story quests) is an absolute grind.  It's horrible if you're just trying to get through it.  It's easy to over-level the content quickly and then you have to go back to pick up quests and dungeons in order to progress.  There is far, far FAR too many fedex type quests and "Pray return to the Waking Sands" is practically a fandom-wide trigger, depending on how far removed you are from that part of the MSQ. HW picks up the story and things start moving from there and goes into SB and right into ShB.  Having reached the end of the MSQ through ShB and looking back over the story as it is, it's been fantastic.  It's not perfect but it's damn coherent and enticing (IMO) for something stretching across the base game and now 3 expacs. 

You get the whole forced grouping when doing dungeons of any sort (unless you go in with a pre-made group) but the game sorts that out for you.  Sure, you get bad people in groups occasionally but overall, the experience has been good.  Typically, regular dungeons don't involve a lot of party chatter in the first place, unless someone is brand new to the zone and you can usually tell that because they watch the cutscene at the start.  Jerks in groups have always existed though, no MMO is going to change that.

Combat at lower levels is boring, especially when you have at most 3-4 buttons to push.  It gets more complicated as you level up but yeah, low levels can suck like that.  If you queue for a daily roulette and end up in a lower level dungeon it can be annoying because it feels like half your repertoire is missing.  Had that lat night when I was helping a guildmate run her nephew through some dungeons.  You can always get jump potions off the Mogstation; those will take you up to 50-60-70 in a chosen job immediately.  You can also get MSQ jump potions to take you through the storyline as well.  You end up with a learning curve through trying to figure out how your job plays though.

Like Yego and his wife, I'm not an end-game person.  I've completed the MSQ, done the recent 8-man Eden raids and beyond that, have no interest in doing the hard/extreme/savage versions of any of those dungeons.  And I don't have to in order to have something to do in game.  I'm not entirely sure what people do if they are capped on all jobs/crafters/gatherers but I don't have that problem yet.  I did ShB and after the first zone, started skipping the side quests because I didn't need them to progress and I still had to switch jobs near the end because I was maxed on one job and didn't want to waste XP.  So I did some side quests on another job, caught up and finished the story that way.  Now I have a bunch of side quests to use to level up other jobs and for ShB, they level sync them so you get XP based on your level at the time.  I don't feel like it's a grind.  I get in game, chat with FC mates, poke around trying to decide what to level next, do some daily roulettes and that's about it.  I don't feel like I'm missing out on progressing if I'm offline for a day or even more. I can go at my own pace.

I don't know of any collection of videos showing the cutscenes for the storyline.  You can rewatch all cutscenes in game already, when in an inn room.  I've been looking because there's one questline I haven't seen the end of yet from ShB and it'll be a while before I do since I need to level a tank to max and that's not something I'm eager to do.  Ultimately, it's up to you if the game's enjoyable.  Right now, it seems several of us are playing an enjoying it so there's that.

Falconeer
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Reply #1094 on: September 01, 2019, 01:57:05 PM

Or Falconeer just loathes FFXIV for some reason and never made it past the worst part of the game.

The "worst part" being the first 55 levels out of 70, which is actually past the whole base well inside the first expansion? I don't buy it.

But with that said, I don't hate it at all. I am so sore because I wanted to love it and couldn't. And still, my rage is mostly directed at just two aspects, one major and one minor:

Major one: Story. Terribly bad delivery and insanely tedious development. I have never fedexed so hard in any game ever. Can't believe they did such a bad job.
Minor one: dungeons, disappointingly easy.

I liked pretty much everything else about the game and that is why I stuck with it for some time. I absolutely loved the visuals, especially the UI for some reason, the world, and I enjoyed the slow pace of combat which is what I was looking for. And also liked some of the original stuff, like the Palace of the Dead.
Overall a solid old-ish MMORPG which to me failed to deliver on the things _I_ was specifically looking for, which were forced grouping (it's not there) and a decent quest flow/grind (it's not there).

I do not hate FFXIV. I could even go back to it eventually considering how many little things have given me pleasant memories. I do hate the main quest though. It's an embarrassment.

Rendakor
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Reply #1095 on: September 01, 2019, 09:08:37 PM

The questing gameplay loop is the absolute worst in any MMO. The vast majority of the quests are not challenging or interesting in any way, just fedex or kill 3 monsters then run back. This does not improve at least through SB (I'm in the post-SB, pre-ShB quests now). Every 1 in 20 or so quests you get a little solo duty (instance) that are occasionally interesting, but usually either simple or involve some bullshit oneshot mechanic that you don't realize you NEED to dodge until it kills you.

If you generally play games for the story and find that gameplay gets in the way of the story, this is fine. I am the complete opposite, where I just want to push buttons and watch my numbers get bigger; I get annoyed that I have to spam Esc > Skip Cutscene multiple times sometimes for single quests. I bought the story-skip through HW, not realizing they were going to release another one through SB; if they sold one that would put me at 80 with flying unlocked and ignore all the ShB quests I would buy it in a heartbeat. If I could level up to 80 and unlock flying and all the dungeons without ever doing a MSQ I would happily do so.

Everything else about the game is fantastic. The combat is fun, with a good mix of "dodge the ground effects" but not requiring really fast twitch reflexes. The crafting is awesome, particularly the interconnected nature of the various classes encouraging you to omnicraft. And the whole breadth of content means you can always be doing something new and fun: fates, leves, Gold Saucer, Triple Triad, dungeons, trials, etc.

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Falconeer
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Reply #1096 on: September 01, 2019, 09:26:54 PM

I keep hearing how good the story is in this game and I'm really curious now. 

Just to clarify, this is what I was commenting on.

Druzil
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Reply #1097 on: September 03, 2019, 11:19:50 AM

Thanks for all the opinions.  We shall see how much I hate my free time.  I have enough new games lined up that it seems silly to play an MMO, but it also feels like a weird gap in my Final Fantasy experience that I want to fill in a bit.
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