Author
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Topic: Cube World ( Working Name ) (Read 66096 times)
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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Cheers for the framerate stuff. I'd actually installed MSI Afterburner, ran Cube World for 30 mins and watched the GPU temps and absolutely no problems at all, temps never rose above 51oC.
The innkeeper thing is really useful!
It definitely needs more stuff in the world. At the moment it's too much explore, not enough adventure. But it really is quite a lot of fun still. I've had a go at a couple of dungeons/ruins type things and got my arse handed to me comfortably - feels like multiplayer content.
Also, squirrels are vicious bastards.
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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apocrypha
Terracotta Army
Posts: 6711
Planes? Shit, I'm terrified to get in my car now!
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OK, areas with red names - very dangerous. I'm finding +4 mobs and they melt me. Blue named areas also dangerous, +1 mobs, not as bad as the +4's but still pretty much insta-death!
Tamed a few pets now and leveled up my skill so I can ride. Makes things much faster :)
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"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
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kildorn
Terracotta Army
Posts: 5014
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It's mostly just a low level issue that I see for the lack of things in the world. If you hunt down the crossed swords you can get into some shit. I went to one hard as fuck castle full of ogres, and one open forest of goblins that was basically a loot farm with a giant melee goblin in the middle. Quite a bit of fun. My rogue is up to 4 now, and while I still feel it's hard as balls to solo, it's enjoyable.
Pets are pretty much required to pull some aggro off of you. I suspect playing this in a group and just roaming from event to event would be pretty fun.
Remember that you can upgrade your weapons, and enchant them with the shit that drops off of bosses. I just got high enough level to use my ice spirits, so now in theory my longsword slows anything I hit with it.
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Malakili
Terracotta Army
Posts: 10596
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Bann and I just played 2 player for a bit. Was really fun. We spawned in and decided to make for the nearest crossed swords on the map. We found a huge mountain we had to scale, which took us quite a while to figure out (and me gaining a level to get one more point into climbing), and then we had about a 10 minute boss fight at the peak. Very neat.
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Bann
Terracotta Army
Posts: 448
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Yeah, way cooler with 2 people. I dinged 5 and unlocked Hang gliding. Getting to glide down off the pillar was pretty awesome.
Crossed swords are castles/pillars/events of apprx. your level. You can stumble across quest stuff higher level then you, it just wont be marked on your map. If you see +monsters, you should probably book it.
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Ard
Terracotta Army
Posts: 1887
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Orc smaaaaash!
..bats because I'm level 1 with crap gear...
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Ginaz
Terracotta Army
Posts: 3534
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I have a pet! Apparently terriers like waffles. You can buy waffles from a vendor.
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« Last Edit: July 04, 2013, 06:41:41 PM by Ginaz »
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schild
Administrator
Posts: 60348
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I got a Collie. I have secretly named him TIGER BAIT because all he does is trip and save me from stuff I'm running away from.
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kildorn
Terracotta Army
Posts: 5014
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I got a Collie. I have secretly named him TIGER BAIT because all he does is trip and save me from stuff I'm running away from.
You can unsecretly name him as well. I believe it's /petname or something.
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Severian
Terracotta Army
Posts: 473
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/namepet <new name>
You can also rename yourself with /name.
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schild
Administrator
Posts: 60348
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Well then. TIGER BAIT shall be given a real name.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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still waiting on my account email Oh and AWS is your friend.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Clearing out that orc/ogre castle solo is a beyotch (still playing my dual wield orc warrior). Thanks to learning about how to make potions (derp) I was able to clear it out, even the necromancer boss, only took about 30 potions for the whole thing and I didn't get much lewtz. Then on my way out I found half the place had respawned, a quick run and two more potions and escape was mine!
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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I found a collie and while I was here trying to figure out how to tame it, some gnolls rolled up and killed and then ran off again. Marvelous!
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kildorn
Terracotta Army
Posts: 5014
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Clearing out that orc/ogre castle solo is a beyotch (still playing my dual wield orc warrior). Thanks to learning about how to make potions (derp) I was able to clear it out, even the necromancer boss, only took about 30 potions for the whole thing and I didn't get much lewtz. Then on my way out I found half the place had respawned, a quick run and two more potions and escape was mine!
From my experiences with bosses so far, they all seem to drop Spirits (which add elemental effects to weapons), and Platinum Coins, which let you uplevel an item to your current level as long as it doesn't say (Adapted). But they're giant freaking hitpoint sponges.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Yep. I also found a roaming glowing purple pig melee boss with a spin attack. That entailed special attack, dodge, kite; repeat 500 times until dead.
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schild
Administrator
Posts: 60348
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Honestly, everything in this game is a hit point sponge. Also, all the loot I'm finding is for the classes I ALMOST picked. Probably should've made a mage.
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Nebu
Terracotta Army
Posts: 17613
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Is there a way to regen health other than the beds in town and potions?
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"Always do what is right. It will gratify half of mankind and astound the other."
- Mark Twain
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schild
Administrator
Posts: 60348
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Is there a way to regen health other than the beds in town and potions?
This is an important question that needs an answer.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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Ranger is squishy. How are the other classes?
I explored as far as the boundary of my kingdom and found a teleportation ring. Pressing R to activate opened the world map for my chunk, but I couldn't do anything. The other kingdoms seem to be carbon copies with the same types of content.
It's a not a balance issue, but the mob-chaining (a la EQ2) sucks for Ranger. I can't get enough down fast enough. And they all congregate in clusters it seems in dungeons. Got to level 6.
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kildorn
Terracotta Army
Posts: 5014
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Is there a way to regen health other than the beds in town and potions?
Food, potions, beds, water mages, unholy spirits (on hit life drain) That's the sum total. Your pets cheat like hell and regen out of combat. edit: And the way "kingdoms" work is that they're random biomes. I haven't found any of the other types so far, but apparently you can find snowy kingdoms, deserts, and oceans. Not sure on any others.
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Nija
Terracotta Army
Posts: 2136
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I have a server running at ndizzle.dyndns.org or 67.172.160.50.
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schild
Administrator
Posts: 60348
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Water mages are sick.
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Malakili
Terracotta Army
Posts: 10596
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Water mages are sick.
No kidding. I struggled like heck as a Ranger yesterday. Made a water mage today and kicking all kinds of cube ass.
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kildorn
Terracotta Army
Posts: 5014
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Ninjas are pretty bullshit once they level a bit. Auto crit on your next special attack when you dodge, special attacks are considered dodges for their duration. Which basically means you can time things and chain non stop crits all over the place.
Down side: squishy as fuck if you don't time them right, and I've started running into things I can't seem to stun reliably. I wandered to a desert biome that's mostly red to me and I've been having a blast. This game is also reminding me that well done voxel art is adorable.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Is there a way to regen health other than the beds in town and potions?
Food, potions, beds, water mages, unholy spirits (on hit life drain) I think I saw an item that had regen on it. It was for a rogue so I couldn't test it. Also, beds include those little bedrolls you find in wilderness camps, so you can conserve potions and food by using one as a base for an area. The bedrolls inside pup tents don't work, though. I use food for all out of combat regen to conserve potions, but I'm a bit OCD about potions. Make all the potions I can, then max inventory on water bottles, then max inventory on empty bottles. Gives you a working field time of 150 potions + any found potions.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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You can take 50 pumpkins and 50 pineapples from the patches outside your city without trouble and cook em up for regen.
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Sophismata
Terracotta Army
Posts: 543
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Water mages are boss.
The raw damage of the ninja is fun, but the water mage can heal, which increases self-sufficiency by a crazy degree. Then when you get a pet, you can heal the pet in combat. Plus, the water mage's ability is way more reliable than the fire mage random chance to instant cast the next special attack.
I like the way different weapons give you different attacks, too. The system basics are good, it needs to be built out a bit more. The MMO elements should be excised. The bosses, particularly Ogres, are easy to beat, but take ages to wear down.
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"You finally did it, you magnificent bastards. You went so nerd that even I don't know WTF you're talking about anymore. I salute you." - WindupAtheist
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Malakili
Terracotta Army
Posts: 10596
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You can take 50 pumpkins and 50 pineapples from the patches outside your city without trouble and cook em up for regen.
I haven't paid close enough attention to notice, but do the items on the farms regrow?
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Pineapple slices suck, though. They're just 'oh shit I'm out of everything else'. The mushroom kebab thingy you make with onion rings (from the onion dudes) are pretty decent, though. And of course, pumpkin is ok, but 5 power.
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kildorn
Terracotta Army
Posts: 5014
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Is there a way to regen health other than the beds in town and potions?
Food, potions, beds, water mages, unholy spirits (on hit life drain) I think I saw an item that had regen on it. It was for a rogue so I couldn't test it. Also, beds include those little bedrolls you find in wilderness camps, so you can conserve potions and food by using one as a base for an area. The bedrolls inside pup tents don't work, though. I use food for all out of combat regen to conserve potions, but I'm a bit OCD about potions. Make all the potions I can, then max inventory on water bottles, then max inventory on empty bottles. Gives you a working field time of 150 potions + any found potions. I've tried using items with Reg stats on them, but I've never seen my hp go up. I suspect it's either not regen, or it only works when you get whole numbers of it?
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jth
Terracotta Army
Posts: 202
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I was going to buy this today, but looks like it's not happening.
First the registration was down for maintenance, then when it finally came up the store went down for maintenance, and now someone decided to start a DDoS on the Picroma site.
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Soln
Terracotta Army
Posts: 4737
the opportunity for evil is just delicious
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I have a server running at ndizzle.dyndns.org or 67.172.160.50.
I joined but "Timster" didn't know who I was.
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Malakili
Terracotta Army
Posts: 10596
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Found a catacombs dungeon today. It was a pretty neat little adventure.
So far my impression is that the "quests" (Crossed swords on the map) are pretty neat. I would like to see more in between them. The game just seems to be begging for vast cave systems to be explored with no particular major quest attached to them. It would also reward players for actually seeing what is over that next and doing some exploration. It will be a shame if all this is procedurally generated just to be walk ways from major quest to major quest.
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kildorn
Terracotta Army
Posts: 5014
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Found a catacombs dungeon today. It was a pretty neat little adventure.
So far my impression is that the "quests" (Crossed swords on the map) are pretty neat. I would like to see more in between them. The game just seems to be begging for vast cave systems to be explored with no particular major quest attached to them. It would also reward players for actually seeing what is over that next and doing some exploration. It will be a shame if all this is procedurally generated just to be walk ways from major quest to major quest.
The areas exist even without quests, I actually just went on a roam for a bit (and wound up level 17 on my rogue now) and hit four pyramids since they're so easy to spot in the distance. Only one had a quest assigned, but all had bosses at the end. The thing is, the quest gives you the platinum coins that I've yet to be able to spend since everything I find is useless or already adapted. I would like to see more mines and such, or random chests in odd places to explore to. But I get the impression that the dude still hasn't finished a bunch of the end systems. I also worry that he just got filthy rich and won't bother ever finishing them now :P
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