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Author Topic: [Steam, free] Warframe: mission based fps that is unique and damn fun.  (Read 104886 times)
rk47
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Reply #70 on: April 25, 2013, 09:03:32 PM

the best way to figure what u can buy is just by going to arsenal screen, left click on your rifle/pistol/katana - there you can see what you can equip, what you can buy and at what price.

Colonel Sanders is back in my wallet
Rendakor
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Reply #71 on: April 25, 2013, 10:52:21 PM


Came out of a low-level infestation mission with 0 ammo for any weapon and minimal health. I'd really love to upgrade my weapons to something with more bang per unit (or a shotgun) but it looks like you are stuck with the starter gear for quite a bit unless you put some noticeable cash down. And without being able to test drive the weapons it's going to be a pain working out what would suit my style. Even in planet-side 2 you could mess around with alternate weapons and classes from the start so this seems pretty tight.
Agreed and this is why I stopped playing. Having very cheap weapons of all types available from the get go would have kept me interested, but I couldn't be arsed to grind the 50k I needed to buy the sniper.

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Kageru
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Reply #72 on: April 25, 2013, 10:54:52 PM

Um, I had enough money to buy new weapons after like, three missions. The biggest hurdle was the level requirement(s).

... am I missing something then, are solo rewards terrible or did you pay real money? Because after 7 (solo) missions completed I have 15k credits and the 50 plat I started with and am level 1. The most minor upgrade (such as the first shotgun) is 17k credits and 125 plat (which is a ~2$) while the blueprint for the same is 30k credits and materials I probably don't have.

I'd consider buying the gun if I could test drive it...

Also the game really doesn't like being alt-f4'd, so some of the numbers might be fuzzy because the client keeps crashing.

Is a man not entitled to the hurf of his durf?
- Simond
rk47
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Reply #73 on: April 25, 2013, 11:05:06 PM

are you playing a different version than me? cause honestly, i did what i said - click on your main weapon in arsenal - and it'll show you what you can buy.
i found 10k rifle, 15k shotgun, 15k staff melee weapon , 4k dual pistols, etc.

Colonel Sanders is back in my wallet
Megrim
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Reply #74 on: April 25, 2013, 11:43:12 PM

Does one get better rewards for playing a group? I was in a three/four man most of the time, so maybe that was why I had around 17k after a few runs. Plus, you definitely can buy stuff from around the 10k mark, per above. =)

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Kageru
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Reply #75 on: April 26, 2013, 12:49:03 AM

are you playing a different version than me? cause honestly, i did what i said - click on your main weapon in arsenal - and it'll show you what you can buy.
i found 10k rifle, 15k shotgun, 15k staff melee weapon , 4k dual pistols, etc.

Yeah, it was me being a dumbass... I assumed the two prices were AND rather than OR.

Now have a shotgun to level up and it works much better with Loki I think. Now to get 17k so I can make the cronus and 35k so I can buy the lex.


Is a man not entitled to the hurf of his durf?
- Simond
apocrypha
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Reply #76 on: April 26, 2013, 03:08:14 AM

AFAIK the rewards are the same grouped as solo, it's just a lot, lot faster grouped. If you really can't stand the rush rush rush of PUG groups then you will find it really hard to progress. Try running a few grouped and see how fast you pull in money and ratings.

I've got to the point where I'm trying to unlock later planets (on Sedna atm) and there often isn't anyone else running them at the times I'm on so I've had to start soloing some of them. It's a totally different game. Sooooo slow! You do get more time to open every locker and search every corner for resources but it's also massively more difficult.

My Volt finishes building tomorrow morning and I've got a set of Rhino components coming off the production line in about an hour, looking forward to trying out some different frames, even if I end up going back to the Excal :)

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
rk47
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Reply #77 on: April 26, 2013, 03:18:08 AM

Yep, some of my friends just can't stand going into harder missions - the first time we ran into mission Lv 5-10 he just starts panicking and starts running like hell. Till we get lockdowned and raped.

BTW, is there any option to remove the number pops when dealing dmg? I prefer if it doesn't show it.

Colonel Sanders is back in my wallet
tar
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Reply #78 on: April 26, 2013, 07:25:39 AM

Been playing this a little, good fun so far. Sent a few friend requests, I'm on as Taveran
Abelian75
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Reply #79 on: April 26, 2013, 08:57:18 AM

the best way to figure what u can buy is just by going to arsenal screen, left click on your rifle/pistol/katana - there you can see what you can equip, what you can buy and at what price.

Oh, wow, I guess maybe I have just not been seeing all the options.  Will check when I get home.  Thanks.
Hoax
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Reply #80 on: April 26, 2013, 12:38:43 PM

If you don't like your newbie gun(s):

main weap options:
-Braton (10k) this is a lot less accurate from the hip but fires way faster than the Mk1 version that you start with its basically an unload a clip in a second type of gun. Not that much better if at all though it does do one extra point of damage base per shot which means a lot in this game since all mods are percentage based.
-Latron and Snipertron (50k) these are the big damage slow firing options for a newb. The Latron is more all round and the Snipertron is the newb's pure sniper rifle. Both are decent to perfect depending on what you like.
-Strun (17.5k) this is the worst of the shotgun options, its still a shotgun and if you play in tight it might be an improvement its huge damage but low rate of fire and small clip, you can make it work but it'll take some doing.
-Boar (50k) this is a very fast firing 10-round auto shotty, its quite good except on Grineer missions so you'll need a sidearm that is useful against them. This is The Shotgun until you are mastery level 4 and can unlock the Hek which is one of the best guns in game.
-Burston(12k) as far as I know this is a terrible terrible gun and I never see it used so I'd stay away.

-Paris (20k for bp, 15k to build + mats) this is the bow, its a lot cooler than it is min/max effective. Your mats are better spent elsewhere unless it catches you imagination. Its not the worst but far from the best.
-Grakata (15k for bp, 25k to build + mats) this is a new gun to the game. Its a big clip and unloads quickly for good damage. Supposedly quite usable. You'll want to have rifle scavenger and mod it for max ammo or you need a sidearm that is ammo efficient. If this is mastery locked for newbs sorry, its new and I can't tell.

At mastery level 2 (the bar in the upper left) you'll unlock the ability to craft the Boltor which is the best all around rifle in the game right now. Sidearms and melee have a lot more total and viable options and are a lot cheaper to try out so its not the worst idea to just customize those and wait for unlocking the Boltor, Gorgon (great for boss farming) and later the Hek. But if you want to fight at long long ranges or up close you only need 50k to get a gun good for that and that really shouldn't take that long to earn. If it is going slow I can run some newer people on alerts for bonus credits when I'm online which could be kind of fun and hairy since alerts don't tell you what levels the enemies will be. I'll add everyone who has posted a name in thread to friends sometime today.

Pistols:
-Lato (starter gun) and Akilato (12k) this is a good gun, no frills no flash but very versatile and useful. The Akilato is straight up better at everything except firing from the hip.
-Lex (35k) this is the magnum, so Dirty Harry types this is your gun. Its very slow to fire by default but packs huge punch. Some swear by it some find it so frustrating they say its terrible, YMMV.
-Bolto (15k bp + 20k and mats to craft) and Akibolto (two Boltos crafted + 15k bp + 20k to craft) The Akbolto is widely considered and probably is the best pistol option in the game.
-Viper (20k bp + 20k and mats to craft) and Twin Vipers (two Vipers crafted + 15kp + 20k to craft) OTOH some swear by Twin Vipers as best sidearm. The Viper unloads a ton of bullets very very fast into a target. You'll want to pair it with a ammo efficient main weapon.

These four are your best options the others just aren't as good and don't fill any particularly useful niche.
« Last Edit: April 26, 2013, 01:09:49 PM by Hoax »

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
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Lantyssa
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Reply #81 on: April 26, 2013, 01:38:07 PM

Snipetron is an awesome gun if you like sniping.  50k feels like a lot for a newbie, but it is totally worth it.  Eventually I hope to try out a Boltron.

Also working on a Bolto or Akbolto, but still need some of the resources.  Same with making my Ether Swords.

Hahahaha!  I'm really good at this!
MrHat
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Reply #82 on: April 26, 2013, 02:35:49 PM

Just a note on a lot of those craftables.

Fucking neurodes.
apocrypha
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Reply #83 on: April 27, 2013, 11:53:35 AM

Update 7.9.0.


The fixed matchmaking is awesome, no more constant disconnected error when trying to get into alerts! It does seem to hang up a bit sometimes though in my experience. If you're queuing for an alert and haven't got in in 30-60 seconds then escape and re-queue.

Gorgon accuracy nerf isn't too bad, but it does make it very much a short-to-mid range weapon. Not used a shotgun today, forums are full of people saying Hek is useless now, I suspect they're over-stating the case as is usual for these things.
« Last Edit: April 27, 2013, 11:55:08 AM by apocrypha »

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CaptainNapkin
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Reply #84 on: April 28, 2013, 12:26:03 PM

Just installed this and it's surprisingly fun for f2p.
Thought I had a question on mods and why I could equip some but not other, but reading the wiki page again I think I figured it out. Polarity may be culprit.

Only ran a few missions so far and like it, even with PUGs it went well. May add a few of the names I saw in the thread to run with if you're still playing. Also no clue how co-op works with newbs vs. vets, does level matter or only the mission you enter matters? Now that I've learned the basics I may purge my dude and start fresh.


Lantyssa
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Reply #85 on: April 28, 2013, 01:37:28 PM

Unless you're wanting a different starting frame, there's no reason to restart.

Hahahaha!  I'm really good at this!
Hoax
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Reply #86 on: April 28, 2013, 02:19:06 PM

Polarity slots just give you a 50% discount when matched with the mod. All mods except warframe abilities can be put on everything of their type.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
Kageru
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Reply #87 on: May 08, 2013, 07:04:17 AM


Still playing this, and it is inherently fun to shoot at moving targets which gives it some degree of longevity. However it does have the same problem as CoH (or any mission system) in that the maps, missions and enemies start to feel pretty repetitive and there's lots of pointless dead ends. Especially since you are tied to one warframe for a long time, progression is slow and the powers are relatively specialized. You are going to spend a lot of time shooting the same mobs.

But perhaps the biggest issue I have with these sort of games is the pacing and sense of place. In single player I find it quite fun trading shoots and dismantling the opposition. It feels a little bit tactical and there's a degree of threat. When I played a multi-player game it felt much more like just rushing and shooting which is somewhat fun in itself but a bit less involving. Playing borderlands 2 with some friends I recall the same thing, you become slaved to the pace of the fastest member on your team and encouraged to brute force things. Possibly since there's relatively little co-ordination needed. Though I haven't done a lot of multi-player, or have the friends for a non-PUG team so maybe others are having very different experiences.

It also shares the "ideal gun" problem with PS2. For my game-style it looks like there's pretty much one ideal weapon load out. So they need to put a pretty decent fee on that because once I get it that's possibly the end of my purchases. But that also encourages me to just not bother and robs variety out of the game-play. At least in PS2 you get multiple classes, vehicles (which also encourages different weapon systems) and in Borderlands 2 you might find some weird new weapon that replaces your current and encourages different tactics. Here it's rifle/shotgun, pistol, sword and most of the drops are just percentage modifiers you need to level up.

Is a man not entitled to the hurf of his durf?
- Simond
Lantyssa
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Reply #88 on: May 08, 2013, 08:28:37 AM

The limited inventory doesn't help, either.  I got the final drop I needed to make the Dual Ether last night.  I won't be upgrading my sword again.  I have the Latko and the Snipetron, both of which I like and won't be upgrading that.

Mag has massive shields and I've maxed her out, so I don't have any incentive to get another frame.  Especially since I  can only seem to get Banshee Chassis blueprints.  And once I get the parts for my Orkin Reactor blueprint, I'd be silly not to upgrade Mag over putting it on a new frame, which only makes her that much more powerful over starting something else.

Hahahaha!  I'm really good at this!
Bzalthek
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Reply #89 on: May 08, 2013, 01:23:49 PM

I finally failed a solo run, mainly because I didn't know it was the Big Boss of Saturn.  His shields recharge so fast I ran out of ammo before taking 10% off him.  Bleh.

"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
Lantyssa
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Reply #90 on: May 08, 2013, 03:12:38 PM

He's annoying and it really helps to have multiple people on him because of that recharge.  The time we fought him I got knocked offline as we were heading to extraction.  The other night it was our rescue target getting knocked into the floor by an Ancient.  We ran through most of the mission okay, but got back near him and failed because he either popped out or something ignored the walls to kill him.

I understand why they made the change for farming, but damn if failing due to a bug or losing connection hasn't cost me a ton of good mods.

Hahahaha!  I'm really good at this!
Ard
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Reply #91 on: May 08, 2013, 03:50:10 PM

Yeah, I'm starting to get frustrated by the bug ruining whole runs.
Hoax
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Reply #92 on: May 08, 2013, 07:10:56 PM

Info starting to leak out about the next update supposedly in ~2 weeks, this is ripped directly from /wfg/ recap of the livestream. What we already knew was that update #8 was the clan update, adding clan functionality mainly in the ability to make clan housing of some kind.


I'm not playing super often but if you haven't added me please feel free, always better running w/ non complete strangers in this game: Hoax415
« Last Edit: May 08, 2013, 07:15:03 PM by Hoax »

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
Kageru
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Reply #93 on: May 08, 2013, 09:32:57 PM

I finally failed a solo run, mainly because I didn't know it was the Big Boss of Saturn.  His shields recharge so fast I ran out of ammo before taking 10% off him.  Bleh.

Failed him multiple times for the same reason, plus having my first meeting with him while using a shotgun. He's not remotely hard, it's just a logistics challenge. And then once you get his shield down he puts the "hurt yourself when firing" field on and you just have to back off and wait. In theory he seems to drop the "ember" frame pieces but I can only fear that would take a lot of farming.

Is a man not entitled to the hurf of his durf?
- Simond
apocrypha
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Reply #94 on: May 09, 2013, 04:10:14 AM

So I realised that a 30 Founders Pack was a pretty good deal for the platinum. Excalibur Prime is a bit of a let down as a frame but hopefully more useful after Update 8. You were right about the Platinum costs Hoax, I hadn't really twigged that most of the weapons can be obtained by buying cheap BPs and making them.

I've got 6 warframes now Excal + Prime, Rhino, Mag, Volt, Ember and Saryn. OK, that's 7. Oh and Trinity ready to make once I farm some more Alloy Plate. Can't decide which I like best - Volt and Mag are good fun, but so is the Rhino. Being pretty much unkillable rocks!

Edit: Yet to find any gun that's better than the Boltor. It's only at rank 20 and it's a death machine extraordinaire.

"Bourgeois society stands at the crossroads, either transition to socialism or regression into barbarism" - Rosa Luxemburg, 1915.
Thrawn
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Reply #95 on: May 12, 2013, 02:59:10 PM

Still playing occasionally but it almost feels like the game is getting more buggy as it goes, not less, and no interesting content is being added.

I've had a few times when I decided to login and just do a quick run only to have it fail to join session.  Then when I try again nothing happens, then I can't even click on any new planets anymore, then I just close it and do something else.

*edit* Also - screw Alloy Plate and anything that requires it.
« Last Edit: May 12, 2013, 03:36:38 PM by Thrawn »

"Sometimes I think the surest sign that intelligent life exists elsewhere in the Universe is that none of it has tried to contact us."
rk47
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Reply #96 on: May 12, 2013, 11:13:18 PM

It's made by the dudes behind Star Trek The Movie Game.
I like the maps, but repetitive action bog it down a lot.

Colonel Sanders is back in my wallet
Hoax
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Reply #97 on: May 14, 2013, 02:58:17 AM

It's made by the dudes behind Star Trek The Movie Game.
I like the maps, but repetitive action bog it down a lot.

Yeah you do need to tweak your graphics settings, that should have been in the OP.



Still playing occasionally but it almost feels like the game is getting more buggy as it goes, not less, and no interesting content is being added.

I've had a few times when I decided to login and just do a quick run only to have it fail to join session.  Then when I try again nothing happens, then I can't even click on any new planets anymore, then I just close it and do something else.

*edit* Also - screw Alloy Plate and anything that requires it.

I feel the opposite, I don't solo enough to say but I thought that the failed to join shit was going away and I like the dojo idea and hopefully its cool to look at and the glaive is nifty and frost prime looks badass. I mean it still needs tons more content but the beam moa and glaive are both nice. If they could at least get a couple things out bi-weekly like those the game would be humming.

A nation consists of its laws. A nation does not consist of its situation at a given time. If an individual's morals are situational, then that individual is without morals. If a nation's laws are situational, that nation has no laws, and soon isn't a nation.
-William Gibson
Lantyssa
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Reply #98 on: May 14, 2013, 02:54:22 PM

The Xs all over the place with the roller ball got a good laugh out of me.

Hahahaha!  I'm really good at this!
Bzalthek
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"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"


Reply #99 on: May 14, 2013, 04:43:55 PM

It's fucking true!  Though I have learned to jump on crates and bide my time now, I ran through so much ammo, and they don't even hurt all that much.

"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
Kageru
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Reply #100 on: May 14, 2013, 05:01:30 PM


A huge pack of ancients are cheesy, especially solo. I thought they were going to be like boss monsters until I had 5-6 of them in a small room. Still, I hadn't been focusing on their legs so maybe that will help.

Also looks like only one more mob type to run into since I've not seen the spider.

Is a man not entitled to the hurf of his durf?
- Simond
Bzalthek
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"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"


Reply #101 on: May 14, 2013, 07:05:09 PM

I've just been running all over the place until I get one of the big fuckers isolated and hack it to death with my sword.  Will try leg shots now.

"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
Lantyssa
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Reply #102 on: May 15, 2013, 11:15:31 AM

No kidding.  If I can keep a Toxic Ancient at bay by sniping it's legs I'll be happy.

Hahahaha!  I'm really good at this!
Flinky
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Reply #103 on: May 16, 2013, 02:04:12 AM

Adding frost damage to your weapon, even just the base mod, is really really good for fighting Ancients. It slows their movements and actions by half, making their wind-ups take about 3-4 seconds. Also, jump kicking them (sprint + jump -> crouch) knocks them flat on their back.

Ancient Disruptors have to be my least favourite thing to see in a mission.

Proud member of the Gnome Brigade.
Lantyssa
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Reply #104 on: May 16, 2013, 08:52:49 AM

After a few runs through Infested territory last night, I think the leg graphic is for Runners, not Ancients.

Crush works great if you're running Mag, have the power, and a fucking Disruptor doesn't hit you.  Crushing three or four ancients at once is satisfying.  My swords have cold damage, but I have yet to find it for any other weapon.  Thankfully Dual Ether kicks ass regardless of what is slotted in it, and only gets better with the levels.

Hahahaha!  I'm really good at this!
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