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Author
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Topic: Guild Wars 2 Status by ANet (Read 84541 times)
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Brogarn
Terracotta Army
Posts: 1372
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What's really fucking awesome is when you get into a WvW zone after being queued for 30 minutes, take 3 steps, and get the REBOOT IN 3 MINUTES message. It's fucking stupid.
Depends. That message can be buckets of awesome if you wanted into WvW and were sitting in queue or wanted to get to EB instead of one of the BLs. Just logout and patch right away, get back in and more often than not, get right to where you wanted to be in the first place.
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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Or it could hit when you just built a bunch of expensive golems and are heading up the hill to take a big keep. The "convenience" that it occasionally has is in no way an acceptable tradeoff.
At least it is only an occasional stupid pile of shit instead of doing it multiple times per night like it used to be.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Genev
Terracotta Army
Posts: 77
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3 hours in a dungeon, that's what we thought too.... We got a nice 3hour warning while finally doing Arah, happy us, plenty of time... and then we get kicked out of the game one by one, people coming back in cant join the others in the dungeon because of the different build, and the gate closed so we couldn't restart a new one. At least the Arah event wasnt bugged and we managed to do it. All the way from the beginning of the zone.....
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Venkman
Terracotta Army
Posts: 11536
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I like putting updates in this thread, so apologies if this was already posted in the Lost Shores one. Game UpdateMany nerfs, some buffs. Disappointed they broke the Plinx run in CS, but ah well.
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Threash
Terracotta Army
Posts: 9165
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They nerfed one of the few viable alternatives to thieves d/d into the ground, wtf?
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I am the .00000001428%
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Venkman
Terracotta Army
Posts: 11536
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The gnashing of teeth over the Ele Evasive Arcana trait is comical
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Kageru
Terracotta Army
Posts: 4549
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New female Norn greatsword animations... I like. I might have been nefted, but I look *good* while doing it.
Also the jarring thunk as the game moves from levelling (ding 80!) to gear farming (how much karma per piece!?!?) was impressive. But I do like the level bar keeps ticking over so I can see the numbers.
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Is a man not entitled to the hurf of his durf? - Simond
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Ard
Terracotta Army
Posts: 1887
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You get a skill point per every ding after 80. The karma grind is actually easier now than it used to be, honestly, since you get karma pots from alot of sources other than just straight grinding now.
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Tannhauser
Terracotta Army
Posts: 4436
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Ah, didn't know that, thanks! Saw some items at the new merchant that cost skill points, guess that's why you keep dinging. Clever girl.
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Ard
Terracotta Army
Posts: 1887
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Yeah, there were always items that cost skill points, from the vendor right next to the mystic forge. Legendary weapons end up costing something like 140 some skill points, on top of everything else.
edit: I'm apparently a font of bad information today, what he said vv
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« Last Edit: November 16, 2012, 11:49:21 PM by Ard »
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Ingmar
Terracotta Army
Posts: 19280
Auto Assault Affectionado
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~350 skill points on average, actually.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Kageru
Terracotta Army
Posts: 4549
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Now that I'm level 80 I started looking at the higher level armor and decided most of it looks ridiculous. The lower level armors looked like functional armor with a unified design. A lot of the higher rarity heavy armor looks like cosplay gear or an exercise in designer indulgence. So I'll probably be transmuting something quite plain over the top of the exotic armor. Of course that sort of knocks the foundation out of the "grind for cosmetic" idea. Especially because I'm not unlocking costume pieces but bank and bag stuffing actual items.
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Is a man not entitled to the hurf of his durf? - Simond
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Phred
Terracotta Army
Posts: 2025
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Now that I'm level 80 I started looking at the higher level armor and decided most of it looks ridiculous. The lower level armors looked like functional armor with a unified design. A lot of the higher rarity heavy armor looks like cosplay gear or an exercise in designer indulgence. So I'll probably be transmuting something quite plain over the top of the exotic armor. Of course that sort of knocks the foundation out of the "grind for cosmetic" idea. Especially because I'm not unlocking costume pieces but bank and bag stuffing actual items.
Ya I looked at all the dungeon sets and ended up using a skin from a quest reward coat. I kind of like the TA medium on my sylvari ranger but the group I was running TA with disintegrated :(
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Zetor
Terracotta Army
Posts: 3269
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I just transmute everything to the HOM skins anyway.
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Venkman
Terracotta Army
Posts: 11536
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Yea, the level of effort for Legendaries isn't worth the reward to me. That was one reason I actually liked the Ascended gear idea. As long as they add more DEs, zones and events to get gear, I'm ok with this being WoW'd. Because I think it's a better WoW than WoW is.
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