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Topic: Minecraft - f13 Server is: chugging along... again (Read OP) (Read 698263 times)
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koro
Terracotta Army
Posts: 2307
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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That's intended?
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CPA, CFO, Sports Fan, Game when I have the time
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koro
Terracotta Army
Posts: 2307
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Dunno, but it's been in the game for months and months and Notch has said when it was pointed out to him that he doesn't intend to change it.
So as far as I'm concerned it's a legit way to get rid of excess redstone. I mean, you still have to mine the obsidian, which is still extremely time-consuming.
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Fordel
Terracotta Army
Posts: 8306
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Redstone seems abundant, until you start to actually build contraptions with it. Then you never have enough 
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and the gate is like I TOO AM CAPABLE OF SPEECH
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Mrbloodworth
Terracotta Army
Posts: 15148
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It would be faster to just pour water onto lava lakes. TBH.
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Fordel
Terracotta Army
Posts: 8306
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If your actually building obsidian structures, use molds instead of mining the shit. Hauling 40 buckets of lava from the nether is still easier/faster then mining that stuff.
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and the gate is like I TOO AM CAPABLE OF SPEECH
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SurfD
Terracotta Army
Posts: 4039
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If your actually building obsidian structures, use molds instead of mining the shit. Hauling 40 buckets of lava from the nether is still easier/faster then mining that stuff.
Buildcraft and Lava pumps? ooooooooo
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Darwinism is the Gateway Science.
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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Squee.
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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koro
Terracotta Army
Posts: 2307
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Wow, there's a lot of negativity in that announcement thread. Lots of hand-wringing over GPL stuff and general poo-pooing of Bukkit.
Fuck 'em, I'm excited.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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So, can someone explain to me, as an enduser who has zero modding experience, what this actually means about my ability to use mods for my game?
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CPA, CFO, Sports Fan, Game when I have the time
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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Industrybuildcraftwithrealisticliquids 
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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koro
Terracotta Army
Posts: 2307
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So, can someone explain to me, as an enduser who has zero modding experience, what this actually means about my ability to use mods for my game?
To my very limited knowledge, it basically means a stable, unified codebase from which to make and install mods. Think of something like WoW, where you just download and install a mod and it's there. Currently in Minecraft you have to download a mod, open the actual minecraft.jar file in an archive extraction tool, drag the mod's files into there and do some other dickery. It's also an utter pain in the ass to get mods to play nicely together and it means that if you play on several decently-modded MC servers, you have to have several different mc.jars with each server's mods on them and switch back and forth.
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Bzalthek
Terracotta Army
Posts: 3110
"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"
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I also heard a twitter blurb that the idea was that a server will set up mods for their server, and when a player tries to connect to that server it will automatically download and set up those mods to be compatible. I don't know if this idea has changed or been altered since then though.
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"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
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Samwise
Moderator
Posts: 19323
sentient yeast infection
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In an ideal world, yeah, the client wouldn't have to worry about any of that. Server sets up the mod, client connects, everything works.
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Mrbloodworth
Terracotta Army
Posts: 15148
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So, can someone explain to me, as an enduser who has zero modding experience, what this actually means about my ability to use mods for my game?
To my very limited knowledge, it basically means a stable, unified codebase from which to make and install mods. Think of something like WoW, where you just download and install a mod and it's there. Currently in Minecraft you have to download a mod, open the actual minecraft.jar file in an archive extraction tool, drag the mod's files into there and do some other dickery. It's also an utter pain in the ass to get mods to play nicely together and it means that if you play on several decently-modded MC servers, you have to have several different mc.jars with each server's mods on them and switch back and forth. Well, Bukkit already allows for drop in additions VIA plugins. But yes, the end goal is modding will be core to the Vanilla Minecraft server and client apps. Better support, more stable (?), direct interaction instead of being something that "wraps" around it. Its a good thing.
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Mrbloodworth
Terracotta Army
Posts: 15148
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Warning server ADMENS: We plan to release Minecraft 1.2 tomorrow, but you can already check it out by downloading and installing it like a weekly snapshot!
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Bzalthek
Terracotta Army
Posts: 3110
"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"
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"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
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MuffinMan
Terracotta Army
Posts: 1789
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Kept thinking about Mousetrap during that video and HOLY CRAP THE SKY LIMIT.
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I'm very mysterious when I'm inside you.
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Hutch
Terracotta Army
Posts: 1893
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So, I downloaded the snapshot a week or two ago, and started up a single-player world.
First, let me say that the jungle biome is cool. It seems to be populated only with chickens and ocelots. And the trees are enormous. It's all very pretty.
Second, I dug down to find lava, used it to mold a portal (I haven't found any diamonds yet), and ported myself into the nether.
Well, I popped out in a tiny little chamber inside the netherrack. I did a quick coord compare, and it seems as if my position in the nether corresponds to the portal I built in the normal world. But in the nether, the game formed a chamber just big enough to step out of the portal.
It may just be dumb luck so far, but I've dug for dozens of blocks in several directions, and haven't broken out yet.
So anyway, the upshot: it seems like they've updated that piece of code, so that when you build a portal, the other end doesn't have to come out in a naturally-occurring open space.
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Plant yourself like a tree Haven't you noticed? We've been sharing our culture with you all morning. The sun will shine on us again, brother
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Yay 1.2! Triiiiiippy!!
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MuffinMan
Terracotta Army
Posts: 1789
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I think there has been enough changes since I last played to bring me out of the woodwork.
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I'm very mysterious when I'm inside you.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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How does the expanded height/depth work with existing chunks?
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Mrbloodworth
Terracotta Army
Posts: 15148
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It's just air added on top.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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It's just air added on top.
I was hoping it would add depth, too :( Looks like it's time to pick up the stakes and find some new mountains!
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Mrbloodworth
Terracotta Army
Posts: 15148
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Nope, world gen was not changed. So you just have space ( A F-ton ) above everything.
Sky cities 100% supported now.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Not even on a new world? What's the use of more empty air with the same depth? It would be so much better implemented as +/- the existing 0 depth.
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Mrbloodworth
Terracotta Army
Posts: 15148
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Not even on a new world. The use of more air, is you can build higher, even if your start point was high already ( Like a mountain ).
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« Last Edit: March 01, 2012, 09:46:35 AM by Mrbloodworth »
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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I'm not sure I would really want to have to dig down over 200 blocks just to reach diamond territory.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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koro
Terracotta Army
Posts: 2307
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Well ideally diamond would have its minimum depth changed to compensate.
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Tarami
Terracotta Army
Posts: 1980
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Nope, world gen was not changed. So you just have space ( A F-ton ) above everything.
Sky cities 100% supported now.
Finally I can build that cathedral! 
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- I'm giving you this one for free. - Nothing's free in the waterworld.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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I'm not sure I would really want to have to dig down over 200 blocks just to reach diamond territory.
This is one of those times I doubt your commitment to sparkle motion.
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Bzalthek
Terracotta Army
Posts: 3110
"Use the Soy Sauce, Luke!" WHOM, ZASH, CLISH CLASH! "Umeboshi Kenobi!! NOOO!!!"
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There would need to be a great addition of new stones before adding more dig depth. The only disappointment I have is mountain heights are unchanged. EPic terrain possibilities wasted. But build area is awesome.
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"Pity hurricanes aren't actually caused by gays; I would take a shot in the mouth right now if it meant wiping out these chucklefucks." ~WayAbvPar
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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I doubt your commitment to sparkle motion.
That's one of those lines that I'll never forget in a movie. It is a really easy way to say to your friends "holy shit that person is an obsessed fuckwad", without actually saying it. On topic: Neat stuff, I'm glad the sky opened up a bit. I wish the ground got deeper, but oh well. Did jungles populate in established worlds with this update?
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