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Topic: Minecraft - f13 Server is: chugging along... again (Read OP) (Read 701335 times)
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Oh, right, I meant to put a link to it for anyone interested in checking it out: LINK!Does the full mod run on the server?
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Vaiti
Terracotta Army
Posts: 759
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We don't run mods on the server, less headache for Trippy (and us) between versions. I use that texture pack too and I  it. Keep in mind with that texture pack that you need to install MCPatcher first, or things will look weird (little animated fire .gifs on stone blocks and whatnot, no moving water or lava) That texture pack has the awesome ability to have multiple skins for the same mob type. One of the coolest things about it.
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Samwise
Moderator
Posts: 19324
sentient yeast infection
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So I have to say, as much as I hate the goddamn Endermen, I have to admire how much better they now convey the feeling that I think Notch was originally going for. Had a couple show up while I was working in a mine the other night, and rather than laughing and cutting them up for pearls, my reaction was more "ohgodohgodohgod don't look at them".
I haven't yet succeeded in actually killing one. They always teleport away before I can finish them off, and then I spend the next five minutes nervously looking behind me. Creepy as hell.
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proudft
Terracotta Army
Posts: 1228
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Hawkbit
Terracotta Army
Posts: 5531
Like a Klansman in the ghetto.
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I started twitching around refresh #four.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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 Monkey statue!
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CPA, CFO, Sports Fan, Game when I have the time
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tgr
Terracotta Army
Posts: 3366
Just another victim of cyber age discrimination.
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I'm kind of wishing mods like industrycraft and buildcraft were added. 
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Cyno's lit, bridge is up, but one pilot won't be jumping home.
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Xanthippe
Terracotta Army
Posts: 4779
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Now that is some monkey statue, Paelos.
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Paelos
Contributor
Posts: 27075
Error 404: Title not found.
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Now that is some monkey statue, Paelos.
Thanks, soon we will have an active highway between Crankytown and Monkeytown!
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CPA, CFO, Sports Fan, Game when I have the time
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Xanthippe
Terracotta Army
Posts: 4779
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Now that is some monkey statue, Paelos.
Thanks, soon we will have an active highway between Crankytown and Monkeytown! That isn't Crankytown, it is the Lost City of Cranky, reclaimed from the flood. Crankytown has not been found yet. I'm still looking for a cow.
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Now be careful building that line out west, y'hear?  
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koro
Terracotta Army
Posts: 2307
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Anyone getting Error 500s trying to access any server?
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Xanthippe
Terracotta Army
Posts: 4779
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No but it took me a couple of tries to get in.
Yes, yes I am getting that error. Something is wonky - at Mojang maybe?
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« Last Edit: October 23, 2011, 01:29:12 PM by Xanthippe »
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koro
Terracotta Army
Posts: 2307
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From what I'm seeing Minecraft.net's authentication stuff is being wonky today.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Their website is down and it looks like the authentication is too.
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Lakov_Sanite
Terracotta Army
Posts: 7590
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Looks like a bear convention.
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~a horrific, dark simulacrum that glares balefully at us, with evil intent.
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Mrbloodworth
Terracotta Army
Posts: 15148
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Beta 1.9 pre-release 5 is out. Mostly bugfixes.
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MuffinMan
Terracotta Army
Posts: 1789
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Time for a new f13 map! 
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I'm very mysterious when I'm inside you.
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koro
Terracotta Army
Posts: 2307
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Bleh. I just want 1.9 for realsies already. The server I play on is still 1.8.1, and we've been having to hold off exploring a lot until 1.9 so we don't generate too much land.
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Xanthippe
Terracotta Army
Posts: 4779
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Bleh. I just want 1.9 for realsies already. The server I play on is still 1.8.1, and we've been having to hold off exploring a lot until 1.9 so we don't generate too much land.
Is it all that very difficult to start with 1.9pre5 and then go to release? Asking because I have never run a server and have no idea.
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Bunk
Contributor
Posts: 5828
Operating Thetan One
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Its no big deal so long as terrain/biome generation doesn't change. It changed between 1.8 and 1.9 and that caused all the mess.
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"Welcome to the internet, pussy." - VDL "I have retard strength." - Schild
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koro
Terracotta Army
Posts: 2307
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Bleh. I just want 1.9 for realsies already. The server I play on is still 1.8.1, and we've been having to hold off exploring a lot until 1.9 so we don't generate too much land.
Is it all that very difficult to start with 1.9pre5 and then go to release? Asking because I have never run a server and have no idea. It's mainly the lack of tools like Bukkit being available for later pre-release versions. Edit: Welp, looks like my server's going to have to generate a new world anyway; loading my server's map seed into 1.8.0 (which produces the same world we're playing on now), saving it, loading it into 1.8.1, saving it again, then loading it into a 1.9 pre-release fucks things royally. The world abruptly turns to ocean after a few hundred tiles in any given direction, similar to 1.7 worlds going to 1.8. And I'd just finished up my massive desert palace. Feels bad man.
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« Last Edit: October 27, 2011, 12:36:38 PM by koro »
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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MC Edit that shit.
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koro
Terracotta Army
Posts: 2307
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Would MCEdit only really be useful for individual buildings, or is it good for importing whole swaths of a map?
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proudft
Terracotta Army
Posts: 1228
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It is far easier to use it to copy entire chunks than to pick and choose blocks, so, swaths. How big these swaths are depends on your definition of large. When I copied hunks of our built stuff a few versions back, I kept hitting the memory limit so I had to try and just get the main structures. Even so, I did cut a few houses in half. 
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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Would MCEdit only really be useful for individual buildings, or is it good for importing whole swaths of a map?
As mentioned, it's easier to grab large chunks. It's also possible to save chunks and just remember where they go by making them quadrants or referencing a map when you place the stuff again.
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koro
Terracotta Army
Posts: 2307
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Xanthippe
Terracotta Army
Posts: 4779
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That is one nice fortress! How long did it take you to do that?
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Mrbloodworth
Terracotta Army
Posts: 15148
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Awesome stuff koro.
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NiX
Wiki Admin
Posts: 7770
Locomotive Pandamonium
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You should load up the inside of that creeper with TNT, have everyone come out to see it one last time and blow everyone up.
It's how any Creeper would want it to go down.
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koro
Terracotta Army
Posts: 2307
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That is one nice fortress! How long did it take you to do that?
Building it was actually fairly fast. Maybe six hours in total, most of which was spent landscaping and waiting for glass to cook. Gathering the roughly 30,000 sand for sandstone took probably double that. The creeper took almost exactly 12,000 sand and about 200 obsidian, which was a chore. The skyway tower took probably four hours by itself because god damn do I hate fucking with flowing water. Oh, and I'm not exactly thrilled about the massive Creeper damage boost in 1.9. Being one-shot by a Creeper four tiles away on Easy is not exactly fun, especially on a multiplayer server where at least a little latency comes with the territory.
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« Last Edit: October 28, 2011, 08:25:45 AM by koro »
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Sky
Terracotta Army
Posts: 32117
I love my TV an' hug my TV an' call it 'George'.
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Or you could just invite Xanthippe over. She blows up so much she's almost a creeper herself!
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Xanthippe
Terracotta Army
Posts: 4779
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Or you could just invite Xanthippe over. She blows up so much she's almost a creeper herself!
Yes, I was quite the splody mess last night. I saw more creepers in that cavern than I've ever seen anywhere. Are there creeper spawners? I hate cavern exploring.
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