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Topic: Warhammer 40,000: Dark Millennium Online (Read 175331 times)
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Mrbloodworth
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Posts: 15148
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NVM, wrong game.
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« Last Edit: June 17, 2011, 09:23:34 AM by Mrbloodworth »
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Arthur_Parker
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Posts: 5865
Internet Detective
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Dark Millennium Online to be Playable at E3 2012Last year, and earlier this year, rumors of a complete rebuild for the game began to surface. Darksiders developer Vigil made it very clear that in order to compete with established properties such as World of Warcraft, or the upcoming BioWare MMO, Star Wars: The Old Republic, DMO is going to need to bring something special and different to the table. However, this would need to be done in a way that would not utterly alienate seasoned MMORPGers. Bilson's goal is that anyone who has played WoW, EQ, or the upcoming SW:ToR, will be able to pick up DMO and feel enough at home that they want to play and explore, but also intrigued by the new offerings. THQ on everything - InterviewBut what I know about our 40K game is that if you've played WOW you'll be able to pick up and play this instantly, and you'll find all these things that feel like upgrades, in a way. Looks like all the being different stuff is off the table and they are just shooting for a WoW clone now.
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HaemishM
Staff Emeritus
Posts: 42659
the Confederate flag underneath the stone in my class ring
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/sadf
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Modern Angel
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Posts: 3553
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While I'd still prefer a massive shooter set in the 40k universe, that doesn't automatically mean WoW clone. I mean, it PROBABLY does, but there also seems to be a recognition between the lines that they need to offer a few doodads to impress people.
I will say that my interest is higher than the previous Zero after playing Space Marine. Different teams, I know, but there seems to be a general understanding of what makes 40K work over there that carries over across games and genres.
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Shatter
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Posts: 1407
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So TOR is WOW with lightsabers, this will be WOW with guns. We have WOW with rifts, Algawow, Everwow2...
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Arthur_Parker
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that doesn't automatically mean WoW clone. I mean, it PROBABLY does, but there also seems to be a recognition between the lines that they need to offer a few doodads to impress people.
They dumped "Serbian PVP" for "like WoW but better", they chickened out just like nearly everyone does. Every design meeting is now going to involve second guessing choices Blizzard made for an entirely different game. It's as exciting as a new soft drink that has to be black and fizzy.
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Sky
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I love my TV an' hug my TV an' call it 'George'.
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Copter, indeed. "this would need to be done in a way that would not utterly alienate seasoned MMORPGers." Way to insult your 'seasoned' fans.
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Modern Angel
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Posts: 3553
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They dumped "Serbian PVP" for "like WoW but better", they chickened out just like nearly everyone does. Every design meeting is now going to involve second guessing choices Blizzard made for an entirely different game. It's as exciting as a new soft drink that has to be black and fizzy.
Not saying it's some highly anticipated, must buy on my part. I'm just saying... I figured Space Marine might be utter dogshit. It's not. It's fucking good. The guys at THQ at least get the atmosphere, visuals and scope of the setting. That may not be enough to carry it to good game status but it's not on my immediate dustbin list, either. Scroll back through this thread, though. I'm still on board with calling them idiots if they think they're going to be able to bank on 1mil subs.
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Ingmar
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Posts: 19280
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On the fence until I'm told if I can play a commissar. If I can, I'll probably still buy the game even if it sucks.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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Malakili
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Posts: 10596
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On the fence until I'm told if I can play a commissar. If I can, I'll probably still buy the game even if it sucks.
Especially if I can execute my group mates when they are playing like shit.
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Ingmar
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Yes that has been in my mental design doc for a 40k MMO for a long time. Really, it's pretty much the first thing that came to mind.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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HaemishM
Staff Emeritus
Posts: 42659
the Confederate flag underneath the stone in my class ring
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On the fence until I'm told if I can play a commissar. If I can, I'll probably still buy the game even if it sucks.
Especially if I can execute my group mates when they are playing like shit. If you can't, there is no point whatsoever to have a Commisar playable character.
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tazelbain
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Posts: 6603
tazelbain
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That would totally work in an MMO. Its shocking we haven't seen this yet.
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"Me am play gods"
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Ghambit
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Posts: 5576
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They dumped "Serbian PVP" for "like WoW but better", they chickened out just like nearly everyone does. Every design meeting is now going to involve second guessing choices Blizzard made for an entirely different game. It's as exciting as a new soft drink that has to be black and fizzy.
Not saying it's some highly anticipated, must buy on my part. I'm just saying... I figured Space Marine might be utter dogshit. It's not. It's fucking good. The guys at THQ at least get the atmosphere, visuals and scope of the setting. That may not be enough to carry it to good game status but it's not on my immediate dustbin list, either. Scroll back through this thread, though. I'm still on board with calling them idiots if they think they're going to be able to bank on 1mil subs. If they'd came back and said they're making an action-MMO rather than a WoW Clone your philosophy might've held up . In any case, I'll have to be brutally honest myself, if they simply made WoW in 40k (which was my first question upon entering the world of Azeroth so many years ago: "why the fuck isnt this a 40k game?") I'd probably have to play it. But, the development of this game is in no way on the scope WoW is, therefore the most "WoW" it'll probably be is just having "!" over quest NPCs. It's like saying 'Allods' is a perfect WoW clone. Anyways, if you think back in the thread the original design doc was always pretty vanilla. I suppose they could action-up the DIKU, but just like Space Marine it'll get old towards the end regardless. Tab-target, 'Press 1 for wild bolter swings.' 'Press 1 for wild bolter swings.'..... It'll be interesting to see the numbers PS2 generates as opposed to DMO.
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"See, the beauty of webgames is that I can play them on my phone while I'm plowing your mom." -Samwise
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eldaec
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Posts: 11844
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On the fence until I'm told if I can play a commissar. If I can, I'll probably still buy the game even if it sucks.
Especially if I can execute my group mates when they are playing like shit. Play EVE.
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"People will not assume that what they read on the internet is trustworthy or that it carries any particular assurance or accuracy" - Lord Leveson "Hyperbole is a cancer" - Lakov Sanite
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Speedy Cerviche
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Posts: 2783
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It's all very vague, but it would be funny if in their desperation to copy Blizzard's last success, they may have just blown a chance to actually compete with Blizzard's potential next success if "Project Titan" turns out to be some kind of shooty sci-fi MMOFPS type deal, something they would be well poised to do with a license screaming for that kind of game. Talk about fighting the last war.
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Modern Angel
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Posts: 3553
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It's all very vague, but it would be funny if in their desperation to copy Blizzard's last success, they may have just blown a chance to actually compete with Blizzard's potential next success if "Project Titan" turns out to be some kind of shooty sci-fi MMOFPS type deal, something they would be well poised to do with a license screaming for that kind of game. Talk about fighting the last war.
Absolutely.
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UnSub
Contributor
Posts: 8064
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Wonder how Vigil has faired given THQ's recent cost cutting? Or how they'll go if Darksiders II doesn't get a bigger audience than the first one.
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Nonentity
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Posts: 2301
2009 Demon's Souls Fantasy League Champion
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Some rumors cropped up from an 'unconfirmed source', so take 'em with a grain of salt, some news sites picked up on it, source herePasted below:
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But that Captain's salami tray was tight, yo. You plump for the roast pork loin, dogg?
[20:42:41] You are halted on the way to the netherworld by a dark spirit, demanding knowledge. [20:42:41] The spirit touches you and you feel drained.
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Ingmar
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Blah, hate the order/disorder thing a lot more in 40k than in WH Fantasy. Otherwise it doesn't sound unpromising.
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The Transcendent One: AH... THE ROGUE CONSTRUCT. Nordom: Sense of closure: imminent.
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DLRiley
Terracotta Army
Posts: 1982
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This game will live or die based on whether you die in 2 seconds or 40 minutes.
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« Last Edit: October 14, 2011, 07:40:44 AM by DLRiley »
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Stabs
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Posts: 796
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I'm going to play a Horde Disorder Ork Warrior!
For the Horde Disorder!
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HaemishM
Staff Emeritus
Posts: 42659
the Confederate flag underneath the stone in my class ring
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That list of rumors sounds like a mixture of old design docs and pie in the sky bullshit.
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Soukyan
Terracotta Army
Posts: 1995
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That list of rumors sounds like a mixture of old design docs and pie in the sky bullshit.
It does, but I sure hope a lot of it is true. They really should just make Space Marine into a full fledged MMOG, leaving combat as is. Hell, right now, multiplayer is 8v8. Not really a far cry from what existing MMOGs do with "scenarios" and "battlegrounds" and "warfronts" and "insert synonym for PvP instance here". All they need to do is tack on a persistent world and a bunch of timesink quests. Voila! But seriously, Space Marine is a fun damn game. I certainly hope the W40K MMOG gets action, "FPS" combat and not pre-defined skill button press combat.
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"Life is no cabaret... we're inviting you anyway." ~ Amanda Palmer"Tree, awesome, numa numa, love triangle, internal combustion engine, mountain, walk, whiskey, peace, pascagoula" ~ Lantyssa"Les vrais paradis sont les paradis qu'on a perdus." ~Marcel Proust
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NowhereMan
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If they put in dedicated servers and spent some time adding in other RPG type features and different classes to turn Space Marine into an MMO I would play the fuck out of it for a good while.
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"Look at my car. Do you think that was bought with the earnest love of geeks?" - HaemishM
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Trippy
Administrator
Posts: 23638
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Is there something going on with THQ? Why does everybody instantly believe this Kevin Dent person is telling the truth?
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koro
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Posts: 2307
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THQ's been on the skids for years. You can only release so many AAA-budgeted titles to middling sales before they catch up with you.
2011 in particular was pretty rough; Saint's Row 3 was the only THQ game that really did all that well. Red Faction Armageddon came out and was promptly forgotten, Homefront came and went (that its sequel is being done by a different team is telling), Space Marine's launch was a disaster on every platform except the 360, where it launched mere weeks before Gears of War 3.
I can't imagine THQ's perennial Spongebob and WWE titles are enough to really keep them going.
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UnSub
Contributor
Posts: 8064
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It sounds right because the mid-tier publishers are getting squeezed hard, on top of which 2011 was a year full of great games which makes it hard for any one of their titles to really stand out.
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Hayduke
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Posts: 560
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I wonder who's on the short list for potential buyers.
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Modern Angel
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I remember hearing something.... fuck, four months ago? Five? About THQ being dead in the water due to not having a mobile division or something. It was an industry rag reporting out of a big conference but it's hazy now. I remember being really confused because I've always thought of THQ as pretty healthy.
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ezrast
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Posts: 2125
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Is there something going on with THQ? Why does everybody instantly believe this Kevin Dent person is telling the truth?
Winner.Move along, nothing to see.
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UnSub
Contributor
Posts: 8064
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Depends on if Dent's source is better informed than THQ's Australian PR department.
After all, if they are trying to sell to an external party it would devalue the company to say they had just killed their 2014 plans.
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