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f13.net  |  f13.net General Forums  |  The Gaming Graveyard  |  MMOG Discussion  |  Topic: Planetside 2 0 Members and 2 Guests are viewing this topic.
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Author Topic: Planetside 2  (Read 704334 times)
Sky
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I love my TV an' hug my TV an' call it 'George'.


Reply #35 on: May 03, 2010, 11:42:19 AM

The old saw Darniaq and I used to use was that it would've been amazing if they could've put PS action into SWG's world. I didn't play ww2o long, I was in Lum's taxi to victory club there, but the command structure sounds interesting. Though it'd be hard to do worse than PS's command structure.

I'm definitely there for a Planetside 2, and definitely not for anything else they announce :)
slog
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Reply #36 on: May 05, 2010, 08:07:47 AM

Link is blocked at work.

What's the release date?

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Sky
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Reply #37 on: May 05, 2010, 08:27:11 AM

Link is blocked at work.

What's the release date?
Timer doesn't finish countdown for another 13 days.  Ohhhhh, I see.
slog
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Reply #38 on: May 05, 2010, 08:55:37 AM

So I should plan on playing Wow for another 6 months.

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Malakili
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Reply #39 on: May 05, 2010, 09:12:01 AM

So I should plan on playing Wow for another 6 months.

At least.
slog
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Reply #40 on: May 05, 2010, 09:13:43 AM

I think I just tied this thread to "the thrill is gone" thread.

If I can't play the game, I just play the one I can.  It wasn't always like this.

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Nebu
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Reply #41 on: May 05, 2010, 10:56:04 AM

I think I just tied this thread to "the thrill is gone" thread.

I think so too.  If you're an MMO fan like I am, you play WoW until you get bored and then either a) dance among the lesser titles out of boredom or b) quit playing MMO's until you feel like resubbing to WoW for another stint.  There's really nothing out there worth the energy as far as the MMO market goes.

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Sky
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Reply #42 on: May 05, 2010, 11:14:21 AM

I'm the same but sub in EQ2. Still can't get past the $60 to play WoW again, plus the monthly. I guess when you have a bajillion subs you don't worry about barrier to re-entry.
Malakili
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Reply #43 on: May 05, 2010, 11:22:36 AM

I think I just tied this thread to "the thrill is gone" thread.

I think so too.  If you're an MMO fan like I am, you play WoW until you get bored and then either a) dance among the lesser titles out of boredom or b) quit playing MMO's until you feel like resubbing to WoW for another stint.  There's really nothing out there worth the energy as far as the MMO market goes.

I pretty much posted the same thing in that thread in my big post.  New MMOs have to not only be good enough in their own right, they also have to have some element that is going to make you want to go through all the new MMO growing pains (both the game, and personal), by which I mean both the game maturing, as well as re-leveling, getting involved with a new community, and so forth.  I've tried to join communities in every MMO I've tried, but in the end most of them end up disintigrating in a month or so, and then I'm left feeling no particular reason to stay and slog through the game.
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Reply #44 on: May 05, 2010, 09:58:25 PM

Found this on the PS site from the SOE Community relations guy:
Quote
Also an FYI on this since I've seen it mentioned quite a bit, we're not going to be announcing anything PlanetSide Next related at that date. Sorry!

All your hopes are dashed!!! Muahahaha.
My vote is that they're moving to F2P, at which point I shall "resub."


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Falwell
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Reply #45 on: May 05, 2010, 11:01:04 PM

Dicks
Mrbloodworth
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Reply #46 on: May 06, 2010, 06:44:48 AM

I was going to tell you guys that, but, i didn't want to believe it myself. That counter is only for the anniversary.

Personally I hope they announce it as a FTP title, or they bring back the fodder program, or more modern engine.

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Slayerik
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Reply #47 on: May 06, 2010, 06:46:36 AM

Make it free...make it free...........then I'll try for a final PS push with some friends and f13ers.

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Reply #48 on: May 06, 2010, 07:06:27 AM

And I'll be parking the AMS right in front of the main door to whichever base we need.  why so serious?

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Sky
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Reply #49 on: May 06, 2010, 08:06:55 AM

F2P would be fun. Doing it at the beginning of summer is not fun.
Malakili
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Reply #50 on: May 06, 2010, 01:21:56 PM

If its F2P you can count me in on any F13 shenanigans.
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WWW
Reply #51 on: May 06, 2010, 02:08:20 PM

I'd play it again for free.

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Reply #52 on: May 06, 2010, 02:10:29 PM

http://forums.f13.net/index.php?topic=19187.0

If anyone wants to roll with ole Slay as Vanu, post other there por favor.

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Reply #53 on: May 06, 2010, 02:21:08 PM

I'm a well established TR high rank, I will not join you :p (maybe I will)

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Reply #54 on: May 06, 2010, 02:23:40 PM

I never tried planetside, was it good?

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Reply #55 on: May 06, 2010, 02:26:11 PM

That's a rather subjective question.  I didn't care for it, but as you can tell, enough people here thought it was decent. 

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Mrbloodworth
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Reply #56 on: May 06, 2010, 02:27:02 PM

I never tried planetside, was it good?

http://www.youtube.com/watch?v=B8GJUfhyLCA

I didn't care for it.

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We really need to stop talking about Planetside, you are getting my hopes up.
« Last Edit: May 06, 2010, 02:33:06 PM by Mrbloodworth »

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Ghambit
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Reply #57 on: May 06, 2010, 03:17:06 PM

Looks like the F2P vibe is most viral on the gaming sites.... now that most know it's not gonna be about PS2 or the server shutting down.
I figure they could look forward to at least doing as well as Global Agenda if they went F2P, especially if they're smart enough to parlay that into PS2.

If it IS indeed F2P I really hope they use the microtrans to push more strategic level play.  i.e. You get awarded RMT for rolling the map, etc.  To me, that'd be an ingenious way to give weight to the game - especially since campaigns typically dont last very long.  I remember long ago the game was practically nothing but organized xp zergs between friendly factions. (granted, the map was much smaller then)

Heh, I remember when my little brother discovered PS long after I'd quit and the server went quiet.  Damned game practically ruined his life.  He got caught up with some hardcore military types evidently... they took no prisoners.

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Nebu
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Reply #58 on: May 06, 2010, 04:45:38 PM

I never tried planetside, was it good?

It had more potential to be good than anything.  I played it with an f13 crew for a bit and found it to be fun in short bursts, though I never really understood what the hell I was doing.  

I rather enjoyed most pure FPS games a lot more (BF 1942 is still my fav).  Persistence didn't seem to do much for the game in my limited contact with it. 

I actually preferred WWIIOL to this title. 
« Last Edit: May 06, 2010, 04:47:10 PM by Nebu »

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Ghambit
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Reply #59 on: May 06, 2010, 05:15:44 PM

I wonder what PS would be like if the zones werent "sharded" by gates (to prevent gatecamping) and if the world itself was seamless and much much larger.  Also, it might be nice to have only 2 factions.

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Reply #60 on: May 06, 2010, 07:39:34 PM

Also, it might be nice to have only 2 factions.

No god damn you... NO!

And I am with Blood on this, TR was it; however...

And yes Planetside was that good, at least from late April till July. Quite possibly the best summer I ever had in gaming, considering I was unemployed and could literally waste 16hour days playing.

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Sky
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Reply #61 on: May 07, 2010, 06:46:27 AM

Also, it might be nice to have only 2 factions.
One of the very best parts of PS was when you were having some gaint slugfest between two factions and suddenly the third faction comes rolling up out of nowhere and throws in ye olde monkey wrench. Hell, that was the best part of our old LAN deathmatch games, informal teams would form and you'd always get a rogue faction that would break up the monotony of the duality. How many times have you been on a 2-team game server where one team is just dominating, people jump to that team, etc? Three teams mitigates that and I can't believe more games haven't gone to the three-team format.

I was employed when PS came out, but single with tons of gaming time and weed. The Station Pass with SWG (shush), PS and EQ2 was a good deal back then.
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Reply #62 on: May 07, 2010, 07:05:55 AM

Plus, it always gives the loser an excuse,

"Man, we were tearing it up till the damn Smurfs showed up!" was a common thing you would hear after getting your ass kicked off a continent. Noone likes to just lose normally, it's better to lose to uncontrollable shit like that :)

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eldaec
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Reply #63 on: May 08, 2010, 07:54:33 AM

Also, it might be nice to have only 2 factions.

I have absolutely no idea what makes people think this.

In an RvR game 2 is always always always the wrong number of teams.


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Koyasha
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Reply #64 on: May 08, 2010, 09:47:31 AM

While I'm not sure giving people an excuse when they lose is a good thing, at all, I agree that in any large-scale pvp game, having only two factions is insane.  There should always be at least three armies on the field.

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Ghambit
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Reply #65 on: May 08, 2010, 11:34:42 AM

WW2O has always been 2 factions, always will be.  It works fine and wouldnt work any other way.
The problem with 3 factions is it puts the game into a bit of a "diceroll."  Similar to playing risk with an odd number of people, the game devolves into guesswork on whether or not a lesser faction interferes and/or diplomacy.

And in PS's case, there just arent enough people to even fill out 3 factions (the game in its current state is nothing more than squad-level play).   Let alone on a bigger gamespace... which is what PS has always needed.  And having more than 2 factions muddies the waters when it comes to actually "winning" the map.  Who/how does actually win?  You can never truly win because there's always the 3rd wheel there.

I prefer one giant RvR game of chess, with guns.  Chess only has 2 players.

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Mrbloodworth
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Reply #66 on: May 08, 2010, 11:46:29 AM

Sport VS. Simulation.

WW2OL has a logistics and front line system, Plantside is more of a sport actions game.

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Malakili
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Reply #67 on: May 08, 2010, 11:49:30 AM

WW2O has always been 2 factions, always will be.  It works fine and wouldnt work any other way.
The problem with 3 factions is it puts the game into a bit of a "diceroll."  Similar to playing risk with an odd number of people, the game devolves into guesswork on whether or not a lesser faction interferes and/or diplomacy.

And in PS's case, there just arent enough people to even fill out 3 factions (the game in its current state is nothing more than squad-level play).   Let alone on a bigger gamespace... which is what PS has always needed.  And having more than 2 factions muddies the waters when it comes to actually "winning" the map.  Who/how does actually win?  You can never truly win because there's always the 3rd wheel there.

I prefer one giant RvR game of chess, with guns.  Chess only has 2 players.


WW2O, while one of my favorite MMOs, is probably a bad example to use because it is SO vastly different than any other MMO I've played, its hard to apply what works there to any other MMO.
Goreschach
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Reply #68 on: May 08, 2010, 07:52:57 PM

Also, it might be nice to have only 2 factions.

I have absolutely no idea what makes people think this.

In an RvR game 2 is always always always the wrong number of teams.



I don't know, maybe because every significantly popular competitive sport currently played is based around two teams?

Football, baseball, chess, rugby, soccer, whatever. Once you add more than two groups, any concept of 'fair play' gets shot to hell and you have too much variance. It becomes more about luck than 'may the best man win'.

The solution to having one side getting beat in an rvr mmo is to actually let the side get beat. Let them get wiped out, then reset the world. What's the point of having the sides fight if nobody can win?
Malakili
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Reply #69 on: May 08, 2010, 08:54:29 PM

Also, it might be nice to have only 2 factions.

I have absolutely no idea what makes people think this.

In an RvR game 2 is always always always the wrong number of teams.



I don't know, maybe because every significantly popular competitive sport currently played is based around two teams?


Well, I think you've hit upon the important point.   What do you want more a "competitive sport" type game, or a huge battlefield simulator.  One tends to offer even matches, more fair games, and well, as you said, competition.  The other tends to offer gameplay that can be frustrating if it goes badly for you, but has the potential for insanely epic moments and stories that you literally end up telling for years.  "Remember that time we were dug into our last bunker, and X was attacking us, but then we heard the roar of Y's bombers coming, ducked our heads, only to realize they were carpet bombing our enemy!  We seized the moment, rushed from our positions and routed the enemy!"  Of course, you "pay" for those moments when you get similar moments on the other side of the equation.

Pretty much everyone has read the epic battle story from Planetside thats been circulating forever now.  I think it was even linked in this thread.  I think a "competitive sport" balanced game would not offer those kind of moments, and its those kind of moments that are going to make me want to play a game like this. 
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