Rotating Live Events reminder thread
Simond:
Rather than having twenty different "Hay guiz n galz live_event_whatever has started" threads of one post, I thought I'd be efficient and just have one that can be bumped/added to.
NB: No, I won't be bumping this every month for the Moonlight Enchantments event. People will just have to remember it for themselves on the 20th & 21st of every month. :-)
E: Likewise the City Festivals on the first week of the month.
So.
Nights of the Dead 2009 is live until early November. All the old quests are back, it looks like, plus a new solo instace added.
Sky:
Just ran the hedge maze. Decent event, I like the ? mobs, funny touch. I did run into a problem with the boss mob, even with the mega buff they give you, a wizard has a tough time because you take away half the arsenal (root). I was almost able to burn him down but he did a couple specials on me and wiped me out. Blah. Fun trying to solo an equal level epic mob, but not being able to root hurt the gimmick imo, I'm sure my SK will tear through it much more easily.
Pro tip: use the regular mobs to easily get up your weapon skills. My wiz hasn't been in melee much for a loong time, and I almost got his 1hb capped and his piercing will cap next time I give this a whirl.
Overall a fun little distraction zone. Also stumbled onto the spires event I missed in my absence, but got totally kerpwned by the linked mobs in there.
Simond:
Handy Hint: To get the fog bank/screaming Cenobite box house items, you'll need to be carrying a certain necklace from the second+ run through the hedge maze while in the Haunted House village in the Loping Plains.
E: For the Spires events, if you can get to one of the ones that are still being (re)built rather than those at the reconnection/zone into astral plane stage, you can get a decent amount of tokens from the "get spire bits"/"Kill single mob at rift" quests. Or the tradeskill quest, for that matter.
Sky:
Quote from: Sky on October 17, 2009, 08:32:20 PM
I did run into a problem with the boss mob, even with the mega buff they give you, a wizard has a tough time because you take away half the arsenal (root).
I was able to kill him (barely) my second time, dusting off those DoTs I never use. Then I chuckled at the patch notes:
Quote
Altius Volfban in the Hollow Hedge should be much easier for mage classes to handle.
:oh_i_see:
edit: I haven't run through it with my wizard since the patch, but I ran through with my SK last night and never fell below 95% health. :oh_i_see: And that's only because I stopped using lifetaps to see if they made any difference.
Simond:
Hallowe'en weekend event: Void shards are dropping in chests.
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